J'vien à vous pour vous demandé comme je pourrai faire pour faire une plateforme avec 2 coordonné ? si possible a set avec une commande de votre choix pour édit le coordonné 1 et le 2 :) J'ai commencé un skript d’événement j'essayerai de l’intégré dedans:
#SKRIPT EVENT
options:
noperm: &4Erreur: &cVous n'avez pas la permission d'executé cette commande !
event: &9[&bEVENT&9]
command /event [<text>] [<text>]:
permission: event.start
permission message: {@noperm}
trigger:
if player is in "factionmoderne":
if arg 1 is "rdm" or "random":
if arg 2 is not set:
send "&e---=== {@event} ===--- "
send " "
send "&b/event <event> <start> &7- Commencé un event "
send "&b/event <event> stop &7- arrèté un event "
send " "
send "&e---=== {@event} ===--- "
stop
else:
if arg 2 is "go" or "start":
if {event.random} is false:
set {event.random} to true
loop all players:
wipe loop-player's sidebar
set name of sidebar of loop-player to "&6&lAct&fasia"
set score " " in sidebar of loop-player to 11
set id based score "{@event}:" in sidebar of loop-player to 10 with id "event.%loop-player%"
set id based score "&6random récompense" in sidebar of loop-player to 9 with id "event1.%loop-player%"
set id based score "&c15 Secondes" in sidebar of loop-player to 9 with id "event2.%loop-player%"
broadcast "{@event} &2L'event &e%arg 1% &2à était lancé:"
wait 2 seconds
broadcast "&e&lDans cette event:"
wait 0.5 second
broadcast " "
wait 1.5 second
broadcast "&eUn joueur random seras choisi aléatoirement, puis gagneras une récompense random."
wait 5 seconds
broadcast "{@event} 15"
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c14 Secondes" and 4
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c13 Secondes" and 4
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c12 Secondes" and 4
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c11 Secondes" and 4
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c10 Secondes" and 4
broadcast "{@event} 10"
wait 1 seconds
loop all players:
edit score id "event2.%loop-player%" to "&c9 Secondes" and 4
wait 1 seconds
loop all players:
edit score id "event2.%loop-player%" to "&c8 Secondes" and 4
wait 1 seconds
loop all players:
edit score id "event2.%loop-player%" to "&c7 Secondes" and 4
wait 1 seconds
loop all players:
edit score id "event2.%loop-player%" to "&c6 Secondes" and 4
wait 1 seconds
loop all players:
edit score id "event2.%loop-player%" to "&c5 Secondes" and 4
broadcast "{@event} 5"
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c4 Secondes" and 4
broadcast "{@event} 4"
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c3 Secondes" and 4
broadcast "{@event} 3"
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c2 Secondes" and 4
broadcast "{@event} 2"
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&c1 Seconde" and 4
broadcast "{@event} 1"
loop all players in "world":
add loop-player to {_random::*}
set {_random} to a random element of {_random::*}
wait 1 second
loop all players:
edit score id "event2.%loop-player%" to "&o&cWin: &6%{_random}%" and 4
broadcast "{@event} &2Bien joué &b%{_random}%"
send action bar from "{@event} &2Bien joué &b%{_random}%" to {_random}
set {event.random} to false
execute server command "/b %{_random}%"
wait 5 seconds
loop all players:
if world of loop-player is "world":
wipe loop-player's sidebar
set name of sidebar of loop-player to "&6&lAct&fasia"
set score " " in sidebar of loop-player to 11
set id based score "&7Connectés: &f%number of players%" in sidebar of loop-player to 10 with id "test2.%loop-player%"
set id based score "&f&l➳ &6&l%loop-player%" in sidebar of loop-player to 8 with id "test4"
set id based score "&7Money: &f%money of loop-player%" in sidebar of loop-player to 7 with id "test5"
set id based score " " in sidebar of loop-player to 6 with id "test6"
set id based score "&7Teamspeak:" in sidebar of loop-player to 5 with id "test7"
set id based score "&bactasia.miki-heberg.fr" in sidebar of loop-player to 4 with id "test8.%loop-player%"
set id based score " " in sidebar of loop-player to 3 with id "test9"
set id based score "&6Boutique Bientot disponible !" in sidebar of loop-player to 2 with id "test10"
else:
wipe loop-player's sidebar
else:
send "{@event} &2L'event &aRandom &2est déjà en cours ..."
stop trigger
if arg 2 is "stop":
set {event.random} to false
stop trigger
else:
send "&e---=== {@event} ===--- "
send " "
send "&b/event <event> <start> &7- Commencé un event "
send "&b/event <event> stop &7- arrèté un event "
send " "
send "&e---=== {@event} ===--- "
stop
if arg 1 is "list":
send "{@event} &2List des event:"
send "{@event} &7- random"
else:
send "&e---=== {@event} ===--- "
send " "
send "&b/event <event> <start> &7- Commencé un event "
send "&b/event <event> stop &7- arrèté un event "
send " "
send "&e---=== {@event} ===--- "
stop
else:
send "&cL'event &2Random &cne peut être faite que sur le &2FactionModerne"
command /b <player>:
trigger:
chance of 10%:
give 1 diamond helmet to arg 1
stop trigger
chance of 10%:
give 1 diamond chestplate to arg 1
stop trigger
chance of 10%:
give 1 diamond leggins to arg 1
stop trigger
chance of 10%:
give 1 diamond boots to arg 1
stop trigger
chance of 10%:
give diamond sword to arg 1
stop trigger
chance of 10%:
give diamond shovel to arg 1
give diamond pickaxe to arg 1
give diamond axe to arg 1
give diamond hoe to arg 1
stop trigger
chance of 10%:
give 16 golden apple to arg 1
stop trigger
chance of 10%:
give 5 322:1 to arg 1
stop trigger
chance of 10%:
give 16 iron ore to arg 1
give 16 gold ore to arg 1
give 16 coal ore to arg 1
give 16 lapis ore to arg 1
give 4 emerald ore to arg 1
stop trigger
chance of 10%:
give 16 35:0 to arg 1
give 16 35:1 to arg 1
give 16 35:2 to arg 1
give 16 35:3 to arg 1
give 16 35:4 to arg 1
give 16 35:5 to arg 1
give 16 35:6 to arg 1
give 16 35:7 to arg 1
give 16 35:8 to arg 1
give 16 35:9 to arg 1
give 16 35:10 to arg 1
give 16 35:11 to arg 1
give 16 35:12 to arg 1
give 16 35:13 to arg 1
give 16 35:14 to arg 1
give 16 35:15 to arg 1
stop trigger
else:
give 1 52:54 to arg 1
stop trigger
Merci de votre aide
ps: je suis en 1.10 sur Spigot
je veux juste que sur je set 1 points en x=0 y=0 z=0 et un autre en x=100 y=0 z=100 donc sa me crée un plateforme entre 0 0 0 et 100 0 100
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Question
LeCraftDeOuf
Bonjour,
J'vien à vous pour vous demandé comme je pourrai faire pour faire une plateforme avec 2 coordonné ? si possible a set avec une commande de votre choix pour édit le coordonné 1 et le 2 :) J'ai commencé un skript d’événement j'essayerai de l’intégré dedans:
Merci de votre aide
ps: je suis en 1.10 sur Spigot
je veux juste que sur je set 1 points en x=0 y=0 z=0 et un autre en x=100 y=0 z=100 donc sa me crée un plateforme entre 0 0 0 et 100 0 100
2 réponses à cette question
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