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Kerlann

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Tout ce qui a été posté par Kerlann

  1. Voici le lien : https://skript-mc.fr/forum/index.php?threads/jumpleague-v1-%E2%97%8F-nouvelle-et-derni%C3%A8re-version-ou-pas-p.1153/#post-11428
  2. Kerlann

    Un skript ban gui

    vers le haut il a un truc "Outils de la discussion" tu clic dessus après "Editer le titre" après tu clic sur "aucun préfixe" et tu mais résolu et puis sauvegarder et voila
  3. Kerlann

    Un skript ban gui

    de rien
  4. Kerlann

    Un skript ban gui

    normalement c'est bon (j'ai pas tester) command /ban <player> [<text>]: usage: &c/ban <player> <reason> trigger: if arg 1 is set: if arg 2 is not set: wait 1 tick open chest with 2 rows named "&eBan Raison" to player wait 1 tick format slot 0 of player with 267 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 1 of player with 420 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 2 of player with 370 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 3 of player with 373:8196 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 4 of player with 345 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 5 of player with 282 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 6 of player with bow named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 7 of player with 260 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 8 of player with 368 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 9 of player with 404 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 10 of player with sign named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 11 of player with 421 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 12 of player with 264 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 13 of player with 333 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] if arg 1 is set: if arg 2 is set: if arg 1 is op: send "Vous ne pouvez pas ban une personne op" to player else: ban arg 1 by reason of "%arg 2%" kick arg 1 due to "%arg 2%" send "Vous avez ban %arg 1% Raison: %arg 2%" to player
  5. Kerlann

    Un skript ban gui

    de rien et mais un petit j'aime sa fait toujours plaisir
  6. Bonsoir je pense qu'il est bien mais le problème c'est les espace il sont mal mit je pense options: logo: &7[&6JumpLeague&7] &f variables: {jl.joueurs} = 0 {jl.start.joueurs} = 0 {jl.jump1} = 0 {jl.jump2} = 0 {jl.jump3} = 0 {jl.jump4} = 0 {jl.jump5} = 0 on join: if player is op: send "{@logo}Vous êtes opérateur, et donc en spectateur." else: clear inventory of player teleport player to {jl.teleport.waitroom} add 1 to {jl.joueurs} add 1 to {jl.start.joueurs} if {jl.joueurs} is 1: add player to {jl.jump1} else if {jl.joueurs} is 2: add player to {jl.jump2} else if {jl.joueurs} is 3: add player to {jl.jump3} else if {jl.joueurs} is 4: add player to {jl.jump4} else if {jl.joueurs} is 5: add player to {jl.jump5} if {jl.start.joueurs} is 3: execute console command "/jl start" on quit: if player is not op: add -1 to {jl.joueurs} add -1 to {jl.start.joueurs} #Admin command /jl <text> [<text>]: trigger: if argument 1 is "set": if argument 2 is "waitroom": set {jl.teleport.waitroom} to location of player send "{@logo}Waitroom faite!" if argument 2 is "jump1": set {jl.teleport.jump1} to location of player send "{@logo}Parcours 1 fait!" if argument 2 is "jump2": set {jl.teleport.jump2} to location of player send "{@logo}Parcours 2 fait!" if argument 2 is "jump3": set {jl.teleport.jump3} to location of player send "{@logo}Parcours 3 fait!" if argument 2 is "jump4": set {jl.teleport.jump4} to location of player send "{@logo}Parcours 4 fait!" if argument 2 is "jump5": set {jl.teleport.jump5} to location of player send "{@logo}Parcours 5 fait!" if argument 1 is "start": set {_chrono} to 16 loop 15 times: add -1 to {_chrono} wait 15 ticks if {_chrono} is 15, 10, 5, 4, 3, 2 or 1: broadcast "{@logo}La partie commence dans &6%{_chrono}% &fsecondes!" wait 15 ticks broadcast "{@logo}C'est parti!" teleport {jl.jump1} to {jl.teleport.jump1} stop if argument 1 is "view": send "{@logo}Il y a &6%{jl.joueurs}% &fdans la partie"
  7. Kerlann

    Un skript ban gui

    (un petit bonsoir/bonjour serait sympa) Bonsoir Es-que sa répond a ta demande command /ban <player> [<text>]: usage: &c/ban <player> <reason> trigger: if arg 1 is set: if arg 2 is not set: wait 1 tick open chest with 2 rows named "&eBan Raison" to player wait 1 tick format slot 0 of player with 267 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 1 of player with 420 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 2 of player with 370 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 3 of player with 373:8196 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 4 of player with 345 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 5 of player with 282 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 6 of player with bow named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 7 of player with 260 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 8 of player with 368 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 9 of player with 404 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 10 of player with sign named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 11 of player with 421 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 12 of player with 264 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] wait 1 tick format slot 13 of player with 333 named "Cheat" with lore "" to run [make player execute command "/ban %player% Cheat"] if arg 1 is set: if arg 2 is set: ban arg 1 by reason of "%arg 2%" kick arg 1 due to "%arg 2%" send "Vous avez ban %arg 1% Raison: %arg 2%" to player après tu a juste a modifier les raison
  8. de rien tu peut mettre un j'aime et mettre le topic en résolue
  9. Voila normalement il doit marcher command /metier <text>: trigger: if arg 1 is "Garde": if {garde} is 5: send "il a trop de personne en garde" to player else: set {metier.%player%} to "Garde" add 1 to {garde} make console execute command "manuadd %player% garde" if arg 1 is "SDF": if {metier.%player%} = "Garde": subtract 1 from {garde} make console execute command "manuadd %player% default" set {metier.%player%} to "SDF" on death of player: if {metier.%player%} = "Garde": subtract 1 from {garde} delete {metier.%player%} make console execute command "manuadd %player% default" set {metier.%player%} to "SDF" on quit: if {metier.%player%} = "Garde": subtract 1 from {garde} delete {metier.%player%} make console execute command "manuadd %player% default" set {metier.%player%} to "SDF" command /removegarde: trigger: delete {garde}
  10. Voila normalement sa marche dit moi si tu veut modifier ou améliorer command /metier <text>: trigger: if arg 1 is "Garde": if {garde} is 5: send "il a trop de personne en garde" to player else: set {metier.%player%} to "Garde" add 1 to {garde} make console execute command "manuadd %player% garde" on death of player: if {metier.%player%} = "Garde": subtract 1 from {garde} delete {metier.%player%} make console execute command "manuadd %player% default" on quit: if {metier.%player%} = "Garde": subtract 1 from {garde} delete {metier.%player%} Mais 1 j'aime si c'est ce que tu veut ;)
  11. Kerlann

    Tp random

    de rien :)
  12. Kerlann

    Système réputation

    de rien tu peut mètre en résolu ou si tu a d'autre problème laisser ouvert Bon code
  13. Kerlann

    Porte

    Salut ! c'est bon j'ai réussi a le faire merci comme meme on leftclick on a 71 holding a 4454: if {achete.%location of block%} is set: if {key.%player%} is "%{achete.%location of block%}%": if {stat.lock.%location of block%} is false: set {stat.lock.%location of block%} to true send "&aLa Porte est verrouiller" stop if {stat.lock.%location of block%} is true: set {stat.lock.%location of block%} to false send "&aLa Porte est deverrouiller" stop else: send "&aTu nas pas acheter la porte" to player else: set {stat.lock.%location of block%} to false set {key} to player set {achete.%location of block%} to {key} set {porte::%location of target block%} to location of target block send "&aPorte Acheter" to player on rightclick on a 71: if {achete.%location of block%} is set: if {stat.lock.%location of block%} is false: toggle the block at targeted block else: send "&cLa Porte est fermer" to player command /porte vendre: trigger: loop {porte::*}: set {_porte} to loop-value delete {achete.%{_porte}%} delete {key.%{_porte}%} delete {porte::%{_porte}%} send "Porte vendu" to executor
  14. Kerlann

    Système réputation

    Bonsoir essaye avec sa make console execute command "/scoreboard teams join red %attacker%"
  15. Kerlann

    Tp random

    Bonsoir essaye de remplacer à par a ps: je suis pas un pro
  16. Kerlann

    Porte

    UNE ERREUR There's no block in a command event (porte.sk, line 37: {achete.%location of block%}) EDIT : j'ai améliorer le code parce que il beuger avant mais sa mais toujour erreur on leftclick on a 71 holding a 4454: if {achete.%location of block%} is set: if {key.%player%} is "%{achete.%location of block%}%": if {stat.lock.%location of block%} is false: set {stat.lock.%location of block%} to true send "&aLa Porte est verrouiller" stop if {stat.lock.%location of block%} is true: set {stat.lock.%location of block%} to false send "&aLa Porte est deverrouiller" stop else: send "&aTu nas pas acheter la porte" to player else: set {stat.lock.%location of block%} to false set {key} to player set {achete.%location of block%} to {key} send "&aPorte Acheter" to player on rightclick on a 71: if {achete.%location of block%} is set: if {stat.lock.%location of block%} is false: toggle the block at targeted block else: send "&cLa Porte est fermer" to player command /porte <text>: trigger: if arg 1 is "vendre": reset {achete.%location of block%} reset {key} send "Porte vendue !"
  17. (deja un bonsoir/bonjour sa serait sympa) et es-que c'est bien ce que tu cherche lien : https://skript-mc.fr/forum/index.php?threads/pets-des-animaux-pour-votre-hub.59/
  18. Kerlann

    Ajouter une Raison

    dit moi ci sa marche et dit moi si tu veut que les Avertissement soit enregistrer dans un fichier command /awarn <player> <text> <text>: permission: admin.warn permission message: "&cDésolé tu n'as pas la permission" trigger: if arg 1 is set: if arg 2 is set: if arg 3 is set: broadcast "&7[&c&lAvertissement&7] Le Joueur &c%arg-1% &7a été &cAverti&7 par &c%player%&7 pour &c%arg-3%&7, Avertissement n°&c%arg-2%&7" else: send "Présice la raison" to player else: send "Précise une numéro d'avertissement" to player else: send "Précise un Joueur" to player
  19. Kerlann

    Porte

    Merci es que c'est possible de faire une command /porte vendre et sa vend la porte?
  20. Kerlann

    Porte

    Bonjour/Bonsoir Je voudrait savoir si quel qu'un pourrait ajouter un systeme de vérrouillage/déverouillage sur le code ? on rightclick on 71: if {lock.%location of block%.%player%} is set: if {key.%player%} is "%{lock.%location of block%.%player%}%": open targeted block stop else: send "Cette porte est déja acheter" else: send "Porte Acheter" to player set {key.%player%} to player set {lock.%location of block%.%player%} to {key.%player%} on leftclick on 71: if {lock.%location of block%.%player%} is set: if {key.%player%} is "%{lock.%location of block%.%player%}%": close targeted block stop else: send "Tu n'a pas acheter cet porte" on break of 71: if {lock.%location of block%.%player%} is set: delete {lock.%location of block%.%player%} delete {key.%player%}
  21. Kerlann

    aide metier

    Merci
  22. Kerlann

    aide metier

    voila
  23. Kerlann

    aide metier

    Bonjour j'aurais besoin d'aide pour un skript que si la personne meurt sa vérifie si il est {taxi} et si il est taxi sa enleve 1 a {taxi} command /metier <text> [<player>] [<text>] [<text>]: trigger: if arg 1 is "taxi": if {taxiban.%player%} is "deban": if {taxi} is 2: send "[Metier] il a trop de joueur en taxi" else: add 1 to {taxi} send "[Metier] teleportation dans 5 seconds" wait 5 real second make console execute command "manuadd %player% taxi" make console execute command "spawn %player%" make console execute command "clear %player%" make console execute command "kit taxi %player%" else: send "[Metier] Tu a été ban du metier taxi"
  24. Kerlann

    grade avec limite

    ok alors je veut que quand on fait /metier police | sa vérifie si il a pas 5 joueur en policier et si il a 5 joueur en policier sa mais "il a trop de personne en policier" sinon sa execute "make console execute command "manuadd %player% police" et sa l'ajoute a la list des policier /metier voleur | sa vérifie si il a pas 2 joueur en policier et si il a 2 joueur en voleur sa mais "il a trop de personne en voleur" sinon sa execute "make console execute command "manuadd %player% voleur" et sa l'ajoute a la list des voleur et pour quittez un metier on fait /metier leave sa execute command "manuadd %player% sdf" c'est claire ?
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