Aller au contenu

Inventaire de Modération Particulier


Messages recommandés

Posté(e)

Bonjour,bonsoir

Je voudrais si vous l'acceptez un Skript de Modération Particulier

Slot 0 - Un Livre avec écris information joueur
quand le Modérateur feras click droit sur le joueur cela lui donnera des informations comme
IP/Grade/temp de connection/Sont Mode de Jeux (ex: survi,crea etc..)

Slot 1 Blaze Rod check l'inventaire du joueur en click droit !
slot 2 Emerald execute une commande pour ce vanish

slot 7 Red stone nommée Fly & God Mode quand ont fait click droit dessus il ce change en glowstone et nous met le fly et le god



 

Posté(e)

@KaZeyDev

on join:
	set {timeplayed.%player%} to now

options:
	#A personnaliser selon ton envie
	permission: mod.use
	permissionM: &cVous n'avez pas la permission de faire cela !
	command: mod
	confirmMessage: &aRefaîtes la commande pour confirmer. Votre inventaire sera supprimé

command /{@command}:
	permission: {@permission}
	permission message: {@permissionM}
	trigger:
		clear player's inventory
		set slot 0 of player to book of infinity 1 named "&cInformations sur le joueur" with lore "&bCliquez sur un joueur pour voir des informations ||&ble concernant."
		set slot 1 of player to blaze rod of fire aspect 1 named "&6Voir l'inventaire" with lore "&bCliquez voir l'inventaire du joueur !"
		set slot 2 of player to emerald of thorns 587 named "&aVanish"
		if {GF.%player%} is not set:
			set slot 8 of player to redstone block of knockback 8888888 named "&4God/Fly"
		if {GF.%player%} = 0:
			set slot 8 of player to redstone block of knockback 8888888 named "&4God/Fly"
		if {GF.%player%} = 1:
			set slot 8 of player to glowstone of knockback 8888888 named "&4God/Fly"

on right click with book on player:
	if name of player's tool is "&cInformations sur le joueur":
		set {_timePlayed} to difference between {timeplayed.%clicked entity%} and now
		send "&a&kkkkkkkkkkkkkkkkkkkkkkk" to player
		send "&3&l%clicked entity%" to player
		send "" to player
		send "&4Adresse IP: &c%ip of clicked entity%" to player
		send "" to player
		send "&bRang : &r%colored prefix of player%" to player
		send "" to player
		send "&aTemps de jeu (Session) : &2%{_timePlayed}%" to player
		set {_gamemode} to clicked entity's gamemode
		send "&dMode de jeu actuel : &5%{_gamemode}%" to player
		send "&a&kkkkkkkkkkkkkkkkkkkkkkk" to player

on right click with blaze rod on player:
	if name of player's tool is "&6Voir l'inventaire":
		send "&aOuverture de l'inventaire..."
		open the clicked player's inventory for the player

on right click with emerald:
	if name of player's tool is "&aVanish":
		make console execute command "/vanish %player%"

on right click with redstone block or glowstone:
	if {GF.%player%} = 1:
		set player's flight mode to false
		set {god.%player%} to false
		send "&cFly et god désactivés"
		set {GF.%player%} to 0
	else:
		set player's flight mode to true
		set {god.%player%} to true
		send "&cFly et god activés"
		set {GF.%player%} to 1

on damage:
	if {god.%victim%} is true:
		cancel event

 

  • J'aime 1
Posté(e)

je me permet de modifier un peu le code (au niveau de la redstone/glowstone)

on join:
	set {timeplayed.%player%} to now

options:
	#A personnaliser selon ton envie
	permission: mod.use
	permissionM: &cVous n'avez pas la permission de faire cela !
	command: mod
	confirmMessage: &aRefaîtes la commande pour confirmer. Votre inventaire sera supprimé

command /{@command}:
	permission: {@permission}
	permission message: {@permissionM}
	trigger:
		clear player's inventory
		set slot 0 of player to book of infinity 1 named "&cInformations sur le joueur" with lore "&bCliquez sur un joueur pour voir des informations ||&ble concernant."
		set slot 1 of player to blaze rod of fire aspect 1 named "&6Voir l'inventaire" with lore "&bCliquez voir l'inventaire du joueur !"
		set slot 2 of player to emerald of thorns 587 named "&aVanish"
		set slot 8 of player to redstone dust named "&4God/Fly"

on right click with book on player:
	if name of player's tool is "&cInformations sur le joueur":
		set {_timePlayed} to difference between {timeplayed.%clicked entity%} and now
		send "&a&kkkkkkkkkkkkkkkkkkkkkkk" to player
		send "&3&l%clicked entity%" to player
		send "" to player
		send "&4Adresse IP: &c%ip of clicked entity%" to player
		send "" to player
		send "&bRang : &r%colored prefix of player%" to player
		send "" to player
		send "&aTemps de jeu (Session) : &2%{_timePlayed}%" to player
		set {_gamemode} to clicked entity's gamemode
		send "&dMode de jeu actuel : &5%{_gamemode}%" to player
		send "&a&kkkkkkkkkkkkkkkkkkkkkkk" to player

on right click with blaze rod on player:
	if name of player's tool is "&6Voir l'inventaire":
		send "&aOuverture de l'inventaire..."
		open the clicked player's inventory for the player

on right click with emerald:
	if name of player's tool is "&aVanish":
		make console execute command "/vanish %player%"

on right click with redstone dust:
	if name of player's tool is "&4God/Fly"
		set player's flight mode to true
		set {god.%player%} to true
		send "&cFly et god activés"
		set slot 8 of player to glowstone dust named "&4God/Fly"
on right click with redstone dust:
	if name of player's tool is "&4God/Fly"
		set player's flight mode to false
		set {god.%player%} to false
		send "&cFly et god désactivés"
		set slot 8 of player to redstone dust named "&4God/Fly"

on damage:
	if {god.%victim%} is true:
		cancel event

 

Posté(e)
il y a 5 minutes, noftaly a dit :

je me permet de modifier un peu le code (au niveau de la redstone/glowstone)


on join:
	set {timeplayed.%player%} to now

options:
	#A personnaliser selon ton envie
	permission: mod.use
	permissionM: &cVous n'avez pas la permission de faire cela !
	command: mod
	confirmMessage: &aRefaîtes la commande pour confirmer. Votre inventaire sera supprimé

command /{@command}:
	permission: {@permission}
	permission message: {@permissionM}
	trigger:
		clear player's inventory
		set slot 0 of player to book of infinity 1 named "&cInformations sur le joueur" with lore "&bCliquez sur un joueur pour voir des informations ||&ble concernant."
		set slot 1 of player to blaze rod of fire aspect 1 named "&6Voir l'inventaire" with lore "&bCliquez voir l'inventaire du joueur !"
		set slot 2 of player to emerald of thorns 587 named "&aVanish"
		set slot 8 of player to redstone dust named "&4God/Fly"

on right click with book on player:
	if name of player's tool is "&cInformations sur le joueur":
		set {_timePlayed} to difference between {timeplayed.%clicked entity%} and now
		send "&a&kkkkkkkkkkkkkkkkkkkkkkk" to player
		send "&3&l%clicked entity%" to player
		send "" to player
		send "&4Adresse IP: &c%ip of clicked entity%" to player
		send "" to player
		send "&bRang : &r%colored prefix of player%" to player
		send "" to player
		send "&aTemps de jeu (Session) : &2%{_timePlayed}%" to player
		set {_gamemode} to clicked entity's gamemode
		send "&dMode de jeu actuel : &5%{_gamemode}%" to player
		send "&a&kkkkkkkkkkkkkkkkkkkkkkk" to player

on right click with blaze rod on player:
	if name of player's tool is "&6Voir l'inventaire":
		send "&aOuverture de l'inventaire..."
		open the clicked player's inventory for the player

on right click with emerald:
	if name of player's tool is "&aVanish":
		make console execute command "/vanish %player%"

on right click with redstone dust:
	if name of player's tool is "&4God/Fly"
		set player's flight mode to true
		set {god.%player%} to true
		send "&cFly et god activés"
		set slot 8 of player to glowstone dust named "&4God/Fly"
on right click with redstone dust:
	if name of player's tool is "&4God/Fly"
		set player's flight mode to false
		set {god.%player%} to false
		send "&cFly et god désactivés"
		set slot 8 of player to redstone dust named "&4God/Fly"

on damage:
	if {god.%victim%} is true:
		cancel event

 

OUIN Il a modif mon code x) nah j'rigole, c'est toujours cool d'avoir des avis ?
Tu en penses koua ? :3

Posté(e)

?

Enfin je vois pas trop d'autres façons de faire, j'aurai fais comme ça aussi ?

À part l'affichage du gamemode. Au lieu de faire

set {_gamemode} to clicked entity's gamemode
send "&dMode de jeu actuel : &5%{_gamemode}%" to player

j’aurai fais :

send "&dMode de jeu actuel : &5%clicked entity's gamemode%" to player

Posté(e)
il y a 1 minute, noftaly a dit :

?

Enfin je vois pas trop d'autres façons de faire, j'aurai fais comme ça aussi ?

À part l'affichage du gamemode. Au lieu de faire


set {_gamemode} to clicked entity's gamemode
send "&dMode de jeu actuel : &5%{_gamemode}%" to player

j’aurai fais :

send "&dMode de jeu actuel : &5%clicked entity's gamemode%" to player

C'est vrai, j'y avais pas pensé ! Malinx le Noftaly !

Invité
Ce sujet ne peut plus recevoir de nouvelles réponses.
×
×
  • Créer...

Information importante

Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.