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FurioGamer

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  1. Version de Minecraft : 1.12.2 Version de Skript : 2.2 dev Addons utilisés: Skellett 1.9.11, TuSKe, WolvSK-1.7.2 Type du skript : Faire en sorte de pouvoir fermer les véhicules de MrCrayfish Description du script : Bonjour, j'ai actuellement un petit problème. Je souhaite créer un skript pour mon serveur rp modée ou je pourrais verouiller, déverouiller et set les vehicules au joueurs. Sauf que sa ne marche pas. Merci de m'aider cordialement FurioGamer command /lock: trigger: if {car.%player%} is not set: set {car.%player%} to true message "&aBien joué !" if {car.%player%} is equal to player: if {lock.vehicle.%player%} is false: set {lock.vehicle.%player%} to true message "&cVehicle bien locker !" else: set {lock.vehicle.%player%} to false message "&aVehicle bien déverouiller !"
  2. Désoler, sa ne marche pas mais j'ai fais en sorte dans mon mod que quand on fasse clique droit sur le block que sa éxecute ma command skript Merci de m'avoir aider et je passe le sujet en résolus
  3. Version de Minecraft : 1.12.2 Version de Skript : 2.2 dev Bonjour, je suis en train de faire un serveur minecraft rôle plait pour moi et un pote et quand je fais clique droit sur l'atm (block modée) rien ne se passe. Voici le code : Cordialement FurioGamer 4599 = atm 4640 = carte bancaire on right click on 4599 with 4640: make player execute command "atm_open %player%"
  4. FurioGamer

    problème api

    Ton problème viens de ton site et non de ton skript
  5. Hello j'ai régler ton problème voici le code passe le sujet en résolue : Cordialement FurioGamer on join: clear player's inventory set slot 0 of player to nether star named "&f>> &eMenu" set slot 1 of player to gold ingot named "&f>> &6Boutique" set slot 4 of player to player's skull named "&f>> &3Profil" set slot 8 of player to paper named "&f>> &aInformation"
  6. FurioGamer

    problème api

    Salut. Peut tu mettre ta version de skript en dessous de mon commentaire stp je vais essayer de mon côté. Cordialement FurioGamer
  7. Merci sa marche ! je passe le poste en résolu
  8. Version de Minecraft : 1.12.2 Version de Skript : dernière version Type du skript : skript atm aide Description du script : Bonjour, je viens ici aujourd'hui pour vous demander de l'aide car quand je fais mon script je veux vérifier qu'il est de la dirt ou diamond dans son inventaire mais sa ne marche pas (j'ai bien les items dans mon inventaire quand je teste). Voici le code : Merci. bonne journée a tous command /atm_open <player>: trigger: wait a tick open chest with 3 rows named "ATM" to player wait a tick format gui slot 11 of player with lime concrete named "&a&lDéposer de l'argent" to run player command "atm_dep %arg 1%" format gui slot 13 of player with dirt named "&fBienvenue sur ton compte" with lore "&bTu a actuellement %{balance::%player%}%€" to do nothing format gui slot 15 of player with red concrete named "&c&lRetirer de l'argent" to run player command "atm_ret %arg 1%" command /atm_dep <player>: trigger: wait a tick open chest with 3 row named "ATM" to player wait a tick #-------------------------- Money ------------------------------------# format gui slot 1 of player with diamond named "&fDéposer 5€" to run player command "money_atm dep %player% 5" format gui slot 3 of player with diamond named "&fDéposer 10€" to run player command "money_atm dep %player% 10" format gui slot 5 of player with diamond named "&fDéposer 20€" to run player command "money_atm dep %player% 20" format gui slot 7 of player with diamond named "&fDéposer 50€" to run player command "money_atm dep %player% 50" format gui slot 3 of player with diamond named "&fDéposer 100€" to run player command "money_atm dep %player% 100" format gui slot 3 of player with diamond named "&fDéposer 200€" to run player command "money_atm dep %player% 200" format gui slot 3 of player with diamond named "&fDéposer 500€" to run player command "money_atm dep %player% 500" format gui slot 22 of player with red concrete named "&c&lRetour" to run player command "atm_open %arg 1%" command /atm_ret <player>: trigger: wait a tick open chest with 3 row named "ATM" to player wait a tick format gui slot 1 of player with diamond named "&fRetier 5€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 10€" to run player command "" format gui slot 5 of player with diamond named "&fRetier 20€" to run player command "" format gui slot 7 of player with diamond named "&fRetier 50€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 100€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 200€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 500€" to run player command "" format gui slot 22 of player with red concrete named "&c&lRetour" to run player command "atm_open %arg 1%" command /money_atm <text> <player> <text>: trigger: if arg 1 is "dep": if arg 3 is "5": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 5" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "10": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 10" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "20": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 20" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "50": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 50" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "100": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 100" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "200": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 200" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "500": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 500" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !"
  9. Version de Minecraft : 1.12.2 Version de Skript : dernière version Type du skript : Skript atm Description du script : Bonjour, je souhaiterai faire un skript atm mais j'ai un problème. voici mon code (je vous joins des photo plus bah). Mais quand je fais la command et que je clique sur le block de concrete vert ou rouge après dans le gui retirer ou déposer je peux prendre les items comme jeux alors que je voudrais que sa ne bouge pas. Merci Cordialement FurioGamer options: carte: atm: on right click with {@atm}: if player's tool is "{@carte}": player execute command "/furio_atm_open %player%" command /furio_atm_open <player>: trigger: close the arg 1's inventory wait 1 tick open chest with 3 row named "ATM" to arg 1 wait 1 tick format slot 11 of arg 1 with lime concrete named "&a&lDéposer de l'argent" to run [make player execute command "furio_atm_dep %arg 1%"] format slot 13 of arg 1 with bedrock named "&3&lBienvenue sur ton compte" with lore "&6Tu a &f%player%" to be unstealable format slot 15 of arg 1 with red concrete named "&c&lRetirer de l'argent" to run [make player execute command "furio_atm_ret %arg 1%"] command /furio_atm_ret <player>: trigger: close the arg 1's inventory wait 1 tick open chest with 3 row named "&c&lRetirer" to arg 1 wait 1 tick format slot 1 of arg 1 with dirt named "Retirer 5€" with lore "&6Clique droit pour retirer" to run [make console execute command "furio_atm_money ret %arg 1% 5"] format slot 3 of arg 1 with grass named "Retirer 10€" with lore "&6Clique droit pour retirer" to run [make console execute command "furio_atm_money ret %arg 1% 10"] format slot 5 of arg 1 with stone named "Retirer 20€" with lore "&6Clique droit pour retirer" to run [make console execute command "furio_atm_money ret %arg 1% 20"] format slot 7 of arg 1 with bedrock named "Retirer 50€" with lore "&6Clique droit pour retirer" to run [make console execute command "furio_atm_money ret %arg 1% 50"] format slot 11 of arg 1 with dirt named "Retirer 100€" with lore "&6Clique droit pour retirer" to run [make console execute command "furio_atm_money ret %arg 1% 100"] format slot 13 of arg 1 with grass named "Retirer 200€" with lore "&6Clique droit pour retirer" to run [make console execute command "furio_atm_money ret %arg 1% 200"] format slot 15 of arg 1 with stone named "Retirer 500€" with lore "&6Clique droit pour retirer" to run [make console execute command "furio_atm_money ret %arg 1% 500"] format slot 22 of arg 1 with red concrete named "&c&lRetour" to run [make player execute command "furio_atm_open %arg 1%"] command /furio_atm_dep <player>: trigger: close the arg 1's inventory wait 1 tick open chest with 3 row named "&a&lDéposer" to arg 1 wait 1 tick format slot 1 of arg 1 with dirt named "Déposer 5€" with lore "&6Clique droit pour déposer" to run [make console execute command "furio_atm_money dep %arg 1% 5"] format slot 3 of arg 1 with grass named "Déposer 10€" with lore "&6Clique droit pour déposer" to run [make console execute command "furio_atm_money dep %arg 1% 10"] format slot 5 of arg 1 with stone named "Déposer 20€" with lore "&6Clique droit pour déposer" to run [make console execute command "furio_atm_money dep %arg 1% 20"] format slot 7 of arg 1 with bedrock named "Déposer 50€" with lore "&6Clique droit pour déposer" to run [make console execute command "furio_atm_money dep %arg 1% 50"] format slot 11 of arg 1 with dirt named "Déposer 100€" with lore "&6Clique droit pour déposer" to run [make console execute command "furio_atm_money dep %arg 1% 100"] format slot 13 of arg 1 with grass named "Déposer 200€" with lore "&6Clique droit pour déposer" to run [make console execute command "furio_atm_money dep %arg 1% 200"] format slot 15 of arg 1 with stone named "Déposer 500€" with lore "&6Clique droit pour déposer" to run [make console execute command "furio_atm_money dep %arg 1% 500"] format slot 22 of arg 1 with red concrete named "&c&lRetour" to run [make player execute command "furio_atm_open %arg 1%"] command /furio_atm_money <text> <player> <text>: trigger: wait 1 tick if arg 1 is "dep": if arg 3 is "5": if player's inventory contains "dirt": remove 1 dirt from player's inventory make console execute command "eco give %arg 2% 5" stop else: send "&c&lDésoler, tu n'as pas assez de billet dans ton inventaire" to arg 2 stop if arg 3 is "10": if player's inventory contains "grass": remove 1 grass from player's inventory make console execute command "eco give %arg 2% 10" stop else: send "&c&lDésoler, tu n'as pas assez de billet dans ton inventaire" to arg 2 stop if arg 3 is "20": if player's inventory contains "stone": remove 1 stone from player's inventory make console execute command "eco give %arg 2% 20" stop else: send "&c&lDésoler, tu n'as pas assez de billet dans ton inventaire" to arg 2 stop if arg 3 is "50": if player's inventory contains "bedrock": remove 1 bedrock from player's inventory make console execute command "eco give %arg 2% 50" stop else: send "&c&lDésoler, tu n'as pas assez de billet dans ton inventaire" to arg 2 stop if arg 3 is "100": if player's inventory contains "dirt": remove 1 dirt from player's inventory make console execute command "eco give %arg 3% 100" stop else: send "&c&lDésoler, tu n'as pas assez de billet dans ton inventaire" to arg 2 stop if arg 3 is "200": if player's inventory contains "grass": remove 1 grass from player's inventory make console execute command "eco give %arg 3% 200" stop else: send "&c&lDésoler, tu n'as pas assez de billet dans ton inventaire" to arg 2 stop if arg 3 is "500": if player's inventory contains "stone": remove 1 stone from player's inventory make console execute command "eco give %arg 3% 500" stop else: send "&c&lDésoler, tu n'as pas assez de billet dans ton inventaire" to arg 2 stop else: if arg 1 is "ret": if arg 3 is "5": if player's balance is greater or equal to "5": give 1 dirt to player's inventory make console execute command "eco give %arg 3% 5" stop else: send "&c&lDésoler, tu n'as pas assez d'argent sur ton compte" to arg 2 stop if arg 3 is "10": if player's balance is greater or equal to "10": give 1 grass to player's inventory make console execute command "eco give %arg 3% 10" stop else: send "&c&lDésoler, tu n'as pas assez d'argent sur ton compte" to arg 2 stop if arg 3 is "20": if player's balance is greater or equal to "20": give 1 stone to player's inventory make console execute command "eco give %player% 20" stop else: send "&c&lDésoler, tu n'as pas assez d'argent sur ton compte" to arg 2 stop if arg 3 is "50": if player's balance is greater or equal to "50": give 1 bedrock to player's inventory make console execute command "eco give %arg 3% 50" stop else: send "&c&lDésoler, tu n'as pas assez d'argent sur ton compte" to arg 2 stop if arg 3 if "100": if player's balance is greater or equal to "100": give 1 dirt to player's inventory make console execute command "eco give %arg 3% 100" stop else: send "&c&lDésoler, tu n'as pas assez d'argent sur ton compte" to arg 2 stop if arg 3 is "200": if player's balance is greater or equal to "200": give 1 grass to player's inventory make console execute command "eco give %arg 3% 200" stop else: send "&c&lDésoler, tu n'as pas assez d'argent sur ton compte" to arg 2 stop if arg 3 is "500": is player's balance is greater or equal to "500": give 1 stone to player's inventory make console execute command "eco give %arg 3% 500" stop else: send "&c&lDésoler, tu n'as pas assez d'argent sur ton compte" to arg 2 stop
  10. FurioGamer

    [FR] Skript de prime

    Skript super utils je te remerci !
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