command /setrandomspawn [<text>]:
aliases: /srs, /setrs, /srandoms, /srspawn
permission: Set.Spawn.Random
permission message: &eMessage
trigger:
If arg-1 isn't set:
send "&4Usage: &c/setrs NomDuSpawn
if arg-1 is set:
if {Location.%arg-1%} isn't set:
send "&eSpawn &6%arg-1% &ebien mit &d(%location of player%)"
set {Location.%arg-1%} to location of player
add location of player to {ListesLocation::*}
add arg-1 to {ListesNomRandom::*}
else:
send "&4ERREUR! Un spawn avec ce nom existe déjà!"
command /tprandom:
trigger:
if {ListesLocation::*} is empty:
send "&4ERREUR! Aucun spawn n'a ete mit!"
else:
set {_teleportrandom} to a random element out of {ListesLocation::*}
teleport player to {_teleportrandom}
command /removespawn [<text>]:
permission: Spawn.Remove
permission message: &eMessage
trigger:
if arg-1 isn't set:
send "&4Usage: &c/removespawn NomDuSpawn
else:
if {Location.%arg-1%} is set:
remove {Location.%arg-1%} from {ListesLocation::*}
delete {Location.%arg-1%}
remove arg-1 from {ListesNomRandom::*}
else:
send "&4ERREUR! Le spawn choisit n'existe pas! Vérifiez vos majuscules et l'orthographe!"
send "&cListe des spawn :"
send "&d%{ListesNomRandom::*}%"
Inspire toi de ça et tu devrais y arrivé ;)