Bonjour, j'ai un petit problème, lorsque je reload, le problème est que pour tous les:
to run [make player execute command "/x"] ça me dit: "/x"] is not a text
code:
command /changerprix <text> <text>:
trigger:
if player have permission "op.use":
set {%arg 1%.prix} to arg 2
send "&1&l[&3&lHOTEL DE VENTE&1&l]&4Tu as bien change le prix de %arg 1% -> %arg 2% kamas !"
command /hdvressource:
trigger:
open chest with 1 rows named "&1&lRessource" to player
wait 5 ticks
format slot 5 of player with dcedolainechefguerrebouftou named "&1Laine" to close then run [make player execute command "/menulaine"]
wait 1 ticks
format slot 1 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 2 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 3 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 4 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 0 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 6 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 7 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 8 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 9 of player with white stained glass pane named "-" to be unstealable
#LAINE
#LAINE
#LAINE
command /menulaine:
trigger:
open chest with 1 rows named "&1&l Achat Laine" to player
format slot 1 of player with 4595 named "&1Laine de bouftou" to run [make player execute command /acheterlainebouftou]
command /acheterlainebouftou:
trigger:
open chest with 1 rows named "&1Laine de bouftou" to player
wait 5 ticks
format slot 0 of player with 4624 named "-" to run [make player execute command "/acheterlalaine3"]
wait 1 ticks
format slot 1 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 2 of player with 4598 named "-" to run [make player execute command "/acheterlalaine2"]
wait 1 ticks
format slot 3 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 4 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 5 of player with 4595 "-" to run [make player execute command "/acheterlalaine1"]
wait 1 ticks
format slot 6 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 7 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 8 of player with 4597 named "-" to run [make player execute command "/acheterlalaine4"]
wait 1 ticks
format slot 9 of player with white stained glass pane named "-" to be unstealable
command /acheterlalaine1:
trigger:
if {stocklaine1} > 0:
remove 1 from {stocklaine1}
remove {laine1.prix} from the player's balance
else:
send "&1&l[&3&lACHAT&1&l] cette ressource n'est plus en vente !"
command /acheterlalaine2:
trigger:
if {stocklaine2} > 0:
remove 1 from {stocklaine2}
remove {laine2.prix} from the player's balance
else:
send "&1&l[&3&lACHAT&1&l] cette ressource n'est plus en vente !"
command /acheterlalaine3:
trigger:
if {stocklaine3} > 0:
remove 1 from {stocklaine3}
remove {laine3.prix} from the player's balance
else:
send "&1&l[&3&lACHAT&1&l] cette ressource n'est plus en vente !"
command /acheterlalaine4:
trigger:
if {stocklaine4} > 0:
remove 1 from {stocklaine4}
remove {laine4.prix} from the player's balance
else:
send "&1&l[&3&lACHAT&1&l] cette ressource n'est plus en vente !"
command /hdvvressource:
trigger:
open chest with 1 rows named "&1&l Vendre Laine" to player
format slot 5 of player with 5175 with lore "&1Laine" to close then run [make player execute command "/menulaine2"]
wait 1 ticks
format slot 1 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 2 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 3 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 4 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 0 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 6 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 7 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 8 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 9 of player with white stained glass pane named "-" to be unstealable
command /menulaine2:
trigger:
open chest with 1 rows named "&1&l Achat Laine" to player
format slot 1 of player with 4595 named "&1Laine de bouftou" to run [make player execute command "/vendrelainebouftou"]
command /vendrelainebouftou:
trigger:
open chest with 1 rows named "&1Laine de bouftou" to player
wait 5 ticks
format slot 0 of player with 4598 named "-" to run [make player execute command "/vendrelalaine2"]
wait 1 ticks
format slot 1 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 2 of player with 4624 named "-" to run [make player execute command "/vendrelalaine3"]
wait 1 ticks
format slot 3 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 4 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 5 of player with 4595 "-" to run [make player execute command "/vendrelalaine1"]
wait 1 ticks
format slot 6 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 7 of player with white stained glass pane named "-" to be unstealable
wait 1 ticks
format slot 8 of player with 4597 named "-" to run [make player execute command "/vendrelalaine4"]
wait 1 ticks
format slot 9 of player with white stained glass pane named "-" to be unstealable
command /vendrelalaine1:
trigger:
send "&1&l[&3&lVENTE&1&l] Tu as bien mis en vente 1 laine de bouftou ! L'hotel de vente te paye !"
add 1 to {stocklaine1}
add {laine1.prix} to player's balance
command /vendrelalaine2:
trigger:
send "&1&l[&3&lVENTE&1&l] Tu as bien mis en vente 1 laine de bouftou ! L'hotel de vente te paye !"
add 1 to {stocklaine2}
add {laine2.prix} to player's balance
command /vendrelalaine3:
trigger:
send "&1&l[&3&lVENTE&1&l] Tu as bien mis en vente 1 laine de bouftou ! L'hotel de vente te paye !"
add 1 to {stocklaine3}
add {laine3.prix} to player's balance
command /vendrelalaine4:
trigger:
send "&1&l[&3&lVENTE&1&l] Tu as bien mis en vente 1 laine de bouftou ! L'hotel de vente te paye !"
add 1 to {stocklaine4}
add {laine4.prix} to player's balance
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Question
Boucki
Bonjour, j'ai un petit problème, lorsque je reload, le problème est que pour tous les:
to run [make player execute command "/x"] ça me dit: "/x"] is not a text
code:
6 réponses à cette question
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