on break of oak wood:
send "&a[&3Bucheron&a] &3+ &a3 &3xp"
add 3 to {xpb.%player%}
if {xpb.%player%} is greater than 5000:
add 1 to {lvlb.%player%}
on break of diamond ore:
send "&a[&3Mineur&a] &3+ &a5 &3xp"
add 5 to {xpm.%player%}
if {xpm.%player%} is greater than 5000:
add 1 to {lvlm.%player%}
on break of emerald ore:
send "&a[&3Mineur&a] &3+ &a10 &3xp"
add 10 to {xpm.%player%}
if {xpm.%player%} is greater than 5000:
add 1 to {lvlm.%player%}
on break of obsidian:
send "&a[&3Mineur&a] &3+ &a15 &3xp"
add 15 to {xpm.%player%}
if {xpm.%player%} is greater than 5000:
add 1 to {lvlm.%player%}
on break of melon:
send "&a[&3Farmeur&a] &3+ &a15 &3xp"
add 5 to {xpm.%player%}
if {xpf.%player%} is greater than 5000:
add 1 to {lvlf.%player%}
on death:
if the attacker is a player:
if the victim is a zombie:
add 10 to {xph.%attacker%}
send "&a[&3Chasseur&a] &3+ &a3 &10xp"
if {xph.%attacker%} is greater than 5000:
add 1 to {lvlh.%player%}
Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.
Question
aaedaeefa
j'ai fait ce skript de level up de metier et ya beaucoup d'ereures aidez moi plz
command /job:
trigger:
send "&a[&3Bucheron&a] &a[&3Niv &a: &3%{lvlb.%player%}] &3%{xpb.%player%}&a/&35000"
send "&a[&3Mineur&a] &a[&3Niv &a: &3%{lvlm.%player%}] &3%{xpm.%player%}&a/&35000"
send "&a[&3Chasseur&a] &a[&3Niv &a: &3%{lvlh.%player%}] &3%{xph.%player%}&a/&35000"
send "&a[&3Farmeur&a] &a[&3Niv &a: &3%{lvlf.%player%}] &3{xpf.%player%}&a/&35000"
on break of oak wood:
send "&a[&3Bucheron&a] &3+ &a3 &3xp"
add 3 to {xpb.%player%}
if {xpb.%player%} is greater than 5000:
add 1 to {lvlb.%player%}
on break of diamond ore:
send "&a[&3Mineur&a] &3+ &a5 &3xp"
add 5 to {xpm.%player%}
if {xpm.%player%} is greater than 5000:
add 1 to {lvlm.%player%}
on break of emerald ore:
send "&a[&3Mineur&a] &3+ &a10 &3xp"
add 10 to {xpm.%player%}
if {xpm.%player%} is greater than 5000:
add 1 to {lvlm.%player%}
on break of obsidian:
send "&a[&3Mineur&a] &3+ &a15 &3xp"
add 15 to {xpm.%player%}
if {xpm.%player%} is greater than 5000:
add 1 to {lvlm.%player%}
on break of melon:
send "&a[&3Farmeur&a] &3+ &a15 &3xp"
add 5 to {xpm.%player%}
if {xpf.%player%} is greater than 5000:
add 1 to {lvlf.%player%}
on death:
if the attacker is a player:
if the victim is a zombie:
add 10 to {xph.%attacker%}
send "&a[&3Chasseur&a] &3+ &a3 &10xp"
if {xph.%attacker%} is greater than 5000:
add 1 to {lvlh.%player%}
7 réponses à cette question
Messages recommandés