Voici le skript
command /Grades:
trigger:
open chest with 3 rows named "&bGrades" to player
wait 1 ticks
format slot 0 of player with gray stained glass pane named " " to be unstealable
format slot 1 of player with gray stained glass pane named " " to be unstealable
format slot 2 of player with light blue stained glass pane named " " to be unstealable
format slot 3 of player with light blue stained glass pane named " " to be unstealable
#Grades info
set {_info} to glowing item frame named "&c&lGrades Info"
set lore of {_info} to "&2Clique droit sur les plastron pour acheter un grade."
format slot 4 of player with {_info} named "&c&lGrades Info" to be unstealable
#Les vitres
format slot 5 of player with light blue stained glass pane named " " to be unstealable
format slot 6 of player with light blue stained glass pane named " " to be unstealable
format slot 7 of player with gray stained glass pane named " " to be unstealable
format slot 8 of player with gray stained glass pane named " " to be unstealable
format slot 9 of player with gray stained glass pane named " " to be unstealable
#Grade Citoyen
set {_grade} to glowing leather tunic named "&b&lCitoyen"
set lore of {_grade} to "&eCoute 25 000€"
format slot 10 of player with {_grade} to run [make player execute command "/verifcitoyen"]
#vitre entre grades
format slot 11 of player with light blue stained glass pane named " " to be unstealable
#Grade Noble
set {_grade1} to glowing glowing iron chestplate named "&b&lNoble"
set lore of {_grade1} to "&eCoute 50 000€"
format slot 12 of player with {_grade1} to run [make player execute command "/verifnoble"]
#vitre entre grades
format slot 13 of player with light blue stained glass pane named " " to be unstealable
#Grade Aristocrate
set {_grade2} to glowing golden chestplate named "&b&lAristocrate"
set lore of {_grade2} to "&eCoute 100 000€"
format slot 14 of player with {_grade2} to run [make player execute command "/verifaristocrate"]
#vitre entre grades
format slot 15 of player with light blue stained glass pane named " " to be unstealable
#Grade Franc-maçon
set {_grade3} to glowing diamond chestplate named "&b&lFranc-maçon"
set lore of {_grade3} to "&eCoute 500 000€"
format slot 16 of player with {_grade3} to run [make player execute command "/veriffrancmacon"]
#vitres
format slot 17 of player with gray stained glass pane named " " to be unstealable
format slot 18 of player with gray stained glass pane named " " to be unstealable
format slot 19 of player with gray stained glass pane named " " to be unstealable
format slot 20 of player with light blue stained glass pane named " " to be unstealable
format slot 21 of player with light blue stained glass pane named " " to be unstealable
#Fermer le menu
format slot 22 of player with glowing barrier named "&c&lFermer le menu" to close
#vitres
format slot 23 of player with light blue stained glass pane named " " to be unstealable
format slot 24 of player with light blue stained glass pane named " " to be unstealable
format slot 25 of player with gray stained glass pane named " " to be unstealable
format slot 26 of player with gray stained glass pane named " " to be unstealable
#Achat du grade citoyen
command /buycitoyen:
trigger:
if player's balance is bigger than 24999.999:
make server execute command "lp user %player% parent add citoyen"
broadcast "&aBravo à %player% d'avoir acheté le grade &f[&aCitoyen&f]."
else:
send "&4Tu n'as pas assez d'argent"
#Achat du grade noble
command /buynoble:
trigger:
if player's balance is bigger than 49999.999:
make console execute command "eco take %player% 50000"
make server execute command "lp user %player% parent add noble"
broadcast "&aBravo à %player% d'avoir acheté le grade &f[&2Noble&f]."
else:
send "&4Tu n'as pas assez d'argent"
#Achat du grade aristocrate
command /buyaristocrate:
trigger:
if player's balance is bigger than 99999.999:
make server execute command "lp user %player% parent add aristocrate"
broadcast "&aBravo à %player% d'avoir acheté le grade &f[&eAristocrate&f]."
else:
send "&4Tu n'as pas assez d'argent"
#Achat du grade franc-macon
command /buyfranmacon:
trigger:
if player's balance is bigger than 499999.999:
make server execute command "lp user %player% parent add francmacon"
broadcast "&aBravo à %player% d'avoir acheté le grade &f[&cFran-maçon&f]."
else:
send "&4Tu n'as pas assez d'argent"
#Gui pour ne pas acher instant.
command /verifcitoyen:
trigger:
open chest with 3 rows named "&f[&aCitoyen&f]" to player
wait 1 tick
format slot 0 of player with gray stained glass pane named " " to be unstealable
format slot 1 of player with gray stained glass pane named " " to be unstealable
format slot 2 of player with light blue stained glass pane named " " to be unstealable
format slot 3 of player with light blue stained glass pane named " " to be unstealable
format slot 4 of player with light blue stained glass pane named " " to be unstealable
format slot 5 of player with light blue stained glass pane named " " to be unstealable
format slot 6 of player with light blue stained glass pane named " " to be unstealable
format slot 7 of player with gray stained glass pane named " " to be unstealable
format slot 8 of player with gray stained glass pane named " " to be unstealable
format slot 9 of player with gray stained glass pane named " " to be unstealable
format slot 10 of player with light blue stained glass pane named " " to be unstealable
#Laine rouge ,retour au /grade
format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"]
#vitres entres laine rouge et lingo d'or
format slot 12 of player with light blue stained glass pane named " " to be unstealable
#lingot d'or pour voir le prix du grade
format slot 13 of player with gold ingot named "&eCoute 25 000€" to be unstealable
#Vitre entre lingot d'or et laine verte pour acheter le grade
format slot 14 of player with light blue stained glass pane named " " to be unstealable
#Laine verte , achat du grade
format slot 15 of player with green wool named "Acheter le grade &f[&aCitoyen&f]" to run [make player execute command "/buycitoyen"]
#Vitres
format slot 16 of player with light blue stained glass pane named " " to be unstealable
format slot 17 of player with gray stained glass pane named " " to be unstealable
format slot 18 of player with gray stained glass pane named " " to be unstealable
format slot 19 of player with gray stained glass pane named " " to be unstealable
format slot 20 of player with light blue stained glass pane named " " to be unstealable
format slot 21 of player with light blue stained glass pane named " " to be unstealable
format slot 22 of player with light blue stained glass pane named " " to be unstealable
format slot 23 of player with light blue stained glass pane named " " to be unstealable
format slot 24 of player with light blue stained glass pane named " " to be unstealable
format slot 25 of player with gray stained glass pane named " " to be unstealable
format slot 26 of player with gray stained glass pane named " " to be unstealable
command /verifnoble:
trigger:
open chest with 3 rows named "&f[&2Noble&f]" to player
wait 1 tick
format slot 0 of player with gray stained glass pane named " " to be unstealable
format slot 1 of player with gray stained glass pane named " " to be unstealable
format slot 2 of player with light blue stained glass pane named " " to be unstealable
format slot 3 of player with light blue stained glass pane named " " to be unstealable
format slot 4 of player with light blue stained glass pane named " " to be unstealable
format slot 5 of player with light blue stained glass pane named " " to be unstealable
format slot 6 of player with light blue stained glass pane named " " to be unstealable
format slot 7 of player with gray stained glass pane named " " to be unstealable
format slot 8 of player with gray stained glass pane named " " to be unstealable
format slot 9 of player with gray stained glass pane named " " to be unstealable
format slot 10 of player with light blue stained glass pane named " " to be unstealable
#Laine rouge ,retour au /grade
format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"]
#vitres entres laine rouge et lingo d'or
format slot 12 of player with light blue stained glass pane named " " to be unstealable
#lingot d'or pour voir le prix du grade
format slot 13 of player with gold ingot named "&eCoute 50 000€" to be unstealable
#Vitre entre lingot d'or et laine verte pour acheter le grade
format slot 14 of player with light blue stained glass pane named " " to be unstealable
#Laine verte , achat du grade
format slot 15 of player with green wool named "Acheter le grade &f[&2Noble&f]" to run [make player execute command "/buynoble"]
#Vitres
format slot 16 of player with light blue stained glass pane named " " to be unstealable
format slot 17 of player with gray stained glass pane named " " to be unstealable
format slot 18 of player with gray stained glass pane named " " to be unstealable
format slot 19 of player with gray stained glass pane named " " to be unstealable
format slot 20 of player with light blue stained glass pane named " " to be unstealable
format slot 21 of player with light blue stained glass pane named " " to be unstealable
format slot 22 of player with light blue stained glass pane named " " to be unstealable
format slot 23 of player with light blue stained glass pane named " " to be unstealable
format slot 24 of player with light blue stained glass pane named " " to be unstealable
format slot 25 of player with gray stained glass pane named " " to be unstealable
format slot 26 of player with gray stained glass pane named " " to be unstealable
command /verifaristocrate:
trigger:
open chest with 3 rows named "&f[&eAristocrate&f]" to player
wait 1 tick
format slot 0 of player with gray stained glass pane named " " to be unstealable
format slot 1 of player with gray stained glass pane named " " to be unstealable
format slot 2 of player with light blue stained glass pane named " " to be unstealable
format slot 3 of player with light blue stained glass pane named " " to be unstealable
format slot 4 of player with light blue stained glass pane named " " to be unstealable
format slot 5 of player with light blue stained glass pane named " " to be unstealable
format slot 6 of player with light blue stained glass pane named " " to be unstealable
format slot 7 of player with gray stained glass pane named " " to be unstealable
format slot 8 of player with gray stained glass pane named " " to be unstealable
format slot 9 of player with gray stained glass pane named " " to be unstealable
format slot 10 of player with light blue stained glass pane named " " to be unstealable
#Laine rouge ,retour au /grade
format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"]
#vitres entres laine rouge et lingo d'or
format slot 12 of player with light blue stained glass pane named " " to be unstealable
#lingot d'or pour voir le prix du grade
format slot 13 of player with gold ingot named "&eCoute 100 000€" to be unstealable
#Vitre entre lingot d'or et laine verte pour acheter le grade
format slot 14 of player with light blue stained glass pane named " " to be unstealable
#Laine verte , achat du grade
format slot 15 of player with green wool named "Acheter le grade &f[&eAristocrate&f]" to run [make player execute command "/buyaristocrate"]
#Vitres
format slot 16 of player with light blue stained glass pane named " " to be unstealable
format slot 17 of player with gray stained glass pane named " " to be unstealable
format slot 18 of player with gray stained glass pane named " " to be unstealable
format slot 19 of player with gray stained glass pane named " " to be unstealable
format slot 20 of player with light blue stained glass pane named " " to be unstealable
format slot 21 of player with light blue stained glass pane named " " to be unstealable
format slot 22 of player with light blue stained glass pane named " " to be unstealable
format slot 23 of player with light blue stained glass pane named " " to be unstealable
format slot 24 of player with light blue stained glass pane named " " to be unstealable
format slot 25 of player with gray stained glass pane named " " to be unstealable
format slot 26 of player with gray stained glass pane named " " to be unstealable
command /veriffrancmacon:
trigger:
open chest with 3 rows named "&f[&cFran-maçon&f]" to player
wait 1 tick
format slot 0 of player with gray stained glass pane named " " to be unstealable
format slot 1 of player with gray stained glass pane named " " to be unstealable
format slot 2 of player with light blue stained glass pane named " " to be unstealable
format slot 3 of player with light blue stained glass pane named " " to be unstealable
format slot 4 of player with light blue stained glass pane named " " to be unstealable
format slot 5 of player with light blue stained glass pane named " " to be unstealable
format slot 6 of player with light blue stained glass pane named " " to be unstealable
format slot 7 of player with gray stained glass pane named " " to be unstealable
format slot 8 of player with gray stained glass pane named " " to be unstealable
format slot 9 of player with gray stained glass pane named " " to be unstealable
format slot 10 of player with light blue stained glass pane named " " to be unstealable
#Laine rouge ,retour au /grade
format slot 11 of player with red wool named "&4Retour a la liste des grades. " to run [make player execute command "/grades"]
#vitres entres laine rouge et lingo d'or
format slot 12 of player with light blue stained glass pane named " " to be unstealable
#lingot d'or pour voir le prix du grade
format slot 13 of player with gold ingot named "&eCoute 500 000€" to be unstealable
#Vitre entre lingot d'or et laine verte pour acheter le grade
format slot 14 of player with light blue stained glass pane named " " to be unstealable
#Laine verte , achat du grade
format slot 15 of player with green wool named "Acheter le grade &f[&cFran-maçon&f]" to run [make player execute command "/buyfranmacon"]
#Vitres
format slot 16 of player with light blue stained glass pane named " " to be unstealable
format slot 17 of player with gray stained glass pane named " " to be unstealable
format slot 18 of player with gray stained glass pane named " " to be unstealable
format slot 19 of player with gray stained glass pane named " " to be unstealable
format slot 20 of player with light blue stained glass pane named " " to be unstealable
format slot 21 of player with light blue stained glass pane named " " to be unstealable
format slot 22 of player with light blue stained glass pane named " " to be unstealable
format slot 23 of player with light blue stained glass pane named " " to be unstealable
format slot 24 of player with light blue stained glass pane named " " to be unstealable
format slot 25 of player with gray stained glass pane named " " to be unstealable
format slot 26 of player with gray stained glass pane named " " to be unstealable