Bonjour, la réponse de Urica n'est pas complete:
Faut mieux utiliser les while comme sa:
command /verif [<player>]:
permission: mod.perm
trigger:
if arg 1 is set:
set {_arg} to "%arg 1%" parsed as player
open chest with 1 rows named "&eVerif: %arg-1%" to player
wait 3 ticks
set {verif.%player%} to {_arg}
while {verif.%player%} is set:
wait 3 ticks
format slot 1 of player with {click.%{verif.%player%}%} of redstone block named "&cCps de %arg-1%" with lore "&c%{click.%{verif.%player%}%}% Cps" to be unstealable
on inventory close:
inventory name of current inventory of player is "&eVerif: %{verif.%player%}%":
clear {verif.%player%}
on quit: # Si le jeu du joueur crash
{verif.%player%} is set:
clear {verif.%player%}