Tuto: #Que pour toi :p
Au debut, tu set une variable sur ton coffre !
Grâce a se code !
command /setChest <text>:
permission: Set.Chest
trigger:
set {chest.%Arg-1%} to location of player
Send "&2Tu as Mis Le Chest Numéro %arg-1%"
Apres tu te mes a l'endroit ou tu veux ton Chest Et tu fais /SetChest 1 Par exemple !
Pour un Coffre Sans Rien au debut tu Ajoutes
chance of 25%:
clear all entities
set block at {chest.1} to chest
Puis entre les Lignes
clear all entities |ICI| set block at {chest.1} to chest
En gros pour ajouter un objet ^^
add OBJET to inventory of block at {chest.1}
Tu rajoutes une ligne Pour ajouter des objets exemples
chance of 25%:
clear all entities
add diamond helmet of protection 4 to inventory of block at {chest.1}
add bow of flame 1 to inventory of block at {chest.1}
set block at {chest.1} to chest
Le skript Du coffre :
command /Chest:
trigger:
chance of 25%:
clear all entities
add diamond helmet of protection 4 to inventory of block at {chest.1}
add bow of flame 1 to inventory of block at {chest.1}
set block at {chest.1} to chest
add bow of flame 1 to inventory of block at {chest.1}
Et le Skript en entier :
command /Chest:
trigger:
chance of 25%:
clear all entities
add diamond helmet of protection 4 to inventory of block at {chest.1}
add bow of flame 1 to inventory of block at {chest.1}
set block at {chest.1} to chest
add bow of flame 1 to inventory of block at {chest.1}
command /setChest <text>:
permission: Set.Chest
trigger:
set {chest.%Arg-1%} to location of player
Send "&2Tu as Mis Le Chest Numéro %arg-1%"