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LeCraftDeOuf

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  1. LeCraftDeOuf

    Quelle Addons ?

    Merci ! Jgo tester jvous redit quoi EDIT: J'ai mis tous les addon que vous m'avais présicé ùais toujours les meme 5 erreurs :c
  2. LeCraftDeOuf

    Quelle Addons ?

    Bonjour Bonsoir, J'ai télécharger le skript CheatWarn, Mais le problème c'est que j'ai des erreurs [spoiler=Screen] Voila Jvous donne aussi le skript : options: dossier: plugins/CheatWarn #Dossier principal dossier-Jesus: Jesus #Dossier du cheat "Jésus" dossier-AntiKB: AntiKB #Dossier du cheat "AntiKB" dossier-Reach: Reach #Dossier du cheat "Cheat" dossier-fastbow: FastBow #Dossier du cheat "FastBow" dossier-FastEat: FastEat #Dossier du cheat "FastEat" dossier-AutoSneak: AutoSneak #Dossier du cheat "AutoSneak" dossier-forcefield: ForceField dossier-SpeedHack: SpeedHack fichier-logs: logs.yml #Fichier qui stock les reload fichier-clear-history: clear-history.yml fichier-banlist: banlist.yml #BanList permission: mod.* #Tous les joueurs ayant cette permission recoivent une alerte // permission de la commande permission-message: &cVous n'avez pas la permission #Si le joueur n'a pas la permission pour faire la commande message-alert-on: &f&l[&4&lCheatWarn&f&l]&r &aVous avez activé les alertes ! #Message quand on active les alertes message-alert-off: &f&l[&4&lCheatWarn&f&l]&r &cVous avez désactivé les alertes ! #Message quand on désactive les alertes message-clear-history: &f&l[&4&lCheatWarn&f&l]&r &aVous avez clear l'historique de %arg-2% message-test-forcefield: &f&l[&4&lCheatWarn&f&l]&r &cVous allez recevoir le nombre de bots touchés par %arg-2% message-bot-touche: &f&l[&4&lCheatWarn&f&l]&r &c%arg-2% &aa touché &c%{BOTS}%/6 &abots Message-alert: &f&l[&4&lCheatWarn&f&l]&r &c%{_JOUEUR}% &a>> &c%{_CHEAT}% &7(%{_PING}%) #alerte message-joueur-non-connecte: &cLe joueur n'est pas connecté ! variable: CheatWarn #Variable max-detection-Cheat-avant-ban: 10 #Le joueur sera banni après X alertes temps-sans-alert: 10 #Temps après le reload sans alertes, (minimum 5 (conseillé) en seconde commande: CheatWarn argument-Historique: history argument-clearhistory: clear argument-forcefield: forcefield function Reach(a: player, v: player): set {_JOUEUR} to {_a}'s name set {_CHEAT} to "Reach" set {_PING} to {_a}'s ping set {_UUID} to {_a}'s uuid if {{@variable}.noalert} is false: if damage cause is attack: if damage cause is not projectile: set {_diff} to difference between {_v}'s yaw and {a}'s yaw if distance between {_a} and {_v} > 5.5: if {_diff} is between 120 and 260: set {_first} to first character of {_a}'s name if file "{@dossier}/{@fichier-logs}/%{_first}%/%{_a}%.yml" doesn't exists: create file "{@dossier}/{@dossier-Reach}/%{_first}%/%{_a}%.yml" wf "%now%" to "{@dossier}/{@dossier-Reach}/%{_first}%/%{_a}%.yml" loop all players: if loop-players has permission "{@permission}": if {{@variable}.alert.%loop-players's uuid%} is true: send "{@Message-alert}" to loop-player delete {_CHEAT} add 1 to {{@variable}.cheat.%{_UUID}%} if {{@variable}.cheat.%{_UUID}%} is {@max-detection-Cheat-avant-ban}: make console execute command "/ban %{_a}% Reach" wf "%{_a}%" to "{@dossier}/{@fichier-banlist}" wf "Banni" to "{@dossier}/{@dossier-Reach}/%{_first}%/%{_a}%.yml" add {_a} to {{@variable}.banlist::*} add {_a} to {{@variable}.banlist.console::*} set {{@variable}.ban.reason.%{_UUID}%} to "Reach" function Jesus(p: player): set {_JOUEUR} to {_p}'s name set {_PING} to {_p}'s ping set {_CHEAT} to "Jésus" set {_UUID} to {_p}'s uuid if {{@variable}.noalert} is false: if {_p}'s gamemode is not creative: set {_y} to y-location of {_p} if block under {_p} is water: wait 1 second if y-location of {_p} is {_y}: if {_p} is not riding: set {_first} to first character of {_p}'s name loop all players: if loop-player has permission "{@permission}": set {_UUIDLOOP} to loop-player's uuid if {{@variable}.alert.%{_UUIDLOOP}%} is true: send "{@Message-alert}" to loop-player delete {_CHEAT} add 1 to {{@variable}.cheat.%{_UUID}%} if {{@variable}.cheat.%{_UUID}%} is greater than {@max-detection-Cheat-avant-ban}: make console execute command "/ban %{_p}% Jesus" wf "%{_p}%" to "{@dossier}/{@fichier-banlist}" wf "Banni" to "{@dossier}/{@dossier-Jesus}/%{_first}%/%{_p}%.yml" add {_p} to {{@variable}.banlist::*} add {_p} to {{@variable}.banlist.console::*} set {{@variable}.ban.reason.%{_UUID}%} to "Jesus" function FastEat(p: player): set {_JOUEUR} to {_p}'s name set {_CHEAT} to "FastEat" set {_PING} to {_p}'s ping set {_UUID} to {_p}'s uuid if {{@variable}.noalert} is false: if {{@variable}.fastEat.items::*} contains {_p}'s tool: set {_a} to now set {_b} to amount of {_p}'s tool in {_p}'s inventory wait 30 ticks set {_c} to amount of {_p}'s tool in {_p}'s inventory if {_b} = {_c}: set {_first} to first character of {_p}'s name if file "{@dossier}/{@fichier-logs}/%{_first}%/%{_p}%.yml" doesn't exists: create file "{@dossier}/{@dossier-FastEat}/%{_first}%/%{_p}%.yml" wf "%now%" to "{@dossier}/{@dossier-FastEat}/%{_first}%/%{_p}%.yml" loop all players: if loop-player has permission "{@permission}": set {_UUIDLOOP} to loop-player's uuid if {{@variable}.alert.%{_UUIDLOOP}%} is true: send "{@Message-alert}" to loop-player delete {_CHEAT} add 1 to {{@variable}.cheat.%{_UUID}%} if {{@variable}.cheat.%{_UUID}%} is {@max-detection-Cheat-avant-ban}: make console execute command "/ban %{_p}% FastEat" wf "%{_p}%" to "{@dossier}/{@fichier-banlist}" wf "Banni" to "{@dossier}/{@dossier-FastEat}/%{_first}%/%{_p}%.yml" add {_p} to {{@variable}.banlist::*} add {_p} to {{@variable}.banlist.console::*} set {{@variable}.ban.reason.%{_UUID}%} to "FastEat" function AutoSneak(p: player): set {_JOUEUR} to {_p}'s name set {_CHEAT} to "AutoSneak" set {_PING} to {_p}'s ping set {_UUID} to {_p}'s uuid if {{@variable}.noalert} is false: if {_p} is sneaking: if {_PING} < 100: set {_first} to first character of {_p}'s name if file "{@dossier}/{@fichier-logs}/%{_first}%/%{_p}%.yml" doesn't exists: create file "{@dossier}/{@dossier-AutoSneak}/%{_first}%/%{_p}%.yml" wf "%now%" to "{@dossier}/{@dossier-AutoSneak}/%{_first}%/%{_p}%.yml" loop all players: if loop-player has permission "{@permission}": if {{@variable}.alert.%loop-player's uuid%} is true: send "{@Message-alert}" to loop-player delete {_CHEAT} add 1 to {{@variable}.cheat.%{_UUID}%} if {{@variable}.cheat.%{_UUID}%} is {@max-detection-Cheat-avant-ban}: make console execute command "/ban %{_p}% AutoSneak" wf "%{_p}%" to "{@dossier}/{@fichier-banlist}" wf "Banni" to "{@dossier}/{@dossier-AutoSneak}/%{_first}%/%{_p}%.yml" add {_p} to {{@variable}.banlist::*} add {_p} to {{@variable}.banlist.console::*} set {{@variable}.ban.reason.%{_UUID}%} to "AutoSneak" function SpeedHackFly(p: player): set {_PING} to {_p}'s ping set {_JOUEUR} to {_p}'s name set {_PING} to {_p}'s ping set {_UUID} to {_p}'s uuid if {{@variable}.noalert} is false: chance of 10%: if {_p}'s gamemode is not creative: if {_p} is not riding: set {_a} to {_p}'s location set {_c} to y-location of {_p} wait 0.5 second set {_b} to {_p}'s location if distance between {_a} and {_b} is bigger than 6: set {_CHEAT} to "SpeedHack" set {_first} to first character of {_p}'s name if file "{@dossier}/{@fichier-logs}/%{_first}%/%{_p}%.yml" doesn't exists: create file "{@dossier}/{@dossier-SpeedHack}/%{_first}%/%{_p}%.yml" wf "%now%" to "{@dossier}/{@dossier-SpeedHack}/%{_first}%/%{_p}%.yml" loop all players: if loop-player has permission "{@permission}": set {_UUIDLOOP} to loop-player's uuid if {{@variable}.alert.%{_UUIDLOOP}%} is true: send "{@Message-alert}" to loop-player delete {_CHEAT} add 1 to {{@variable}.cheat.%{_UUID}%} if {{@variable}.cheat.%{_UUID}%} is {@max-detection-Cheat-avant-ban}: make console execute command "/ban %{_p}% SpeedHack" wf "%{_p}%" to "{@dossier}/{@fichier-banlist}" wf "Banni" to "{@dossier}/{@dossier-SpeedHack}/%{_first}%/%{_p}%.yml" add {_p} to {{@variable}.banlist::*} add {_p} to {{@variable}.banlist.console::*} set {{@variable}.ban.reason.%{_UUID}%} to "SpeedHack" on load: add 1 to {AntiCheat.reload} if folder "{@dossier}" doesn't exists: create folder "{@dossier}" if folder "{@dossier}/{@dossier-AntiKB}" doesn't exists: create folder "{@dossier}/{@dossier-AntiKB}" if file "{@dossier}/{@fichier-logs}" doesn't exists: create file "{@dossier}/{@fichier-logs}" set {AntiCheat.reload} to 0 if {AntiCheat.reload} is equal to 0: wf "Premier reload : %now%" to "{@dossier}/{@fichier-logs}" else: wf "Reload %{AntiCheat.reload}% : %now%" to "{@dossier}/{@fichier-logs}" if folder "{@dossier}/{@dossier-Jesus}" doesn't exists: create folder "{@dossier}/{@dossier-Jesus}" if folder "{@dossier}/{@dossier-Reach}" doesn't exists: create folder "{@dossier}/{@dossier-Reach}" if folder "{@dossier}/{@dossier-FastEat}" doesn't exists: create folder "{@dossier}/{@dossier-FastEat}" if folder "{@dossier}/{@dossier-speedhack" doesn't exists: create folder "{@dossier}/{@dossier-SpeedHack}" if file "{@dossier}/{@fichier-banlist}" doesn't exists: create file "{@dossier}/{@fichier-banlist}" #----------------------------------------------------------# # JESUS # #----------------------------------------------------------# on walk on water: Jesus(player) #----------------------------------------------------------# # Anti KB # #----------------------------------------------------------# on damage: set {_JOUEUR} to victim's name set {_CHEAT} to "AntiKnockback" set {_PING} to victim's ping if {{@variable}.noalert} is false: if victim is a player: block at victim is not cobweb: victim is not riding: damage wasn't caused by lava, fire, burning, fall, poison or wither: victim doesn't have poison: victim doesn't have wither: victim isn't burning: if victim's ping < 100: set {location1.%victim%} to victim's location wait 5 ticks set {location2.%victim%} to victim's location if {location1.%victim%} = {location2.%victim%}: set {_first} to first character of victim's name if file "plugins/{@dossier}/{@dossier-AntiKB}/%{_first}%/%victim's name%.yml" doesn't exists: create file "{@dossier}/{@dossier-AntiKB}/%{_first}%/%victim's name%.yml" wf "%now%" to "plugins/{@dossier}/{@dossier-AntiKB}/%{_first}%/%victim's name%.yml" loop all players: if loop-player has permission "{@permission}": if {{@variable}.alert.%loop-player's uuid%} is true: send "{@Message-alert}" to loop-player delete {_CHEAT} add 1 to {{@variable}.cheat.%victim's uuid%} if {{@variable}.cheat.%victim's uuid%} is {@max-detection-Cheat-avant-ban}: make console execute command "/ban %victim% AntiKB" wf "%victim%" to "{@dossier}/{@fichier-banlist}" wf "Banni" to "{@dossier}/{@dossier-AntiKB}/%{_first}%/%victim%.yml" add victim to {{@variable}.banlist::*} add victim to {{@variable}.banlist.console::*} set {{@variable}.ban.reason.%victim's uuid%} to "AntiKB" else: stop command /anticheat: trigger: send "&aCréateur : Blackmine57" # Laisser au moins ça S.V.P send "&aAide : sam57730, MrForoche, &bPolymeth&a, " send "&aServeurs:" send "Je suis codeur sur : " send " - MrForoche : play.ratiofight.fr" #----------------------------------------------------------# # Reach # #----------------------------------------------------------# on damage: Reach(attacker, victim) #----------------------------------------------------------# # FastEat # #----------------------------------------------------------# on right click: FastEat(player) on load: add apple to {{@variable}.fastEat.items::*} add mushroom stew to {{@variable}.fastEat.items::*} add bread to {{@variable}.fastEat.items::*} add porkchop_item to {{@variable}.fastEat.items::*} add cooked_porkchop to {{@variable}.fastEat.items::*} add notch apple to {{@variable}.fastEat.items::*} add fish to {{@variable}.fastEat.items::*} add raw salmon to {{@variable}.fastEat.items::*} add clownfish to {{@variable}.fastEat.items::*} add raw pufferfish to {{@variable}.fastEat.items::*} add cooked fish to {{@variable}.fastEat.items::*} add baked potato to {{@variable}.fastEat.items::*} add poisonous potato to {{@variable}.fastEat.items::*} add pumpkin pie to {{@variable}.fastEat.items::*} add raw rabbit to {{@variable}.fastEat.items::*} add cooked rabbit to {{@variable}.fastEat.items::*} add rabbit stew to {{@variable}.fastEat.items::*} add raw mutton to {{@variable}.fastEat.items::*} add cooked mutton to {{@variable}.fastEat.items::*} add beetroot to {{@variable}.fastEat.items::*} add beetroot soup to {{@variable}.fastEat.items::*} #----------------------------------------------------------# # Auto Sneak # #----------------------------------------------------------# on command: AutoSneak(player) on chat: AutoSneak(player) on command: AutoSneak(player) on sign edit: AutoSneak(player) on inventory click: AutoSneak(player) #----------------------------------------------------------# # SpeedHack # #----------------------------------------------------------# on any move: SpeedHackFly(player) #----------------------------------------------------------# # Alertes # #----------------------------------------------------------# on chat: if player has permission "{@permission}": if message is "$off": cancel event set {{@variable}.alert.%player's uuid%} to false send "{@message-alert-off}" if message is "$on": cancel event set {{@variable}.alert.%player's uuid%} to true send "{@message-alert-on}" command /{@commande} [<text>] [<offline player>]: permission: {@permission} permission message: {@permission-message} trigger: if arg-1 is set: if arg-1 is "{@argument-Historique}": if arg-2 is set: send "&c/-----------------------------\" send "&cI &a Historique de %arg-2% &c I" send "&c\-----------------------------/" send "" if {{@variable}.ban.reason.%arg-2's uuid%} is not "<none>": send "&aBanni : &cOui : %{{@variable}.ban.reason.%arg-2's uuid%}%" else: send "&aBanni : &cNon" if {{@variable}.cheat.%arg-2's uuid%} is smaller than 10: send "&aNombre d'alerte : %{{@variable}.cheat.%arg-2's uuid%}%" else: send "&aNombre d'alerte : &cCe joueur devrait être banni :O ! &7(%{{@variable}.cheat.%arg-2's uuid%}%)" if arg-1 is "{@argument-clearhistory}": if arg-2 is set: delete file "{@dossier}/{@dossier-AutoSneak}/%{_first}%/%arg-2%.yml" delete file "{@dossier}/{@dossier-Jesus}/%{_first}%/%arg-2%.yml" delete file "{@dossier}/{@dossier-FastEat}/%{_first}%/%arg-2%.yml" delete file "{@dossier}/{@dossier-Reach}/%{_first}%/%arg-2%.yml" delete file "{@dossier}/{@dossier-AntiKB}/%{_first}%/%arg-2%.yml" set {{@variable}.cheat.%arg-2's uuid%} to 0 delete {{@variable}.ban.reason.%arg-2's uuid%} remove player from {{@variable}.banlist::*} send "{@message-clear-history}" wf "%player% -> %arg-2%" to "{@dossier}/{@fichier-clear-history}" if arg-1 is "{@argument-forcefield}": if arg-2 is set: if arg-2 is online: send "{@message-test-forcefield}" spawn a silverfish 3 meters above arg 2 set {{@variable}.forcefield.%arg-2's uuid%} to true set {{@variable}.%arg-2's uuid%.nb} to 0 set {{@variable}.forcefield.%arg-2's uuid%.silverfish} to last spawned entity apply resistance 5 to {{@variable}.forcefield.%arg-2's uuid%.silverfish} for 1.5 second wait 1 second set {BOTS} to {{@variable}.%arg-2's uuid%.nb} send "{@message-bot-touche}" delete {{@variable}.%arg-2's uuid%.nb} delete {{@variable}.forcefield.%arg-2's uuid%.silverfish} set {{@variable}.forcefield.%arg-2's uuid%} to false wait 1.5 second kill {{@variable}.forcefield.%arg-2's uuid%.silverfish} kill last spawned entity if {{@variable}.%arg-2's uuid%.nb} is greater than 8: make console execute command "ban %arg-2% ForceField" else: send "{@message-joueur-non-connecte}" on damage: if attacker is {{@variable}.forcefield.%attacker's uuid%.silverfish}: if {{@variable}.forcefield.%victim's uuid%} is true: cancel event on damage: set {_PING} to attacker's ping if {{@variable}.forcefield.%attacker's uuid%.silverfish} is victim: cancel event if {{@variable}.%attacker's uuid%.nb} is 0: set {{@variable}.%attacker's uuid%.nb} to 1 teleport victim 2 meters behind attacker stop if {{@variable}.%attacker's uuid%.nb} is 1: teleport victim 2 meters above attacker set {{@variable}.%attacker's uuid%.nb} to 2 stop if {{@variable}.%attacker's uuid%.nb} is 2: teleport victim 2 meters behind attacker set {{@variable}.%attacker's uuid%.nb} to 3 stop if {{@variable}.%attacker's uuid%.nb} is 3: set {{@variable}.%attacker's uuid%.nb} to 4 teleport victim 2 meters above attacker stop if {{@variable}.%attacker's uuid%.nb} is 3: set {{@variable}.%attacker's uuid%.nb} to 4 teleport victim 2 meters behind attacker stop if {{@variable}.%attacker's uuid%.nb} is 4: set {{@variable}.%attacker's uuid%.nb} to 5 teleport victim 2 meters above attacker stop if {{@variable}.%attacker's uuid%.nb} is 5: set {{@variable}.%attacker's uuid%.nb} to 6 teleport victim 2 meters behind attacker if {{@variable}.%attacker's uuid%.nb} is 6: kill victim if {_PING} < 100: set {_first} to first character of attacker's name if file "{@dossier}/{@fichier-logs}/%{_first}%/%attacker%.yml" doesn't exists: create file "{@dossier}/{@dossier-forcefield}/%{_first}%/%attacker%.yml" wf "Ban" to "{@dossier}/{@dossier-forcefield}/%{_first}%/%attacker%.yml" make console execute command "/ban %attacker% ForceField" wf "%attacker%" to "{@dossier}/{@fichier-banlist}" wf "Banni" to "{@dossier}/{@dossier-forcefield}/%{_first}%/%attacker%.yml" add attacker to {{@variable}.banlist::*} add attacker to {{@variable}.banlist.console::*} set {{@variable}.ban.reason.%attacker's uuid%} to "ForceField" Je pense qu'il me manque un addons mais lequel ? Voila, je vous remerci de votre réponse !
  3. LeCraftDeOuf

    Gui

    Merci A Vous Les Gars Jlike Et Je Passe En Résolu !
  4. LeCraftDeOuf

    GUI

    c fait x)
  5. LeCraftDeOuf

    GUI

    Bon merci de ton aide je passe en résolu :D
  6. LeCraftDeOuf

    GUI

    ok jte dit quoi dans 5 minutes [EDIT]: Parfait sa marche ! ducoup j'ai juste a rajouter command /verifoui: trigger: teleport player to spawn loop all players: #Loop tout les joueurs if loop-value has permission "staff.mod": #Si les joueurs ont la permission staff.mod send "&4[&cStaff&4] &aLe joueur &2%player% &aétant freeze accepte la vérification pc !" to loop-value #Envoyer le message "..." aux joueurs send "&aTu as accepter la vérification PC &f, &eEn attente d'une réponse du STAFF &f!" to player c'est sa ?
  7. LeCraftDeOuf

    GUI

    essentials exactement
  8. LeCraftDeOuf

    GUI

    Non mais c /spawn
  9. LeCraftDeOuf

    GUI

    Merci et pouvez vous me dire comment teleport un joueur au spawn s'il vous plait ? Meercii pour l'aide
  10. LeCraftDeOuf

    GUI

    Il est complet x)
  11. Toujours entrain de demander des skript :p
  12. LeCraftDeOuf

    GUI

    command /gui: trigger: set {gui.%player's UUID%} to true wait 2 ticks open chest with 3 rows named "&c----=== &4&lAvoue Tu ? &c===----" to player format slot 0 of player with stained glass pane:14 named " " to be unstealable format slot 1 of player with stained glass pane:14 named " " to be unstealable format slot 2 of player with stained glass pane:14 named " " to be unstealable format slot 3 of player with stained glass pane:14 named " " to be unstealable format slot 4 of player with player's skull named "&6&lCheat-tu ?" to be unstealable format slot 5 of player with stained glass pane:14 named " " to be unstealable format slot 6 of player with stained glass pane:14 named " " to be unstealable format slot 7 of player with stained glass pane:14 named " " to be unstealable format slot 8 of player with stained glass pane:14 named " " to be unstealable format slot 9 of player with stained glass pane:14 named " " to be unstealable format slot 10 of player with glowing diamond block named "&lOui" to run [make console execute command "/tempban %player% 14d Cheat/Avoué !"] format slot 11 of player with stained glass pane:3 named " " to be unstealable format slot 12 of player with stained glass pane:3 named " " to be unstealable format slot 13 of player with stained glass pane:3 named " " to be unstealable format slot 14 of player with stained glass pane:3 named " " to be unstealable format slot 15 of player with stained glass pane:3 named " " to be unstealable format slot 16 of player with glowing gold block named "&lNon" to run [make player execute command "/§gui2"] format slot 17 of player with stained glass pane:14 named " " to be unstealable format slot 18 of player with stained glass pane:14 named " " to be unstealable format slot 19 of player with stained glass pane:14 named " " to be unstealable format slot 20 of player with stained glass pane:14 named " " to be unstealable format slot 21 of player with stained glass pane:14 named " " to be unstealable format slot 22 of player with stained glass pane:14 named " " to be unstealable format slot 23 of player with stained glass pane:14 named " " to be unstealable format slot 24 of player with stained glass pane:14 named " " to be unstealable format slot 25 of player with stained glass pane:14 named " " to be unstealable format slot 26 of player with stained glass pane:14 named " " to be unstealable command /§gui2: trigger: wait 2 ticks open chest with 3 rows named "&c----=== &4&lAccepte-tu &c===----" to player format slot 0 of player with stained glass pane:14 named " " to be unstealable format slot 1 of player with stained glass pane:14 named " " to be unstealable format slot 2 of player with stained glass pane:14 named " " to be unstealable format slot 3 of player with stained glass pane:14 named " " to be unstealable format slot 4 of player with player's skull named "&6&lAccepte-tu une vérification pc ?" to be unstealable format slot 5 of player with stained glass pane:14 named " " to be unstealable format slot 6 of player with stained glass pane:14 named " " to be unstealable format slot 7 of player with stained glass pane:14 named " " to be unstealable format slot 8 of player with stained glass pane:14 named " " to be unstealable format slot 9 of player with stained glass pane:14 named " " to be unstealable format slot 10 of player with glowing diamond block named "&lOui" to run [make console execute command "say &6Le joueur &c&o%player%&6 étant freeze à fait le choix d'accepter la vérification pc !" to op] format slot 11 of player with stained glass pane:3 named " " to be unstealable format slot 12 of player with stained glass pane:3 named " " to be unstealable format slot 13 of player with stained glass pane:3 named " " to be unstealable format slot 14 of player with stained glass pane:3 named " " to be unstealable format slot 15 of player with stained glass pane:3 named " " to be unstealable format slot 16 of player with glowing gold block named "&lNon" to run [make player execute command "/git"] format slot 17 of player with stained glass pane:14 named " " to be unstealable format slot 18 of player with stained glass pane:14 named " " to be unstealable format slot 19 of player with stained glass pane:14 named " " to be unstealable format slot 20 of player with stained glass pane:14 named " " to be unstealable format slot 21 of player with stained glass pane:14 named " " to be unstealable format slot 22 of player with stained glass pane:14 named " " to be unstealable format slot 23 of player with stained glass pane:14 named " " to be unstealable format slot 24 of player with stained glass pane:14 named " " to be unstealable format slot 25 of player with stained glass pane:14 named " " to be unstealable format slot 26 of player with stained glass pane:14 named " " to be unstealable on inventory close: wait 3 ticks if {gui.%player's UUID%} is true: make player execute command "/gui" command /git: trigger: set {gui.%player's UUID%} to false on join: set {gui.%player's UUID%} to 0 on quit: set {gui.%player's UUID%} to 0 Merci Beaucoup, Tu peut m'explique un peu en meme temps ? x)
  13. LeCraftDeOuf

    GUI

    Bonjour, Bonsoir Donc je suis entrain de faire un skript de gui lorsque le joueur est freeze mais le seul problème est à la ligne 49: Je souhaiterai que seul les joueur ayant la permission "staff.mod" peuvent voir le message "&4[&cStaff&4] &aLe joueur &2%player%&a étant freeze accepte la vérification pc ! ", le joueur qui lui a accepter sa lui marque "&aTu as accepté la vérification pc !" mais aussi qu'il soit téléporté au spawn "/spawn" Donc quand le joueur cliquera sur "Oui" dans le menu gui s met : (pour le Staff) [spoiler=Staff] (pour le Joueur) [spoiler=Joueur] Merci Cordialement
  14. LeCraftDeOuf

    Gui

    Comment ? je comprend pas trop :p
  15. LeCraftDeOuf

    Gui

    Ducoup sa donne : On inventory close: Inventory name is "nom de ton gui": execute player command "" C'est sa ?
  16. LeCraftDeOuf

    Problème Skript

    oui j'ai tous les addons requis : SkQuery, skRayFall_v1.9.7, TuSKe, WildSkript 1.9
  17. @Polymeth edit son message où il a l'insulte nan ? [EDIT]: merci :D
  18. LeCraftDeOuf

    Problème Skript

    Excuse moi du retard de ma réponse Cordialement LeCraftDeOuf
  19. LeCraftDeOuf

    Gui

    ok mais si un joueur ouvre son inv et le referme sa vas executer la commande non ?
  20. LeCraftDeOuf

    Gui

    Bonjour, Pouvez vous me dire comment faire pour que quand le joueur est dans un GUI il ne peut pas le close merci merci merci :D
  21. LeCraftDeOuf

    Tchat Staff

    Merci jgo tester dans 10 min, ont Vera si tu mérite ton liké :p
  22. LeCraftDeOuf

    Tchat Staff

    Lui avec le point S'il te plait, car avec celui là je suis connecter avec mon google+ et desolé du double post :)
  23. LeCraftDeOuf

    Skript noweather

    on weather change to rain or thunder: cancel event
  24. LeCraftDeOuf

    Complète de skript freeze

    command /freeze [<player>] [<text>]: permission: freeze.use trigger: if arg 1 is set: if arg 2 is set: if arg 2 is "on": set {freeze.%arg 1%} to true send "&8 [&cFreeze&8] &cTu as ete freeze par &4%player%" to arg-1 send "&8 [&cFreeze&8] &6&lRend toi sur le teamspeak : &4actasia.miki-heberg.fr" to arg-1 send "&8 [&cFreeze&8] &c Tu à freeze &4%arg-1% &c!" while {freeze.%arg-1%} is true: wait 5 second apply slowness 250 to arg-1 for 5 seconds apply jump boost 250 to arg-1 for 5 seconds apply blindness 250 to arg-1 for 5 seconds send arg-1 title "message1" with subtitle "message2" for 3 seconds if arg 2 is "off": set {freeze.%arg 1%} to false send "&8 [&cFreeze&8] &cTu as ete unfreeze par &4%player%" to arg-1 send "&8 [&cFreeze&8] &c Tu à defreeze &4%arg-1% &c!" if arg 2 is not set: message "&8 [&cFreeze&8] &cMets un états : On/off " if arg 1 is not set: message "&8 [&cFreeze&8] &cMets un pseudo !" on any movement: if {freeze.%player%} is true: cancel event Ligne 29 Réglé reste l'autre
  25. LeCraftDeOuf

    Complète de skript freeze

    Personnes ? :c
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