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Ajouter un CountDown à une commande


Est-ce possible ?  

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  1. 1. Est-ce possible ?

    • Evidemment !
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Posté(e)

Bonjour !

 

Après quelques recherches, je n'ai toujours pas trouvé comment faire du coup je vous demandes ici.

 

Savez vous comment faire un skript de Pop Ups (Clique droit sur un joueur, il s' "envole") avec des particules autour de joueur frappé.

Et si jamais cela est possible, serait-il possible de faire un système pour les désactiver (Ce qui empêche le joueur de recevoir des Pop-Ups et d'en faire).

 

Voila, voila c:

 

Merci d'avance !

Posté(e)

Un petit truc (pour les particules, je sais pas, @minouis55 @Izychiel si vous pouvez l'aider dans les particules svp :3) simple, je te le fais :

on rightclick with slimeball:
   If player is holding a slimeball named "&a&lPOP-UP &r&a(Activé)":
       set {Popup.%player's UUID%} to false
       set {_slot} to slot of player's tool
       clear 1 slimeball named "&a&lPOP-UP &r&a(Activé)" from The player
       set slot {_slot} of player to magma cream named "&a&lPOP-UP &r&c(Désactivé)"

on rightclick with magma cream:
   If player is holding a magma cream named "&a&lPOP-UP &r&c(Désactivé)":
       set {Popup.%player's UUID%} to true
       set {_slot} to slot of player's tool
       clear 1 magma cream named "&a&lPOP-UP &r&c(Désactivé)"
       set slot {_slot} of player to slimeball named "&a&lPOP-UP &r&a(Activé)"

on rigtclick on player:
   if {Popup.%player's UUID%} is false:
       send "&4ERREUR: &eVous avez désactivé les POP-UPS"
   Else:
       if {Popup.%UUID of clicked entity%} is false:
           send "&4ERREUR: &eLe joueur %name of clicked entity% à désactivé les POP-UPS"
       Else:
           push The clicked entity upwards at speed 2

on join:
   If {Popup.%player's UUID%} isn't set:
       set {Popup.%player's UUID%} to true
   give 1 slimeball named "&a&lPOP-UP &r&a(Activé)" to player

Pour celui de Mineplex:

on rightclick with slimeball:
   If player is holding a slimeball named "&a&lPOP-UP &r&a(Activé)":
       set {Popup.%player's UUID%} to false
       set {_slot} to slot of player's tool
       clear 1 slimeball named "&a&lPOP-UP &r&a(Activé)" from The player
       set slot {_slot} of player to magma cream named "&a&lPOP-UP &r&c(Désactivé)"

on rightclick with magma cream:
   If player is holding a magma cream named "&a&lPOP-UP &r&c(Désactivé)":
       set {Popup.%player's UUID%} to true
       set {_slot} to slot of player's tool
       clear 1 magma cream named "&a&lPOP-UP &r&c(Désactivé)"
       set slot {_slot} of player to slimeball named "&a&lPOP-UP &r&a(Activé)"

on rigtclick on player:
   if {Popup.%player's UUID%} is false:
       send "&4ERREUR: &eVous avez désactivé les POP-UPS"
   Else:
       if {Popup.%UUID of clicked entity%} is false:
           send "&4ERREUR: &eLe joueur %name of clicked entity% à désactivé les POP-UPS"
       Else:
           make The clicked entity ride The player

on join:
   If {Popup.%player's UUID%} isn't set:
       set {Popup.%player's UUID%} to true
   give 1 slimeball named "&a&lPOP-UP &r&a(Activé)" to player

Posté(e)
@kumakuma215 Merci pour les deux skript !

J'ai juste quelques erreurs :

 

Premier skript:

 

1453148817-2016-01-18-21-24-01.png

 

Deuxième skript:

 

1453148858-2016-01-18-21-25-09.png

D'accord ^^. Je vais essayer :3.

Sinon, pour l'erreur à moitié rouge, je comprends pas pourquoi oO.

on rightclick with slimeball:
   If player is holding a slimeball named "&a&lPOP-UP &r&a(Activé)":
       set {Popup.%player's UUID%} to false
       set {_slot} to slot of player's tool
       clear 1 slimeball named "&a&lPOP-UP &r&a(Activé)" from The player
       give 1 magma cream named "&a&lPOP-UP &r&c(Désactivé)" to The player

on rightclick with magma cream:
   If player is holding a magma cream named "&a&lPOP-UP &r&c(Désactivé)":
       set {Popup.%player's UUID%} to true
       Remove 1 magma cream named "&a&lPOP-UP &r&c(Désactivé)" from The player
       give 1 slimeball named "&a&lPOP-UP &r&a(Activé)" to The player

on rigtclick:
   if {Popup.%player's UUID%} is false:
       send "&4ERREUR: &eVous avez désactivé les POP-UPS"
   Else:
       if {Popup.%UUID of clicked entity%} is false:
           send "&4ERREUR: &eLe joueur %name of clicked entity% à désactivé les POP-UPS"
       Else:
           push The clicked entity upwards at speed 2

on join:
   If {Popup.%player's UUID%} isn't set:
       set {Popup.%player's UUID%} to true
   give 1 slimeball named "&a&lPOP-UP &r&a(Activé)" to player

Pour celui de Mineplex:

on rightclick with slimeball:
   If player is holding a slimeball named "&a&lPOP-UP &r&a(Activé)":
       set {Popup.%player's UUID%} to false
       clear 1 slimeball named "&a&lPOP-UP &r&a(Activé)" from The player
       Give 1 magma cream named "&a&lPOP-UP &r&c(Désactivé)" to The player

on rightclick with magma cream:
   If player is holding a magma cream named "&a&lPOP-UP &r&c(Désactivé)":
       set {Popup.%player's UUID%} to true
       remove 1 magma cream named "&a&lPOP-UP &r&c(Désactivé)" from The player
       give 1 slimeball named "&a&lPOP-UP &r&a(Activé)" to The player

on rigtclick on player:
   if {Popup.%player's UUID%} is false:
       send "&4ERREUR: &eVous avez désactivé les POP-UPS"
   Else:
       if {Popup.%UUID of clicked entity%} is false:
           send "&4ERREUR: &eLe joueur %name of clicked entity% à désactivé les POP-UPS"
       Else:
           make The clicked entity ride The player

on join:
   If {Popup.%player's UUID%} isn't set:
       set {Popup.%player's UUID%} to true
   give 1 slimeball named "&a&lPOP-UP &r&a(Activé)" to player

Normalement ça devrait marcher :3

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