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module__dplus_manager
Tout ce qui a été posté par ThzCrapy
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Tiens comme sa il si retrouve meiux : on right click with a golden hoe: if player is holding golden hoe of unbreaking 1 named "&eElectrocution": if targeted entity is a player: strike lightning at the targeted entity send "&aVous avez lancé un sort à %name of targeted entity%!" to player send "&c%player% vous a lancé un sort!" to targeted entity set player's speed to 0 wait 3 seconds set player's speed to 1
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Tiens :') command /menu: permission: gui trigger: open chest with 1 rows named "&a&lMenu" to player wait 1 ticks format slot 0 of player with stone named "&6Ce que tu veux" to close then run [make player execute command "/effet"] command /effet: permission: ce que tu veux trigger: execute console command "test" delete {Variable}
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Déja, tu nous montre pas les erreurs la ^^' ta mias un espae de trop a broacast et send au début command /info <text>: permission: Info.player permission message: Mais le tiens trigger: broadcast "&a[info]&a%player% &c&ldit %arg 1%" send "&a[info]&c&l Vous avez envoyé %arg 1% dans le chat" to player
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Déja , execute console command "/bc GG a %player% pour avoir termine le jump!!" , enléve le "/" car c'est la console et elle n'a pas besoin de /
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on region enter: wait 1 tick if "%region at player%" contains "KOTH": Sa sa ne marche pas ? Tu as fait les region avec WorldGuard ?
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Rajoue wait 1 ticks entre on region enter et if ..."
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on inventory click: cancel event
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on join: give compass named "&aMenu" to player
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Ah oui excuse moi j'ai pas fait attention merci ;) !
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Donne ton Skype [EDIT] Bon, j'ai tester il y avait des erreurs j'ai tous corriger tiens (fait /ffa pour avoir le coffre) on right click with chest: wait 1 ticks open chest with 1 rows named "&aKits FFA" to player format slot 0 of player with golden apple named "&aDefault" with lore "&1Click ici!" to close then run [make player execute command "kitdefault"] wait 1 ticks format slot 2 of player with golden apple named "&aDefault2" with lore "&1Click ici!" to close then run [make player execute command "kitdefault2"] wait 1 ticks format slot 4 of player with fishing rod named "&aVIP" with lore "&1Click ici!" to close then run [make player execute command "kitvip"] wait 1 ticks format slot 6 of player with diamond sword named "&aDonateur" with lore "&1Click ici!" to close then run [make player execute command "kitvip"] wait 1 ticks command /ffa: trigger: give chest named "&aKits FFA" to player command /kitdefault: permission: kit.use trigger: set player's helmet to diamond helmet of protection 1 named "&1Default" set player's chestplate to diamond chestplate of protection 1 named "&1Default" set player's leggings to diamond leggings of protection 1 named "&1Default" set player's boots to diamond boots of protection 1 named "&1Default" give diamond sword of sharpness 1 named "&1Default" to player give bow of power 1 named "&1Default" to player give 64 arrows named "&1Default" to player give fishing rod named "&1Default" to player give 64 cobble named "&1Default" to player give 64 steak named "&1Default" to player give 2 water bucket named "&1Default" to player give 2 lava bucket named "&1Default" to player give 6 golden apple named "&1Golden Apple" to player give 3 golden apple named "&1Golden Head" to player command /kitdefault2: permission: kit.use trigger: set player's helmet to diamond helmet of protection 2 named "&1Default2" set player's chestplate to diamond chestplate of protection 2 named "&1Default2" set player's leggings to diamond leggings of protection 2 named "&1Default2" set player's boots to diamond boots of protection 2 named "&1Default2" give diamond sword of sharpness 2 named "&1Default2" to player give bow of power 2 named "&1Default2" to player give 64 arrows named "&1Default2" to player give fishing rod named "&1Default2" to player give 64 cobble named "&1Default2" to player give 64 steak named "&1Default2" to player give 2 water bucket named "&1Default2" to player give 2 lava bucket named "&1Default2" to player give 6 golden apple named "&1Golden Apple" to player give 3 golden apple named "&1Golden Head" to player command /kitvip: permission: VIP.use trigger: set player's helmet to diamond helmet of protection 3 named "&1VIP" set player's chestplate to diamond chestplate of protection 3 named "&1VIP" set player's leggings to diamond leggings of protection 3 named "&1VIP" set player's boots to diamond boots of protection 3 named "&1VIP" give diamond sword of sharpness 3 named "&1VIP" to player give bow of power 3 named "&1VIP" to player give 64 arrows named "&1VIP" to player give fishing rod named "&1VIP" to player give 64 cobble named "&1VIP" to player give 64 steak named "&1VIP" to player give 2 water bucket named "&1VIP" to player give 2 lava bucket named "&1VIP" to player give 6 golden apple named "&1Golden Apple" to player give 3 golden apple named "&1Golden Head" to player command /kitdonateur: permission: VIP.use trigger: set player's helmet to diamond helmet of protection 4 named "&1Dondateur" set player's chestplate to diamond chestplate of protection 4 named "&1Dondateur" set player's leggings to diamond leggings of protection 4 named "&1Dondateur" set player's boots to diamond boots of protection 4 named "&1Dondateur" give diamond sword of sharpness 4 named "&1Dondateur" to player give bow of power 4 named "&1Dondateur" to player give 64 arrows named "&1Dondateur" to player give fishing rod named "&1Dondateur" to player give 64 cobble named "&1Dondateur" to player give 64 steak named "&1Dondateur" to player give 2 water bucket named "&1Dondateur" to player give 2 lava bucket named "&1Dondateur" to player give 6 golden apple named "&1Dondateur" to player give 3 golden apple named "&1Dondateur" to player On consume of a golden apple: if name of tool of player is "&1Golden Head": apply regeneration 2 to player for 10 seconds
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Essaye sa (C'est bizzard que celui de noa marche ps) on join: give compass named"&6Menu" to player on rightclick with compass: If tool of player is compass named "&6Menu": make player execute command "/menu"
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Neuronix, tu n'estr pas obliger de faire mon skipt marché trés bien sa teleport le joueur au spawn de base donc bon
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on rightclick on sign: line 1 of the clicked block is "&4Repair" line 2 of the clicked block is "CLIQUE ICI": make player execute command "/repair" message "&eTu as réparé ton équipement avec succès."
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command /suicide: trigger: kill player teleport player to spawn
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Jsp pas si s'a vas marché j'ai fait sa en 2 min: on mine of diamond ore: loop all players: if loop-player has the permission "view.xray": add 1 to {xray.%player%} send "&a%player% a trouver 1 diamond" command /xray <offline player>: permission: "xray.use" trigger: send "&dA trouver: %{xray.%player%}% diamants !" to player
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Bah modifie les les effet et corrigé les fautes
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Dit moi les fautes, et le chest marche tu l'a juste pas apellé kits ffa
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Non, j'ai tester les 2 echnage leur place ;)!
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on right click with chest: open chest with 1 rows named "&aKits FFA" to player format slot 0 of player with golden apple named "&aDefault" with lore "&1Click ici!" to close then run [make player execute command "kitdefault"] format slot 2 of player with golden apple named "&aDefault2" with lore "&1Click ici!" to close then run [make player execute command "kitdefault2"] format slot 4 of player with fishing rod named "&aVIP" with lore "&1Click ici!" to close then run [make player execute command "kitvip"] format slot 6 of player with diamond sword named "&aDonateur" with lore "&1Click ici!" to close then run [make player execute command "kitvip"] command /kitdefault: perission: kit.use trigger: set player's helmet to diamond helmet of protection 1 named "&1Default" set player's chestplate to diamond chestplate of protection 1 named "&1Default" set player's leggings to diamond leggings of protection 1 named "&1Default" set player's boots to diamond boots of protection 1 named "&1Default" give diamond sword of sharpness 1 named "&1Deault" to player give bow of power 1 named "&1Default" to player give 64 arrows named "&1Default" to player give fishing rod named "&1Default" to player give 64 cobble named "&1Default" to player give 64 steak named "&1Default" to player give 2 water bucket named "&1Default" to player give 2 lava bucket named "&1Default" to player give 6 golden apple named "&1Golden Apple" to player give 3 golden apple named "&1Golden Head" to player command /kitdefault2: perission: kit.use trigger: equip p set player's helmet to diamond helmet of protection 2 named "&1Default2" set player's chestplate to diamond chestplate of protection 2 named "&1Default2" set player's leggings to diamond leggings of protection 2 named "&1Default2" set player's boots to diamond boots of protection 2 named "&1Default2" give diamond sword of sharpness 2 named "&1Default2" to player give bow of power 2 named "&1Default2" to player give 64 arrows named "&1Default2" to player give fishing rod named "&1Default2" to player give 64 cobble named "&1Default2" to player give 64 steak named "&1Default2" to player give 2 water bucket named "&1Default2" to player give 2 lava bucket named "&1Default2" to player give 6 golden apple named "&1Golden Apple" to player give 3 golden apple named "&1Golden Head" to player command /kitvip: perission: VIP.use trigger: equip p set player's helmet to diamond helmet of protection 3 named "&1VIP" set player's chestplate to diamond chestplate of protection 3 named "&1VIP" set player's leggings to diamond leggings of protection 3 named "&1VIP" set player's boots to diamond boots of protection 3 named "&1VIP" give diamond sword of sharpness 3 named "&1VIP" to player give bow of power 3 named "&1VIP" to player give 64 arrows named "&1VIP" to player give fishing rod named "&1VIP" to player give 64 cobble named "&1VIP" to player give 64 steak named "&1VIP" to player give 2 water bucket named "&1VIP" to player give 2 lava bucket named "&1VIP" to player give 6 golden apple named "&1Golden Apple" to player give 3 golden apple named "&1Golden Head" to player command /kitdonateur: perission: VIP.use trigger: equip p set player's helmet to diamond helmet of protection 4 named "&1Dondateur" set player's chestplate to diamond chestplate of protection 4 named "&1Dondateur" set player's leggings to diamond leggings of protection 4 named "&1Dondateur" set player's boots to diamond boots of protection 4 named "&1Dondateur" give diamond sword of sharpness 4 named "&1Dondateur" to player give bow of power 4 named "&1Dondateur" to player give 64 arrows named "&1Dondateur" to player give fishing rod named "&1Dondateur" to player give 64 cobble named "&1Dondateur" to player give 64 steak named "&1Dondateur" to player give 2 water bucket named "&1Dondateur" to player give 2 lava bucket named "&1Dondateur" to player give 6 golden apple named "&1Dondateur" to player give 3 golden apple named "&1Dondateur" to player On consume of a golden apple: if name of tool of player is "&1Golden Head": apply 10 seconds of regeneration to player
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Ok ;)
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command /spoint 1: trigger: set {spoint1} to location of player command /spoint 2: trigger: set {spoint2} to location of player on join: if player is op: teleport player to {spoint1} else: teleport player to {spoint2}
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on death: execute console command "test" on drink milk: execute console command "test"
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on command "spawn": equip green leather helmet equip green leather chestplate equip green leather leggings equip green leather boots