J'ai fait un plugin de Hammeur (pioche de 3*3) qui marche a 100% mais le problème c'est qu'il mine dans les claims du plugin (faction) et les zones du plugin worldguards
Es possible de corriger sa avec un addons ou autre chose mercis
J'ai utilisé ce code :
options:
GHamMSG: "&aTu as reçu %arg 2% hammeur(s) !"
NNerr: "&cNombres négatifs non-autorisés !"
command /hammeur [<text>] [<number>] [<player>]:
permission: hammeur.give
trigger:
if arg 1 is "give":
if arg-2 > 0:
give arg-2 of iron pickaxe of efficiency 5 and unbreaking 3 named "&c[&6Hammeur&c]" to arg-3
send {@GHamMSG}
else:
send {@NNerr}
on break of Stone:
if name of player's tool is "&c[&6Hammeur&c]":
set {_1.%player%} to location of event-block
set {_2.%player%} to location of event-block
if player's pitch is between -50 and 50:
add 1 to y-coord of {_1.%player%}
subtract 1 from y-coord of {_2.%player%}
if player's horizontal facing is west or east:
add 1 to z-coord of {_1.%player%}
subtract 1 from z-coord of {_2.%player%}
loop blocks within {_1.%player%} to {_2.%player%}:
id of loop-block isn't 7 or 8 or 9 or 10 or 11 or 138 or 49 or 47 or 52 or 52 or 87 or 0
break loop-block with player's tool
if player's tool is enchanted with fortune 1:
chance of 3%:
drop 1 diamond at loop-block
else if player's tool is enchanted with fortune 2:
chance of 3%:
drop 2 diamond at loop-block
else if player's tool is enchanted with fortune 3:
chance of 3%:
drop 3 diamond at loop-block
else if player's tool is enchanted with fortune 4:
chance of 3%:
drop 4 diamond at loop-block
else if player's tool is enchanted with fortune 5:
chance of 3%:
drop 5 diamond at loop-block
else if player's horizontal facing is north or south:
add 1 to x-coord of {_1.%player%}
subtract 1 from x-coord of {_2.%player%}
loop blocks within {_1.%player%} to {_2.%player%}:
id of loop-block isn't 7 or 8 or 9 or 10 or 11 or 138 or 49 or 47 or 52 or 52 or 0
break loop-block with player's tool
if player's tool is enchanted with fortune 1:
chance of 3%:
drop 1 diamond at loop-block
else if player's tool is enchanted with fortune 2:
chance of 3%:
drop 2 diamond at loop-block
else if player's tool is enchanted with fortune 3:
chance of 3%:
drop 3 diamond at loop-block
else if player's tool is enchanted with fortune 4:
chance of 3%:
drop 4 diamond at loop-block
else if player's tool is enchanted with fortune 5:
chance of 3%:
drop 5 diamond at loop-block
else:
add 1 to x-coord of {_1.%player%}
add 1 to z-coord of {_1.%player%}
subtract 1 from x-coord of {_2.%player%}
subtract 1 from z-coord of {_2.%player%}
loop blocks within {_1.%player%} to {_2.%player%}:
id of loop-block isn't 7 or 8 or 9 or 10 or 11 or 138 or 49 or 47 or 52 or 52 or 0
break loop-block with player's tool
if player's tool is enchanted with fortune 1:
chance of 3%:
drop 1 diamond at loop-block
else if player's tool is enchanted with fortune 2:
chance of 3%:
drop 2 diamond at loop-block
else if player's tool is enchanted with fortune 3:
chance of 3%:
drop 3 diamond at loop-block
else if player's tool is enchanted with fortune 4:
chance of 3%:
drop 4 diamond at loop-block
else if player's tool is enchanted with fortune 5:
chance of 3%:
drop 5 diamond at loop-block
Merci à ceux qui voudront bien m'aider
Je vous répondrai au plus vite !
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Question
mondisco
Bonjour / Bonsoir, je rencontre un petit problème sur mon Script de Hammeur
Version de Minecraft : 1.8.8
Version de Skript : 2.2-dev36
Addons utilisés: Skellett, SkQuery, skript, skungee, TuSkE
Type du skript : skript de Hammeur
Description du script :
J'ai fait un plugin de Hammeur (pioche de 3*3) qui marche a 100% mais le problème c'est qu'il mine dans les claims du plugin (faction) et les zones du plugin worldguards
Es possible de corriger sa avec un addons ou autre chose mercis
J'ai utilisé ce code :
Merci à ceux qui voudront bien m'aider
Je vous répondrai au plus vite !
Bonne journée
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