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Posté(e)

Bonjour,

Voici ma demande de skript:

Quand le joueur exécute la commande /builduhc, tant qu'il n'est pas mort, il ne peut pas refaire cette commande.

J'aimerais que ce Skript soit intégré dans le Skript que j'ai déjà commencé.

 

Ps: Si c'est possible bien sûr :P

 

Voici mon Code:

command /builduhc:
   permission: builduhc.use
   permission message: &cYou don't have acces to this command.
   trigger:
       teleport the player to {builduhc}
       clear player's inventory
       give player 1 diamond sword of sharpness 3
       give player 1 fishing rod
       give player 1 bow of power 2
       give player 6 golden apple
       give player 3 golden apple named "&2Golden Head"
       give player 1 lava bucket
       give player 1 lava bucket
       give player 1 water bucket
       give player 64 cobblestone
       give player 64 oak wood planks
       give player 32 arrow
       give player 1 water bucket
       equip player with diamond helmet of projectile protection 2
       equip player with diamond chestplate of protection 2
       equip player with diamond leggings of protection 2
       equip player with diamond boots of projectile protection 2

on death:
   if victim is a player:
       if attacker is a player:
           if victim's world is "builduhc":
               if attacker's world is "builduhc":
                   give attacker 2 golden apple
                   give attacker 1 golden apple named "&2Golden Head"

on consume a golden apple:
   if item is golden apple named "&2Golden Head":
       apply regeneration 2 to the player for 10 seconds
       apply Absorption 1 to the player for 90 seconds

on load:
  register new shapeless recipe for golden apple named "&2Golden Head" using Gold ingot, Gold ingot, Gold ingot, Gold ingot, player head, Gold ingot, Gold ingot, Gold ingot, Gold ingot

command /setbuilduhc:
       permission: set.builduhc
       trigger:
               set {builduhc} to location of player
               send "&aTu a mis en place le spawn du builduhc" to player

 

Merci d'avance de votre aide !

Posté(e)

Huh ça non plus c'est pas bien sorcier :

command /builduhc:
   permission: builduhc.use
   permission message: &cYou don't have acces to this command.
   trigger:
       if {BuildUhcUsé.%player%} is false:
           teleport the player to {builduhc}
           clear player's inventory
           give player 1 diamond sword of sharpness 3
           give player 1 fishing rod
           give player 1 bow of power 2
           give player 6 golden apple
           give player 3 golden apple named "&2Golden Head"
           give player 1 lava bucket
           give player 1 lava bucket
           give player 1 water bucket
           give player 64 cobblestone
           give player 64 oak wood planks
           give player 32 arrow
           give player 1 water bucket
           equip player with diamond helmet of projectile protection 2
           equip player with diamond chestplate of protection 2
           equip player with diamond leggings of protection 2
           equip player with diamond boots of projectile protection 2
       else:
           send "&cTu te crois malin à retaper la commande ?"

on join:
   set {BuildUhcUsé.%player%} to false

on death:
   if victim is a player:
       if victim's world is "builduhc":
           set {BuildUhcUsé.%victim%} to false
           if attacker is a player:
               if attacker's world is "builduhc":
                   give attacker 2 golden apple
                   give attacker 1 golden apple named "&2Golden Head"

on consume a golden apple:
   if item is golden apple named "&2Golden Head":
       apply regeneration 2 to the player for 10 seconds
       apply Absorption 1 to the player for 90 seconds

on load:
  register new shapeless recipe for golden apple named "&2Golden Head" using Gold ingot, Gold ingot, Gold ingot, Gold ingot, player head, Gold ingot, Gold ingot, Gold ingot, Gold ingot

command /setbuilduhc:
       permission: set.builduhc
       trigger:
               set {builduhc} to location of player
               send "&aTu a mis en place le spawn du builduhc" to player

 

J'ai ajouté les 2 lignes avec {BuildUhcUsé.%player%}, un if et un else suivi d'un message d'erreur.

Mais du coup, si le joueur déco, il a à nouveau le droit de taper la commande quand il revient. Si tu veux pas ça, retire les lignes 27 et 28.

Posté(e)
command /builduhc:
   permission: builduhc.use
   permission message: &cYou don't have acces to this command.
   trigger:
       if {uhc.%player%} is not set:
           set {uhc.%player%} to true
           teleport the player to {builduhc}
           clear player's inventory
           give player 1 diamond sword of sharpness 3
           give player 1 fishing rod
           give player 1 bow of power 2
           give player 6 golden apple
           give player 3 golden apple named "&2Golden Head"
           give player 1 lava bucket
           give player 1 lava bucket
           give player 1 water bucket
           give player 64 cobblestone
           give player 64 oak wood planks
           give player 32 arrow
           give player 1 water bucket
           equip player with diamond helmet of projectile protection 2
           equip player with diamond chestplate of protection 2
           equip player with diamond leggings of protection 2
           equip player with diamond boots of projectile protection 2
       else:
           send "&c&lWarning: &4Commandes impossible"

on death:
   if victim is a player:
       if attacker is a player:
           if victim's world is "builduhc":
               if attacker's world is "builduhc":
                   give attacker 2 golden apple
                   give attacker 1 golden apple named "&2Golden Head"

on death:
   if victim is a player:
       if victim's world is "builduhc":
           delete {uhc.%victim%}

on consume a golden apple:
   if item is golden apple named "&2Golden Head":
       apply regeneration 2 to the player for 10 seconds
       apply Absorption 1 to the player for 90 seconds

on load:
  register new shapeless recipe for golden apple named "&2Golden Head" using Gold ingot, Gold ingot, Gold ingot, Gold ingot, player head, Gold ingot, Gold ingot, Gold ingot, Gold ingot

command /setbuilduhc:
       permission: set.builduhc
       trigger:
               set {builduhc} to location of player
               send "&aTu a mis en place le spawn du builduhc" to player

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