TheProToTiPe
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Tout ce qui a été posté par TheProToTiPe
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il te manque surment SkQuery
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Version de Minecraft : 1.14 Version de Skript : 2.4-beta7 Type du skript : Skript de PvPBox Description du script : Bonjour ou bonsoir à tous et à toutes, avec des amis nous voulons crée un serveur Mini Jeu avec un PvPBox sauf que aucun plugins nous convien, je vous décrit le skript qui nous conviendrai : Skript PvPBox Commande /join: Pas de permission Permet de se faire tp dans un monde nomée PvPBox ( Avec MultiverseCore ) dans un lobby d'attente. Puis sa attend que un deuxième joueur fait /join puis sa choisie une arène aléatoire qui sera config grâce a une commande puis sa te TP de dans, puis sa te fait choisir un kit grâce à un GUI, puis le combat commence, après des qu'il y en a un qui est mort ou qui quitte ils se font tp au monde Spawn et le gagnent gagne de L'XP qui est configurable par la config. /area [<text>] [<text>] Permission ; admin.area Elle permetra de crée les arène et de les config ( setspawn ) Arg 1 : Action Arg 2 : Nom de l'arène ou faire l'action Skriptement LapsTime
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résolu ✔ Ajouter un joueur fictif dans le tabmenu
TheProToTiPe a répondu à un sujet de TheProToTiPe dans Résolus
Cela fonctionne merci beaucoup ! Cordialement LapsTime -
résolu ✔ Ajouter un joueur fictif dans le tabmenu
TheProToTiPe a répondu à un sujet de TheProToTiPe dans Résolus
Merci beaucoup je vais tester sa immédiatement ! Cordialement LapsTime -
Version de Minecraft : 1.14 Version de Skript : 2.4-beta7 Type du skript : Ajouter un joueur fictif dans le tabmenu Description du script : Bonjour, je crée un bot de chat sur minecraft et je n'arrive a ajouter un joueur fictif dans le tab menu. Cordialement LapsTime.
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Comment sauvgarder l'inventaire du joueur ?
TheProToTiPe a répondu à un sujet de TheProToTiPe dans Résolus
Bonjour, merci d'avoir répondu, mais cela ne marche pas, le skript est chargé sans érreur mais il n'arrive pas à chager l'inventaire. -
Version de Minecraft : 1.14.4 Version de Skript : 2.4.7beta-4 Type du skript : Sauvegarde de l'inventaire Description du script : Bonjour, je voudrais crée un skript qui sauvegarderais l'inventaire du joueur ? Cordialement TheProToTiPe
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Comment retirer le pseudo du joueur quand il parle dans le chat ?
TheProToTiPe a répondu à un sujet de TheProToTiPe dans Résolus
Merci cela marche ! PS: comment on mets en résolu ? -
Comment retirer le pseudo du joueur quand il parle dans le chat ?
TheProToTiPe a posté un sujet dans Résolus
Version de Minecraft : Dernière Version de Skript : 2.4-beta7 Addons utilisés: SkQuery, WildSkript Type du skript : Modification du chat Description du script : Bonjour, je voudrais crée un skript qui enlève le pseudo du joueur : voilà le code actuel : on chat: set chat message to "&8[&fNovice&8] &f%player%&f >> %message%" mais le souci c'est que on voit une deuxième fois le pseudo : [Contenu masqué] Merci d'avance Cordialement TheProToTiPe -
pas obliger de dire que je suis un incapable
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sa c'est a toi de le faire (je t'ai umpeux laisser du bouleau)
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Un peux oui
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Normal c'est que tu a mal ecrit ton code et les 2 tabs de permission: set.spawn c'est un bug de Skript-Mc
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essaye peut-être se bout de code command /setspawn: permission: set.spawn trigger: set {spawn} to location of player message "Le spawn a bien été difini en &6%location of player%" command /spawn: trigger: teleport player to {spawn} in world {world.spawn} message "Téléportation en cours ..."
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Cela métonerais
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Euh ...... nn j'ai corectement repris le bout de code DSL
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Je suis désoler pour toi mes se la ne marche toujours pas (sa me rajoute 5 erreur) mais merci quand même
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Bonjour bonsoir me voilà en problème . Mon Mc me dit (indentation error: expected 12 spaces, but found 3 tabs (NOM DU SKRIPT) line 42: set {_CPS} to {clicks.%arg 1%} /15). Voici le code de mon skript : #===========================================================# # # # SKRIPT DE MODÉRATION COMPLET (V1.5) # # Non Fonctionel # # (BY TheProDu) # # # #===========================================================# #===========================================================# # # # SECTION BAN # # # #===========================================================# command /banned [<offline player>] [<text>]: permission: ban.ban trigger: ban argument 1 because "&c%arg 2% %nl% %nl% &cConnection lost for BANNED" kick arg 1 because "&fYou are banned form this server ! %nl% &c%arg 2% %nl% %nl% &cConnection lost for BANNED" #===========================================================# # # # SECTION INVSEE # # # #===========================================================# command /inv [<player>]: trigger: open the arg-1's inventory for the player #===========================================================# # # # SECTION CPS # # # #===========================================================# command /cpstester [<player>]: permission: cps.test.use trigger: if arg 1 is set: set {clicks.%arg 1%} to 0 set {click.%arg 1%} to true wait 15 seconds set {_calc} to {clicks.%arg 1%} / 15 message "&9%arg 1% &6 à fait &c%{_calc}% CPS" set {click.%arg 1%} to false if arg 1 is not set: message "&cMets un joueur" on leftclick: if {click.%player%} is true: add 1 to {clicks.%player%} #===========================================================# # # # SECTION FREEZE # # # #===========================================================# command /freeze [<player>] [<text>]: permission: freeze.use trigger: if arg 1 is set: if arg 2 is set: if arg 2 is "on": set {freeze.%arg 1%} to true if arg 2 is "off": set {freeze.%arg 1%} to false if arg 2 is not set: message "&6[&9Freeze&6] &cMets un états : On/off " if arg 1 is not set: message "&6[&9Freeze&6] &cMets un pseudo !" on any move: if {freeze.%player%} is true: cancel event on join: set {freeze.%player%} to false #===========================================================# # # # SECTION /SS © # # # #===========================================================# on join: set {asFreeze.%player%} to 0 command /ss [<offline player>]: permission: ss.open trigger: if arg 1 is set: wait 2 ticks open chest with 4 row named "&8SS %arg 1%" to player wait 3 ticks format slot 0 of player with white stained glass named " " to close format slot 1 of player with white stained glass named " " to close format slot 2 of player with white stained glass named " " to close format slot 3 of player with white stained glass named " " to close format slot 4 of player with white stained glass named " " to close format slot 5 of player with white stained glass named " " to close format slot 6 of player with white stained glass named " " to close format slot 7 of player with white stained glass named " " to close format slot 8 of player with white stained glass named " " to close format slot 9 of player with white stained glass named " " to close format slot 17 of player with white stained glass named " " to close format slot 18 of player with white stained glass named " " to close format slot 28 of player with white stained glass named " " to close format slot 29 of player with white stained glass named " " to close format slot 30 of player with white stained glass named " " to close format slot 31 of player with white stained glass named " " to close format slot 32 of player with white stained glass named " " to close format slot 33 of player with white stained glass named " " to close format slot 34 of player with white stained glass named " " to close format slot 35 of player with white stained glass named " " to close format slot 26 of player with white stained glass named " " to close format slot 27 of player with white stained glass named " " to close format slot 19 of player with blaze rod named "&9Freeze&f %arg 1%" to close then run [make player execute command "/freeze %arg 1% on"] format slot 21 of player with clock named "&cCPS&f %arg 1%" to close then run [make player execute command "/cpstester %arg 1%"] format slot 23 of player with chest named "&aInventaire&f %arg 1%" to close then run [make player execute command "/inv %arg 1%"] format slot 11 of player with fire charge named "&cBan" to close then run [make player execute command "/ssban %arg 1%"] format slot 13 of player with arg 1's skull named "%arg 1%" to close format slot 15 of player with firework rocket named "&6Kick" to close then run [make player execute command "/sskick %arg 1%"] else: send "&cVous n'avez pas défini le joueur a qui effectuer la sanction" to player #to close then run [make player execute command "/commande"] command /sskick [<offline player>]: trigger: wait 2 ticks open chest with 6 row named "&8SS %arg 1%" to player wait 3 ticks format slot 0 of player with white stained glass named " " to close format slot 1 of player with white stained glass named " " to close format slot 2 of player with white stained glass named " " to close format slot 3 of player with white stained glass named " " to close format slot 4 of player with white stained glass named " " to close format slot 5 of player with white stained glass named " " to close format slot 6 of player with white stained glass named " " to close format slot 7 of player with white stained glass named " " to close format slot 8 of player with white stained glass named " " to close format slot 9 of player with white stained glass named " " to close format slot 17 of player with white stained glass named " " to close format slot 18 of player with white stained glass named " " to close format slot 26 of player with white stained glass named " " to close format slot 27 of player with white stained glass named " " to close format slot 35 of player with white stained glass named " " to close format slot 36 of player with white stained glass named " " to close format slot 44 of player with white stained glass named " " to close format slot 13 of player with arg 1's skull named "%arg 1%" to close format slot 45 of player with white stained glass named " " to close format slot 46 of player with white stained glass named " " to close format slot 47 of player with white stained glass named " " to close format slot 48 of player with white stained glass named " " to close format slot 49 of player with white stained glass named " " to close format slot 50 of player with white stained glass named " " to close format slot 51 of player with white stained glass named " " to close format slot 52 of player with white stained glass named " " to close format slot 53 of player with white stained glass named " " to close format slot 28 of player with nether star named "&6Ennervitude en vers le staff" to close then run [make player execute command "/kick %arg 1% &6Ennervitude en vers le staff"] format slot 29 of player with nether star named "&6Refus de Passer sur Discord" to close then run [make player execute command "/kick %arg 1% &6Refus de Passer sur Discord"] format slot 30 of player with nether star named "&6Abut de spawn d'un BOSS" to close then run [make player execute command "/kick %arg 1% &6Abut de spawn d'un BOSS"] command /ssban [<offline player>]: trigger: wait 2 ticks open chest with 6 row named "&8SS %arg 1%" to player wait 3 ticks format slot 0 of player with white stained glass named " " to close format slot 1 of player with white stained glass named " " to close format slot 2 of player with white stained glass named " " to close format slot 3 of player with white stained glass named " " to close format slot 4 of player with white stained glass named " " to close format slot 5 of player with white stained glass named " " to close format slot 6 of player with white stained glass named " " to close format slot 7 of player with white stained glass named " " to close format slot 8 of player with white stained glass named " " to close format slot 9 of player with white stained glass named " " to close format slot 17 of player with white stained glass named " " to close format slot 18 of player with white stained glass named " " to close format slot 26 of player with white stained glass named " " to close format slot 27 of player with white stained glass named " " to close format slot 35 of player with white stained glass named " " to close format slot 36 of player with white stained glass named " " to close format slot 44 of player with white stained glass named " " to close format slot 13 of player with arg 1's skull named "%arg 1%" to close format slot 45 of player with white stained glass named " " to close format slot 46 of player with white stained glass named " " to close format slot 47 of player with white stained glass named " " to close format slot 48 of player with white stained glass named " " to close format slot 49 of player with white stained glass named " " to close format slot 50 of player with white stained glass named " " to close format slot 51 of player with white stained glass named " " to close format slot 52 of player with white stained glass named " " to close format slot 53 of player with white stained glass named " " to close format slot 28 of player with fire charge named "&6Cheat" to close then run [make player execute command "/banned %arg 1% &cCheat"] format slot 29 of player with fire charge named "&6Refus de Passer sur Discord" to close then run [make player execute command "/banned %arg 1% &6Refus de Passer sur Discord a plusieurs reprise"] format slot 30 of player with fire charge named "&6Abut de spawn d'un BOSS" to close then run [make player execute command "/banned %arg 1% &6Abut de spawn d'un BOSS (Au bout de 3 warn)"] #===========================================================# # # # BONUS /spawn # # # #===========================================================# options: spawn: &f[&6Spawn&f] logo: &8[&9Vanish&8] permission: vanish.use permissionalert: vanishalert.use command /setspawn: trigger: set {spawn} to player's location message "{@spawn} Le spawn a ete defini ( &6%{spawn}% &f)" command /spawn: trigger: teleport player to {spawn} message "[&6Teleportation&f] &7Teleportation en cours" #===========================================================# # # # SECTION STAFF # # # #===========================================================# command /staff: trigger: if {staff.%player%.active} is false: set {staff.%player%.active} to true stop if {staff.%player%.active} is true: set {staff.%player%.active} to false stop on break: if {staff.%player%.active} is true: cancel event