RaphCraft62 Posté(e) le 26 janvier 2018 Posté(e) le 26 janvier 2018 Version de minecraft / skript : 1.8.8 Type du skript : Balancetop & Money Description du script : Il me faut un skript ou l'on peut faire /baltop /balancetop et cela va donner un classement avec les 10 meilleurs personnes du classement en relation avec la money /money qui sera une economy et pour la money il y aurait le /money /money give (pseudo) (montant) /money take joueur (sa remet à zero).
Satohaki Posté(e) le 27 janvier 2018 Posté(e) le 27 janvier 2018 Salut :) Tient, pas testé, sa devrais marché ^^ Commandes: /m take | give | reset | set /money /baltop | /balancetop Permission: moneyutility.use Code: options: Top: 10 command /money: trigger: send "&5Argent &a» &a%{money.%player%}% &e€" command /m <text> <player> <text>: permission: moneyutility.use permission message: &cErreur, vous n'avez pas la permission ! trigger: if arg 1 is "take": if arg 2 is set: if arg 3 is set: remove arg 3 from {money.%arg 2%} send "&5Argent &7> &f%arg 2% s'est fait supprimé %arg 3% de sa cagnote !" if arg 1 is "give": if arg 2 is set: if arg 3 is set: add arg 3 to {money.%arg 2%} send "&5Argent &7> &f%arg 2% à reçu %arg 3% dans sa cagnote !" if arg 1 is "reset": if arg 2 is set: set {money.%arg 2%} to 0 send "&5Argent &7> &fArgent de %arg 2% remis à 0 !" if arg 1 is "set": if arg 2 is set: if arg 3 is set: set {money.%arg 2%} to arg 3 send "&5Argent &7> &fArgent de %arg 2% mis à %arg 3% !" if arg 1 is not set: send "&5Argent &7> &f/money <take/reset/give> | <joueur> | <montant>" command /balancetop: aliases: /baltop trigger: loop all players: {money.%loop-player%} is set set {_players::%loop-player%} to {money.%loop-player%} loop {_players::*}: add 1 to {_number} if {_ascending::%loop-value%} is not set: set {_ascending::%loop-value%} to loop-index else: set {_number} to 0 loop {_size} times: {_ascending::%loop-value-1%.%loop-number%} is not set set {_ascending::%loop-value-1%.%loop-number%} to loop-index exit loop set {_size} to size of {_ascending::*} loop {_ascending::*}: set {_declining::%{_size}%} to loop-value remove 1 from {_size} send "&aTop {@Top} :" loop {_declining::*}: add 1 to {_result} send "&b%loop-value%&7: &e%{_players::%loop-value%}% €" {_result} is {@Top} stop
noftaly Posté(e) le 27 janvier 2018 Posté(e) le 27 janvier 2018 Pourquoi ne pas utiliser Essentials pour la money ? et après tu installes Vault pour pouvoir l'utiliser dans tes scripts. Ce sera BEAUCOUP plus simple que de coder tout un système de money
RaphCraft62 Posté(e) le 27 janvier 2018 Auteur Posté(e) le 27 janvier 2018 Salut :) Tient, pas testé, sa devrais marché ^^ Commandes: /m take | give | reset | set /money /baltop | /balancetop Permission: moneyutility.use Code: options: Top: 10 command /money: trigger: send "&5Argent &a» &a%{money.%player%}% &e€" command /m <text> <player> <text>: permission: moneyutility.use permission message: &cErreur, vous n'avez pas la permission ! trigger: if arg 1 is "take": if arg 2 is set: if arg 3 is set: remove arg 3 from {money.%arg 2%} send "&5Argent &7> &f%arg 2% s'est fait supprimé %arg 3% de sa cagnote !" if arg 1 is "give": if arg 2 is set: if arg 3 is set: add arg 3 to {money.%arg 2%} send "&5Argent &7> &f%arg 2% à reçu %arg 3% dans sa cagnote !" if arg 1 is "reset": if arg 2 is set: set {money.%arg 2%} to 0 send "&5Argent &7> &fArgent de %arg 2% remis à 0 !" if arg 1 is "set": if arg 2 is set: if arg 3 is set: set {money.%arg 2%} to arg 3 send "&5Argent &7> &fArgent de %arg 2% mis à %arg 3% !" if arg 1 is not set: send "&5Argent &7> &f/money <take/reset/give> | <joueur> | <montant>" command /balancetop: aliases: /baltop trigger: loop all players: {money.%loop-player%} is set set {_players::%loop-player%} to {money.%loop-player%} loop {_players::*}: add 1 to {_number} if {_ascending::%loop-value%} is not set: set {_ascending::%loop-value%} to loop-index else: set {_number} to 0 loop {_size} times: {_ascending::%loop-value-1%.%loop-number%} is not set set {_ascending::%loop-value-1%.%loop-number%} to loop-index exit loop set {_size} to size of {_ascending::*} loop {_ascending::*}: set {_declining::%{_size}%} to loop-value remove 1 from {_size} send "&aTop {@Top} :" loop {_declining::*}: add 1 to {_result} send "&b%loop-value%&7: &e%{_players::%loop-value%}% €" {_result} is {@Top} stop Je n'ai aucune erreur mais quand on give sa give la money mais quand je fais /money je n'est rien et quand je fais /baltop il n'y a rien.
RaphCraft62 Posté(e) le 27 janvier 2018 Auteur Posté(e) le 27 janvier 2018 Pourquoi ne pas utiliser Essentials pour la money ? et après tu installes Vault pour pouvoir l'utiliser dans tes scripts. Ce sera BEAUCOUP plus simple que de coder tout un système de money Parce que je veux faire une autre sorte de classement Pourquoi ne pas utiliser Essentials pour la money ? et après tu installes Vault pour pouvoir l'utiliser dans tes scripts. Ce sera BEAUCOUP plus simple que de coder tout un système de money Parce que j'ai déjà l'economy d'essentials mais j'en veux une deuxième.
Satohaki Posté(e) le 28 janvier 2018 Posté(e) le 28 janvier 2018 Je n'ai aucune erreur mais quand on give sa give la money mais quand je fais /money je n'est rien et quand je fais /baltop il n'y a rien. Bizarre, le système de money devrais marché ; le balance-top marche, j'ai testé celui-ci mais le /m give ect interfère ou n'a pas de bon addons. donc je ne peut pas trop t'aidé je ne sais pas D’où vient l'erreur de mon skript. Essaie de le corrige, Skript-MC est un perle d'or, tu devrais trouvé le bug de mon Skript, Désolé.
McLincoln2 Posté(e) le 28 janvier 2018 Posté(e) le 28 janvier 2018 J'ai fais cela toute à l'heure ca peut t'intéresser, surement:[spoiler=Code] options: cmd_money: /money start: 30 page_size: 8 first join: if {money::%uuid of player%} is not set: execute console command "{@cmd_money} create %player%" else: if "%{money::%uuid of player%}%" is not "%player%": set {money::%uuid of player%} to "%player%" send "§bTransfert de votre ancien compte bancaire." to player join: if {money::%uuid of player%} is not set: execute console command "{@cmd_money} create %player%" else: if "%{money::%uuid of player%}%" is not "%player%": set {money::%uuid of player%} to "%player%" send "§bTransfert de votre ancien compte bancaire." to player command {@cmd_money} [<text>] [<text>] [<text>]: trigger: if argument 1 is "help" or "h" or "?": if argument 2 parsed as number is set: add "§b{@cmd_money} h,help,?§3 [page=1]§f affiche l'aide" to {_commands::*} add "§b{@cmd_money} create§3 <uuid>§f créer un compte." to {_commands::*} add "§b{@cmd_money} del,delete§3 <uuid>§f supprimer un compte." to {_commands::*} add "§b{@cmd_money} give/take/set§3 <uuid> <amount>§f faire varier le montant d'un compte." to {_commands::*} add "§b{@cmd_money}§3 <uuid=you>§f voir l'argent d'un joueur." to {_commands::*} add "§b{@cmd_money} top§3 [page=1]§f voir le classement." to {_commands::*} if argument 2 parsed as number is bigger than 0: if argument 2 parsed as number is smaller or equal to rounded up (size of {_commands::*} / {@page_size}): send "§8§m-------------------------%nl%§8Page %argument 2 parsed as number%/%rounded up (size of {_commands::*} / {@page_size})%" to sender loop {_commands::*}: send "%loop-value%" to sender send "§8§m-------------------------" to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: execute sender command "{@cmd_money} ? 1" else if argument 1 is "create": if argument 2 parsed as player is set: execute sender command "{@cmd_money} create %uuid of argument 2 parsed as player%" else if argument 2 is set: loop all players: if "%uuid of loop-player%" is "%argument 2%": set {_found} to "%loop-player%" exit loop if {_found} is set: if {money::%argument 2%} is not set: set {money::%argument 2%} to "%{_found}%" if {money::%argument 2%::value} is not set: set {money::%argument 2%::value} to {@start} send "§bCréation du compte:§3 %{_found}% --> {@start}$%nl%§bChemin d'accès:§f %argument 2%" to sender and "%{_found}%" parsed as player else: send "§cErreur: Ce compte bancaire existe déjà." to sender else: send "§cErreur: Aucun joueur connecté n'est associé à cet UUID." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else if argument 1 is "del" or "delete": if argument 2 is set: if "%argument 2%" parsed as offline player is online: if {money::%uuid of argument 2 parsed as offline player%} is set: clear {money::%uuid of argument 2 parsed as offline player%::value} clear {money::%uuid of argument 2 parsed as offline player%} send "§bSuppression du compte bancaire§3 %argument 2%§b effecutée.%nl%§bAncien chemin:§f %uuid of argument 2 parsed as offline player%" to sender and argument 2 parsed as offline player else: send "§cErreur: Ce compte bancaire n'existe pas." to sender else: loop {money::*}: if "%loop-value%" is "%argument 2 parsed as offline player%": set {_found} to "%loop-index%" exit loop if {_found} is set: clear {money::%uuid of argument 2 parsed as offline player%::value} clear {money::%uuid of argument 2 parsed as offline player%} send "§bSuppression du compte bancaire§3 %argument 2%§b effecutée.%nl%§bAncien chemin:§f %uuid of argument 2 parsed as offline player%" to sender else: send "§cErreur: Ce compte bancaire n'existe pas." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else if argument 1 is "take" or "give" or "set": if argument 2 is set: if argument 3 parsed as number is set: loop {money::*}: if "%loop-value%" is "%argument 2 parsed as offline player%": set {_found} to "%loop-index%" exit loop if {_found} is set: if argument 1 is "take": if {money::%uuid of argument 2 parsed as offline player%::value} is bigger or equal to argument 3 parsed as number: set {_money} to argument 3 parsed as number * -1 else if argument 1 is "give": set {_money} to argument 3 parsed as number if argument 1 is "take" or "give": if "%sender%" is not "%argument 2%": send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %{money::%uuid of argument 2 parsed as offline player%::value} + {_money}%$%nl%§f%{_money}%$" to sender and argument 2 parsed as player else: send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %{money::%uuid of argument 2 parsed as offline player%::value} + {_money}%$%nl%§f%{_money}%$" to sender set {money::%uuid of argument 2 parsed as offline player%::value} to {money::%uuid of argument 2 parsed as offline player%::value} + {_money} else if argument 3 parsed as number is bigger or equal to 0: if "%sender%" is not "%argument 2%": send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %argument 3 parsed as number%$" to sender and argument 2 parsed as player else: send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %argument 3 parsed as number%$" to sender set {money::%uuid of argument 2 parsed as offline player%::value} to argument 3 parsed as number else: send "§cErreur: Un compte bancaire ne peut être négatif." to sender else: send "§cErreur: Ce compte bancaire n'existe pas." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else if argument 1 is "top": if argument 2 parsed as number is set: if argument 2 parsed as number is bigger than 0: if argument 2 parsed as number is smaller or equal to rounded up (size of {money::*} / {@page_size}): loop {money::*}: set {_liste::%loop-value%} to {money::%loop-index%::value} while size of {_liste::*} is not 0: loop {_liste::*}: if {_max} is not set: set {_max} to loop-value set {_index} to loop-index else if loop-value is bigger or equal to {_max}: set {_max} to loop-value set {_index} to loop-index clear {_liste::%{_index}%} add {_max} to {_value::*} add {_index} to {_account::*} do [clear {_max}]->[clear {_index}] set {_index} to 0 send "§8§m-------------------------%nl%§8Page %argument 2 parsed as number%/%rounded up (size of {money::*} / {@page_size})%" to sender loop size of {money::*} times: if {_index} >= argument 2 parsed as number * {@page_size} - {@page_size}: if {_index} < argument 2 parsed as number * {@page_size}: set {_checked} to {_index} + 1 send "§b##%{_checked}% - %{_account::%{_checked}%}%:§f %{_value::%{_checked}%}%$" to sender else: exit loop add 1 to {_index} send "§8§m-------------------------" to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: execute sender command "{@cmd_money} %argument 1% 1" else if argument 1 is not set: execute sender command "{@cmd_money} %player%" else: loop {money::*}: if "%{money::%uuid of argument 1 parsed as offline player%}%" is "%argument 1%": set {_found} to loop-index exit loop if {_found} is set: send "§bArgent de§3 %argument 1%§b:§f %{money::%uuid of argument 1 parsed as offline player%::value}%$" to sender else: send "§cErreur: Ce compte bancaire n'existe pas." to sender Code testé et fonctionnel, bonne journée. 1
RaphCraft62 Posté(e) le 30 janvier 2018 Auteur Posté(e) le 30 janvier 2018 options: cmd_money: /money start: 30 page_size: 8 first join: if {money::%uuid of player%} is not set: execute console command "{@cmd_money} create %player%" else: if "%{money::%uuid of player%}%" is not "%player%": set {money::%uuid of player%} to "%player%" send "§bTransfert de votre ancien compte bancaire." to player join: if {money::%uuid of player%} is not set: execute console command "{@cmd_money} create %player%" else: if "%{money::%uuid of player%}%" is not "%player%": set {money::%uuid of player%} to "%player%" send "§bTransfert de votre ancien compte bancaire." to player command {@cmd_money} [<text>] [<text>] [<text>]: trigger: if argument 1 is "help" or "h" or "?": if argument 2 parsed as number is set: add "§b{@cmd_money} h,help,?§3 [page=1]§f affiche l'aide" to {_commands::*} add "§b{@cmd_money} create§3 <uuid>§f créer un compte." to {_commands::*} add "§b{@cmd_money} del,delete§3 <uuid>§f supprimer un compte." to {_commands::*} add "§b{@cmd_money} give/take/set§3 <uuid> <amount>§f faire varier le montant d'un compte." to {_commands::*} add "§b{@cmd_money}§3 <uuid=you>§f voir l'argent d'un joueur." to {_commands::*} add "§b{@cmd_money} top§3 [page=1]§f voir le classement." to {_commands::*} if argument 2 parsed as number is bigger than 0: if argument 2 parsed as number is smaller or equal to rounded up (size of {_commands::*} / {@page_size}): send "§8§m-------------------------%nl%§8Page %argument 2 parsed as number%/%rounded up (size of {_commands::*} / {@page_size})%" to sender loop {_commands::*}: send "%loop-value%" to sender send "§8§m-------------------------" to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: execute sender command "{@cmd_money} ? 1" else if argument 1 is "create": if argument 2 parsed as player is set: execute sender command "{@cmd_money} create %uuid of argument 2 parsed as player%" else if argument 2 is set: loop all players: if "%uuid of loop-player%" is "%argument 2%": set {_found} to "%loop-player%" exit loop if {_found} is set: if {money::%argument 2%} is not set: set {money::%argument 2%} to "%{_found}%" if {money::%argument 2%::value} is not set: set {money::%argument 2%::value} to {@start} send "§bCréation du compte:§3 %{_found}% --> {@start}$%nl%§bChemin d'accès:§f %argument 2%" to sender and "%{_found}%" parsed as player else: send "§cErreur: Ce compte bancaire existe déjà." to sender else: send "§cErreur: Aucun joueur connecté n'est associé à cet UUID." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else if argument 1 is "del" or "delete": if argument 2 is set: if "%argument 2%" parsed as offline player is online: if {money::%uuid of argument 2 parsed as offline player%} is set: clear {money::%uuid of argument 2 parsed as offline player%::value} clear {money::%uuid of argument 2 parsed as offline player%} send "§bSuppression du compte bancaire§3 %argument 2%§b effecutée.%nl%§bAncien chemin:§f %uuid of argument 2 parsed as offline player%" to sender and argument 2 parsed as offline player else: send "§cErreur: Ce compte bancaire n'existe pas." to sender else: loop {money::*}: if "%loop-value%" is "%argument 2 parsed as offline player%": set {_found} to "%loop-index%" exit loop if {_found} is set: clear {money::%uuid of argument 2 parsed as offline player%::value} clear {money::%uuid of argument 2 parsed as offline player%} send "§bSuppression du compte bancaire§3 %argument 2%§b effecutée.%nl%§bAncien chemin:§f %uuid of argument 2 parsed as offline player%" to sender else: send "§cErreur: Ce compte bancaire n'existe pas." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else if argument 1 is "take" or "give" or "set": if argument 2 is set: if argument 3 parsed as number is set: loop {money::*}: if "%loop-value%" is "%argument 2 parsed as offline player%": set {_found} to "%loop-index%" exit loop if {_found} is set: if argument 1 is "take": if {money::%uuid of argument 2 parsed as offline player%::value} is bigger or equal to argument 3 parsed as number: set {_money} to argument 3 parsed as number * -1 else if argument 1 is "give": set {_money} to argument 3 parsed as number if argument 1 is "take" or "give": if "%sender%" is not "%argument 2%": send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %{money::%uuid of argument 2 parsed as offline player%::value} + {_money}%$%nl%§f%{_money}%$" to sender and argument 2 parsed as player else: send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %{money::%uuid of argument 2 parsed as offline player%::value} + {_money}%$%nl%§f%{_money}%$" to sender set {money::%uuid of argument 2 parsed as offline player%::value} to {money::%uuid of argument 2 parsed as offline player%::value} + {_money} else if argument 3 parsed as number is bigger or equal to 0: if "%sender%" is not "%argument 2%": send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %argument 3 parsed as number%$" to sender and argument 2 parsed as player else: send "§bNouveau montant du joueur§3 %argument 2%§b:§3 %argument 3 parsed as number%$" to sender set {money::%uuid of argument 2 parsed as offline player%::value} to argument 3 parsed as number else: send "§cErreur: Un compte bancaire ne peut être négatif." to sender else: send "§cErreur: Ce compte bancaire n'existe pas." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else: send "§cErreur: {@cmd_money} h,help,? [page=1] pour afficher l'aide." to sender else if argument 1 is "top": if argument 2 parsed as number is set: if argument 2 parsed as number is bigger than 0: if argument 2 parsed as number is smaller or equal to rounded up (size of {money::*} / {@page_size}): loop {money::*}: set {_liste::%loop-value%} to {money::%loop-index%::value} while size of {_liste::*} is not 0: loop {_liste::*}: if {_max} is not set: set {_max} to loop-value set {_index} to loop-index else if loop-value is bigger or equal to {_max}: set {_max} to loop-value set {_index} to loop-index clear {_liste::%{_index}%} add {_max} to {_value::*} add {_index} to {_account::*} do [clear {_max}]->[clear {_index}] set {_index} to 0 send "§8§m-------------------------%nl%§8Page %argument 2 parsed as number%/%rounded up (size of {money::*} / {@page_size})%" to sender loop size of {money::*} times: if {_index} >= argument 2 parsed as number * {@page_size} - {@page_size}: if {_index} < argument 2 parsed as number * {@page_size}: set {_checked} to {_index} + 1 send "§b##%{_checked}% - %{_account::%{_checked}%}%:§f %{_value::%{_checked}%}%$" to sender else: exit loop add 1 to {_index} send "§8§m-------------------------" to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: send "§cErreur: La page demandée n'a pas pu être affichée." to sender else: execute sender command "{@cmd_money} %argument 1% 1" else if argument 1 is not set: execute sender command "{@cmd_money} %player%" else: loop {money::*}: if "%{money::%uuid of argument 1 parsed as offline player%}%" is "%argument 1%": set {_found} to loop-index exit loop if {_found} is set: send "§bArgent de§3 %argument 1%§b:§f %{money::%uuid of argument 1 parsed as offline player%::value}%$" to sender else: send "§cErreur: Ce compte bancaire n'existe pas." to sender Code testé et fonctionnel, bonne journée. Merci beaucoup de ton aide :) 1
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