Bonjour, Bonsoir.
J'ai un petit problème, c'est que j'ai fait pour que quand on fais /list, On vois les joueur connecter avec leurs tête dans un gui cela fonctionne mais mon problème c'est que quand on clique sur la tête d'un joueur sa doit ouvrir un autre menu avec des actions sauf que au lieu d'ouvrir le menu de tel joueur sa ouvre toujours mon menu a moi peut importe la tête d'un joueur connecter
command /list:
trigger:
open chest with 6 rows named "&8Liste de joueurs" to player
wait 3 ticks
set {_slot} to 0
loop all players:
wait 1 tick
if loop-player have permission "grade.fondateur":
format slot {_slot} of player with loop-player's skull named "&4%loop-player%" with lore "||&f» &cGrade: &4Fondateur ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
if loop-player have permission "grade.developpeur":
format slot {_slot} of player with loop-player's skull named "&3%loop-player%" with lore "||&f» &cGrade: &3Développeur ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
if loop-player have permission "grade.admin":
format slot {_slot} of player with loop-player's skull named "&c%loop-player%" with lore "||&f» &cGrade: &cAdmin ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
if loop-player have permission "grade.moderateur":
format slot {_slot} of player with loop-player's skull named "&2%loop-player%" with lore "||&f» &cGrade: &2Modérateur ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
if loop-player have permission "grade.megavip":
format slot {_slot} of player with loop-player's skull named "&6%loop-player%" with lore "||&f» &cGrade: &6MégaVip ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
if loop-player have permission "grade.vip+":
format slot {_slot} of player with loop-player's skull named "&e%loop-player%" with lore "||&f» &cGrade: &eVip+ ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
if loop-player have permission "grade.vip":
format slot {_slot} of player with loop-player's skull named "&b%loop-player%" with lore "||&f» &cGrade: &bVip ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
if loop-player have permission "grade.joueur":
format slot {_slot} of player with loop-player's skull named "&7%loop-player%" with lore "||&f» &cGrade: &7Joueur ||&f» &cArgents: &a%loop-player's balance% ||&f» &cFly: &a%{flymode.%loop-player%::*}% ||&f» &cGamemode: &a%{Gamemode.%loop-player%::*}% ||&f» &cGodMode: &a%{Godmode.%loop-player%::*}% ||&f» &cTemps de jeu: &a%{timerjour.%loop-player%}% jour(s) %{timerheure.%loop-player%}% heure(s) et %{timerminute.%loop-player%}% minute(s)|| ||&bClique pour ouvrire le menu" to run [execute player command "/§1menu %loop-player%"]
add 1 to {_slot}
command /§1menu [<player>]:
trigger:
if player have permission "menu.use":
open chest with 1 rows named "&8Menu de %arg 1%" to player
wait 3 ticks
format slot 0 of player with glowing feather named "&aFly" with lore "||&cPermet de donner le Fly a %arg 1%" to close then run [execute player command "/fly %arg 1%"]
format slot 1 of player with glowing diamond chestplate named "&aGodMode" with lore "||&cPermet de donner le GodMode a %arg 1%" to close then run [execute player command "/god %arg 1%"]
format slot 2 of player with glowing diamond sword named "&aKill" with lore "||&cPermet de kill %arg 1%" to close then run [execute player command "/kill %arg 1%"]
format slot 3 of player with glowing ender pearl named "&aSe téléporté à %arg 1%" with lore "||&cPermet de se téléporté à %arg 1%" to close then run [execute player command "/tp %arg 1%"]
format slot 4 of player with glowing stick named "&aTéléporté %arg 1% a vous" with lore "||&cPermet de téléporté %arg 1% a vous" to close then run [execute player command "/tp %arg 1% %player%"]
format slot 8 of player with nether star named "&aX-Ray Vérification" with lore "||&cVérifier si %arg 1% X-Ray" to run [execute player command "/xrayverif %arg 1%"]
format slot 7 of player with glowing book named "&aGrade" with lore "||&cPermet de mettre un grade||&cà %arg 1% uniquement||&cpour les fondateurs" to run [execute player command "/§1egrade %arg 1%"]
command /§1egrade [<player>]:
trigger:
if player have permission "menu.fondateur":
open chest with 1 rows named "&8Menu des grades" to player
wait 3 ticks
format slot 0 of player with glowing book named "&aGrader %arg 1% Joueur" with lore "||&cMetre %arg 1% joueur" to close then run [execute player command "/grade joueur %arg 1%"]
format slot 1 of player with glowing book named "&aGrader %arg 1% Vip" with lore "||&cMetre %arg 1% Vip" to close then run [execute player command "/grade Vip %arg 1%"]
format slot 2 of player with glowing book named "&aGrader %arg 1% Vip+" with lore "||&cMetre %arg 1% Vip+" to close then run [execute player command "/grade Vip+ %arg 1%"]
format slot 3 of player with glowing book named "&aGrader %arg 1% MégaVip" with lore "||&cMetre %arg 1% MégaVip" to close then run [execute player command "/grade MégaVip %arg 1%"]
format slot 5 of player with glowing book named "&aGrader %arg 1% Modérateur" with lore "||&cMetre %arg 1% Modérateur" to close then run [execute player command "/grade Modérateur %arg 1%"]
format slot 6 of player with glowing book named "&aGrader %arg 1% Admin" with lore "||&cMetre %arg 1% Admin" to close then run [execute player command "/grade Admin %arg 1%"]
format slot 7 of player with glowing book named "&aGrader %arg 1% Développeur" with lore "||&cMetre %arg 1% Développeur" to close then run [execute player command "/grade Développeur %arg 1%"]
format slot 8 of player with glowing book named "&aGrader %arg 1% Fondateur" with lore "||&cMetre %arg 1% Fondateur" to close then run [execute player command "/grade Fondateur %arg 1%"]
Merci de votre aide.