AIGLE25 Posté(e) le 16 mai 2024 Posté(e) le 16 mai 2024 Version de Minecraft : 1.8.9 Version de Skript : 2.6.5 Type du skript : Event-block condition Description du script : Bonjour, j'ai du mal à trouver une manière de détecter si j'ai cassé le block que j'ai posé pour cancel le "break event-block" Voici mon script: on place of sponge: "%region at event-location%" contains "test" or "redleft" or "redright" or "redTOP" or "blueleft" or "blueright" or "blueTOP" wait 26 ticks if event-block is sponge: break event-block
AIGLE25 Posté(e) le 27 mai 2024 Auteur Posté(e) le 27 mai 2024 Solution trouvé on place of sponge: "%region at event-location%" contains "test" or "redleft" or "redright" or "redTOP" or "blueleft" or "blueright" or "blueTOP" set {placed::%event-block's location%} to true loop 90 times: wait 1 tick if {placed::%event-block's location%} is not set: stop loop if {placed::%event-block's location%} is set: break event-block delete {placed::%event-block's location%} play sound "ITEM_BREAK" with volume 0.5 at event-block send "&eYour &6LuckyBlock&e has been removed !" show smoke up the event-block on break: "%region at event-location%" contains "test" or "redleft" or "redright" or "redTOP" or "blueleft" or "blueright" or "blueTOP" if {placed::%event-block's location%} is set: delete {placed::%event-block's location%}
Romitou Posté(e) le 29 mai 2024 Posté(e) le 29 mai 2024 Le sujet a été résolu. Il a donc été verrouillé. Cordialement, l'équipe.
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