-
Compteur de contenus
153 -
Inscription
-
Dernière visite
-
Jours gagnés
3 -
Crédits
0 [Faire un don]
Type de contenu
Profils
Forums
Téléchargements
Downloads Plus Support
module__dplus_manager
Tout ce qui a été posté par Kerlann
-
This resource has been removed and is no longer available for download.
-
Kerlann updated [RP] Clé Flan's mod with a new update entry: a supprimer Read the rest of this update entry...
-
Bonjour c'est pas possible d'empêcher le véhicule d'étre casser en skript sauf avec un flan's mod modifier
-
Bonjour voila se que tu a dit ! command /taxe: permission: president.taxe trigger: open chest with 1 row named "Taxe" to player wait 1 tick format slot 0 of player with quartz block named "1%%" to close then run [set {taxe} to 1] format slot 1 of player with quartz block named "2%%" to close then run [set {taxe} to 2] format slot 2 of player with quartz block named "3%%" to close then run [set {taxe} to 3] format slot 3 of player with quartz block named "4%%" to close then run [set {taxe} to 4] format slot 4 of player with quartz block named "5%%" to close then run [set {taxe} to 5] every 15 minutes: loop all players: set {_argenttaxe} to balance of player * {taxe} / 100 remove {_argenttaxe} from balance of player
-
@kevdacosta Il a quoi qui marche pas, les erreur ?
-
Kerlann updated [RP] Clé Flan's mod with a new update entry: Clé flans mod Read the rest of this update entry...
-
Kerlann submitted a new resource: [plain][RP] Clé Flan's mod[/plain] - [plain]clé[/plain] Read more about this resource...
-
C'est possible de faire des clé mais impossible de faire le truc pour ne pas casser les véhicules vient mp pour le code (il sera bientot dans les ressources de skript-mc)
-
envoye le code ou le code de la boucle s'il te plait sinon je peut pas t'aider
-
Sinon tien (j'ai pas test le code) on death of player: remove 5 from {coins.%victim%} if attacker is a player: if victim is a player: add 10 to {coins.%attacker%} message "{@message-coins-gagner}" #Message que tu peux modifier ! options: coins-view-player: %arg-1% a {coins.%arg-1%} coins ! set-coins-player: Vous avez set les coins de %arg-2% à %{coins.%arg-2%}% coins ! message-coins-gagner: Vous avez gagner 10 coins en tuant %victim% coins-help: Faites /coins set (joueur) (nombre) pour set le coins du joueur joueur-no-set: &cVous devez choisir un joueur ! nombre-no-set: &cVous devez choisir un nombre ! #Command de coins ! command /coins [<text>] [<text>] [<text>]: aliases: /c trigger: if arg-1 is "set": if arg-2 is a player: if arg-3 is set: set {coins.%arg-2%} to arg-3 parsed as integer message "{@set-coins-player}" else: message "{@nombre-no-set}" else: message "{@joueur-no-set}" if arg-1 is a player: message "{@coins-view-player}" if arg-1 is not "set" or a player: message "{@coins-help}"
-
Bonjour si tu veux rendre compatible le /coins sur plusieurs serveurs il faut une base de données pour enregistrer les coins des joueurs.
-
Modife on chat: if first character of message is "@": cancel event if player has permission "chat.staff": loop all players: if loop-player has permission "chat.staff": send "&4[&cActasia&4] %displayname of player% ➜ %message%" to loop-player else: message "&cTu n'a pas la permission !"
-
on chat: if first character of message is @: cancel event if player has permission "chat.staff": loop all players: if loop-player has permission "chat.staff": send "&4[&cActasia&4] %displayname of player% ➜ %message" to loop-player else: message "&cTu n'a pas la permission !" (pas test)
-
oué ta vue c'est simple
-
c'est se que je fait j'aime pas les vidéo
-
every 1 minutes: if "%hour%:%minutes%" is "04:55": broadcast "Le serveur vas restart dans 5 minutes" if "%hour%:%minutes%" is "05:00": broadcast "Le serveur restart dans 5 seconds" wait 1 seconds broadcast "Le serveur restart dans 4 seconds" wait 1 seconds broadcast "Le serveur restart dans 3 seconds" wait 1 seconds broadcast "Le serveur restart dans 2 seconds" wait 1 seconds broadcast "Le serveur restart dans 1 seconds" wait 1 seconds make console execute command "/restart"
-
je peut pas te le faire mais quand fait /killall sa enléve quoi
-
De rien
-
je ne parle pas a des gamin et c'est pas une discussion pour papoter
-
non il faut juste avoir de la logique
-
Moi j'ai réussi a le faire ! donc c'est possible
-
si sa peut t'aider j'avais fait sa moi bon c'est pas optimiser on rightclick on 18: open chest with 1 rows named "Récolte en cours ..." to player wait 1 tick set {recole.%player%} to true if {recole.%player%} is true: set slot 0 of player's current inventory to 1 of 160:5 named "10%%" wait 1 seconds if {recole.%player%} is true: set slot 1 of player's current inventory to 1 of 160:5 named "20%%" wait 1 seconds if {recole.%player%} is true: set slot 2 of player's current inventory to 1 of 160:5 named "30%%" wait 1 seconds if {recole.%player%} is true: set slot 3 of player's current inventory to 1 of 160:1 named "40%%" wait 1 seconds if {recole.%player%} is true: set slot 4 of player's current inventory to 1 of 160:1 named "50%%" wait 1 seconds if {recole.%player%} is true: set slot 5 of player's current inventory to 1 of 160:1 named "60%%" wait 1 seconds if {recole.%player%} is true: set slot 6 of player's current inventory to 1 of 160:14 named "70%%" wait 1 seconds if {recole.%player%} is true: set slot 7 of player's current inventory to 1 of 160:14 named "80%%" wait 1 seconds if {recole.%player%} is true: set slot 8 of player's current inventory to 1 of 160:14 named "90%%" wait 1 seconds give 1 stone to player on inventory close: if inventory name of player's current inventory is "Récolte en cours ...": set {recole.%player%} to false