options:
#===Logo===#
logo : &8[&bServeur&8]&7
#===Market===#
market : &9Market
#=======================Ne pas toucher en dessous============================#
#===/market===#
command /market [<text>] [<text>] [<text>] [<text>]:
description: Pour vendre ses item !
trigger:
if arg 1 is not set:
#===Open Chest===#
open chest with 2 rows named "{@market}" to player
wait 1 tick
#===Obj 1===#
format slot {slot} of player with {obj1.item} named "%{name}%" with lore "%{lore}%" to close then run [make player execute command "/vente obj1"]
#===Obj 2===#
format slot 1 of player with {obj2.item} named "%{obj2.name}%" with lore "%{obj2.desc}%" to run [make player execute command "/vente obj2"]
#===Obj 3===#
format slot 2 of player with {obj3.item} named "%{obj3.name}%" with lore "%{obj3.desc}%" to run [make player execute command "/vente obj3"]
#===Obj 4===#
format slot 3 of player with {obj4.item} named "%{obj4.name}%" with lore "%{obj4.desc}%" to run [make player execute command "/vente obj4"]
#===Obj 5===#
format slot 4 of player with {obj5.item} named "%{obj5.name}%" with lore "%{obj5.desc}%" to run [make player execute command "/vente obj5"]
#===Obj 6===#
format slot 5 of player with {obj6.item} named "%{obj6.name}%" with lore "%{obj6.desc}%" to run [make player execute command "/vente obj6"]
#===Obj 7===#
format slot 6 of player with {obj7.item} named "%{obj7.name}%" with lore "%{obj7.desc}%" to run [make player execute command "/vente obj7"]
#===Obj 8===#
format slot 7 of player with {obj8.item} named "%{obj8.name}%" with lore "%{obj8.desc}%" to run [make player execute command "/vente obj8"]
#===Obj 9===#
format slot 8 of player with {obj9.item} named "%{obj9.name}%" with lore "%{obj9.desc}%" to run [make player execute command "/vente obj9"]
#===Obj 10===#
format slot 9 of player with {obj10.item} named "%{obj10.name}%" with lore "%{obj10.desc}%" to run [make player execute command "/vente obj10"]
#===Obj 11===#
format slot 10 of player with {obj11.item} named "%{obj11.name}%" with lore "%{obj11.desc}%" to run [make player execute command "/vente obj11"]
#===Obj 12===#
format slot 11 of player with {obj12.item} named "%{obj12.name}%" with lore "%{obj12.desc}%" to run [make player execute command "/vente obj12"]
#===Obj 13===#
format slot 12 of player with {obj13.item} named "%{obj13.name}%" with lore "%{obj13.desc}%" to run [make player execute command "/vente obj13"]
#===Obj 14===#
format slot 13 of player with {obj14.item} named "%{obj14.name}%" with lore "%{obj14.desc}%" to run [make player execute command "/vente obj14"]
#===Obj 15===#
format slot 14 of player with {obj15.item} named "%{obj15.name}%" with lore "%{obj15.desc}%" to run [make player execute command "/vente obj15"]
#===Obj 16===#
format slot 15 of player with {obj16.item} named "%{obj16.name}%" with lore "%{obj16.desc}%" to run [make player execute command "/vente obj16"]
#===Obj 17===#
format slot 16 of player with {obj17.item} named "%{obj17.name}%" with lore "%{obj17.desc}%" to run [make player execute command "/vente obj17"]
#===Obj 18===#
format slot 17 of player with {obj18.item} named "%{obj18.name}%" with lore "%{obj18.desc}%" to run [make player execute command "/vente obj18"]
else:
#===Set Item===#
if player has permission "market.use":
if arg 1 is "item":
if arg 2 is "set":
if arg 4 is set:
#=== Obj 1===#
if arg 3 is "obj1":
set {obj1.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 1 !"
#===Obj 2===#
if arg 3 is "obj2":
set {obj2.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 2 !"
#===Obj 3===#
if arg 3 is "obj3":
set {obj3.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 3 !"
#===Obj 4===#
if arg 3 is "obj4":
set {obj4.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 4 !"
#===Obj 5===#
if arg 3 is "obj5":
set {obj5.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 5 !"
#===Obj 6===#
if arg 3 is "obj6":
set {obj6.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 6 !"
#===Obj 7===#
if arg 3 is "obj7":
set {obj7.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 7 !"
#===Obj 8===#
if arg 3 is "obj8":
set {obj8.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 8 !"
#===Obj 9===#
if arg 3 is "obj9":
set {obj9.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 9 !"
#===Obj 10===#
if arg 3 is "obj10":
set {obj10.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 10 !"
#===Obj 11===#
if arg 3 is "obj11":
set {obj11.item} to arg 4
message "{@logo} Tu viens de set l'item de l'objet 11 !"
#===Obj 12===#
if arg 3 is "obj12":
set {obj12.item} to arg 4
message "{@logo} Tu viens de set l'item de l'objet 12 !"
#===Obj 13===#
if arg 3 is "obj13":
set {obj13.item} to arg 4
message "{@logo} Tu viens de set l'item de l'objet 13 !"
#===Obj 14===#
if arg 3 is "obj14":
set {obj14.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 14 !"
#===Obj 15===#
if arg 3 is "obj15":
set {obj15.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 15 !"
#===Obj 16===#
if arg 3 is "obj16":
set {obj16.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 16 !"
#===Obj 17===#
if arg 3 is "obj17":
set {obj17.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 17 !"
#===Obj 18===#
if arg 3 is "obj18":
set {obj18.item} to arg 4
message "{@logo} Tu viens de set l'item de l'Objet 18 !"
#===Offre===#
if arg 1 is "offre":
#===Add===#
if arg 2 is "add":
#===Obj 1===#
if arg 3 is "obj1":
if {obj1.set} is not set:
set {obj1.set} to true
message "{@logo} Tu viens d'activé l'Offre 1 !"
else:
message "{@logo} &cL'offre 1 est déjà set !"
#===Obj 2===#
if arg 3 is "obj2":
if {obj2.set} is not set:
set {obj2.set} to true
message "{@logo} Tu viens d'activé l'Offre 2 !"
else:
message "{@logo} &cL'offre 2 est déjà set !"