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Affichage du contenu avec la meilleure réputation le 23/08/2016 dans toutes les zones

  1. Tien avec se no mods en 1.8 avec des tetes qui sont des pokeballs tu attrapes des animaux qui sont des pokemons Je pourrais te faire les pokestops et ton chest si tu veux tien la page du no mods 1.8 http://www.planetminecraft.com/project/pokballs-amp-poktraps-with-only-one-command-block/
    2 points
  2. Juste quelque problèmes de TAB =) PS: J'ai modif le broadcast, pour évité le spam de la console x) command /kitsorcier [<text>]: trigger: if arg 1 is not set: wait 4 ticks open chest with 1 rows named "&aValidation &c(200 Tokens)" to player wait 1 tick format slot 0 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 1 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 2 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 3 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 4 of player with black stained glass pane named " " to close format slot 5 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitsorcier confirm"] format slot 6 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitsorcier confirm"] format slot 7 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitsorcier confirm"] format slot 8 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitsorcier confirm"] else if arg 1 is "confirm": if {tokens.%UUID of player%} >= 200: remove 200 from {tokens.%UUID of player%} message "&eMerci &c%player% &epour ton achat" make console execute command "manuaddp %player% essentials.kits.sorcier" broadcast "&cMerci à&a %player% d'avoir acheté le kit &8Sorcier&a!" else: message "&8[&e&l!&8] &cIl vous faut 200 tokens pour ceci, vous n'en avez que &e%{tokens.%UUID of player%}%" command /kitalchimiste [<text>]: trigger: if arg 1 is not set: wait 4 ticks open chest with 1 rows named "&aValidation &c(200 Tokens)" to player wait 1 tick format slot 0 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 1 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 2 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 3 of player with red stained glass pane named "&cAnnuler" to close then run [make player execute command "annuler"] format slot 4 of player with black stained glass pane named " " to close format slot 5 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitalchimiste confirm"] format slot 6 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitalchimiste confirm"] format slot 7 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitalchimiste confirm"] format slot 8 of player with green stained glass pane named "&aConfirmer" to close then run [make player execute command "/kitalchimiste confirm"] else if arg 1 is "confirm": if {tokens.%UUID of player%} >= 200: remove 200 from {tokens.%UUID of player%} message "&eMerci &c%player% &epour ton achat" make console execute command "manuaddp %player% essentials.kits.alchimiste" broadcast "&cMerci à&a %player% d'avoir acheté le kit &8Alchimiste&a!" else: message "&8[&e&l!&8] &cIl vous faut 200 tokens pour ceci, vous n'en avez que &e%{tokens.%UUID of player%}%" command /kitdestructeur [<text>]: trigger: if arg 1 is not set: wait 4 ticks open chest with 1 rows named "&aValidation &c(250 Tokens)" to player wait 1 ticks format slot 0 of player with red stained glass pane named "&cAnnuler " to close then run [make player execute command "annuler"] format slot 1 of player with red stained glass pane named "&cAnnuler " to close then run [make player execute command "annuler"] format slot 2 of player with red stained glass pane named "&cAnnuler " to close then run [make player execute command "annuler"] format slot 3 of player with red stained glass pane named "&cAnnuler " to close then run [make player execute command "annuler"] format slot 4 of player with black stained glass pane named " " to close format slot 5 of player with green stained glass pane named "&aConfirmer " to close then run [make player execute command "kitdestructeur confirm"] format slot 6 of player with green stained glass pane named "&aConfirmer " to close then run [make player execute command "kitdestructeur confirm"] format slot 7 of player with green stained glass pane named "&aConfirmer " to close then run [make player execute command "kitdestructeur confirm"] format slot 8 of player with green stained glass pane named "&aConfirmer " to close then run [make player execute command "kitdestructeur confirm"] else if arg 1 is "confirm": if {tokens.%UUID of player%} >= 250: remove 250 from {tokens.%UUID of player%} message "&eMerci &c%player% &epour ton achat" make console execute command "manuaddp %player% essentials.kits.destructeur" broadcast "&cMerci à&a %player% d'avoir acheté le kit &8Destructeur&a!" else: message "&8[&e&l!&8] &cIl vous faut 250 tokens pour ceci, vous n'en avez que &e%{tokens.%UUID of player%}%"
    1 point
  3. Avant tout, merci. Mais cela ne m'aide pas. Et puis j'ai trouver la solution de faire plusieurs régions pour un portail. Cordialement, Davarck.
    1 point
  4. tien command /buy <text>: trigger: if arg 1 is "diamond": if player's balance is less than 200: send "&cDésolé mais tu n'as pas assez d'argent ! &aCela coûte 200 $" else: remove 200 from player's balance give 1 diamond to player
    1 point
  5. Ah j'avais pas pensé, pas bête !
    1 point
  6. 1 point
  7. Si tu utilises WorldGuard, tu peux juste créer une région et utiliser ça : on region enter: if "%region%" contains "ACtp": make player execute command "/AltisCube" A chaque fois que quelqu'un entre dans une région avec "ACtp" dans son nom, cette personne exécute "/AltisCube".
    1 point
  8. j'ai simplement mis du type : format slot <numero_du_slot> of player with 1 potion of <nom_de_l'effet_de_potion_en_anglais> to close then run [make player execute command "<nom_de_la_commande"]
    1 point
  9. on break of gold block: cancel event set block at event-location to air
    1 point
  10. Regarde un peu avant de faire une demande de skript :p https://skript-mc.fr/forum/threads/désactiver-la-regénération-de-vie-dans-un-monde.7417/ Il te faut le plugin multiverse
    1 point
  11. Fais comme ceci : command /rouge: trigger: if {equip.red} is equal to {@Max}: send "&cErreur : Cette équipe est pleine !" else: set {red.%player%} to true set the player's tablist name to "&c%player%" add 1 to {equip.red}
    1 point
  12. on join: set slot 4 of the player to a clock named "&4&lMenu" make player execute command "/lobby" command /setlobby: permission: set.lobby permission message: &4Tu n'as pas la permission trigger: set {warp.lobby.location} to location of player message "&8[&cLobby&8] &eLe lobby a ete set" command /lobby: executable by: player trigger: teleport player to {warp.lobby.location}
    1 point
  13. Voilà: options: pas: 20 #Nombre de pas avant de se faire retirer de la soif soif: 10 #Nombre de soif retiriré au bout de tant pas (voir plus haut) soifmax: 200 #Nombre de soif max on any move: add 1 to {soif.pas.%player%} if {soif.pas.%player%} is {@pas}: reduce the player's level by {@soif} wait 1 tick if player's level is < 1: kill te player wait 1 tick set the player's level to {@soifmax} on player drink of bottle of water: set the player's level to {@soifmax}
    1 point
  14. Fais une description complète exemple Comment capturé les pokemons ? Ou se trouverons les pokestop dans la map ? Ou spawnerons les pokemons ? A tu un pack de texture pour cela ? Sinon un mod repond plus ou moins a tes critères pixelmon
    1 point
  15. A tu les bon addons a tu la bonne version de skript ? Car moi cela fonctionne
    1 point
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