Deux exemples de temps de recharge (cooldown) :
command /equipement:
trigger:
# Simple système de temps de recharge (cooldown)
# {P} = Temps passé / dernière action
# ----------------------------------------------
if {P} was less than 5 minutes:
send "&cVous devez attendre 5 minutes" to player
stop
give 1 leather helmet to player
give 1 leather chestplate to player
give 1 leather leggings to player
give 1 leather boots to player
give 1 wooden sword to player
set {P} to now
command /equipement:
trigger:
# Système de temps de recharge (cooldown) avec calcul
# du temps écoulé.
# {P} = Temps passé / dernière action
# {_E} = Temps écoulé, {_A} = Temps d'attente
# ------------------------------------------------------
set {_E} to difference between {P} and now
if {_E} is less than 5 minutes:
set {_A} to difference between 5 minutes and {_E}
send "&cVous devez attendre %{_A}%" to player
stop
give 1 leather helmet to player
give 1 leather chestplate to player
give 1 leather leggings to player
give 1 leather boots to player
give 1 wooden sword to player
set {P} to now