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Probleme de click droit avec une épée en particulier


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Posté(e) (modifié)

Bonjour,

J’aimerais faire un script où lorsque un joueur à une armure et une arme en particulier (avec un nom spécial) et lorsque il s'accroupi et "pare" avec son épée ça active un boost, or le problème est que il peut activer le boost autant de fois qu'il veut, ce qu'il faudrait c'est qu'il ne puisse parer qu'une seule fois avant la fin du boost.

 

on rightclick holding diamond sword:
	message "oui"
	if player is sneaking:
		message "oui"
		if {effet.%UUID of player%} is true:
			message "oui"
			if helmet of player is diamond helmet named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
				message "oui"
				if chestplate of player is diamond chestplate named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
					message "oui"
					if leggings of player is diamond leggings named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
						message "oui"
						if boots of player is diamond boots named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
							message "oui"
							if player is holding a diamond sword named "&c&lSandai Kitetsu":
								set {click.%UUID of player%} to false
								message "oui"
								set {effet.%UUID of player%} to true
								message "oui"
								wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									message "ouifini"
									pop ball large firework colored yellow at event-location to players
									execute console command "/effect %player% minecraft:speed 600 10"
									set {effet.%UUID of player%} to false
									wait 600 seconds
									set {effet.%UUID of player%} to true
									set {click.%UUID of player%} to true
									stop
								else:	
									set {click.%UUID of player%} to true
									set {effet.%UUID of player%} to true
							else:
								set {click.%UUID of player%} to true
								set {effet.%UUID of player%} to true
						else:
							set {click.%UUID of player%} to true
							set {effet.%UUID of player%} to true
					else:
						set {click.%UUID of player%} to true
						set {effet.%UUID of player%} to true
				else:
					set {click.%UUID of player%} to true
					set {effet.%UUID of player%} to true
			else:
				set {click.%UUID of player%} to true
				set {effet.%UUID of player%} to true
		else:
			set {click.%UUID of player%} to true
			set {effet.%UUID of player%} to true
	else:
		message "bon1"
		if name of tool is "&c&lSandai Kitetsu":
			message "bon2"
			set {_clickdroit} to true
			wait 1 second
			set {_clickdroit} to false
			message "oui caca2" to player

Svp aidez moi,

Merci d'avance, 

Cordialement EniKing.
 

 

 

Ps: oui ce script est une copie des effets de l'armure armortetsu de la beta 2 de MonsterQuest pour un projet de réouverture ?  

Modifié par EniKing_

1 réponse à cette question

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on rightclick holding diamond sword:
	message "oui"
	if player is sneaking:
		message "oui"
		if {effet.%UUID of player%} is true:
			message "oui"
			if helmet of player is diamond helmet named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
				message "oui"
				if chestplate of player is diamond chestplate named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
					message "oui"
					if leggings of player is diamond leggings named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
						message "oui"
						if boots of player is diamond boots named "&l&5✦ &c&l&nArmortetsu&l&5 ✦":
							message "oui"
							if player is holding a diamond sword named "&c&lSandai Kitetsu":
								set {click.%UUID of player%} to false
								message "oui"
								set {effet.%UUID of player%} to true
								message "oui"
								wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									wait 1 second
								if player is sneaking:
									message "ouifini"
									if {Ball.test.%player%} is true:
										pop ball large firework colored yellow at event-location to players
										execute console command "/effect %player% minecraft:speed 600 10"
                                     	set {effet.%UUID of player%} to false
										set {Ball.test.%player%} to false
                                    	wait 600 seconds
                                     	set {effet.%UUID of player%} to true
                                     	set {click.%UUID of player%} to true
										set {Ball.test.%player%} to true
										stop
                                  else:	
                                      send "message de cooldown"
                              else:
                                  set {click.%UUID of player%} to true
                                  set {effet.%UUID of player%} to true
                          else:
                              set {click.%UUID of player%} to true
                              set {effet.%UUID of player%} to true
                      else:
                          set {click.%UUID of player%} to true
                          set {effet.%UUID of player%} to true
                  else:
                      set {click.%UUID of player%} to true
                      set {effet.%UUID of player%} to true
              else:
                  set {click.%UUID of player%} to true
                  set {effet.%UUID of player%} to true
          else:
              set {click.%UUID of player%} to true
              set {effet.%UUID of player%} to true
      else:
          message "bon1"
          if name of tool is "&c&lSandai Kitetsu":
              message "bon2"
              set {_clickdroit} to true
              wait 1 second
              set {_clickdroit} to false
              message "oui caca2" to player

j'ai essayer ça, mais  dit quand le boost commence et termine

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