Aller au contenu

LeCraftDeOuf

Ancien
  • Compteur de contenus

    1 203
  • Inscription

  • Dernière visite

  • Jours gagnés

    40

Tout ce qui a été posté par LeCraftDeOuf

  1. LeCraftDeOuf

    RP MINE

    met "&2Mineur"
  2. LeCraftDeOuf

    RP MINE

    Le nom est bien Mineur ?
  3. LeCraftDeOuf

    RP MINE

    et sans le "-" entre clicked-entity ?
  4. LeCraftDeOuf

    RP MINE

    on rightclick: if "%name of clicked-entity%" is "Mineur": make console execute command "minedshqdr"
  5. Ma mère me dit "Demain y a pas de bus" Jlui est dit "Et ? Moi je prend pas le bus donc met moi pas la haine !" :')
  6. LeCraftDeOuf

    RP MINE

    on rightclick: if name of clicked-entity is "Mineur": make console execute command "minedshqdr" J'ai pas tester, si tu as un soucis dit le moi
  7. LeCraftDeOuf

    RP MINE

    Comme @noftaly la dit, incompréhensible. Si tu veut vraiment qu'ont t'aide reformule t'es phrases, en vrai Français. Sinon moi je ne t'aide plus.
  8. LeCraftDeOuf

    RP MINE

    explique
  9. LeCraftDeOuf

    RP MINE

    Bon là, noftaly s'occupe du système de minage pas de ton truc de pluie donc s'il te plait, réexplique mieux, et sans copier coller cette fois ci. Merci [Viens mp pour le skript de pluie]
  10. Je vous remercie tous, celà doit être du a un addon pas mit a jour, j'ai également tester sur un local est tous fonctionne, merci à tous et désoler du dérangement !
  11. Non plus :/
  12. Merci de l'idée, mais malheureusement cela ne marche toujours pas :/
  13. command /pvpsmash <text> [<text>]: usage: &6Utilise: &e/pvpsmash help trigger: if arg 1 is "start": set player's gamemode to adventure execute player command "wxcvbn" equip player with diamond chestplate equip player with diamond helmet equip player with diamond boots equip player with diamond leggings give player 1 diamond sword of sharpness 2 give player 1 fishing rod give player 64 cooked beef give player 1 splash potion of healing 1 give player 1 splash potion of healing 1 give player 1 splash potion of damage 1 {stop.pvp} isn't set wait 1 minutes send "&6[PvP-Smash] &4> &cIl reste &a4 &cminutes" to {joinpvp::Vivant::*} {stop.pvp} isn't set wait 1 minutes send "&6[PvP-Smash] &4> &cIl reste &a3 &cminutes" to {joinpvp::Vivant::*} {stop.pvp} isn't set wait 1 minutes send "&6[PvP-Smash] &4> &cIl reste &a2 &cminutes" to {joinpvp::Vivant::*} {stop.pvp} isn't set wait 1 minutes send "&6[PvP-Smash] &4> &cIl reste &a1 &cminute" to {joinpvp::Vivant::*} {stop.pvp} isn't set wait 1 minutes loop {joinpvp::*}: clear loop-value's inventory {stop.pvp} isn't set wait 1 second send "&6[PvP-Smash] &4> &cTéléporation au lobby dans &a3 &csecondes" to {joinpvp::*} {stop.pvp} isn't set wait 1 second send "&6[PvP-Smash] &4> &cTéléporation au lobby dans &a2 &csecondes"to {joinpvp::*} {stop.pvp} isn't set wait 1 second send "&6[PvP-Smash] &4> &cTéléporation au lobby dans &a1 &cseconde"to {joinpvp::*} teleport player to {lobby} loop {joinpvp::*}: set loop-value's gamemode to survival clear {joinpvp::*} if arg 1 is "stop": set {stop.pvp} to true loop {joinpvp::*}: clear loop-value's inventory wait 1 second send "&6[PvP-Smash] &4> &cTéléporation au lobby dans &a3 &csecondes" to {joinpvp::*} wait 1 second send "&6[PvP-Smash] &4> &cTéléporation au lobby dans &a2 &csecondes" to {joinpvp::*} wait 1 second send "&6[PvP-Smash] &4> &cTéléporation au lobby dans &a1 &cseconde" to {joinpvp::*} teleport player to {lobby} clear {joinpvp::*} wait 20 seconds clear {stop.pvp} if arg 1 is "setspawn": if arg 2 is "1": set {pvpsmashspawn1} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a1 &ceffectué avec succès" if arg 2 is "2": set {pvpsmashspawn2} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a2 &ceffectué avec succès" if arg 2 is "3": set {pvpsmashspawn3} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a3 &ceffectué avec succès" if arg 2 is "4": set {pvpsmashspawn4} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a4 &ceffectué avec succès" if arg 2 is "5": set {pvpsmashspawn5} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a5 &ceffectué avec succès" if arg 2 is "6": set {pvpsmashspawn6} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a6 &ceffectué avec succès" if arg 2 is "7": set {pvpsmashspawn7} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a7 &ceffectué avec succès" if arg 2 is "8": set {pvpsmashspawn8} to location of player send "&6[PvP-Smash] &4> &cAjout du spawn &a8 &ceffectué avec succès" if arg 1 is "help": send "&6------------------------------------------------" send "&6Aide: PvP-Smash" send "&e /pvpsmash help &f- Voir l'aide" send "&e /pvpsmash start &f- Lancer une partie" send "&e /pvpsmash stop &f- Stoper une partie" send "&e /pvpsmash setspawn &b<1-8> &f- Définir les spawns" send "&e /pvpsmash setlobby &f- Définir le lobby du serveur" send "&e /pvpsmash setborder &f- Définir les bordures" send "&e /pvpsmash update &f- Vérifier la mise a jour" send "&6Page &b1&6/1" send "&6------------------------------------------------" if arg 1 is "update": send "&cVous utilisez la version 0.2, Skript-MC: https://skript-mc.fr/forum/resources/pvp-smash.1475/" if arg 1 is "setborder": execute player command "/worldborder set 30" if arg 1 is "setlobby": set {lobby} to location of player send "&6[PvP-Smash] &4> &cAjout du &blobby &ceffectué avec succès" on death: if size of {joinpvp::Vivant::*} isn't 2: loop {joinpvp::Vivant::*}: loop-value is victim set victim's gamemode to spectator broadcast "&4Kill > &2%attacker% &7à tué &6%victim% &7!" send "&3Vous êtes mort, vous êtes passer en mode spectateur." remove victim from {joinpvp::Vivant::*} add victim to {joinpvp::Décédé::*} else: make player execute command "/pvpsmash stop" command /wxcvbn: trigger: add player to {joinpvp::Vivant::*} wait 1 ticks if size of {joinpvp::Vivant::*} = 1: teleport player to {pvpsmashspawn1} if size of {joinpvp::Vivant::*} = 2: teleport player to {pvpsmashspawn2} if size of {joinpvp::Vivant::*} = 3: teleport player to {pvpsmashspawn3} if size of {joinpvp::Vivant::*} = 4: teleport player to {pvpsmashspawn4} if size of {joinpvp::Vivant::*} = 5: teleport player to {pvpsmashspawn5} if size of {joinpvp::Vivant::*} = 6: teleport player to {pvpsmashspawn6} if size of {joinpvp::Vivant::*} = 7: teleport player to {pvpsmashspawn7} if size of {joinpvp::Vivant::*} = 8: teleport player to {pvpsmashspawn8} wait 10 minutes clear {joinpvp::Vivant::*} if size of {joinpvp::Vivant::*} = 9: send "&6[PvP-Smash] &4> &cC'est au complet"
  14. Personne ne sais d'où sa viens ? :/
  15. Bonsoir à tous ! Skript 2-2 dev27 MC: 1.8.8 Déjà je vous remerci d'avoir cliquer sur cette page (hihi) Je suis entrain de développer un p'tit skript mais le soucis est que dans mon skript, je n'arrive pas à faire passer une condition ( A voir en bas ) Le code étant set {_diff} to difference between {chat.%player%} and now set {_TEMPS} to "%{timer.delai}% seconds" parsed as time if {_TEMPS} < {_diff}: message "&cLe spam est interdit sur ce serveur." cancel event send "d" else: Même si {_TEMPS} est plus petit que {_diff} celà ne me passe pas là condition, on chat: # if {chat.disable} is true: # if player doesn't have permission "{@Permission_Parler}": # cancel event # send "&cChat désactiver" if {timer.delai} isn't 0: set {_diff} to difference between {chat.%player%} and now set {_TEMPS} to "%{timer.delai}% seconds" parsed as time if {_TEMPS} < {_diff}: message "&cLe spam est interdit sur ce serveur." cancel event send "d" else: send "%difference between {chat.%player%} and now% - now = %now% - Chat = %{chat.%player%}%" send "if %{_diff}% < %{timer.delai}% seconds" set {chat.%player%} to now # send "%difference between {chat.%player%} and now% - now = %now% - Chat = %{chat.%player%}%" Merci de votre aide !
  16. LeCraftDeOuf

    Annonce

    LeCraftDeOuf updated Annonce with a new update entry: Petite oublie de ma part Read the rest of this update entry...
  17. LeCraftDeOuf

    Annonce

    LeCraftDeOuf updated Annonce with a new update entry: Optimisation Read the rest of this update entry...
  18. LeCraftDeOuf

    Problème Fichier YAML

    Merci de ta réponse, je met sa en résolu, je reviens vers vous si le problème persiste.
  19. Bonjour, j'essaye de mettre à jours toutes met ressources, avec des fichiers de config YAML. Mais le soucis c'est que quand j'essaye de mettre des variables dans le fichier config tous bug. Genre sa remplace les variables par <none> or moi je voudrai que sa cite ce qui à dans cette variable. Merci de votre aide précieuse # /!\ Attention /!\ # # Règles de Copyright : # - Vous ne pouvez pas vendre ce script. # - Vous pouvez partager ce script avec qui vous voulez, mais le prétendez pas qu'il vous appartient. # #=================================================================================# # #VOUS N'AVEZ PAS LE DROIT DE SUPPRIMER CES LIGNES #POUR LE REPORT DE BUGS, DES INFORMATIONS OU AUTRES A PROPOS DU SKRIPT, #CONTACTEZ-MOI SUR TEAMSPEAK : skybro.miki-heberg.fr (PSEADO : LeCraftDeOuf) # #=================================================================================# #RANK'S ME! Officiel on load: if file "plugins/Skript/Rank's me!/config.yml" doesn't exists: create file "plugins/Skript/Rank's me!/config.yml" wait 5 ticks set "permission" to "rank.*" in yaml file "plugins/Skript/Rank's me!/config.yml" set "permission_message" to "§4Erreur : §cVous n'avez pas la permission !" in yaml file "plugins/Skript/Rank's me!/config.yml" set "Default_Rank" to "Joueur " in yaml file "plugins/Skript/Rank's me!/config.yml" set "Suffix_DefaultRank" to "§b•§a_§b•" in yaml file "plugins/Skript/Rank's me!/config.yml" set "Prefix_DefaultRank" to "§6Joueur §b•§a_§b•§e" in yaml file "plugins/Skript/Rank's me!/config.yml" set "list_grade" to "§6[Tab] §aListe des grades :" in yaml file "plugins/Skript/Rank's me!/config.yml" set "grade_creer" to "§6[Tab] §aGrade créer ! (/rank edit <grade> <prefix/suffix> <prefix/suffix du grade> pour définir un préfix/suffix !)" in yaml file "plugins/Skript/Rank's me!/config.yml" set "aucun_grade" to "§6[Tab] §cIl n'y a aucun grade" in yaml file "plugins/Skript/Rank's me!/config.yml" set "help1" to "§8[§6Tab§8] §3/rank <player> <grade>" in yaml file "plugins/Skript/Rank's me!/config.yml" set "help2" to "§8[§6Tab§8] §3/rank <create/remove> <grade>" in yaml file "plugins/Skript/Rank's me!/config.yml" set "help3" to "§8[§6Tab§8] §3/rank edit <grade> <prefix/suffix> <prefix/suffix du grade> pour définir un préfix/suffix !" in yaml file "plugins/Skript/Rank's me!/config.yml" set "grade_remove" to "§6[Tab] §aLe grade %{_arg 3}% a été retiré !" in yaml file "plugins/Skript/Rank's me!/config.yml" set "grade_existant" to "§6[Tab] §aLe grade §2%{_arg 3}% §aexiste déjà ! §7/rank edit %{_arg 3}% §7<prefix/suffix> <prefix/suffix du grade>" in yaml file "plugins/Skript/Rank's me!/config.yml" set "grade_inexistant" to "§6[Tab] §cCe grade n'existe pas." in yaml file "plugins/Skript/Rank's me!/config.yml" set "prefix_set" to "§6[Tab] §3Prefix §adu grade §3%{_arg 3}%§a set en : §c%{_colored arg 5}%" in yaml file "plugins/Skript/Rank's me!/config.yml" set "suffix_set" to "§6[Tab] §3Suffix §adu grade §3%{_arg 3}%a set en : §c%{_colored arg 5}%" in yaml file "plugins/Skript/Rank's me!/config.yml" set "grade_long" to "§6[Tab] §cLe %{_arg 5}% à trop de caractères. §7(%length of {_arg 5}%&7/%{_u}%)" in yaml file "plugins/Skript/Rank's me!/config.yml" set "grade_nonediter" to "§6[Tab] §cVous n'avez pas éditer le grade §2%{_arg 2}%" in yaml file "plugins/Skript/Rank's me!/config.yml" set "grade_introuvable" to "§6[Tab] §cGrade introuvable. §a(%{tabgrade::*}%)" in yaml file "plugins/Skript/Rank's me!/config.yml" set "Message_Join_and_quit" to "true ##!Activer / True | Désactiver / False. Le message de join et quit sur le serveur." in yaml file "plugins/Skript/Rank's me!/config.yml" set "Message_Join2" to "§8[§2+ §7%{_player}%§8] ##!Mettre ""none"" pour définir sur rien :)" in yaml file "plugins/Skript/Rank's me!/config.yml" set "Message_Quit2" to "§8[§9- §7%{_player}%§8] ##!Mettre ""none"" pour définir sur rien :)" in yaml file "plugins/Skript/Rank's me!/config.yml" set "onquit" to "§c[-]" in yaml file "plugins/Skript/Rank's me!/config.yml" set "onjoin" to "§b[+]" in yaml file "plugins/Skript/Rank's me!/config.yml" set "Caractères_limite" to "25" in yaml file "plugins/Skript/Rank's me!/config.yml" on script load: set {_Default_Rank} to single value "Default_Rank" get of "plugins/Skript/Rank's me!/config.yml" set {_Suffix_DefaultRank} to single value "Suffix_DefaultRank" get of "plugins/Skript/Rank's me!/config.yml" set {_Prefix_DefaultRank} to single value "Prefix_DefaultRank" get of "plugins/Skript/Rank's me!/config.yml" loop all players: {grade.%loop-player%} is "%{_Default_Rank}%" if "%{_Suffix_DefaultRank}%" isn't "none": if "%{_Prefix_DefaultRank}%" isn't "none": set loop-player tab name to "%{_Prefix_DefaultRank}% %loop-player% %{_Suffix_DefaultRank}%" modify the loop-player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "%{_Suffix_DefaultRank}%" else: set loop-player tab name to "%loop-player% %{_Suffix_DefaultRank}%" modify the loop-player's tag to prefix "" and suffix "%{_Suffix_DefaultRank}%" else: if "%{_Prefix_DefaultRank}%" isn't "none": set loop-player tab name to "%{_Prefix_DefaultRank}% %loop-player%" modify the loop-player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "" set {grade.%loop-player%} to "%{_Default_Rank}%" {%{_Default_Rank}%.grade} is not set set {%{_Default_Rank}%.grade} to true set {_test} to {_Prefix_DefaultRank} set {_test2} to {_Suffix_DefaultRank} replace all "&" with "§" in {_test} replace all "&" with "§" in {_test2} set {suffix.%{_Default_Rank}%} to "%{_test2}%" set {prefix.%{_Default_Rank}%} to "%{_test}%" add "%{_Default_Rank}%" to {tabgrade::*} loop all players: modify the loop-player's tag to prefix "%{prefix.%{_Default_Rank}%}% " and suffix " %{suffix.%{_Default_Rank}%}%" set loop-player tab name to "%{prefix.%{_Default_Rank}%}% %loop-player% %{suffix.%{_Default_Rank}%}%" command /rank [<player>] [<text>] [<text>] [<text>] [<text>]: trigger: set {_permission} to single value "permission" get of "plugins/Skript/Rank's me!/config.yml" if player has permission "%{_permission}%": if arg 1 and arg 2 and arg 3 and arg 4 is not set: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop if arg 1 isn't set: set {_list_grade} to single value "list_grade" get of "plugins/Skript/Rank's me!/config.yml" set {_aucun_grade} to single value "aucun_grade" get of "plugins/Skript/Rank's me!/config.yml" if arg 2 is "list": if {tabgrade::*} is set: send "%{_list_grade}%" loop {tabgrade::*}: send "§3- §c%loop-value%" to player stop else: send "%{_aucun_grade}%" to player stop if player arg is not set: set {_grade_existant} to single value "grade_existant" get of "plugins/Skript/Rank's me!/config.yml" set {_grade_creer} to single value "grade_creer" get of "plugins/Skript/Rank's me!/config.yml" set {_grade_inexistant} to single value "grade_inexistant" get of "plugins/Skript/Rank's me!/config.yml" set {_grade_remove} to single value "grade_remove" get of "plugins/Skript/Rank's me!/config.yml" set {_Default_Rank} to single value "Default_Rank" get of "plugins/Skript/Rank's me!/config.yml" set {_Caractères_limite} to single value "Caractères_limite" get of "plugins/Skript/Rank's me!/config.yml" set {_suffix_set} to single value "suffix_set" get of "plugins/Skript/Rank's me!/config.yml" set {_grade_long} to single value "grade_long" get of "plugins/Skript/Rank's me!/config.yml" if arg 2 is set: if arg 3 is set: if arg 4 is not set: if arg 2 is "create": if {%arg 3%.grade} is set: send "%{_grade_existant}%" to player stop else: set {%arg 3%.grade} to true send "%{_grade_creer}%" to player add arg 3 to {tabgrade::*} if arg 2 is "remove": if {%arg 3%.grade} is not set: set {_arg 3} to arg 3 send "%{_grade_inexistant}%" to player stop else: remove arg 3 from {tabgrade::*} set {_arg 3} to arg 3 send "%{_grade_remove}%" to player loop all players: {grade.%loop-player%} is arg 3 modify the loop-player's tag to prefix "%{prefix.%{_Default_Rank}%}%" and suffix "" set loop-player tab name to "%{prefix.%{_Default_Rank}%}% %loop-player%" set {prefix.%{_Default_Rank}%} to "%{_test}%" clear {%arg 3%.grade} if arg 2 is "edit": set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: if arg 2 is "edit": if arg 3 is not set: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: if {%Arg 3%.grade} is not set: set {_arg 3} to arg 3 send "%{_grade_inexistant}%" to player stop else: if arg 4 is "suffix": if arg 5 is set: if length of arg 5 <= {_Caractères_limite}: set {suffix.%Arg 3%} to "%colored arg 5%" set {_arg 3} to arg 3 set {_colored arg 5} to colored arg 5 send "%{_suffix_set}%" loop all players: {grade.%loop-player%} is arg 3 set {_prefix} to {prefix.%arg 3%} set {_suffix} to {suffix.%arg 3%} if {_prefix} isn't set: if {_suffix} is set: modify the loop-player's tag to prefix "" and suffix "%{suffix.%arg 3%}%" set loop-player tab name to "%loop-player% %{suffix.%arg 3%}%" else: modify the loop-player's tag to prefix "" and suffix "" set loop-player tab name to "%loop-player%" else: if {_suffix} is set: modify the loop-player's tag to prefix "%{prefix.%arg 3%}%" and suffix "%{suffix.%arg 3%}%" set loop-player tab name to "%{prefix.%arg 3%}% %loop-player% %{suffix.%arg 3%}%" else: modify the loop-player's tag to prefix "%{prefix.%arg 3%}%" and suffix "" set loop-player tab name to "%{prefix.%arg 3%}% %loop-player%" else: set {_u} to {_Caractères_limite} set {_arg 5} to arg 5 send "%{_grade_long}%" else: set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help3}%" to player else if arg 4 is "prefix": if arg 5 is set: if length of arg 5 <= {_Caractères_limite}: set {prefix.%Arg 3%} to "%colored arg 5%" set {_arg 3} to arg 3 set {_colored arg 5} to colored arg 5 send "%{_prefix_set}%" loop all players: {grade.%loop-player%} is arg 3 set {_prefix} to {prefix.%arg 3%} set {_suffix} to {suffix.%arg 3%} if {_prefix} isn't set: if {_suffix} is set: modify the loop-player's tag to prefix "" and suffix "%{suffix.%arg 3%}%" set loop-player tab name to "%loop-player% %{suffix.%arg 3%}%" else: modify the loop-player's tag to prefix "" and suffix "" set loop-player tab name to "%loop-player%" else: if {_suffix} is set: modify the loop-player's tag to prefix "%{prefix.%arg 3%}%" and suffix "%{suffix.%arg 3%}%" set loop-player tab name to "%{prefix.%arg 3%}% %loop-player% %{suffix.%arg 3%}%" else: modify the loop-player's tag to prefix "%{prefix.%arg 3%}%" and suffix "" set loop-player tab name to "%{prefix.%arg 3%}% %loop-player%" else: set {_u} to {_Caractères_limite} set {_arg 5} to arg 5 send "%{_grade_long}%" else: set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help3}%" to player else: set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help3}%" to player else: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else if player arg is set: set {_grade_nonediter} to single value "grade_nonediter" get of "plugins/Skript/Rank's me!/config.yml" set {_grade_introuvable} to single value "grade_introuvable" get of "plugins/Skript/Rank's me!/config.yml" if arg 2 is set: if player arg is a player: if arg 3 is not set: if arg 4 is not set: if {%arg 2%.grade} is set: if {prefix.%Arg 2%} is set: if {suffix.%Arg 2%} is set: set {grade.%player arg%} to "%arg 2%" set player arg tab name to "%{prefix.%arg 2%}% %player arg% %{suffix.%Arg 2%}%" modify the player arg's tag to prefix "%{prefix.%arg 2%}% " and suffix "%{suffix.%Arg 2%}%" else: set {grade.%player arg%} to "%arg 2%" set player arg tab name to "%{prefix.%arg 2%}% %player arg%" modify the player arg's tag to prefix "%{prefix.%arg 2%}% " and suffix "" else if {suffix.%Arg 2%} is set: set {grade.%player arg%} to "%arg 2% %{suffix.%Arg 2%}%" set player arg tab name to "%player arg%" modify the player arg's tag to prefix "" and suffix "%{suffix.%Arg 2%}%" else: set {_arg 2} to arg 2 send "%{_grade_nonediter}%" else: send "%{_grade_introuvable}%" to player else: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: set {_help1} to single value "help1" get of "plugins/Skript/Rank's me!/config.yml" set {_help2} to single value "help2" get of "plugins/Skript/Rank's me!/config.yml" set {_help3} to single value "help3" get of "plugins/Skript/Rank's me!/config.yml" send "%{_help1}%" to player send "%{_help2}%" to player send "%{_help3}%" to player stop else: set {_permission_message} to single value "permission_message" get of "plugins/Skript/Rank's me!/config.yml" send "%{_permission_message}%" on first join: set {_Message_Join_and_quit} to single value "Message_Join_and_quit" get of "plugins/Skript/Rank's me!/config.yml" set {_Suffix_DefaultRank} to single value "Suffix_DefaultRank" get of "plugins/Skript/Rank's me!/config.yml" set {_Prefix_DefaultRank} to single value "Prefix_DefaultRank" get of "plugins/Skript/Rank's me!/config.yml" set {_Default_Rank} to single value "Default_Rank" get of "plugins/Skript/Rank's me!/config.yml" if {_Message_Join_and_quit} is true: if "%{_Message_Join_and_quit}%" isn't "none": set {_player} to player set join message to "%{_Message_Join2}%" else: set join message to "" else: set join message to "" if "%{_Suffix_DefaultRank}%" isn't "none": if "%{_Prefix_DefaultRank}%" isn't "none": set player tab name to "%{_Prefix_DefaultRank}% %player% %{_Suffix_DefaultRank}%" modify the player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "%{_Suffix_DefaultRank}%" else: set player tab name to "%player% %{_Suffix_DefaultRank}%" modify the player's tag to prefix "" and suffix "%{_Suffix_DefaultRank}%" else: if "%{_Prefix_DefaultRank}%" isn't "none": set player tab name to "%{_Prefix_DefaultRank}% %player%" modify the player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "" set {grade.%player%} to "%{_Default_Rank}%" on quit: set {_Message_Join_and_quit} to single value "Message_Join_and_quit" get of "plugins/Skript/Rank's me!/config.yml" set {_Message_Quit2} to single value "Message_Quit2" get of "plugins/Skript/Rank's me!/config.yml" if {_Message_Join_and_quit} is true: if "%{_Message_Quit2}%" isn't "none": set {_player} to player set quit message to "%{_Message_Quit2}%" else: set quit message to "" else: set quit message to "" on join: set {_Suffix_DefaultRank} to single value "Suffix_DefaultRank" get of "plugins/Skript/Rank's me!/config.yml" set {_Prefix_DefaultRank} to single value "Prefix_DefaultRank" get of "plugins/Skript/Rank's me!/config.yml" set {_Default_Rank} to single value "Default_Rank" get of "plugins/Skript/Rank's me!/config.yml" set {_Message_Join_and_quit} to single value "Message_Join_and_quit" get of "plugins/Skript/Rank's me!/config.yml" set {_Message_Join2} to single value "Message_Join2" get of "plugins/Skript/Rank's me!/config.yml" if {grade.%player%} is not set: if "%{_Suffix_DefaultRank}%" isn't "none": if "%{_Prefix_DefaultRank}%" isn't "none": set player tab name to "%{_Prefix_DefaultRank}% %player% %{_Suffix_DefaultRank}%" modify the player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "%{_Suffix_DefaultRank}%" else: set player tab name to "%player% %{_Suffix_DefaultRank}%" modify the player's tag to prefix "" and suffix "%{_Suffix_DefaultRank}%" else: if "%{_Prefix_DefaultRank}%" isn't "none": set player tab name to "%{_Prefix_DefaultRank}% %player%" modify the player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "" set {grade.%player%} to "%{_Default_Rank}%" else if {grade.%player%} is not "%{_Default_Rank}%": loop {tabgrade::*}: if loop-value is {grade.%player%}: set {_t.%player%} to true if {_t.%player%} is set: if {suffix.%{grade.%player%}%} is set: if {prefix.%{grade.%player%}%} is set: modify the player's tag to prefix "%{prefix.%{grade.%player%}%}%" and suffix "%{suffix.%{grade.%player%}%}%" set player tab name to "%{prefix.%{grade.%player%}%}% %player% %{suffix.%{grade.%player%}%}%" else: modify the player's tag to prefix "" and suffix "%{suffix.%{grade.%player%}%}%" set player tab name to "%player% %{suffix.%{grade.%player%}%}%" else: if {prefix.%{grade.%player%}%} is set: modify the player's tag to prefix "%{prefix.%{grade.%player%}%}%" and suffix "" set player tab name to "%{prefix.%{grade.%player%}%}% %player%" if {_Message_Join_and_quit} is true: if "%{_Message_Join2}%" isn't "none": set {_player} to player set join message to "%{_Message_Join2}%" else: set join message to "" else: set join message to "" stop else: if "%{_Suffix_DefaultRank}%" isn't "none": if "%{_Prefix_DefaultRank}%" isn't "none": set player tab name to "%{_Prefix_DefaultRank}% %player% %{_Suffix_DefaultRank}%" modify the player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "%{_Suffix_DefaultRank}%" else: set player tab name to "%player% %{_Suffix_DefaultRank}%" modify the player's tag to prefix "" and suffix "%{_Suffix_DefaultRank}%" else: if "%{_Prefix_DefaultRank}%" isn't "none": set player tab name to "%{_Prefix_DefaultRank}% %player%" modify the player's tag to prefix "%{_Prefix_DefaultRank}%" and suffix "" set {grade.%player%} to "%{_Default_Rank}%" if {_Message_Join_and_quit} is true: if "%{_Message_Join2}%" isn't "none": set {_player} to player set join message to "%{_Message_Join2}%" else: set join message to "" else: set join message to "" on tab completer for "rank": if argument at 2 is not set: loop all players: add "%loop-player%" to completions add "edit" to completions add "remove" to completions add "create" to completions stop if argument at 1 is "edit" or "remove": if argument at 3 is set: add "" to completions stop if argument at 2 is set: loop {tabgrade::*}: add "%loop-value%" to completions stop loop all players: if argument at 1 is loop-player: loop {tabgrade::*}: add "%loop-value-2%" to completions stop
  20. LeCraftDeOuf

    Annonce

    LeCraftDeOuf updated Annonce with a new update entry: Ajout d'un fichier config.yml Read the rest of this update entry...
  21. Vous avez besoin d'aide pour développer ? Mp moi je suis disponible mtn
  22. LeCraftDeOuf

    Pigeon Voyageur (demande)

    J'essaye le skript jte redit quoi, jvais éditer ce message ci aucun autres n'est poster EDIT: command /message <player> <text>: trigger: if arg 1 is a player: if arg 2 is set: if {messageall} is not set: set {messageall} to 1 else: add 1 to {messageall} add "%arg-2%" to {MsgJoueurs::*} add "%player%" to {Sender::*} give 1 paper named "Message de %player%" with lore "%{messageall}%" to argument 1 on click with paper: if line 1 of the lore of event-item parsed as integer > 0: set {_nummessage} to line 1 of the lore of event-item send "%{MsgJoueurs::%{_nummessage}%}% - De %{Sender::%{_nummessage}%}%" remove event-item from player's inventory Code tester
  23. LeCraftDeOuf

    Telephone

    Met ton code entre [.CODE][./CODE] (Sans les "." bien sûr) on right click holding a 4464: make player execute command "/menu"
  24. LeCraftDeOuf

    Nombre à virgule

    Essaye set {_time} to round({_time})
  25. LeCraftDeOuf

    Nombre à virgule

    Bonsoir, Je peut avoir le code où tu à effectuer le teste s'il te plait ?
×
×
  • Créer...

Information importante

Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.