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Benjiiben53

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  1. Salut, Effectivement ceci marche merci a toi pour l'aide 🙂 sur ce encore merci et bonne soirée a vous !
  2. Sans succès malheureusement: can't understand this event: 'on right click on bed block' (rush.sk, line 48: on right click on bed block:') can't understand this event: 'on break a bed block' (rush.sk, line 91: on break a bed block:')
  3. Version de Minecraft : 1.14.4 Version de Skript : 2.4.1 Addons utilisés: SkQuery 4.1.1, SkRayFall 1.9, Skript-yaml Type du Skript : Rush Description du script : Skript pour un mode de jeux rush J'ai un problème avec deux erreur dans un Skript pour un mode de jeux Minecraft 1.14.4 qui se nomme Rush. Les deux erreur sont les suivantes: - can't understand this event: 'on right click on a bed' (rush.sk, line 47: on right click on bed: - can't understand this event: 'on break a bed' (rush.sk, line 87: on break a bed: #Rush options: max: 4 min: 2 block: sandstone minerais: Brick minerais_fer: iron ingot minerais_gold: gold ingot minerais_emeraud: emerald lit: bed #on break obsidian: # cancel event command /rush [<text=help>] [<text>] [<text>]: trigger: if arg 1 is "setspawn": if arg 2 is "bleu": if arg 3 is "%arg 3%": set {bleu.setspawn} to location of player if arg 2 is not set: message "&5Rush &7>> command /rush <setspawn> <bleu/rouge> <arene>!" if arg 3 is not set: message "&5Rush &7>> command /rush <setspawn> <bleu/rouge> <arene>!" if arg 1 is "join": if arg 2 is "%arg 2%": teleport player to {rush.lobby} add 1 to {player.rush} set {rush.join.%player%} to true if arg 1 is "forcestart": if arg 2 is "%arg 2%": set {spawn.start} to true if arg 1 is "setlobby": if arg 2 is "%arg 2%": set {rush.lobby} to location of player if arg 1 is "leave": if arg 2 is "%arg 2%": teleport player to {hub} remove 1 from {player.rush} on place: if event-block isn't {@block}: if player doesn't have the permission "admin.sk": cancel event on right click on a bed: set {bed.spawn.%player%} to location of event-block message "&5Rush >>&7Spawn set!" on death of player: if player is in world "gamerush": if {rush.join.%player%} is true: message "&5Rush >>&7Tu es mort!" teleport player to {bed.spawn.%player%} if {rush.join.%player%} is false: teleport player to {hub} command /adminrush <text> <text> <text>: trigger: if arg 1 is "set": if arg 2 is "lingot": if arg 3 is "%arg 3%": give a gold block named "&5Pose moi où il faut que les lingots spawn!" to player on place gold block: if player is in world "gamerush": set {spawn.lingot} to location of block on break gold block: if player is in world "gamerush": set {spawn.lingot} to false every 2 seconds: drop 1 brick at location of {spawn.lingot} every 1 minutes: drop 1 gold ingot at location of {spawn.lingot} every 30 seconds: drop 2 iron ingot at location of {spawn.lingot} every 2 minutes: drop 1 emerald at location of {spawn.lingot} on break bed: if {bed.protect} is true: cancel event command /rushtest: trigger: set {bed.protect} to true command /go: trigger: set {bed.protect} to false
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