j'aimerai savoir pourquoi mon code est faux car je ne trouve pas l'erreur peut être qu'on ne peut pas faire comme je l'ai fait :oops:, bref.
Voici le code:
command /Give1:
trigger:
chance of 16%:
give an {C1.P1.%player%} named "%{C1.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 3 of {player1} inventory
chance of 16%:
give an {C2.P1.%player%} named "%{C2.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 3 of {player1} inventory
chance of 16%:
give an {C3.P1.%player%} named "%{C3.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 3 of {player1} inventory
chance of 16%:
give an {C4.P1.%player%} named "%{C4.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 3 of {player1} inventory
chance of 16%:
give an {C5.P1.%player%} named "%{C5.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 3 of {player1} inventory
chance of 16%:
give an {C6.P1.%player%} named "%{C6.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 3 of {player1} inventory
chance of 16%:
give an {C1.P1.%player%} named "%{C1.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 4 of {player1} inventory
chance of 16%:
give an {C2.P1.%player%} named "%{C2.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 4 of {player1} inventory
chance of 16%:
give an {C3.P1.%player%} named "%{C3.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 4 of {player1} inventory
chance of 16%:
give an {C4.P1.%player%} named "%{C4.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 4 of {player1} inventory
chance of 16%:
give an {C5.P1.%player%} named "%{C5.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 4 of {player1} inventory
chance of 16%:
give an {C6.P1.%player%} named "%{C6.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 4 of {player1} inventory
chance of 16%:
give an {C1.P1.%player%} named "%{C1.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 5 of {player1} inventory
chance of 16%:
give an {C2.P1.%player%} named "%{C2.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 5 of {player1} inventory
chance of 16%:
give an {C3.P1.%player%} named "%{C3.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 5 of {player1} inventory
chance of 16%:
give an {C4.P1.%player%} named "%{C4.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 5 of {player1} inventory
chance of 16%:
give an {C5.P1.%player%} named "%{C5.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 5 of {player1} inventory
chance of 16%:
give an {C6.P1.%player%} named "%{C6.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 5 of {player1} inventory
l'erreur est la suivante:
Can't understand this condition/effect: give an {C3.P1.%player%} named "%{C3.P1.name.%player%}%" with lore "&7(Clic Gauche)" to slot 4 of {player1} inventory')
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Question
Ludofx
Bonjours,
j'aimerai savoir pourquoi mon code est faux car je ne trouve pas l'erreur peut être qu'on ne peut pas faire comme je l'ai fait :oops:, bref.
Voici le code:
l'erreur est la suivante:
Cordialement,
Ludofx.
5 réponses à cette question
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