RazMaker 0 Posté : 15 mai 2020 Version de Minecraft : 1.12.2 Version de Skript : 2.31c Addons utilisés: skRayFall+v1.9.12,SkQuery-4.1.0,Skellett-Legacy,skUtilities.v0.9.2, Type du skript : Shop Description du script : Bonjour j'ai un problème avec mon skript de shop pour grades en gros j'ai voulue ajouter une ligne pour enlever l'argent au joueur et la une grosse erreur s'affiche cela me dit qui y a 8 espaces trouver mais que il faut 2 tabs du-coup je replace par 2 tabs et rien ne change l erreur reste la et il y en a même 4 autres . Partager ce message Lien à poster Partager sur d’autres sites
Invité Répondu : 15 mai 2020 Tu as mis des espaces au lieu de tabs, tout simplement ^^ Partager ce message Lien à poster Partager sur d’autres sites
RazMaker 0 Répondu : 15 mai 2020 Non justement j'ai remplacer par des tabs et le problème est toujours la . Partager ce message Lien à poster Partager sur d’autres sites
Invité Répondu : 15 mai 2020 à l’instant, RazMaker a dit : Non justement j'ai remplacer par des tabs et le problème est toujours la . au pire envoie ton code Partager ce message Lien à poster Partager sur d’autres sites
RazMaker 0 Répondu : 15 mai 2020 Voici le skript Contenu masqué Réagissez ou répondez à ce message afin de consulter le contenu masqué. Partager ce message Lien à poster Partager sur d’autres sites
Invité Répondu : 15 mai 2020 il y a 1 minute, RazMaker a dit : Voici le skript command /Grades: trigger: open chest with 3 rows named "&bGrades" to player wait 1 ticks format slot 0 of player with gray stained glass pane named " " to be unstealable format slot 1 of player with gray stained glass pane named " " to be unstealable format slot 2 of player with light blue stained glass pane named " " to be unstealable format slot 3 of player with light blue stained glass pane named " " to be unstealable #Grades info set {_info} to glowing item frame named "&c&lGrades Info" set lore of {_info} to "&2Clique droit sur les plastron pour acheter un grade." format slot 4 of player with {_info} named "&c&lGrades Info" to be unstealable #Les vitres format slot 5 of player with light blue stained glass pane named " " to be unstealable format slot 6 of player with light blue stained glass pane named " " to be unstealable format slot 7 of player with gray stained glass pane named " " to be unstealable format slot 8 of player with gray stained glass pane named " " to be unstealable format slot 9 of player with gray stained glass pane named " " to be unstealable #Grade Citoyen set {_grade} to glowing leather tunic named "&b&lCitoyen" set lore of {_grade} to "&eCoute 25 000€" format slot 10 of player with {_grade} to run [make player execute command "/verifcitoyen"] #vitre entre grades format slot 11 of player with light blue stained glass pane named " " to be unstealable #Grade Noble set {_grade1} to glowing glowing iron chestplate named "&b&lNoble" set lore of {_grade1} to "&eCoute 50 000€" format slot 12 of player with {_grade1} to run [make player execute command "/verifnoble"] #vitre entre grades format slot 13 of player with light blue stained glass pane named " " to be unstealable #Grade Aristocrate set {_grade2} to glowing golden chestplate named "&b&lAristocrate" set lore of {_grade2} to "&eCoute 100 000€" format slot 14 of player with {_grade2} to run [make player execute command "/verifaristocrate"] #vitre entre grades format slot 15 of player with light blue stained glass pane named " " to be unstealable #Grade Franc-maçon set {_grade3} to glowing diamond chestplate named "&b&lFranc-maçon" set lore of {_grade3} to "&eCoute 500 000€" format slot 16 of player with {_grade3} to run [make player execute command "/veriffrancmacon"] #vitres format slot 17 of player with gray stained glass pane named " " to be unstealable format slot 18 of player with gray stained glass pane named " " to be unstealable format slot 19 of player with gray stained glass pane named " " to be unstealable format slot 20 of player with light blue stained glass pane named " " to be unstealable format slot 21 of player with light blue stained glass pane named " " to be unstealable #Fermer le menu format slot 22 of player with glowing barrier named "&c&lFermer le menu" to close #vitres format slot 23 of player with light blue stained glass pane named " " to be unstealable format slot 24 of player with light blue stained glass pane named " " to be unstealable format slot 25 of player with gray stained glass pane named " " to be unstealable format slot 26 of player with gray stained glass pane named " " to be unstealable #Achat du grade citoyen command /buycitoyen: trigger: if player's balance is bigger than 24999.999: make server execute command "lp user %player% parent add citoyen" broadcast "&aBravo à %player% d'avoir acheté le grade &f[&aCitoyen&f]." else: send "&4Tu n'as pas assez d'argent" #Achat du grade noble command /buynoble: trigger: if player's balance is bigger than 49999.999: make console execute command "eco take %player% 50000" make server execute command "lp user %player% parent add noble" broadcast "&aBravo à %player% d'avoir acheté le grade &f[&2Noble&f]." else: send "&4Tu n'as pas assez d'argent" #Achat du grade aristocrate command /buyaristocrate: trigger: if player's balance is bigger than 99999.999: make server execute command "lp user %player% parent add aristocrate" broadcast "&aBravo à %player% d'avoir acheté le grade &f[&eAristocrate&f]." else: send "&4Tu n'as pas assez d'argent" #Achat du grade franc-macon command /buyfranmacon: trigger: if player's balance is bigger than 499999.999: make server execute command "lp user %player% parent add francmacon" broadcast "&aBravo à %player% d'avoir acheté le grade &f[&cFran-maçon&f]." else: send "&4Tu n'as pas assez d'argent" #Gui pour ne pas acher instant. command /verifcitoyen: trigger: open chest with 3 rows named "&f[&aCitoyen&f]" to player wait 1 tick format slot 0 of player with gray stained glass pane named " " to be unstealable format slot 1 of player with gray stained glass pane named " " to be unstealable format slot 2 of player with light blue stained glass pane named " " to be unstealable format slot 3 of player with light blue stained glass pane named " " to be unstealable format slot 4 of player with light blue stained glass pane named " " to be unstealable format slot 5 of player with light blue stained glass pane named " " to be unstealable format slot 6 of player with light blue stained glass pane named " " to be unstealable format slot 7 of player with gray stained glass pane named " " to be unstealable format slot 8 of player with gray stained glass pane named " " to be unstealable format slot 9 of player with gray stained glass pane named " " to be unstealable format slot 10 of player with light blue stained glass pane named " " to be unstealable #Laine rouge ,retour au /grade format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"] #vitres entres laine rouge et lingo d'or format slot 12 of player with light blue stained glass pane named " " to be unstealable #lingot d'or pour voir le prix du grade format slot 13 of player with gold ingot named "&eCoute 25 000€" to be unstealable #Vitre entre lingot d'or et laine verte pour acheter le grade format slot 14 of player with light blue stained glass pane named " " to be unstealable #Laine verte , achat du grade format slot 15 of player with green wool named "Acheter le grade &f[&aCitoyen&f]" to run [make player execute command "/buycitoyen"] #Vitres format slot 16 of player with light blue stained glass pane named " " to be unstealable format slot 17 of player with gray stained glass pane named " " to be unstealable format slot 18 of player with gray stained glass pane named " " to be unstealable format slot 19 of player with gray stained glass pane named " " to be unstealable format slot 20 of player with light blue stained glass pane named " " to be unstealable format slot 21 of player with light blue stained glass pane named " " to be unstealable format slot 22 of player with light blue stained glass pane named " " to be unstealable format slot 23 of player with light blue stained glass pane named " " to be unstealable format slot 24 of player with light blue stained glass pane named " " to be unstealable format slot 25 of player with gray stained glass pane named " " to be unstealable format slot 26 of player with gray stained glass pane named " " to be unstealable command /verifnoble: trigger: open chest with 3 rows named "&f[&2Noble&f]" to player wait 1 tick format slot 0 of player with gray stained glass pane named " " to be unstealable format slot 1 of player with gray stained glass pane named " " to be unstealable format slot 2 of player with light blue stained glass pane named " " to be unstealable format slot 3 of player with light blue stained glass pane named " " to be unstealable format slot 4 of player with light blue stained glass pane named " " to be unstealable format slot 5 of player with light blue stained glass pane named " " to be unstealable format slot 6 of player with light blue stained glass pane named " " to be unstealable format slot 7 of player with gray stained glass pane named " " to be unstealable format slot 8 of player with gray stained glass pane named " " to be unstealable format slot 9 of player with gray stained glass pane named " " to be unstealable format slot 10 of player with light blue stained glass pane named " " to be unstealable #Laine rouge ,retour au /grade format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"] #vitres entres laine rouge et lingo d'or format slot 12 of player with light blue stained glass pane named " " to be unstealable #lingot d'or pour voir le prix du grade format slot 13 of player with gold ingot named "&eCoute 50 000€" to be unstealable #Vitre entre lingot d'or et laine verte pour acheter le grade format slot 14 of player with light blue stained glass pane named " " to be unstealable #Laine verte , achat du grade format slot 15 of player with green wool named "Acheter le grade &f[&2Noble&f]" to run [make player execute command "/buynoble"] #Vitres format slot 16 of player with light blue stained glass pane named " " to be unstealable format slot 17 of player with gray stained glass pane named " " to be unstealable format slot 18 of player with gray stained glass pane named " " to be unstealable format slot 19 of player with gray stained glass pane named " " to be unstealable format slot 20 of player with light blue stained glass pane named " " to be unstealable format slot 21 of player with light blue stained glass pane named " " to be unstealable format slot 22 of player with light blue stained glass pane named " " to be unstealable format slot 23 of player with light blue stained glass pane named " " to be unstealable format slot 24 of player with light blue stained glass pane named " " to be unstealable format slot 25 of player with gray stained glass pane named " " to be unstealable format slot 26 of player with gray stained glass pane named " " to be unstealable command /verifaristocrate: trigger: open chest with 3 rows named "&f[&eAristocrate&f]" to player wait 1 tick format slot 0 of player with gray stained glass pane named " " to be unstealable format slot 1 of player with gray stained glass pane named " " to be unstealable format slot 2 of player with light blue stained glass pane named " " to be unstealable format slot 3 of player with light blue stained glass pane named " " to be unstealable format slot 4 of player with light blue stained glass pane named " " to be unstealable format slot 5 of player with light blue stained glass pane named " " to be unstealable format slot 6 of player with light blue stained glass pane named " " to be unstealable format slot 7 of player with gray stained glass pane named " " to be unstealable format slot 8 of player with gray stained glass pane named " " to be unstealable format slot 9 of player with gray stained glass pane named " " to be unstealable format slot 10 of player with light blue stained glass pane named " " to be unstealable #Laine rouge ,retour au /grade format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"] #vitres entres laine rouge et lingo d'or format slot 12 of player with light blue stained glass pane named " " to be unstealable #lingot d'or pour voir le prix du grade format slot 13 of player with gold ingot named "&eCoute 100 000€" to be unstealable #Vitre entre lingot d'or et laine verte pour acheter le grade format slot 14 of player with light blue stained glass pane named " " to be unstealable #Laine verte , achat du grade format slot 15 of player with green wool named "Acheter le grade &f[&eAristocrate&f]" to run [make player execute command "/buyaristocrate"] #Vitres format slot 16 of player with light blue stained glass pane named " " to be unstealable format slot 17 of player with gray stained glass pane named " " to be unstealable format slot 18 of player with gray stained glass pane named " " to be unstealable format slot 19 of player with gray stained glass pane named " " to be unstealable format slot 20 of player with light blue stained glass pane named " " to be unstealable format slot 21 of player with light blue stained glass pane named " " to be unstealable format slot 22 of player with light blue stained glass pane named " " to be unstealable format slot 23 of player with light blue stained glass pane named " " to be unstealable format slot 24 of player with light blue stained glass pane named " " to be unstealable format slot 25 of player with gray stained glass pane named " " to be unstealable format slot 26 of player with gray stained glass pane named " " to be unstealable command /veriffrancmacon: trigger: open chest with 3 rows named "&f[&cFran-maçon&f]" to player wait 1 tick format slot 0 of player with gray stained glass pane named " " to be unstealable format slot 1 of player with gray stained glass pane named " " to be unstealable format slot 2 of player with light blue stained glass pane named " " to be unstealable format slot 3 of player with light blue stained glass pane named " " to be unstealable format slot 4 of player with light blue stained glass pane named " " to be unstealable format slot 5 of player with light blue stained glass pane named " " to be unstealable format slot 6 of player with light blue stained glass pane named " " to be unstealable format slot 7 of player with gray stained glass pane named " " to be unstealable format slot 8 of player with gray stained glass pane named " " to be unstealable format slot 9 of player with gray stained glass pane named " " to be unstealable format slot 10 of player with light blue stained glass pane named " " to be unstealable #Laine rouge ,retour au /grade format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"] #vitres entres laine rouge et lingo d'or format slot 12 of player with light blue stained glass pane named " " to be unstealable #lingot d'or pour voir le prix du grade format slot 13 of player with gold ingot named "&eCoute 500 000€" to be unstealable #Vitre entre lingot d'or et laine verte pour acheter le grade format slot 14 of player with light blue stained glass pane named " " to be unstealable #Laine verte , achat du grade format slot 15 of player with green wool named "Acheter le grade &f[&cFran-maçon&f]" to run [make player execute command "/buyfranmacon"] #Vitres format slot 16 of player with light blue stained glass pane named " " to be unstealable format slot 17 of player with gray stained glass pane named " " to be unstealable format slot 18 of player with gray stained glass pane named " " to be unstealable format slot 19 of player with gray stained glass pane named " " to be unstealable format slot 20 of player with light blue stained glass pane named " " to be unstealable format slot 21 of player with light blue stained glass pane named " " to be unstealable format slot 22 of player with light blue stained glass pane named " " to be unstealable format slot 23 of player with light blue stained glass pane named " " to be unstealable format slot 24 of player with light blue stained glass pane named " " to be unstealable format slot 25 of player with gray stained glass pane named " " to be unstealable format slot 26 of player with gray stained glass pane named " " to be unstealable https://pastebin.com/cxaYS5aE Voilà, tu copies colle et c'est fini, tu avais bel et bien mis des espaces au lieu de tabs sur le screen _____ = tabs °°°°°° = espaces Il y avait les deux de mélangés Partager ce message Lien à poster Partager sur d’autres sites
RazMaker 0 Répondu : 15 mai 2020 merci beaucoup pour ton aide .Et comment je fais pour fermer le topic ? Partager ce message Lien à poster Partager sur d’autres sites
Lou' 157 Répondu : 15 mai 2020 Pour fermer le topic, tu lui ajoutes le tag résolu. Si tu ne sais pas comment faire : https://skript-mc.fr/forum/topic/17728-comment-et-pourquoi-passer-son-post-en-r%C3%A9solu/ Par ailleurs, je te conseille vivement d'arrêter de faire tes GUI avec SkQuery et de te renseigner sur TuSKe. Partager ce message Lien à poster Partager sur d’autres sites
Yghore 379 Répondu : 15 mai 2020 Le sujet a été résolu. Il a donc été verrouillé. Cordialement, l'équipe. Partager ce message Lien à poster Partager sur d’autres sites