on join:
broadcast "&6[&cMinetoda&6]&r : Le joueur %player% à rejoint le serveur"
if argument 1 is "humain":
apply regeneration to the player for 99999999999 second
apply resistance to the player for 99999999999 second
if argument 1 is "nains":
apply haste to the player for 99999999999 second
apply strength to the player for 99999999999 second
if argument 1 is "gobelins":
apply strength to the player for 99999999999 second
apply regeneration to the player for 99999999999 second
on respawn:
if argument 1 is "humain":
apply regeneration to the player for 99999999999 second
apply resistance to the player for 99999999999 second
if argument 1 is "nains":
apply haste to the player for 99999999999 second
apply strength to the player for 99999999999 second
if argument 1 is "gobelins":
apply strength to the player for 99999999999 second
apply regeneration to the player for 99999999999 second
Le skript n'as pas d'erreur mais il applique pas les efffects
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Question
VAVA
Bonjour / Bonsoir
Bon j'ai encore un problème.
on join: broadcast "&6[&cMinetoda&6]&r : Le joueur %player% à rejoint le serveur" if argument 1 is "humain": apply regeneration to the player for 99999999999 second apply resistance to the player for 99999999999 second if argument 1 is "nains": apply haste to the player for 99999999999 second apply strength to the player for 99999999999 second if argument 1 is "gobelins": apply strength to the player for 99999999999 second apply regeneration to the player for 99999999999 second on respawn: if argument 1 is "humain": apply regeneration to the player for 99999999999 second apply resistance to the player for 99999999999 second if argument 1 is "nains": apply haste to the player for 99999999999 second apply strength to the player for 99999999999 second if argument 1 is "gobelins": apply strength to the player for 99999999999 second apply regeneration to the player for 99999999999 secondLe skript n'as pas d'erreur mais il applique pas les efffects
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