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Tout ce qui a été posté par LeCraftDeOuf
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Je croit que cela est impossible en skript.
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Merci pour ta ressource jle testerai avec plaisir
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parfait mais la commande /ss ne s'execute pas
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Enfaite j'ai envie que sa me dit le max de clique que j'ai fait sauf que avec mon skript il me dit que le max est 0 a chaque fois
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Bonjour, j'ai constaté que mon serveur avais des freezes et lors des freeze j'ai ceci dans la console: [00:21:35] [server thread/WARN]: java.lang.NoSuchMethodException: net.minecraft.server.v1_10_R1.WorldServer.makeSound(double, double, double, java.lang.String, float, float) [00:21:35] [server thread/WARN]: at java.lang.Class.getMethod(Class.java:1786) [00:21:35] [server thread/WARN]: at com.w00tmast3r.skquery.elements.effects.EffCustomSound.execute(EffCustomSound.java:38) [00:21:35] [server thread/WARN]: at ch.njol.skript.lang.Effect.run(Effect.java:52) [00:21:35] [server thread/WARN]: at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:61) [00:21:35] [server thread/WARN]: at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89) [00:21:35] [server thread/WARN]: at ch.njol.skript.lang.Trigger.execute(Trigger.java:55) [00:21:35] [server thread/WARN]: at ch.njol.skript.SkriptEventHandler.check(SkriptEventHandler.java:151) [00:21:35] [server thread/WARN]: at ch.njol.skript.SkriptEventHandler$1.execute(SkriptEventHandler.java:109) [00:21:35] [server thread/WARN]: at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [00:21:35] [server thread/WARN]: at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [00:21:35] [server thread/WARN]: at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.PlayerConnection.handleCommand(PlayerConnection.java:1343) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.PlayerConnection.a(PlayerConnection.java:1186) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.PacketPlayInChat.a(PacketPlayInChat.java:45) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.PacketPlayInChat.a(PacketPlayInChat.java:1) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.PlayerConnectionUtils$1.run(SourceFile:13) [00:21:35] [server thread/WARN]: at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [00:21:35] [server thread/WARN]: at java.util.concurrent.FutureTask.run(FutureTask.java:266) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.SystemUtils.a(SourceFile:45) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.MinecraftServer.D(MinecraftServer.java:733) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.DedicatedServer.D(DedicatedServer.java:399) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.MinecraftServer.C(MinecraftServer.java:672) [00:21:35] [server thread/WARN]: at net.minecraft.server.v1_10_R1.MinecraftServer.run(MinecraftServer.java:571) [00:21:35] [server thread/WARN]: at java.lang.Thread.run(Thread.java:745) quelqu'un peut me dire pourquoi j'ai ses erreurs s'il vous plait :)
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sa ne set pas mon click max quand je clique sa le laisse a 0
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[MONDE PVP] ACTIVATION DU PVP EN FONCTION DU MONDE
LeCraftDeOuf a répondu à un(e) sujet de SEWOXMC dans Résolus
je te conseille celui de SwiKZiiK: options: Monde: world damage: check [victim is a player]->[attacker is a player]->[victim's world is "{@Monde}"] cancel event Il est très compacte mais pas de possibilité de changé le pvp on ou off in-game a moin de changé le skript Mais celui de Healthpower ma l'air très bien aussi est changeable in-game: command /pvp <text>: trigger: if player have permission "pvpchange.sk": if arg 1 is "on": if pvp is disabled: send "&6[PVP] - &bLe &4PVP &best maintenant &aON &bdans ce monde !" to player enable PvP else: send "&6[PVP] - &bLe pvp est déjà &aON&b.." to player if arg is "off": if pvp is enabled: send "&6[PVP] - &bLe &4PVP &best maintenant &4OFF &bdans ce monde !" to player disable PVP else: send "&6[PVP] - &bLe pvp est déjà &4OFF.." to player -
[double give et message] Skript execute 2 fois la commande
LeCraftDeOuf a répondu à un(e) question de Altaroz dans Résolus
Mes en résolu -
Bonjour je suis entrain de faire un skript de "anti autoclic" juste j'arrive pas a set le maxium de clicks du joueur donc si le joueur à fait maximum de clics de 12 quand je fait /checkclick joueur sa doit marqué "&6Clicks maximum: 12" mais j'y arrive pas on peut m'help ? voici mon code vous pouvez raccourcir le script si vous le voulez x) options: click_max: 5 message: &4[AntiCheat] &6Le joueur &2[joueur]&6 à fait &2[click]c/s (ping: [ping]) message2: &4[AntiCheat] &6Le joueur &2[joueur]&6 à fait &2[click]c/s (ping: [ping]) &4&l⚠ &cCela peut être faut selon les tps du serveur &4&l⚠ on chat: set {_popopo} to message if {_popopo} is "!on": if player has permission "click.alert": if {on.alert.auto.%player%} is false: cancel event set {on.alert.auto.%player%} to true send "&4[AntiCheat] &6Tu as activé les alerts autoclick !" else: cancel event send "&4[AntiCheat] &6Tu as déjà activé les alerts autoclick !" else: stop else if {_popopo} is "!off": if player has permission "click.alert": if {on.alert.auto.%player%} is true: cancel event set {on.alert.auto.%player%} to false send "&4[AntiCheat] &6Tu as désactivé les alerts autoclick !" else: cancel event send "&4[AntiCheat] &6Tu as déjà désactivé les alerts autoclick !" else: stop on leftclick: add 1 to {click.auto.%player%} every second: loop all players: if {click.auto.%loop-player%} > {click.max.%loop-player%}: set {click.max.%loop-player%} to "%{click.auto.%loop-player%}%" if {click.auto.%loop-player%} > {@click_max}: set {tps.tps} to tps wait 1 tick if {tps.tps} > 19: set {_msgmsg} to "{@message}" set {ping.%loop-player%} to ping of loop-player replace all "[joueur]" with "%loop-player%" in {_msgmsg} replace all "[click]" with "%{click.auto.%loop-player%}%" in {_msgmsg} replace all "[ping]" with "%{ping.%loop-player%}%" in {_msgmsg} wait 1 tick loop all players: if loop-player-2 is not player: if loop-player-2 has permission "click.alert": if {on.alert.auto.%loop-player-2%} is true: send "%{_msgmsg}%" to loop-player-2 else if {tps.tps} < 19: set {_msgmsg2} to "{@message2}" set {ping.%loop-player%} to ping of loop-player replace all "[joueur]" with "%loop-player%" in {_msgmsg2} replace all "[click]" with "%{click.auto.%loop-player%}%" in {_msgmsg2} replace all "[ping]" with "%{ping.%loop-player%}%" in {_msgmsg2} wait 1 tick loop all players: if loop-player-2 is not player: if loop-player-2 has permission "click.alert": if {on.alert.auto.%loop-player-2%} is true: send "%{_msgmsg2}%" to loop-player-2 clear {click.auto.%loop-player%} command /checkclick [<player>]: permission: click.alert permission message: &4Erreur:&c Vous n'avez pas la permission de faire ceci ! trigger: arg 1 is set: if {click.auto.%arg 1%} is not set: set {click.auto.%arg 1%} to "0" if {click.max.%arg 1%} is not set: set {click.max.%arg 1%} to "0" wait 1 tick send "&9------====== AntiCheat &9======------" send "%arg 1%:" send "&6Clicks actuel: %{click.auto.%arg 1%}%" send "&6Clicks maximum: %{click.max.%arg 1%}%" send "" send "&9------====== AntiCheat &9======------" else: send "&9------====== AntiCheat &9======------" send "" send "&6/checkclick <player> &7- Informations des clicks du joueur." send "" send "&9------====== AntiCheat &9======------"
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Met sa dans les balises : [ CODE ] TON CODE [ /CODE ] TON CODE
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c réglé merci !
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function scoreboard(p:player): edit score id "test8.%loop-player%" to "&ba&f&lc&btasia.miki-heberg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &ba&fctasia.miki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bac&f<&basia.miki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &fa&bc&ftasia.miki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bact&f&la&bsia.miki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &fac&bt&fasia.miki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bacta&f&ls&bia.miki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &fact&ba&fsia.miki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactas&f&li&ba.miki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &facta&bs&fia.miki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasi&f&la&b.miki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &factas&bi&fa.miki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia&f&l.&bmiki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &factasi&ba&f.miki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.&f&lm&biki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &factasia&b.&fmiki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.m&f&li&bki-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.&bm&fiki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.mi&f&lk&bi-heberg.fr" and 4 set tab header to "&6&lAct&f&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.m&bi&fki-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.mik&f&li&b-heberg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.mi&bk&fi-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki&f&l-&bheberg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.mik&bi&f-heberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-&f&lh&beberg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki&b-&fheberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-h&f&le&bberg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-&bh&feberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-he&f&lb&berg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-h&be&fberg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-heb&f&le&brg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-he&bb&ferg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-hebe&f&lr&bg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-heb&be&frg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-heber&f&lg&b.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-hebe&br&fg.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-heberg&f&l.&bfr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-heber&bg&f.fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-heberg.&f&lf&br" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-heberg&b.&ffr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-heberg.f&f&lr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-heberg.&bf&fr" for loop-player wait 3 ticks edit score id "test8.%loop-player%" to "&bactasia.miki-heberg.fr" and 4 set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-heberg.f&br" for loop-player wait 3 ticks set tab header to "&f&lAct&6&lasia" and footer to "%nl%&e&lTeamspeak: &factasia.miki-heberg.fr" for loop-player #Mais ne met pas to loop-player #Met : to {_p} every 5 seconds: #evite de mettre moins ou fait des tests avec ta machine. loop all players: scoreboard(loop-player) # ---------------------------------------------- Ceci ? J'ai pas très bien compris le "met pas 'to loop player' met 'to {_p}'"
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[Visible/Invisible] Rajout d'un cooldown
LeCraftDeOuf a répondu à un(e) question de BiMoS dans Résolus
Tu sais sa fait plaisir d'aidé des personnes qui en ont besoin. PS: Met en résolu -
[Visible/Invisible] Rajout d'un cooldown
LeCraftDeOuf a répondu à un(e) question de BiMoS dans Résolus
:p -
[Visible/Invisible] Rajout d'un cooldown
LeCraftDeOuf a répondu à un(e) question de BiMoS dans Résolus
Mdr MrForoche le temps que j'écris tous sur mon téléphone tu lui avais envoyé j'avais pas vu :p -
Merci ^^
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Tu m'écoute ? C /§nethergui pas /nethergui !
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function scoreboard(p:player): edit score id "test8.%{_p}%" to "&ba&f&lc&btasia.miki-heberg.fr" and 4 edit score id "test8.%{_p}%" to "&bac&f<&basia.miki-heberg.fr" and 4 edit score id "test8.%{_p}%" to "&bact&f&la&bsia.miki-heberg.fr" and 4 #Mais ne met pas to loop-player #Met : to {_p} Comme sa ? j'ai pas très bien compris je met sa: set name of sidebar of player to "&6&lAct&fasia" set score " " in sidebar of player to 11 set id based score "&7Connectés: &f%number of players%" in sidebar of player to 10 with id "test2.%player%" set id based score "&f&l➳ &6&l%player%" in sidebar of player to 8 with id "test4" set id based score "&7Money: &f%money of player%" in sidebar of player to 7 with id "test5" set id based score " " in sidebar of player to 6 with id "test6" set id based score "&7Teamspeak:" in sidebar of player to 5 with id "test7" set id based score "&bactasia.miki-heberg.fr" in sidebar of player to 4 with id "test8.%player%" set id based score " " in sidebar of player to 3 with id "test9" set id based score "&6Boutique Bientot disponible !" in sidebar of player to 2 with id "test10" ou sa: wait 10 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&ba&f&lc&btasia.miki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bac&f<&basia.miki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bact&f&la&bsia.miki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bacta&f&ls&bia.miki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactas&f&li&ba.miki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasi&f&la&b.miki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia&f&l.&bmiki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.&f&lm&biki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.m&f&li&bki-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.mi&f&lk&bi-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.mik&f&li&b-heberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki&f&l-&bheberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-&f&lh&beberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-h&f&le&bberg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-he&f&lb&berg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-heb&f&le&brg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-hebe&f&lr&bg.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-heber&f&lg&b.fr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-heberg&f&l.&bfr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-heberg.&f&lf&br" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-heberg.f&f&lr" and 4 wait 3 ticks loop all players: if loop-player is in world "world": edit score id "test8.%loop-player%" to "&bactasia.miki-heberg.fr" and 4
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Merci Beaucoup <3 Jgo teste Jte lache un j'aime Jmet en résolu si c le cas dans 5-10 mins
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Eux les fonction je sais pas faire encore tu peut m'help pour ?
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Bonjour à vous, J'aimerai un skript de invsee mais spécial. Mais .... Quoi de spécial ? Donc je voudrai que le "GUI" se présente comme ceci: [spoiler=Image: 1] Slot 0,1,2,3 = Armure du joueur Slot 4 = Vide Slot 5 = (Voir image 2) Slot 6 = (Voir image 3) Slot 7 = (Voir image 4) Slot 8 = (Voir image 5) Slot ligne 2 = Vide Les reste = (Voir image 6) Si vous pouvez faire en sorte que on peut interagir avec l’inventaire du joueur sa serai super et également rafraîchir automatiquement le gui lors d'un changement. merci ,je suis sous spigot 1.10 skript-2.2 dev26f command /verif <joueur> permission: verif.other [spoiler=Image: 2] [spoiler=Image: 3] [spoiler=Image: 4] [spoiler=Image: 5] [spoiler=Image: 6] Si manque des choses préciser moi quoi :)
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Pourquoi sa n’exécute pas la commande ?
LeCraftDeOuf a répondu à un(e) question de LeCraftDeOuf dans Inactifs
Sans sa marche aussi mais sans les guillements sa peut bug ? Merci ! jgo tester Sinon pour le desième soucis vous avez une idée ? -
Pourquoi sa n’exécute pas la commande ?
LeCraftDeOuf a répondu à un(e) question de LeCraftDeOuf dans Inactifs
personne ? :C