Tester et ça marche :
on load:
add 1 diamond, 5 tnt, 10 apple, 1 iron sword and 64 wood to {random.item.list::*}
on mine of gold ore or emerald ore or diamond ore or coal ore or iron ore or stone:
chance of 100%:
set {_randomitem} to random element out of {random.item.list::*}
set event-block to chest
wait 1 tick
add {_randomitem} to inventory of block at event-block
Je t'ai gardé la variable liste mais en vrai tu n'en a pas besoin :
random element out of 1, 2 and 3