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Soufreur78

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  1. Soufreur78

    Système de /nick

    Je pensais peut-être trouver quelque chose dans la config mais non bref on va essayer de contourner le problème Fait : on chat: cancel event set {_d} to player's display name broadcast "%{_d}% &f: &7%message%"
  2. Soufreur78

    Système de /nick

    PermissionEx prend le dessus sur Skript donc je ne sais pas comment faire :/ Fouille la config
  3. Soufreur78

    Système de /nick

    C'est bizarre car cela modifie aussi ton player's displayname :/ Chez moi aucun problème ,après j'utilise GroupManager pour mes ranks donc peut être que PermissionEx pose probléme
  4. Soufreur78

    Système de /nick

    Et oui j'ai fait de la recup de mon skript de choix de couleur et j'ai pas pensé à modifer le %player% ^^ De plus il manque ":" aprés "permission"
  5. Soufreur78

    La houe du quake

    Voila :) ! Ps : Skript de ligne droite créer par Professeur Craft on rightclick with redstone repeater item: cancel event set {_density} to 100 set {_loc} to location of player if player's horizontal facing is north: set {_loc}'s x-coord to {_loc}'s x-coord+0.2 else if player's horizontal facing is east: set {_loc}'s z-coord to {_loc}'s z-coord+0.2 else if player's horizontal facing is south: set {_loc}'s x-coord to {_loc}'s x-coord-0.2 else if player's horizontal facing is west: set {_loc}'s z-coord to {_loc}'s z-coord-0.2 set {_loc}'s y-coord to {_loc}'s y-coord+1.6 set {_t} to true set {_int} to 0 loop blocks forward {_loc}: add 1 to {_int} if {_t} is true: if loop-block is not air: set {_location.2} to location of loop-block set {_t} to false if {_int} > 50: set {_t} to false set {_location.2} to location of loop-block if {_location.2} is set: set {_location.1} to {_loc} set {_x.1} to x-coordinate of {_location.1} set {_x.2} to x-coordinate of {_location.2} set {_y.1} to y-coordinate of {_location.1} set {_y.2} to y-coordinate of {_location.2} set {_z.1} to z-coordinate of {_location.1} set {_z.2} to z-coordinate of {_location.2} set {_x.difference} to ({_x.2} - {_x.1}) / {_density} set {_y.difference} to ({_y.2} - {_y.1}) / {_density} set {_z.difference} to ({_z.2} - {_z.1}) / {_density} execute console command "/playsound mob.ghast.fireball @a %x-coordinate of {_location.1}% %y-coordinate of {_location.1}% %z-coordinate of {_location.1}% 1 1 1" loop {_density} times: increase x-coordinate of {_location.1} by {_x.difference} increase y-coordinate of {_location.1} by {_y.difference} increase z-coordinate of {_location.1} by {_z.difference} execute console command "particle flame %x-coordinate of {_location.1}% %y-coordinate of {_location.1}% %z-coordinate of {_location.1}% 0 0 0 0 1 force" wait 0.1 tick ignite targeted entity damage targeted entity by 20 hearts if targeted entity is a player: broadcast "&c%player% &7a tué &c%targeted entity%"
  6. Soufreur78

    Skript Combo

    Je ne connais pas CTLServ , tu peux m'expliquer le but du "FFA Combo" Je serai ravie de te le faire si cela est possible :)
  7. Soufreur78

    Système de /nick

    Tien :) command /nick <text="help">: permission: ta.perm trigger: if arg 1 is "help": message "&cVous devez spécifier un nom &7/nick <votre nom>" else: if arg-1 is set: set {_nbr} to length of arg-1 if {_nbr} <= 16: set the player's display name to "&7%arg 1%" set the player's tablist name to "&7%arg 1%" message "&aVotre nouveau nom est &7%arg 1%" else: message "&cVotre nom doit faire maximun 16 caractéres !"
  8. Soufreur78

    Pseudo en couleur gui

    Donc voila une version avec toute les couleurs on rightclick with name tag: make player execute command "/name" command /name <text="open">: trigger: if arg 1 is "open": open chest with 4 rows named "&cCouleur du pseudo" to player wait 1 tick format slot 1 of player with blue wool named "&1Bleu" to close then run [make player execute command "/name &1"] format slot 10 of player with light blue dye named "&9Bleu clair" to close then run [make player execute command "/name &9"] format slot 19 of player with cyan wool named "&3Cyan" to close then run [make player execute command "/name &3"] format slot 28 of player with light blue wool named "&bBleu ciel" to close then run [make player execute command "/name &b"] format slot 2 of player with orange wool named "&6Orange" to close then run [make player execute command "/name &6"] format slot 11 of player with yellow wool named "&eYellow" to close then run [make player execute command "/name &e"] format slot 3 of player with green wool named "&2Vert" to close then run [make player execute command "/name &2"] format slot 12 of player with light green wool named "&aVert clair" to close then run [make player execute command "/name &a"] format slot 4 of player with red wool named "&4Rouge" to close then run [make player execute command "/name &4"] format slot 13 of player with rose red named "&cRouge clair" to close then run [make player execute command "/name &c"] format slot 5 of player with black wool named "&0Black" to close then run [make player execute command "/name &0"] format slot 14 of player with gray wool named "&8Gris" to close then run [make player execute command "/name &8"] format slot 23 of player with light gray wool named "&7Gris clair" to close then run [make player execute command "/name &7"] format slot 32 of player with white wool named "&fBlanc" to close then run [make player execute command "/name &f"] format slot 6 of player with purple wool named "&5Violet" to close then run [make player execute command "/name &5"] format slot 15 of player with magenta wool named "&dMagenta" to close then run [make player execute command "/name &d"] format slot 8 of player with barrier named "&4Quitter le menu" to close else: set the player's display name to "%arg 1%%player%" message "&aVotre nom est maintenant : %arg 1%%player%"
  9. Coucou j'ai résolu mon probléme à l'époque avec cette formule: json("%player%", "&3&l> &3Coucou ||ttp:&fPourquoi tu clique ?||cmd:/broadcast Soufreur78 <3")
  10. Soufreur78

    Pseudo en couleur gui

    Voila ce que tu voulais : Je vais mettre un second poste avec toute les couleurs. on rightclick with name tag: make player execute command "/name" command /name <text="open">: trigger: if arg 1 is "open": open chest with 1 rows named "&cCouleur du pseudo" to player wait 1 tick format slot 0 of player with blue wool named "&1Bleu" to close then run [make player execute command "/name &1"] format slot 1 of player with black wool named "&0Noir" to close then run [make player execute command "/name &0"] format slot 2 of player with green wool named "&2Vert" to close then run [make player execute command "/name &2"] format slot 3 of player with red wool named "&cRouge" to close then run [make player execute command "/name &c"] else: set the player's display name to "%arg 1%%player%" message "&aVotre nom est maintenant : %arg 1%%player%"
  11. Soufreur78

    Pseudo en couleur gui

    Je te le fait :)
  12. Soufreur78

    Bug avec le plugin skript

    Désolé mais moi sur ton screen c'est clairement ecrit "No scripts were found" aucun skript n'a été trouvé ^^
  13. J'ai pas très bien compris mais pour faire la différence de temps entre 2 variables de temps essai , "set {_time} to difference between {variable.1} and {variable.2}"
  14. Soufreur78

    Erreur internal

    Pense juste à mettre un "wait 2 tick" aprés le "open menu..." car il va t'arriver des petits bugs les "format" ne vont pas marcher
  15. Soufreur78

    Aide kit :c

    Bah tu rajoute une variable simple: on join: set {Kit.take.%player%} to false variable: {Kit.take.%player%} = false command /pvp: permission: pvp.use permission message: &cImpossible de choisir ce kit trigger: if {Kit.take.%player%} is false: execute player command "/give %player% 268 1 0 {Unbreakable:1}" equip player with leather tunic set {Kit.take.%player%} to true else: message "&cVous avez déjà un kit !" on death of player: set {Kit.take.%player%} to false command /switcher: permission: switcher.use permission message: &cImpossible de choisir ce kit trigger: if {Kit.take.%player%} is false: set {Kit.take.%player%} to true execute player command "/give %player% 268 1 0 {Unbreakable:1}" else: message "&cVous avez déjà un kit !"
  16. Soufreur78

    Bug avec le plugin skript

    Il n'y aucun bug , car aucun skript n'a été trouvé tu est sur de mettre tes skript dans le bon fichier ?
  17. Plus simple ... Remplace ta variable par "{trucbidule::%player%}" Et quand tu veux clear la variable de tout les joueurs : "clear {trucbidule::*}"
  18. Soufreur78

    Casser l'obsi

    Essai : every 5 second in world "world": loop all blocks: if loop-block is a obsidian: set {_loc} to location of loop block set block at {_loc} to air
  19. Soufreur78

    Casser l'obsi

    Non x)
  20. Soufreur78

    Casser l'obsi

    every 5 second in world "world": loop all blocks: if loop-block is a obsidian: set block at loop-block to air
  21. Soufreur78

    Gamemode

    set arg 2's gamemode to spectator
  22. Essai de mettr "{_random} parsed as player" pour bien indiquer que ta variable contient le nom d'un joueur
  23. Voila : on rightclick with clock: if player is op: make player execute command "/player" command /player: permission: player.menu trigger: open chest with 6 rows named "&cJoueurs" to player wait 2 tick set {_nbr} to 0 loop all players: format slot {_nbr} of player with loop-player's skull named "&3%loop-player%" to close then run [make player execute command "/tp %loop-player%"] add 1 to {_nbr}
  24. Cc hero :p, Bah il a juste à faire un "remove player's name from {teams::*}" {teams::*} comprend {teams::red::*},{teams::blue::*},{teams::green::*},{teams::eek:range::*}
  25. remove player's name from {teams::*} Il va être enlevé de toute les teams
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