OryGaming Posté(e) le 27 février 2016 Posté(e) le 27 février 2016 Je voudrais savoir l'Erreur ? command /vanish: trigger: make console execute command "/effect %player% invisibility 9999 255" spawn 10 bats strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player wait 15 ticks kill all bats set {vanish.%player%} to true else if set {vanish.%player%} to false make console execute command "/effect %player% invisibility 0 0"
Dourwald Posté(e) le 27 février 2016 Posté(e) le 27 février 2016 Après le else tu ne peux pas écrire directement faut que tu reviennes a la ligne 1
Dourwald Posté(e) le 27 février 2016 Posté(e) le 27 février 2016 Faut que tu fasses else: if set { vanish.%player%} to false 1
HardTrox Posté(e) le 27 février 2016 Posté(e) le 27 février 2016 Je voudrais savoir l'Erreur ? command /vanish: trigger: make console execute command "/effect %player% invisibility 9999 255" spawn 10 bats strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player wait 15 ticks kill all bats set {vanish.%player%} to true else if set {vanish.%player%} to false make console execute command "/effect %player% invisibility 0 0" Je ne comprend pas ton code mais pour corriger l'erreur command /vanish: trigger: make console execute command "/effect %player% invisibility 9999 255" spawn 10 bats strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player wait 15 ticks kill all bats set {vanish.%player%} to true else: if {vanish.%player%} is false: make console execute command "/effect %player% invisibility 0 0" 1
BliiD0x Posté(e) le 28 février 2016 Posté(e) le 28 février 2016 Sachant qu'il n'y a pas de if , il ne peut donc pas y avoir de else , l'erreur vient de là. Et aussi , je te conseille d'utiliser le "hide player to players" , au moins il n'y aura pas de particules. command /vanish: trigger: hide player to players spawn 10 bats strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player strike lightning at the player wait 15 ticks kill all bats set {vanish.%player%} to true if {vanish.%player%} is false: reveal player to players 1
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