-_- x) le jail ta oublié les :::: je te l'avais déja dit tien. refait les tabs car le forum et les tabs sa fait 2 ;) :rolleyes::rolleyes::rolleyes::rolleyes::rolleyes:
Command /mdr <text>:
usage: &e/mdr <Hulk/Thor/Flash/Superman/Batman>
trigger:
if arg 1 is "list":
message "&6Commande : &e/mdr <Hulk/Thor/Flash/Superman/Batman>"
#!==========================!#
#! HULK !#
#!==========================!#
if player is in world "jail"
if arg 1 is "Hulk":
clear player's inventory
execute console command "heal %player%"
set hunger to 10
set rf max hp of player to 40
heal the player by 40 hearts
wait 1 tick
equip player with zombie head
equip player with leather chestplate
equip player with leather leggings
equip player with leather boots
dye player's chestplate green
dye player's leggings white
dye player's boots green
apply potion of strength 4 to the player for 300 seconds
apply potion of speed 2 to the player for 300 seconds
#!=========================================!#
#! THOR !#
#!=========================================!#
if player is in world "jail":
if arg 1 is "Thor":
clear player's inventory
equip player with leather helmet
equip player with leather chestplate
equip player with leather leggings
equip player with leather boots
dye player's helmet grey
dye player's chestplate white
dye player's leggings white
dye player's boots white
give player iron axe named "<Yellow>Mjöllnir"
set {kit.%player%} to "Thor"
#!==========================!#
#! FLASH !#
#!==========================!#
if player is in world "jail":
if arg 1 is "Flash":
clear player's inventory
give iron sword named "&6Epée de Flash" to player
equip player with leather helmet
equip player with leather chestplate
equip player with leather leggings
equip player with leather boots
dye player's helmet red
dye player's chestplate red
dye player's leggings red
dye player's boots yellow
set {flash.%UUID of player%} to true
apply speed 10 to player for 1000000000 seconds
apply potion of strength 2 to the player for 1000000000 seconds
#!==========================!#
#! SUPERMAN !#
#!==========================!#
if player is in world "jail":
if arg 1 is "Superman":
clear player's inventory
execute console command "heal %player%"
set hunger to 10
set rf max hp of player to 30
wait 1 tick
equip player with head
equip player with leather chestplate
equip player with leather leggings
equip player with leather boots
dye player's chestplate blue
dye player's leggings red
dye player's boots red
give 5 feathers named "<white><italic>Vole" to player
apply potion of strength 2 to the player for 600 seconds
#!==========================!#
#! BATMAN !#
#!==========================!#
if player is in world "jail":
if arg 1 is "Batman":
make player execute command "/gamemode 2"
clear the player's inventory
make player execute command "/effect %player% clear"
equip player with chainmail helmet
equip player with chainmail chestplate
equip player with chainmail leggings
equip player with chainmail boots
give 10 snowball named "&8&lBatarang" to player
give Fishing Rod named "&8&lBat Grapin" to player
give 10 egg named "&8&lBataEgg" to player
set {kit.%player%} to "poison"
apply resistance to the player for 1000000 seconds
apply strength to the player for 1000000 seconds
#!==========================!#
#! SpiderMan !#
#!==========================!#
if player is in world "jail":
if arg 1 is "Spiderman":
make player execute command "/gamemode 2"
clear the player's inventory
make player execute command "/effect %player% clear"
equip player with leather helmet
dye player's helmet red
equip player with leather chestplate
dye player's chestplate red
equip player with leather leggings
dye player's leggings blue
equip player with leather boots
dye player's boots red
give cobweb named "&4Spiderman" to player
give iron sword named "&4Epée de SpiderMan" to player
set {kit.%player%} to "Spiderman"
apply jump boost 5 to the player for 1000000 seconds
#======================#
# EVENT THOR #
#======================#
on right click:
world of player is "jail":
if {kit.%player%} is "Thor":
if player is holding a iron axe named "<Yellow>Mjöllnir":
set {_diffkit} to difference between {kitThor.%player%} and now
if {_diffkit} is smaller than 5 seconds:
send "&cAttendez avant d'utiliser votre compétence !"
else:
strike lightning at the targeted block
set {kitThor.%player%} to now
#==========================#
# EVENT SUPERMAN #
#==========================#
On rightclick with feather:
push the player upwards
push player forwards
#==========================#
# EVENT BATMAN #
#==========================#
On damage:
if damage was caused by projectile:
if projectile is egg:
if victim is a player:
apply slowness to victim for 5 seconds
On damage:
if damage was caused by projectile:
if projectile is snowball:
if victim is a player:
apply blindness 10 to victim for 10 seconds
apply nausea to victim for 2 seconds
on right click:
world of player is "jail"
if {kit.%player%} is "Batman":
if player is holding a fishing rod named "&8Bat Grapin":
set {_diffkit} to difference between {kitBatman.%player%} and now
if {_diffkit} is smaller than 5 seconds:
send "&cAttendez avant d'utiliser votre compétence !"
else:
push player forward at speed 2
set {kitBatman.%player%} to now
#==========================#
# EVENT SpiderMan #
#==========================#
if {kit.%attacker%} is "Spiderman":
if attacker is holding a cobweb named "&4Spiderman":
if {coolDown.%attacker%} isn't set:
set {coolDown.%attacker%} to now
else:
if difference between now and {coolDown.%attacker%} is greater than 5 seconds:
set {_feetLocation} to location of victim
set {_headLocation} to location of victim
increase y-coord of {_headLocation} by 1
set block at {_feetLocation} to cobweb
set block at {_headLocation} to cobweb
wait 5 seconds
set block at {_feetLocation} to air
set block at {_headLocation} to air
set {coolDown.%attacker%} to now
else:
send "<orange>Vous devez attendre 5 secondes avant de ré-utiliser cet effet" to attacker