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Buttkill

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Tout ce qui a été posté par Buttkill

  1. My big project is the server? FrinocraftV2
  2. Buttkill

    [HUB] Parrainer un joueur

    Command /sponsor [<text>]: trigger: if arg 1 is not set: send "&6______-----&f&lParrainer un joueur !&6-----______" send "&eSur &cRatiofight &etu peux parrainer un ami qui n'a jamais visiter &cRatiofight &etu pouras avoir en récompense: 500 RatioMoney" send "&6✔ Etape 1: &eTape dans le tchat &f/sponsor [Pseudo de ton ami]" send "&6✔ Etape 2: &eTon ami a 10 minute pour se connecter!" send "&6✔ Etape 3: &eSi ton ami c'est connecter tu reçois 50 RatioMoney!" send "&6✔ Etape 4: &eSi ton ami est nouveau à ta prochaine connexion tu reçois les 500 RatioMoney!" if arg 1 is "%player%": send "&cTu peux pas te parrainer toi même" else: clear {byparrainage%arg-1%::*} wait 1 tick set {parrainage%arg-1%} to true set {byparrainage%arg-1%::*} to player wait 10 minutes set {parrainage%arg-1%} to false on first join: if {parrainage%player%} is true: send "&aTu t'est fait parrainer par: %{byparrainage%player%::*}%" send "&6Donc tu reçois 500 RatioMoney" execute console command "/money give %player% 500" loop {byparrainage%player%::*}: send "&6%player% à valider ton parrainage tu reçois 500 RatioMoney à ta prochaine connexion!" to loop-value send "&6Est tu as gagner 50 RatioMoney!" to loop-value execute console command "/money give %loop-value% 50" set {argentpar.%loop-value%} to true on join: if {parrainage%player%} is true: send "&aTu t'est fait parrainer par: %{byparrainage%player%::*}%" send "&6Donc tu reçois 100 RatioMoney" execute console command "/money give %player% 100" loop {byparrainage%player%::*}: send "&6%player% à valider ton parrainage!" to loop-value send "&6Est tu as gagner 50 RatioMoney!" to loop-value execute console command "/money give %loop-value% 50" if {argentpar.%player%} is true: clear {argentpar.%player%} execute console command "/money give %player% 500"
  3. Buttkill

    [HUB] Parrainer un joueur

    Voila c'est bon: Command /sponsor [<text>]: trigger: if arg 1 is not set: send "&6______-----&f&lParrainer un joueur !&6-----______" send "&eSur &cRatiofight &etu peux parrainer un ami qui n'a jamais visiter &cRatiofight &etu pouras avoir en récompense: 500 RatioMoney" send "&6✔ Etape 1: &eTape dans le tchat &f/sponsor [Pseudo de ton ami]" send "&6✔ Etape 2: &eTon ami a 10 minute pour se connecter!" send "&6✔ Etape 3: &eSi ton ami c'est connecter tu reçois 50 RatioMoney!" send "&6✔ Etape 4: &eSi ton ami est nouveau à ta prochaine connexion tu reçois les 500 RatioMoney!" if arg 1 is "%player%": send "&cTu peux pas te parrainer toi même" else: clear {byparrainage%arg-1%::*} wait 1 tick set {parrainage%arg-1%} to true set {byparrainage%arg-1%::*} to player wait 10 minutes set {parrainage%arg-1%} to false on first join: if {parrainage%player%} is true: send "&aTu t'est fait parrainer par: %{byparrainage%player%::*}%" send "&6Donc tu reçois 500 RatioMoney" execute console command "/money give %player% 500" loop value {byparrainage%player%::*}: send "&6%player% à valider ton parrainage tu reçois 500 RatioMoney à ta prochaine connexion!" to loop-value send "&6Est tu as gagner 50 RatioMoney!" to loop-value execute console command "/money give %loop-value% 50" set {argentpar.%loop-value%} to true on join: if {parrainage%player%} is true: send "&aTu t'est fait parrainer par: %{byparrainage%player%::*}%" send "&6Donc tu reçois 100 RatioMoney" execute console command "/money give %player% 100" loop {byparrainage%player%::*}: send "&6%player% à valider ton parrainage!" to loop-value send "&6Est tu as gagner 50 RatioMoney!" to loop-value execute console command "/money give %loop-value% 50" if {argentpar.%player%} is true: clear {argentpar.%player%} execute console command "/money give %player% 500"
  4. Buttkill

    [HUB] Parrainer un joueur

    ok je vais regarder
  5. Buttkill

    [HUB] Parrainer un joueur

    Je t'ai fait le skript regarde: Command /sponsor [<text>]: trigger: if arg 1 is not set: send "&6______-----&f&lParrainer un joueur !&6-----______" send "&eSur &cRatiofight &etu peux parrainer un ami qui n'a jamais visiter &cRatiofight &etu pouras avoir en récompense: 500 RatioMoney" send "&6✔ Etape 1: &eTape dans le tchat &f/sponsor [Pseudo de ton ami]" send "&6✔ Etape 2: &eTon ami a 10 minute pour se connecter!" send "&6✔ Etape 3: &eSi ton ami c'est connecter tu reçois 50 RatioMoney!" send "&6✔ Etape 4: &eSi ton ami est nouveau à ta prochaine connexion tu reçois les 500 RatioMoney!" if arg 1 is "%player%": send "&cTu peux pas te parrainer toi même" else: clear {byparrainage%arg-1%} wait 1 tick set {parrainage%arg-1%} to true set {byparrainage%arg-1%} to player wait 10 minutes set {parrainage%arg-1%} to false on first join: if {parrainage%player%} is true: send "&aTu t'est fait parrainer par: %{byparrainage%player%}%" send "&6Donc tu reçois 500 RatioMoney" execute console command "/money give %player% 500" loop {byparrainage%player%}: send "&6%player% à valider ton parrainage tu reçois 500 RatioMoney à ta prochaine connexion!" to loop-value send "&6Est tu as gagner 50 RatioMoney!" to loop-value execute console command "/money give %loop-value% 50" set {argentpar.%loop-value%} to true on join: if {parrainage%player%} is true: send "&aTu t'est fait parrainer par: %{byparrainage%player%}%" send "&6Donc tu reçois 100 RatioMoney" execute console command "/money give %player% 100" loop {byparrainage%player%}: send "&6%player% à valider ton parrainage!" to loop-value send "&6Est tu as gagner 50 RatioMoney!" to loop-value execute console command "/money give %loop-value% 50" if {argentpar.%player%} is true: clear {argentpar.%player%} execute console command "/money give %player% 500"
  6. Voila petite faute d'orthographe: on death: if player has permission "permission": wait 1 tick send "&3Dommage tu est mort!!!!!" on join: wait 2 seconds send "&e&lBienvenue sur le Lobby &9%player%" on login: wait 2 seconds chance of 3%: give a gold ingot to the player send "&eTu as reçu de l'or" else: loop all players: message " &9'%player%' &eva recevoir une surprise" to loop-player
  7. J'ai fait rêve et un cauchemar chelou que Herobrine me controler dans la vrai vie :/
  8. Buttkill

    Skript qui marche pas!

    Merci!
  9. Buttkill

    Skript qui marche pas!

    quand il as 2 joueur qui rejoint et sa lui tp etc...
  10. Buttkill

    Skript qui marche pas!

    Bas mon skript marche pas!
  11. Buttkill

    Skript qui marche pas!

    Up!
  12. Buttkill

    Skript qui marche pas!

    Bonjour, je suis entrain de faire un skript 1v1 mais quand je clique sur le panneau avec mon compte et un autre sa fait pas les actions avec skript aider me pleaze code: on right click on a sign: if line 1 is "1v1": set line 1 to "&c1&6v&71" set line 2 to "&6&lJoin" if line 1 is "&c1&6v&71": add 1 to {playerarene::*} set {player1v1.%player%} to true if {playerarene::*} is 2: remove 2 from {playerarene::*} loop all players: if {player1v1.%loop-player%} is true: teleport loop-player to {arene2} hide all players to loop-player reveal loop-player to player reveal player to loop-player clear {player1v1.%loop-player%} set {eventarene.%loop-player%} to true send "&6&l1v1>> &aL'1v1 commence dans 5 secondes!" to loop-player wait 2 seconds send "&6&l1v1>> &aL'1v1 commence dans 3 secondes!" to loop-player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 2 secondes!" to loop-player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 1 secondes!" to loop-player wait 1 second send "&6&l1v1>> &aL'1v1 commence!" to loop-player set {eventarene.%loop-player%} to false set {deathkill.%loop-player%} to true set gamemode of loop-player to adventure clear loop-player's inventory close loop-player's inventory heal the loop-player set helmet of loop-player to iron helmet of protection 2 set chestplate of loop-player to iron chestplate of protection 2 set slot 0 of loop-player to iron sword of sharpness 1 set slot 8 of loop-player to bow set slot 35 of loop-player to 32 arrow set slot 1 of loop-player to potion:16421 set slot 2 of loop-player to potion:16421 set slot 3 of loop-player to potion:16421 set slot 4 of loop-player to potion:16421 set slot 5 of loop-player to potion:16421 set slot 6 of loop-player to potion:16421 set slot 9 of loop-player to potion:16421 set slot 10 of loop-player to potion:16421 set slot 11 of loop-player to potion:16421 set slot 7 of loop-player to 32 bread set {encours.%loop-player%} to true teleport player to {arene2} hide all players to player clear {player1v1.%player%} set {eventarene.%player%} to true send "&6&l1v1>> &aL'1v1 commence dans 5 secondes!" to player wait 2 seconds send "&6&l1v1>> &aL'1v1 commence dans 3 secondes!" to player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 2 secondes!" to player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 1 secondes!" to player wait 1 second send "&6&l1v1>> &aL'1v1 commence!" to player set {eventarene.%player%} to false set {deathkill.%player%} to true set gamemode of player to adventure clear player's inventory close player's inventory heal the player set helmet of player to iron helmet of protection 2 set chestplate of player to iron chestplate of protection 2 set slot 0 of player to iron sword of sharpness 1 set slot 8 of player to bow set slot 35 of player to 32 arrow set slot 1 of player to potion:16421 set slot 2 of player to potion:16421 set slot 3 of player to potion:16421 set slot 4 of player to potion:16421 set slot 5 of player to potion:16421 set slot 6 of player to potion:16421 set slot 9 of player to potion:16421 set slot 10 of player to potion:16421 set slot 11 of player to potion:16421 set slot 7 of player to 32 bread set {encours.%player%} to true else: clear player's inventory set slot 0 of player to bed named "&cQuiter le 1v1" on death of player: if {encours.%victim%} is true: set {encours.%attacker%} to false set {encours.%victim%} to false set {deathkill.%attacker%} to false set {deathkill.%victim%} to false send "&6&l1v1>> &3%attacker% à gagner gg à lui!" to attacker send "&6&l1v1>> &3%attacker% à gagner gg à lui!" to victim wait 1 tick make attacker execute command "/spawn" make victim execute command "/spawn" on right click holding bed: if {player1v1.%player%} is true: make player execute "/spawn" command /1v1admin <text>: permission: admin.1v1 trigger: if arg 1 is "setarene1": set {arene1} to player's location send "&aTu as mis la posotion1 de l'aréne!" if arg 1 is "setarene2": set {arene2} to player's location send "&aTu as mis la position2 de l'aréne!" on any movement: if {eventarene.%player%} is true: cancel event on quit: if {encours.%player%} is true: kill player
  13. Buttkill

    Problème ban loin

    C'est t'est addons :)
  14. Buttkill

    Problème ban loin

    essaye sa: options: logo: &7[&4&lAntiCheat&7] perm: ac.use perms: sanction.n logos: &7[&c&lModération&7] command /ban [<offline player>] [<text>]: permission: dark.pe permission message: Commande inconnue. trigger: if arg 1 is not set: send "{@logos} Vous devez préciser un joueur !" else if arg 2 is not set: send "{@logos} Vous devez préciser une raison !" if arg 1 is set: if arg 2 is set: add 1 to {h.ban.%arg 1%} kick arg 1 due to "{@logos} Vous avez été banni par &c%player% &7pour &c%arg 2%" set {ban.%arg-1%} to true #ca va set une variable que quand on rejoin et si la variable est true sa ve le kick set {banmod.%arg-1%} to player #ne touche pas set {banmotif.%arg-1%} to arg-2 #ne touche pas broadcast "{@logos} &e%arg 1% &7à été banni par &c%player% &7pour &c%arg 2%" launch ball firework colored red at arg 1 with duration 0.0 launch ball firework colored yellow at arg 1 with duration 0.0 launch creeper firework colored blue at arg 1 with duration 0.0 launch ball firework colored white at arg 1 with duration 0.0 strike lightning at arg 1 play raw sound "ENDERDRAGON_GROWL" at all players with pitch 1 volume 10 command /unban [<offline player>]: permission: dark.pe permission message: Commande inconnue. trigger: if arg 1 is not set: send "{@logos} Vous devez préciser un joueur !" if arg 1 is set: send "{@logos} Vous avez unban %arg 1% !" set {ban.%arg-1%} to false on connect: if {ban.%player%} is true: kick the player due to "{@logos} Vous avez été banni par &c%{banmod.%player%}% &7pour &c%{banmotif.%arg-1%}%"
  15. on left click on a compass: if name of tool is "&5Gui": #ton skript de gui Et pour le give: set slot 16 of player to compass named "&5Gui" Voila
  16. Buttkill

    Skript Nom en Surbrillance

    on chat: #Quand on joueur parle dans le chat if message contains "%player%": #Si le message est %player% replace "%player%" with "&4%player%" in the message #On le remplace en couleur Neccesaire Skquery et Skrayfall
  17. Buttkill

    [Blaze Rod] Téléportation

    Après aussinon essaye de set une location pour sa!
  18. Buttkill

    Le multi-menu

    rajoute au debut de /menu2 wait 2 ticks #pour eviter le lag que les item s'affiche pas!
  19. on region enter: wait 2 ticks if "%region at player%" contains "portail": make player execute command "menu"
  20. else: set {_target} to targeted entity loop all players: if loop-player's is {_target}: strike lightning at target player message "&d[&7IriEffect&d]&7 Joueur foudroyé" set {thor.%player%.lastused} to now stop else: message "&d[&7IriEffect&d]&7 Aucun joueur ciblé" to player's stop Essaye sa bon bye! :'(
  21. https://skript-mc.fr/forum/resources/hydramagic-de-la-magic-dans-minecraft.382/
  22. Buttkill updated HydraMagic |De la magic dans minecraft| with a new update entry: Removed bug Read the rest of this update entry...
  23. Buttkill submitted a new resource: [plain]HydraMagic |De la magic dans minecraft|[/plain] - [plain]De la magic dans mc![/plain] Read more about this resource...
  24. Buttkill

    Problème UNLOAD

    T'ont plugin skript et buger!
  25. Buttkill

    Skript

    Ton skript a pas été convaincu par le staff!
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