FurioGamer Posté(e) le 21 septembre 2021 Posté(e) le 21 septembre 2021 (modifié) Version de Minecraft : 1.12.2 Version de Skript : dernière version Type du skript : skript atm aide Description du script : Bonjour, je viens ici aujourd'hui pour vous demander de l'aide car quand je fais mon script je veux vérifier qu'il est de la dirt ou diamond dans son inventaire mais sa ne marche pas (j'ai bien les items dans mon inventaire quand je teste). Voici le code : Merci. bonne journée a tous command /atm_open <player>: trigger: wait a tick open chest with 3 rows named "ATM" to player wait a tick format gui slot 11 of player with lime concrete named "&a&lDéposer de l'argent" to run player command "atm_dep %arg 1%" format gui slot 13 of player with dirt named "&fBienvenue sur ton compte" with lore "&bTu a actuellement %{balance::%player%}%€" to do nothing format gui slot 15 of player with red concrete named "&c&lRetirer de l'argent" to run player command "atm_ret %arg 1%" command /atm_dep <player>: trigger: wait a tick open chest with 3 row named "ATM" to player wait a tick #-------------------------- Money ------------------------------------# format gui slot 1 of player with diamond named "&fDéposer 5€" to run player command "money_atm dep %player% 5" format gui slot 3 of player with diamond named "&fDéposer 10€" to run player command "money_atm dep %player% 10" format gui slot 5 of player with diamond named "&fDéposer 20€" to run player command "money_atm dep %player% 20" format gui slot 7 of player with diamond named "&fDéposer 50€" to run player command "money_atm dep %player% 50" format gui slot 3 of player with diamond named "&fDéposer 100€" to run player command "money_atm dep %player% 100" format gui slot 3 of player with diamond named "&fDéposer 200€" to run player command "money_atm dep %player% 200" format gui slot 3 of player with diamond named "&fDéposer 500€" to run player command "money_atm dep %player% 500" format gui slot 22 of player with red concrete named "&c&lRetour" to run player command "atm_open %arg 1%" command /atm_ret <player>: trigger: wait a tick open chest with 3 row named "ATM" to player wait a tick format gui slot 1 of player with diamond named "&fRetier 5€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 10€" to run player command "" format gui slot 5 of player with diamond named "&fRetier 20€" to run player command "" format gui slot 7 of player with diamond named "&fRetier 50€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 100€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 200€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 500€" to run player command "" format gui slot 22 of player with red concrete named "&c&lRetour" to run player command "atm_open %arg 1%" command /money_atm <text> <player> <text>: trigger: if arg 1 is "dep": if arg 3 is "5": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 5" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "10": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 10" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "20": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 20" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "50": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 50" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "100": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 100" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "200": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 200" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "500": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 500" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" Modifié le 21 septembre 2021 par FurioGamer
zarco70 Posté(e) le 21 septembre 2021 Posté(e) le 21 septembre 2021 Il y a 3 heures, FurioGamer a dit : Version de Minecraft : 1.12.2 Version de Skript : dernière version Type du skript : skript atm aide Description du script : Bonjour, je viens ici aujourd'hui pour vous demander de l'aide car quand je fais mon script je veux vérifier qu'il est de la dirt ou diamond dans son inventaire mais sa ne marche pas (j'ai bien les items dans mon inventaire quand je teste). Voici le code : Merci. bonne journée a tous command /atm_open <player>: trigger: wait a tick open chest with 3 rows named "ATM" to player wait a tick format gui slot 11 of player with lime concrete named "&a&lDéposer de l'argent" to run player command "atm_dep %arg 1%" format gui slot 13 of player with dirt named "&fBienvenue sur ton compte" with lore "&bTu a actuellement %{balance::%player%}%€" to do nothing format gui slot 15 of player with red concrete named "&c&lRetirer de l'argent" to run player command "atm_ret %arg 1%" command /atm_dep <player>: trigger: wait a tick open chest with 3 row named "ATM" to player wait a tick #-------------------------- Money ------------------------------------# format gui slot 1 of player with diamond named "&fDéposer 5€" to run player command "money_atm dep %player% 5" format gui slot 3 of player with diamond named "&fDéposer 10€" to run player command "money_atm dep %player% 10" format gui slot 5 of player with diamond named "&fDéposer 20€" to run player command "money_atm dep %player% 20" format gui slot 7 of player with diamond named "&fDéposer 50€" to run player command "money_atm dep %player% 50" format gui slot 3 of player with diamond named "&fDéposer 100€" to run player command "money_atm dep %player% 100" format gui slot 3 of player with diamond named "&fDéposer 200€" to run player command "money_atm dep %player% 200" format gui slot 3 of player with diamond named "&fDéposer 500€" to run player command "money_atm dep %player% 500" format gui slot 22 of player with red concrete named "&c&lRetour" to run player command "atm_open %arg 1%" command /atm_ret <player>: trigger: wait a tick open chest with 3 row named "ATM" to player wait a tick format gui slot 1 of player with diamond named "&fRetier 5€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 10€" to run player command "" format gui slot 5 of player with diamond named "&fRetier 20€" to run player command "" format gui slot 7 of player with diamond named "&fRetier 50€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 100€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 200€" to run player command "" format gui slot 3 of player with diamond named "&fRetier 500€" to run player command "" format gui slot 22 of player with red concrete named "&c&lRetour" to run player command "atm_open %arg 1%" command /money_atm <text> <player> <text>: trigger: if arg 1 is "dep": if arg 3 is "5": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 5" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "10": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 10" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "20": if player's inventory contains "dirt": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 20" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "50": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 50" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "100": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 100" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "200": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 200" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" if arg 3 is "500": if player's inventory contains "diamond": remove 1 diamond from player's inventory make console execute command "/eco give %arg 2% 500" else: message "&cDésoler, tu n'as pas assez d'argent sur toi pour faire ça !" Bonjour Le code que tu demandes n'est vraiment pas quelque chose de compliqué tu peux très facilement le trouver il suffit de faire une recherche et en 2min tu trouves ta réponse. Bref voici le code command /atm: trigger: loop all items in player's inventory: if loop-item is dirt: send "C'est de la %loop-item%" Codialement
FurioGamer Posté(e) le 26 septembre 2021 Auteur Posté(e) le 26 septembre 2021 Le 21/09/2021 à 20:38, zarco70 a dit : Bonjour Le code que tu demandes n'est vraiment pas quelque chose de compliqué tu peux très facilement le trouver il suffit de faire une recherche et en 2min tu trouves ta réponse. Bref voici le code command /atm: trigger: loop all items in player's inventory: if loop-item is dirt: send "C'est de la %loop-item%" Codialement Merci sa marche ! je passe le poste en résolu
Joriis Posté(e) le 18 octobre 2021 Posté(e) le 18 octobre 2021 Le sujet a été résolu. Il a donc été verrouillé. Cordialement, l'équipe.
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