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Random

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Tout ce qui a été posté par Random

  1. :D command /zombite: trigger: spawn 1 zombie at player's location set metadata value "Type" of last spawned entity to "Zombite" set name of last spawned entity to "Zombite" on death: victim is a zombie: victim's metadata value "Type" is "Zombite": drop 1 diamond at victim's location
  2. Random

    Besoin d'un skript de scoreboard

    Quel est le préfix (nom) que tu as donné au groupe default ?
  3. Random

    Besoin d'un skript de scoreboard

    J'ai presque fini ton skript, mais il me faut les noms des différents grades
  4. Random

    Nombre connecté bungeecord

    https://gyazo.com/59f566ce2ee94b17ab0101cabcf5e608 ?
  5. Random

    Bug inventaire :c

    Une commande pour se give la clock renommée, et un writable book remplaçant la sign: on rightclick holding a clock: name of player's tool is "&b&lMenu principal + Jeux": open chest with 5 rows named "&2Menu Principal &c&l+ &b&lJeux" to player wait 1 ticks format slot 4 of player with book and quill named "&bRègles" with lore "&cRèglement du serveur" to close then run [make player execute command "règles"] command /givemenu: trigger: player has permission "givemenu.skript": give 1 clock named "&b&lMenu principal + Jeux" to player
  6. Random

    Permissions et GUI

    command /ckit: trigger: open chest with 3 rows named "&6Choix du kit" to player player has permission "ckit.joueur": player has permission "ckit.vip": format slot 0 of player with orange wool named "&3Kit Joueur" to close then run [make player execute command "kit joueur"] format slot 1 of player with light blue wool named "&3Kit VIP" to close then run [make player execute command "kit vip"] else: format slot 0 of player with orange wool named "&3Kit Joueur" to close then run [make player execute command "kit joueur"] player has permission "ckit.vip": player has permission "ckit.mvp": format slot 0 of player with light blue wool named "&3Kit VIP" to close then run [make player execute command "kit vip"] format slot 1 of player with magenta wool named "&3Kit MVP" to close then run [make player execute command "kit mvp"] else: player doesn't have permission "ckit.joueur": format slot 0 of player with light blue wool named "&3Kit VIP" to close then run [make player execute command "kit vip"] player has permission "ckit.mvp": player has permission "ckit.joueur": format slot 0 of player with orange wool named "&3Kit Joueur" to close then run [make player execute command "kit joueur"] format slot 1 of player with magenta wool named "&3Kit MVP" to close then run [make player execute command "kit mvp"] else: player doesn't have permission "ckit.vip": format slot 0 of player with magenta wool named "&3Kit MVP" to close then run [make player execute command "kit mvp"] player has permission "ckit.joueur": player has permission "ckit.vip": player has permission "ckit.mvp": format slot 0 of player with orange wool named "&3Kit Joueur" to close then run [make player execute command "kit joueur"] format slot 1 of player with light blue wool named "&3Kit VIP" to close then run [make player execute command "kit vip"] format slot 2 of player with magenta wool named "&3Kit MVP" to close then run [make player execute command "kit mvp"]
  7. Random

    Permissions et GUI

    D'acc, mais si tu comptes mettre beaucoup de kits, ce skript ne sera pas optimisé ^^
  8. Tu as essentials ?
  9. J'ai repris ton skript, et rajouté le extinguish victim afin d'éteindre le feu : on damage: if damage was caused by lava, fire or burning: if victim is a player: if victim has permission "fire.damage": cancel event extinguish victim
  10. Random

    Probleme On inventory click

    Je sais, mais dans mon skript, je corrige le problème. name of player's tool is "&2&lModeration &7&o(clique droit)":
  11. Essaye ceci: on damage: damage cause is fire: set block at victim's location to water wait 5 ticks set block at victim's location to air
  12. Random

    Permissions et GUI

    Faut adapter le code selon le nombre de kits que tu as. Si tu n'en as pas beaucoup, c'est faisable rapidement
  13. Random

    Particules autour d'un jumppad

    Ta balise code n'est pas bien placée. Utilise plutôt l'option Insérer, à gauche de la disquette de sauvegarde
  14. Random

    Définir la limite d'une map

    Essaye de retirer la ligne "cancel event" et adapte les tabs à la condition if "%region at player%" is "regionquetuquitte":
  15. Random

    Probleme On inventory click

    Je te donne ça, à toi de l'adapter à ton skript ;) on rightclick with green music disc: name of player's tool is "&2&lModeration &7&o(clique droit)": send "&7Yep !" to player command /givedisc: trigger: give 1 green music disc named "&2&lModeration &7&o(clique droit)" to player
  16. Random

    Chat mod

    Essaye de remplacer le if message contains par if first character of message is "@": (Edit: xelef m'a devancé)
  17. Random

    il reste 1 joueur variable

    (Pas testé) on death: victim is a player: {skywars.nombre} = 1: broadcast "&eSkywars &b> &a%{swjoueurs.list::*}% a gagné la partie de &eSkywars &a!" play raw sound "note.pling" at player with pitch 1 volume 10 set {replace.bloc.loc.%player%} to {replace.bloc.%player%} execute console command "/skystop"
  18. Non, le on build n'a pas de rapport avec ce skript Je t'ai invité sur skype, accepte moi si tu souhaites comparer ton skript au mien pour trouver un éventuel problème. (Pseudo: ***** Brown)
  19. Hmmm... tu as un ou des autres skript(s) avec l'event on break ? Et tu n'aurais pas laissé ton skript de départ activé ?
  20. Par tout hasard, tu essayes bien de casser un "glass pane" (vitre, ID: 102), et non un "glass" (bloc de verre, ID: 20) ? >.<
  21. Essaye ça: on break: if player has permission "break.block": break event-block else: player is holding a bone: event-block is a glass pane: break event-block wait 10 seconds set event-block's location to glass pane else: cancel event message "&4Tu ne peux pas casser la map" else: cancel event message "&4Tu ne peux pas casser la map"
  22. Random

    Permissions et GUI

    Remplace juste le "format slot" 1 et 2 par "format slot 0" Comme ça: command /ckit: trigger: open chest with 3 rows named "&6Choix du kit" to player player has permission "ckit.joueur": format slot 0 of player with orange wool named "&3Kit Joueur" to close then run [make player execute command "kit joueur"] player has permission "ckit.vip": format slot 0 of player with light blue wool named "&3Kit VIP" to close then run [make player execute command "kit vip"] player has permission "ckit.mvp": format slot 0 of player with magenta wool named "&3Kit MVP" to close then run [make player execute command "kit mvp"]
  23. Random

    Skript Bienvenue

    Heureux d'avoir pu t'aider ^^ Je passerai faire un tour sur ton serveur
  24. Je ne connais pas trop cet effet, mais essaye de placer un "last" avant le "spawned", ou de remplacer le vehicle par entity (Désolé si je me trompe totalement, comme dit je ne connais pas cette syntaxe)
  25. Random

    Skript Bienvenue

    Hop ! Il me semble que le code marche: on first join: wait 3 ticks broadcast "&4[&cAnnonce&4] &6Bienvenue à &a%player% &6sur le Serveur !" set {newplayer} to player's name loop all players: set {alreadybvn.%loop-player%} to false if loop-player's name is not {newplayer}: send "" to loop-player send "&4[&cAnnonce&4] &aSouhaitez lui la bienvenue avec le &6/bvn &a!" to loop-player command /bvn: trigger: if {alreadybvn.%player%} is true: if player's name is not {newplayer}: send "&cTu as déjà souhaité la bienvenue à ce joueur !" if player's name is {newplayer}: send "&cHéhé, tu ne peux pas te souhaiter la bienvenue ;)" if {alreadybvn.%player%} is false: if player's name is not {newplayer}: broadcast "&4[&cAnnonce&4] &6%player% &ea souhaité la bienvenue à &6%{newplayer}% !" set {alreadybvn.%player%} to true
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