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Tout ce qui a été posté par Random
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Essaye format slot 1 of player with light green clay of sharpness 1 named "Débutant" to close then run [make player execute command "/c débutant"]
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https://www.skunity.com/search?search=sorting
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Remplace set {cooldown.jump.%player%} to false Par clear {cooldown.jump.%player%} Ça évite de stocker des variables inutiles
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Ah oui j'ai pas pensé à préciser ^^
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Variables: {value1} = 5 {value2} = 10 {value3} = 20 {value4} = 50 {value5} = 100 {value6} = 200 {value7} = 500 {value8} = 1000 {value9} = 5000 command /atm [<player>] [<integer>]: trigger: sender is a player: open chest with 1 rows named "&6ATM" to player set {_slot} to 0 set {_number} to 1 loop 9 times: format gui slot {_slot} of player with paper named "&eRetirer %{value%{_number}%}% $" to run console command "atm %player% %{value%{_number}%}%" add 1 to {_slot} add 1 to {_number} else: inventory of arg 1 can hold 1 bedrock: balance of arg 1 is bigger than or equal to arg 2: remove arg 2 from balance of arg 1 send "&aTu as retiré %arg 2% $ de ta banque." to arg 1 give 1 paper named "&6%arg 2% $" with lore "&eFederal Banque Note" to arg 1 else: send "&cTu n'as pas %arg 2% $ en banque." to arg 1 else: send "&cTu n'as pas assez de place." to arg 1
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Heu, je trouve pas personnellement :3 Variables: {value1} = 5 {value2} = 10 {value3} = 20 {value4} = 50 {value5} = 100 {value6} = 200 {value7} = 500 {value8} = 1000 {value9} = 5000 command /atm [<offline player>] [<integer>]: trigger: sender is a player: open chest with 1 rows named "&6ATM" to player set {_slot} to 0 set {_number} to 1 loop 9 times: format gui slot {_slot} of player with paper named "&eRetirer %{value%{_number}%}% $" to run console command "atm %player% %{value%{_number}%}%" add 1 to {_slot} add 1 to {_number} else: balance of arg 1 is bigger than or equal to arg 2: remove arg 2 from balance of arg 1 send "&aTu as retiré %arg 2% $ de ta banque." to arg 1 else: send "&cTu n'as pas %arg 2% $ en banque." to arg 1
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Donne nous ton code entier
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La permission n'est pas la bonne. Va sur la documentation du plugin dont tu veux connaître la permission et recopie la. Elle sera très probablement du format worldedit.*
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on quit: set {inventory.%player%} to serialized inventory of player
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Tu ne peux pas supprimer d'objets de leurs inventaires sans sauvegarder leurs inventaire quelque part. Tu peux par contre utiliser l'event on join: et leur retirer l'objet que tu souhaites
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Ca ajoutera tous les joueurs dans la liste {allplayers::*} Tu peux ensuite loop {allplayers::*}: remove 5 from {variable.%loop-value%}
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on join: "%{allplayers::*}%" doesn't contain "%player%": add player to {allplayers::*}
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Salut, on load: create file "plugins/Skript/text.yml" wf "Ceci est un exemple de message." to "plugins/Skript/text.yml" command /sendme: trigger: set {_text} to line 1 in file "plugins/Skript/text.yml" send "%{_text}%" to player
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teleport %players% to %location% -> teleport player to {warp.Staff}
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Te manque probablement les addons nécessaires.
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Il te faut un plugin de permissions
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En effet j'ai oublié la valeur de la variable (donc true) ._.
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Bah, t'as PermissionsEx ou GroupManager ?
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execute console command "Ta commande pour retirer/ajouter la permission, en mettant %player% pour le pseudo du joueur"
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Essaye ça: on place: if player is holding a stone:3 named "&5Detritus": "%{locations.detritus::*}%" does not contain "%location of event-block%": add event-block's location to {locations.detritus::*} send "<&eConseil&f> &cBloc Custom placé !" on break of stone:3: if "%{locations.detritus::*}%" contains "%location of event-block%": "%player's gamemode%" contains "Creative": remove location of event-block from {locations.detritus::*} send "<&eConseil&f> &cBloc Custom détruit !" else: if the player is holding a pickaxe: player's gamemode is survival or adventure: cancel event chance of 60%: drop 1 cobblestone chance of 25%: drop 1 cocoa beans named "Feraille" chance of 10%: drop 1 flint chance of 5%: drop 1 coal set block to bedrock wait 5 seconds set block to stone:3 else: send "<&eConseil&f> &cImpossible en spectateur." else: send "<&eConseil&f> &cUtilisez une pioche !"
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Installe TuSke et remplace la ligne format slot 0 of player with diamond sword named "&cFaction" to close then run [execute console command "faction %player%"] par format gui slot 0 of player with diamond sword named "&cFaction" to close then run console command "faction %player%"
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enlève "or spectator"
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damage: damage cause is a projectile: projectile is a snowball: victim is a player: attacker is a player: set {_teleport.1} to victim's location set {_teleport.2} to attacker's location wait 3 tick teleport victim to {_teleport.2} teleport attacker to {_teleport.1} on rightclick holding snowball: give 1 snowball to player
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T'as quels addons ?
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Précise tes variables et/ou poste ton code.
