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error skript gui peche


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Posté(e)

Bonjour/Bonsoir

 

Y'a quelque mois j'avais déjà fait une demande de skript => 

Et j'ai repris mon skript pour mon nouveau serveur sauf que le problème c'est que j'ai plein d'erreur 

Voici un screen d'un petit bout de mes erreurs :

1547571162-screenshot-1.png
Version de mon serveur 1.12.2 spigot

Version de skript : 2.2-dev37c

Si vous souhaitez plus d'informations dite le moi.

 

16 réponses à cette question

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Posté(e)
il y a 7 minutes, TheRemiDev a dit :

Bonjour,

Tu as remis t'es addons précédents avec une version à jour ?

Oui et dans mes recherches à ce que j'ai compris sa provient de la v2 de tuske qui à changer cela non ?

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Posté(e)
il y a 18 minutes, TheRemiDev a dit :

Tu pourrais partager ton code ?

Oui, le voici

command /ventepeche:
    trigger:
        open chest with 2 rows named "&6Peche" to player
        wait 3 ticks
        format slot 0 of player with gray stained glass pane named " " to be unstealable
        format slot 1 of player with raw fish named "&cPoisson crue" with lore "Clique droit pour vendre || &a2$" to run [make player execute command "/rawfish"]
        format slot 2 of player with gray stained glass pane named " " to be unstealable
        format slot 3 of player with cooked fish named "&cPoisson Cuit" with lore "Clique droit pour vendre || &a4$" to run [make player execute command "/cookedfish"]
        format slot 4 of player with gray stained glass pane named " " to be unstealable
        format slot 5 of player with clownfish named "&cPoisson Clown" with lore "Clique droit pour vendre || &a6$" to run [make player execute command "/clownfish"]
        format slot 6 of player with gray stained glass pane named " " to be unstealable
        format slot 7 of player with pufferfish named "&cPoisson Globe" with lore "Clique droit pour vendre || &a10$" to run [make player execute command "/pufferfish"]
        format slot 8 of player with gray stained glass pane named " " to be unstealable
        format slot 9 of player with raw salmon named "&cSaumon Crue" with lore "Clique droit pour vendre || &a4$" to run [make player execute command "/rawsalmon"]
        format slot 10 of player with gray stained glass pane named " " to be unstealable
        format slot 11 of player with cooked salmon named "&cSaumon Crue" with lore "Clique droit pour vendre || &a5$" to run [make player execute command "/cookedsalmon"]
        format slot 12 of player with gray stained glass pane named " " to be unstealable
#Vente
#Pour modifier les prix :
#Changer le chiffre dans
#execute console command "eco give %player% 100"
command /rawfish:
    trigger:
        if player's inventory contains raw fish:
            remove 1 raw fish from player's inventory
            execute console command "eco give %player% 2"
            message "&cVous avez vendu un poisson pour &a$2"
command /cookedfish:
    trigger:
        if player's inventory contains cooked fish:
            remove 1 cooked fish from player's inventory
            execute console command "eco give %player% 4"
            message "&cVous avez vendu un poisson pour &a$4"
command /clownfish:
    trigger:
        if player's inventory contains clownfish:
            remove 1 clownfish from player's inventory
            execute console command "eco give %player% 6"
            message "&cVous avez vendu un poisson pour &a$6"
command /pufferfish:
    trigger:
        if player's inventory contains pufferfish:
            remove 1 pufferfish from player's inventory
            execute console command "eco give %player% 10"
            message "&cVous avez vendu un poisson pour &a$10"
command /rawsalmon:
    trigger:
        if player's inventory contains raw salmon:
            remove 1 raw salmon from player's inventory
            execute console command "eco give %player% 4"
            message "&cVous avez vendu un poisson pour &a$4"
command /cookedsalmon:
    trigger:
        if player's inventory contains cooked salmon:
            remove 1 cooked salmon from player's inventory
            execute console command "eco give %player% 5"
            message "&cVous avez vendu un poisson pour &a$5"

 

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Posté(e)
il y a 59 minutes, MaxDu56YT a dit :

Oui, le voici

 

  Révéler le contenu masqué

 



command /ventepeche:
    trigger:
        open chest with 2 rows named "&6Peche" to player
        wait 3 ticks
        format slot 0 of player with gray stained glass pane named " " to be unstealable
        format slot 1 of player with raw fish named "&cPoisson crue" with lore "Clique droit pour vendre || &a2$" to run [make player execute command "/rawfish"]
        format slot 2 of player with gray stained glass pane named " " to be unstealable
        format slot 3 of player with cooked fish named "&cPoisson Cuit" with lore "Clique droit pour vendre || &a4$" to run [make player execute command "/cookedfish"]
        format slot 4 of player with gray stained glass pane named " " to be unstealable
        format slot 5 of player with clownfish named "&cPoisson Clown" with lore "Clique droit pour vendre || &a6$" to run [make player execute command "/clownfish"]
        format slot 6 of player with gray stained glass pane named " " to be unstealable
        format slot 7 of player with pufferfish named "&cPoisson Globe" with lore "Clique droit pour vendre || &a10$" to run [make player execute command "/pufferfish"]
        format slot 8 of player with gray stained glass pane named " " to be unstealable
        format slot 9 of player with raw salmon named "&cSaumon Crue" with lore "Clique droit pour vendre || &a4$" to run [make player execute command "/rawsalmon"]
        format slot 10 of player with gray stained glass pane named " " to be unstealable
        format slot 11 of player with cooked salmon named "&cSaumon Crue" with lore "Clique droit pour vendre || &a5$" to run [make player execute command "/cookedsalmon"]
        format slot 12 of player with gray stained glass pane named " " to be unstealable
#Vente
#Pour modifier les prix :
#Changer le chiffre dans
#execute console command "eco give %player% 100"
command /rawfish:
    trigger:
        if player's inventory contains raw fish:
            remove 1 raw fish from player's inventory
            execute console command "eco give %player% 2"
            message "&cVous avez vendu un poisson pour &a$2"
command /cookedfish:
    trigger:
        if player's inventory contains cooked fish:
            remove 1 cooked fish from player's inventory
            execute console command "eco give %player% 4"
            message "&cVous avez vendu un poisson pour &a$4"
command /clownfish:
    trigger:
        if player's inventory contains clownfish:
            remove 1 clownfish from player's inventory
            execute console command "eco give %player% 6"
            message "&cVous avez vendu un poisson pour &a$6"
command /pufferfish:
    trigger:
        if player's inventory contains pufferfish:
            remove 1 pufferfish from player's inventory
            execute console command "eco give %player% 10"
            message "&cVous avez vendu un poisson pour &a$10"
command /rawsalmon:
    trigger:
        if player's inventory contains raw salmon:
            remove 1 raw salmon from player's inventory
            execute console command "eco give %player% 4"
            message "&cVous avez vendu un poisson pour &a$4"
command /cookedsalmon:
    trigger:
        if player's inventory contains cooked salmon:
            remove 1 cooked salmon from player's inventory
            execute console command "eco give %player% 5"
            message "&cVous avez vendu un poisson pour &a$5"

 

essaye plutôt

if  player's inventory has 1 pufferfish:

  • 0
Posté(e) (modifié)
Il y a 2 heures, uiytt a dit :

essaye plutôt

if  player's inventory has 1 pufferfish:

Où serait-il possible de me redonner le code avec les modifications effectués s'il vous plaît ? (Désolé je suis assez nul) 

Edit: j'ai trouvé ou le mettre et sa ne résolu rien, me manque t-il des addons ? Quel addons faut t-il ? Les versions

Modifié par MaxDu56YT
Update
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Posté(e)
Il y a 17 heures, MaxDu56YT a dit :

Où serait-il possible de me redonner le code avec les modifications effectués s'il vous plaît ? (Désolé je suis assez nul) 

Edit: j'ai trouvé ou le mettre et sa ne résolu rien, me manque t-il des addons ? Quel addons faut t-il ? Les versions

peut tu donner la liste des addons que tu as et ta version mc et skript ?

  • 0
Posté(e)
à l’instant, uiytt a dit :

peut tu donner la liste des addons que tu as et ta version mc et skript ?

Version de mon serveur 1.12.2 spigot

Version de skript : 2.2-dev37c

Mes addons :

- WolvSK

- TuSKe 1.8.3-PikachuPatch-v3

- SkWaze 2.2.1

- skRayFall 1.9.14

- SkQuery

- MundoSK

  • 0
Posté(e)
Le 18/01/2019 à 22:12, TheFighter51 a dit :

if player has 1 <item>:

Si je t'ai aidé met un j'aime ?

Non 

Sinon y'a pas moyen de me refaire le skript en entier correctement ?

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