Tien !
every 1 seconds:
loop all players:
if slot 1 of loop-player is not an gold ingot named "&eBoutique":
set slot 1 of loop-player to gold ingot named "&eBoutique"
if slot 7 of loop-player is not an gunpowder named "&3Poudre Magique &7(&cDésactivé&7)":
set slot 7 of loop-player to gunpowder named "&3Poudre Magique &7(&cDésactivé&7)"
if slot 8 of loop-player is not an blaze rod named "&6HubTools &7(clic droit)":
set slot 8 of loop-player to a blaze rod named "&6HubTools &7(clic droit)"
if slot 4 of loop-player is not an compass named "&3Navigation &7(click-droit)":
set slot 4 of loop-player to compass named "&3Navigateur &7(click-droit)"
#Like si sa te vas !