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Impossible de give et d'enchanter un trident


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Posté(e) (modifié)

Bonjour, je suis actuellement en développement d'un Skript  et tout va bien, sauf pour une chose ... le give des tridents enchante, les commandes:

execute console command "minecraft:give %player% minecraft:trident{Unbreakable:1,Enchantments:[{id:"minecraft:loyalty",lvl:3}]} 1"

execute console command "/minecraft:give %player% minecraft:trident{Unbreakable:1,Enchantments:[{id:"minecraft:loyalty",lvl:3}]} 1"

execute console command "give %player% minecraft:trident{Unbreakable:1,Enchantments:[{id:"minecraft:loyalty",lvl:3}]} 1"

ne fonctionne pas, en revanche la commande:

execute console command "minecraft:give %player% minecraft:trident{Unbreakable:1} 1"

fonctionne. Je pense que cela vient des " ici "minecraft:loyalty", que faire ?

Modifié par Jeremylo1

9 réponses à cette question

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Posté(e)
il y a 1 minute, lazerda456 a dit :

Et bien revérifie le nom de tes enchantements sinon va falloir passer par des NBT ... 

La commande fonctionne si je la fait directement sur le serveur mais impossible avec Skript.

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Posté(e) (modifié)
options:
    prefix: &7[&3Arene&7]

    colorcode: &c

    highlightcolor: &6

    permisionmessage: {@prefix} {@colorcode}You are not allowed to do that.

variables:
	{player} = 0

command /join Arene Zeus:
    permission: "inv.save"
    permission message: "{@permisionmessage}"
    aliases: setinventory
    trigger:
        if {player} is less than 0:
            set {player} to 0
        if player is in world "world":
            add 1 to {player}
            set {number.%player%} to {player}
            set {_count} to 0
            loop 45 times:
                set {inv.%player%.%{_count}%.Zeus} to slot {_count} of player's inventory
                add 1 to {_count}
            set {inv.%player%.helmet.Zeus} to player's helmet
            set {inv.%player%.chest.Zeus} to player's chestplate
            set {inv.%player%.legs.Zeus} to player's leggings
            set {inv.%player%.feet.Zeus} to player's boots
            set {inv.%player%.health.Zeus} to the player's health
            set {inv.%player%.hunger.Zeus} to the player's hunger bar
            set {inv.%player%.level.Zeus} to the player's level
            message "{@prefix} {@colorcode}Inventory set to Zeus %{player}% and %{number.%player%}%"
            wait a tick
            clear player' inventory
            execute console command "/gamemode survival %player%"
            execute console command "/heal %player%"
            execute console command "minecraft:give %player% minecraft:trident{Unbreakable:1]} 1"
            wait a tick
            if {number.%player%} is 3:
                set {_l} to location (345.5, 21, 1.5) in world "Arenes"  
                set yaw of {_l} to 90
                set pitch of {_l} to -1.5
                teleport player to {_l}
            if {number.%player%} is 2:
                set {_l} to location (328.5, 20, 1.5) in world "Arenes"  
                set yaw of {_l} to 90
                set pitch of {_l} to -1.5
                teleport player to {_l}
            if {number.%player%} is 1:
                set {_l} to location (337.5, 12, -5.5) in world "Arenes"  
                set yaw of {_l} to 90
                set pitch of {_l} to -1.5
                teleport player to {_l}
            if {number.%player%} is 4:
                set {_l} to location (328.5, 12, 13.5) in world "Arenes"  
                set yaw of {_l} to 90
                set pitch of {_l} to -1.5
                teleport player to {_l}
        else:
            message "{@prefix} {@colorcode}Tu es deja dans l'arene Zeus"
        
command /leave Arene Zeus:
    permission: "inv.recall"
    permission message: "{@permisionmessage}"
    aliases: inventory
    trigger:
        add -1 to {player}
        set {_l} to location (-24.5, 74, -0.5) in world "world"  
        set yaw of {_l} to 0.0
        set pitch of {_l} to 0.0
        teleport player to {_l}
        wait 2 tick
        set {_count} to 0
        loop 45 times:
            set slot {_count} of player's inventory to {inv.%player%.%{_count}%.Zeus}
            add 1 to {_count}
        set the helmet of player to {inv.%player%.helmet.Zeus}
        set the chestplate of player to {inv.%player%.chest.Zeus}
        set the leggings of player to {inv.%player%.legs.Zeus}
        set the boots of player to {inv.%player%.feet.Zeus}
        set the health of player to {inv.%player%.health.Zeus}
        set the hunger of player to {inv.%player%.hunger.Zeus}
        set the level of player to {inv.%player%.level.Zeus}
        wait a tick
        clear {Inventory.%player%::*}
        clear {Inventory.%player%::Zeus}
        clear {Inventory.%player%::zeus}
        message "{@prefix} {@colorcode}Your inventory has been changed to Zeus."
        stop

command /delinv [<text>]:
    permission: "inv.delete"
    permission message: "{@permisionmessage}"
    aliases: deleteinventory
    trigger:
        if argument 1 is not set:
            make player execute command "inv help"
            stop
        if argument 1 is "all":
            clear {inv.%player%::Zeus}
            message "{@prefix} {@colorcode}All inventories removed"
            stop
        remove argument 1 from {inv.%player%::Zeus}
        message "{@prefix} {@colorcode}Inventory %arg 1% removed"
        stop

Voila, la commande en question est dans le "/join arene zeus"

Ah et si il y a plusieurs clear inventory c'est parce que je trouve pas la commande qui clear la variable inventaire du joueur et que je fais des tests x) 

Modifié par Jeremylo1
  • 0
Posté(e) (modifié)
Il y a 5 heures, HyperBaguette a dit :

give 1 trident Unbreakable 1 to player

 

Ok mais pour le loyalty comme ici ?

execute console command "give %player% minecraft:trident{Unbreakable:1,Enchantments:[{id:"minecraft:loyalty",lvl:3}]} 1"

 

Modifié par Jeremylo1
  • 0
Posté(e)

Je viens de trouver la solution, cela vient bien des "en fait il faut mettre: 

execute console command "/minecraft:give Jeremylo1 minecraft:trident{Unbreakable:1,Enchantments:[{id:""minecraft:loyalty"",lvl:3}]} 1"

au lieu de:

execute console command "/minecraft:give Jeremylo1 minecraft:trident{Unbreakable:1,Enchantments:[{id:"minecraft:loyalty",lvl:3}]} 1"

il faut doubler les guillemets de "minecraft:loyalty" comme cela ""minecraft:loyalty""

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