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Gladiator / Kit


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Bonjour aujourd'hui j'ai fait ca :

 

On rightclick on player with bars:
   send "&aQue le combat commence !" to player
   send "&aQue le combat commence !" to targeted entity
   if {gladiator.cours.%player%} is false:
       cancel event
       set {_gladiator.%targeted entity%} to "%targeted entity%"
       set {gladiator.back.%player%} to location of player
       hide player to players
       hide entity to players
       hide players to player
       hide players to entity
       reveal entity to player
       reveal player to entity
       teleport player to {gladiator.arene.1}
       teleport {_gladiator.%targeted entity%} to {gladiator.arene.2}
       set {gladiator.cours.%player%} to true
       set {gladiator.cours.%targeted entity%} to true

on death:
   if {gladiator.cours.%victim%} is true:
       if {gladiator.cours.%attacker%} is true:
           teleport victim to {spawn}
           teleport attacker to {gladiator.back.%player%}
           set {gladiator.cours.%attacker%} to false
           set {gladiator.cours.%victim%} to false
           reveal victim to all players
           reveal attacker to all players
           reveal all players to victim
           reveal all players to attacker

command /setgladiator <text>:
   trigger:
       if arg 1 is "1":
           set {gladiator.arene.1} to location of player
           send "&aTu vient de set le spawn 1"
       if arg 1 is "2":
           set {gladiator.arene.2} to location of player
           send "&aTu vient de set le spawn 2"

 

Sauf que cela ne marche pas aucune erreur

 

Cordialement Yghore

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