WaiZeer Posté(e) le 13 février 2018 Posté(e) le 13 février 2018 Sujet » Mode Modérateur Version de minecraft / skript » 1.7.10 Description : Bonjour/Bonsoir, les skripteurs, J'aimerais avoir un skript pour faire un Mode Modérateur. C'est à dire qu'en faisant la commande /mm, cela mettrai directement le modérateur en vanish et dans sa barre d'outils, il y aurai l'objet " Houe en Pierre " qui permettrai de pouvoir se vanish et se dévanish, il y aurai aussi un outil (n'importe) qui afficherai les membres du staff connectés. (Avoir la permission pour être affiché dans la liste des staff /mm) Commandes : /mm | mm.mod | Pour pouvoir se mettre en vanish etc... /stafflist | stafflist.mod | Pour pouvoir afficher les membres du staff connectés (Avoir la perm. " stafflist.mod " pour être affiché. Cordialement, WaiZeer
leoc1395 Posté(e) le 22 février 2018 Posté(e) le 22 février 2018 command /mod: permission: mm.mod trigger: if {staff.mode.%player%} isn't set: wait 2 ticks set {staff.mode.%player%} to true send "&c(&4!&c) &3Tu est maintenant en staff mode !" set {staffinv.%player%} to player's serialized inventory set {staff.%player%::casque} to helmet of player set {staff.%player%::plastron} to chestplate of player set {staff.%player%::pantalon} to leggings of player set {staff.%player%::bottes} to boots of player wait 2 ticks clear player's inventory make player execute command "/vanish" make player execute command "/fly on" set slot 0 of player to music disc named "&cTP Random Player" set slot 1 of player to 160:11 named "&aModeration" set slot 2 of player to wooden sword of knockback 10 named "&6Test-AntiKB" set slot 3 of player to stick of Unbreaking 2 named "&cKick" set slot 4 of player to packed ice named "&bFreeze" set slot 5 of player to book named "&aInventaire" set slot 6 of player to 351:10 named "&6Vanish &f[&aON&f]" set slot 7 of player to 160:11 named "&aModeration" set slot 8 of player to 76 named "&cQuitter" else if {staff.mode.%player%} is true: wait 2 ticks clear player's inventory restore inventory of player from {staffinv.%player%} set helmet of player to {staff.%player%::casque} set chestplate of player to {staff.%player%::plastron} set leggings of player to {staff.%player%::pantalon} set boots of player to {staff.%player%::bottes} delete {staff.mode.%player%} wait 2 ticks make player execute command "/vanish" send "&c(&4!&c) &3Tu as quitter le staff mode !" to player on drop: if {staff.mode.%player%} is true: send "&8[&6Server&8] &eTu ne peus pas drop d'items &7!" cancel event on break: if {staff.mode.%player%} is true: send "&8[&6Server&8] &eTu ne peus pas casser de block &7!" cancel event on place: if {staff.mode.%player%} is true: send "&8[&6Server&8] &eTu ne peus pas poser de block &7!" cancel event on pickup: if {staff.mode.%player%} is true: cancel event On hunger meter change: if {staff.mode.%player%} is true: cancel event on rightclick with dye: if name of player's tool is "&6Vanish &f[&aON&f]": make player execute command "/vanish off" send "&c(&4!&c) &bTu n'est plus vanish !" set slot 6 of player to 351:8 named "&6Vanish &f[&cOff&f]" stop if name of player's tool is "&6Vanish &f[&cOff&f]": send "&c(&4!&c) &bTu est maintenant en vanish !" make player execute command "/vanish on" set slot 6 of player to 351:10 named "&6Vanish &f[&aON&f]" on rightclick with stick: if name of player's tool is "&cKick": if targeted entity is a player: make player execute command "/kick %targeted entity% Vous êtes suspecter des cheat." else: send "&cVise un joueur !" to player stop on rightclick with book: if name of player's tool is "&aInventaire": if targeted entity is a player: make player execute command "/invsee %targeted entity%" else: send "&cVise un joueur !" to player stop on rightclick with redstone torch: if name of player's tool is "&cQuitter": make player execute command "/mod" stop on rightclick with stick: if name of player's tool is "&cKill": if targeted entity is a player: make player execute command "/kill %targeted entity%" else: send "&cVise un joueur !" to player stop on rightclick with blaze rod: if name of player's tool is "&bFreeze": if targeted entity is a player: make player execute command "/freeze %targeted entity%" else: send "&cVise un joueur !" to player stop on rightclick with music disc: if name of player's tool is "&cTP Random Player": if world is not "MONDE": send "&8[&6Server&8] &eVous ne vous situé pas au bon monde" else: loop all players: add loop-player to {joueur.tp::*} set {player.tp.%player%} to a random element out of {joueur.tp::*} teleport player to {player.tp.%player%} delete {joueur.tp::*} send "&8[&6Server&8] &eTu as été téléporté en direction de &7: &a%{player.tp.%player%}%"
noftaly Posté(e) le 23 février 2018 Posté(e) le 23 février 2018 @leoc1395 Faudrait penser à mettre ton code entre balise parce que la c'est inutile ^^
kimidu1609 Posté(e) le 23 février 2018 Posté(e) le 23 février 2018 @leoc1395 Faudrait penser à mettre ton code entre balise parce que la c'est inutile ^^ Ouais le code est faut la variable liste à été remplacée par :p
leoc1395 Posté(e) le 23 février 2018 Posté(e) le 23 février 2018 Ouais le code est faut la variable liste à été remplacée par :p D'accord merci
lazerda456 Posté(e) le 25 février 2018 Posté(e) le 25 février 2018 J'ai un skript tout fais pour sa tiens c'est gratuit mais attention j'utilise un plugin de freeze et un plugin de ban et essentials avec #----------[Modérateur]----------# command /mod: aliases: Mod, modérateur, Modérateur trigger: if player has permission "moderateur.mod": if {moderateur.mod.%player%} is false: set {moderateur.mod.%player%} to true set {inventory.%player%} to player's serialized inventory clear player's inventory clear effects of player set player's hunger bar to 10 set the player's fly mode to true set {inv} to true set slot 0 of player to 1 arrow named "&3Téléportation aléatoire" set slot 1 of player to 1 351:10 named "&aVanish" set slot 2 of player to 1 blaze rod named "&bFreeze" set slot 4 of player to 1 gold sword of knockback 5, Unbreaking 10 named "&5Knockback 5" set slot 6 of player to 1 Clock named "&2Cps" set slot 7 of player to 1 Chest named "&eInformations" set slot 8 of player to 1 redstone block named "&4Sanctionner" message "&6&l[Mod]&f Vous êtes maintenant en mode &bModérateur" else: set {moderateur.mod.%player%} to false restore inventory of player from {inventory.%player%} set {inv} to false wait 3 ticks clear effects of player set player's hunger bar to 10 set the player's fly mode to false make console execute command "gm 0 %player%" message "&6&l[Mod]&f Vous n'êtes plus en mode &bModérateur" if {vanish.%player%} is set: make player execute command "vanish" else: stop on inventory click: if {inv} is true: cancel event else: stop on join: set {inv} to false if player has permissions "moderateur.mod": if {moderateur.mod.%player%} = true: restore inventory of player from {inventory.%player%} set {moderateur.mod.%player%} to false on place: if {moderateur.mod.%player%} is true: cancel event else: stop #----------[Vanish]----------# on rightclick: if name of tool of player is "&aVanish": if player has permissions "vanish.mod": make player execute command "vanish" on drop: if {moderateur.mod.%player%} is true: cancel event else: stop on pickup: if {moderateur.mod.%player%} is true: cancel event else: stop on damage: if {moderateur.mod.%victim%} is true: cancel event else: stop command /vanish [<offline player>]: aliases: v, Vanish trigger: if arg 1 is not set: if {vanish.%player%} is not set: hide the player from all players send "&6&l[Vanish]&f Vous êtes désormais &ainvisible par les joueurs" to player broadcast "&7[&c-&7] %player%" set {vanish.%player%} to true else: reveal the player from all players send "&6&l[Vanish]&f Vous êtes désormais &cvisible&f par les joueurs" to player broadcast "&7[&a+&7] %player%" delete {vanish.%player%} if arg 1 is set: if {vanish.%arg 1%} is not set: hide the arg 1 from all players send "&6&l[Vanish] &b%arg 1% &fest désormais &ainvisible&f pour les joueurs" to player send "&6&l[Vanish] &fVous êtes désormais &ainvisible&f par les joueurs" to arg 1 broadcast "&7[&c-&7] %arg 1%" set {vanish.%arg 1%} to true else: reveal the arg 1 from all players send "&6&l[Vanish]&f &b%arg 1% &fest désormais &cvisible&f pour les joueurs" to player send "&6&l[Vanish]&f Vous êtes désormais &cvisible&f par les joueurs" to arg 1 broadcast "&7[&a+&7] %arg 1%" delete {vanish.%arg 1%} on quit: if {vanish.%player%} is set: delete {vanish.%player%} #----------[Freeze]----------# on rightclick on a player: if name of tool of player is "&bFreeze": if tool of player is blaze rod: if player has permissions "freeze.rod": if {freeze.%targeted entity%} is false: make player execute command "freeze %targeted entity%" set {freeze.%targeted entity%} to true else: make player execute command "freeze %targeted entity%" set {freeze.%targeted entity%} to false #-----------[informations]----------# on rightclick on a player: if name of tool of player is "&eInformations": if tool of player is chest: if player has permissions "infos.chs": make player execute command "pss_§akopsxn %targeted player%" command /pss_§akopsxn [<offline player>]: trigger: if arg 1 has permissions "Slawnien": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bSlawnien" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Paysan": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &f! ||&a&l> &bPaysan" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Apprenti": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bApprenti" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Maitre": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bMaitre" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Roi": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bRoi" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Empereur": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bEmpereur" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] command /pss_§oawjec [<offline player>]: trigger: wait 3 ticks make player execute command "invsee %arg 1%" on rightclick on a player: if name of tool of player is "&4Sanctionner": if tool of player is redstone block: if player has permissions "sanctionner.blo": make player execute command "sanction %targeted entity%" on rightclick on a player: if name of tool of player is "&2Cps": if tool of player is Clock: if player has permissions "Cps.clock": clear {cps.results.%clicked entity%} set {cps.check.%clicked entity%} to true send "&6&l[CPS]&f Lancement du processus en cours.." to player wait 10 seconds if {cps.results.%clicked entity%} is not set: set {cps.results.%clicked entity%} to 0 send "&6&l[CPS]&b %clicked entity%&f a fait %{cps.results.%clicked entity%}% Cps !" to player set {cps.check.%clicked entity%} to false on leftclick: if {cps.check.%player%} is true: add 1 to {cps.results.%player%} command /pss_§!eijwqiu: trigger: set {tprdm.loc.%player%} to location of player teleport player to (random player out of all players) if random player out of all players is player: if {number.player} is less than 2: send "&6&l[Téléportation]&c Désolé,&f tu es seul sur le serveur" to player stop else: send "&6&l[Téléportation]&c Désolé,&f Le hasard vous a choisi" to player stop else if random player out of all players is not player: loop all players in radius 3 around player: set {_lol} to "%loop-player%" send "&6&l[Téléportation]&f Vous avez été téléporté à &b%loop-player%&f !" to player on rightclick: if name of tool of player is "&3Téléportation aléatoire": if player has permissions "tprdm": make player execute command "pss_§!eijwqiu" on join: add 1 to {number.player} on quit: remove 1 from {number.player}
lazerda456 Posté(e) le 25 février 2018 Posté(e) le 25 février 2018 J'ai un skript tout fais pour sa tiens c'est gratuit mais attention j'utilise un plugin de freeze et un plugin de ban et essentials avec #----------[Modérateur]----------# command /mod: aliases: Mod, modérateur, Modérateur trigger: if player has permission "moderateur.mod": if {moderateur.mod.%player%} is false: set {moderateur.mod.%player%} to true set {inventory.%player%} to player's serialized inventory clear player's inventory clear effects of player set player's hunger bar to 10 set the player's fly mode to true set {inv} to true set slot 0 of player to 1 arrow named "&3Téléportation aléatoire" set slot 1 of player to 1 351:10 named "&aVanish" set slot 2 of player to 1 blaze rod named "&bFreeze" set slot 4 of player to 1 gold sword of knockback 5, Unbreaking 10 named "&5Knockback 5" set slot 6 of player to 1 Clock named "&2Cps" set slot 7 of player to 1 Chest named "&eInformations" set slot 8 of player to 1 redstone block named "&4Sanctionner" message "&6&l[Mod]&f Vous êtes maintenant en mode &bModérateur" else: set {moderateur.mod.%player%} to false restore inventory of player from {inventory.%player%} set {inv} to false wait 3 ticks clear effects of player set player's hunger bar to 10 set the player's fly mode to false make console execute command "gm 0 %player%" message "&6&l[Mod]&f Vous n'êtes plus en mode &bModérateur" if {vanish.%player%} is set: make player execute command "vanish" else: stop on inventory click: if {inv} is true: cancel event else: stop on join: set {inv} to false if player has permissions "moderateur.mod": if {moderateur.mod.%player%} = true: restore inventory of player from {inventory.%player%} set {moderateur.mod.%player%} to false on place: if {moderateur.mod.%player%} is true: cancel event else: stop #----------[Vanish]----------# on rightclick: if name of tool of player is "&aVanish": if player has permissions "vanish.mod": make player execute command "vanish" on drop: if {moderateur.mod.%player%} is true: cancel event else: stop on pickup: if {moderateur.mod.%player%} is true: cancel event else: stop on damage: if {moderateur.mod.%victim%} is true: cancel event else: stop command /vanish [<offline player>]: aliases: v, Vanish trigger: if arg 1 is not set: if {vanish.%player%} is not set: hide the player from all players send "&6&l[Vanish]&f Vous êtes désormais &ainvisible par les joueurs" to player broadcast "&7[&c-&7] %player%" set {vanish.%player%} to true else: reveal the player from all players send "&6&l[Vanish]&f Vous êtes désormais &cvisible&f par les joueurs" to player broadcast "&7[&a+&7] %player%" delete {vanish.%player%} if arg 1 is set: if {vanish.%arg 1%} is not set: hide the arg 1 from all players send "&6&l[Vanish] &b%arg 1% &fest désormais &ainvisible&f pour les joueurs" to player send "&6&l[Vanish] &fVous êtes désormais &ainvisible&f par les joueurs" to arg 1 broadcast "&7[&c-&7] %arg 1%" set {vanish.%arg 1%} to true else: reveal the arg 1 from all players send "&6&l[Vanish]&f &b%arg 1% &fest désormais &cvisible&f pour les joueurs" to player send "&6&l[Vanish]&f Vous êtes désormais &cvisible&f par les joueurs" to arg 1 broadcast "&7[&a+&7] %arg 1%" delete {vanish.%arg 1%} on quit: if {vanish.%player%} is set: delete {vanish.%player%} #----------[Freeze]----------# on rightclick on a player: if name of tool of player is "&bFreeze": if tool of player is blaze rod: if player has permissions "freeze.rod": if {freeze.%targeted entity%} is false: make player execute command "freeze %targeted entity%" set {freeze.%targeted entity%} to true else: make player execute command "freeze %targeted entity%" set {freeze.%targeted entity%} to false #-----------[informations]----------# on rightclick on a player: if name of tool of player is "&eInformations": if tool of player is chest: if player has permissions "infos.chs": make player execute command "pss_§akopsxn %targeted player%" command /pss_§akopsxn [<offline player>]: trigger: if arg 1 has permissions "Slawnien": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bSlawnien" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Paysan": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &f! ||&a&l> &bPaysan" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Apprenti": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bApprenti" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Maitre": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bMaitre" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Roi": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bRoi" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] else if arg 1 has permissions "Empereur": wait 3 ticks open chest with 3 rows named "&eInformations" to player wait 3 ticks format slot 0 of player with skull of arg 1 named "&a&l> &b&l%arg 1%" with lore " &f||&a&l> &b%arg 1's balance% &fCoins ! ||&a&l> &bEmpereur" to be unstealable format slot 2 of player with diamond sword named "&4Sanctionner" to close then run [make player execute command "sanction %arg 1%"] format slot 3 of player with chest named "&3Inventaire" to close then run [make player execute command "pss_§oawjec %arg 1%"] format slot 4 of player with ender pearl named "&bSe téléporter" to close then run [make player execute command "tp %arg 1%"] command /pss_§oawjec [<offline player>]: trigger: wait 3 ticks make player execute command "invsee %arg 1%" on rightclick on a player: if name of tool of player is "&4Sanctionner": if tool of player is redstone block: if player has permissions "sanctionner.blo": make player execute command "sanction %targeted entity%" on rightclick on a player: if name of tool of player is "&2Cps": if tool of player is Clock: if player has permissions "Cps.clock": clear {cps.results.%clicked entity%} set {cps.check.%clicked entity%} to true send "&6&l[CPS]&f Lancement du processus en cours.." to player wait 10 seconds if {cps.results.%clicked entity%} is not set: set {cps.results.%clicked entity%} to 0 send "&6&l[CPS]&b %clicked entity%&f a fait %{cps.results.%clicked entity%}% Cps !" to player set {cps.check.%clicked entity%} to false on leftclick: if {cps.check.%player%} is true: add 1 to {cps.results.%player%} command /pss_§!eijwqiu: trigger: set {tprdm.loc.%player%} to location of player teleport player to (random player out of all players) if random player out of all players is player: if {number.player} is less than 2: send "&6&l[Téléportation]&c Désolé,&f tu es seul sur le serveur" to player stop else: send "&6&l[Téléportation]&c Désolé,&f Le hasard vous a choisi" to player stop else if random player out of all players is not player: loop all players in radius 3 around player: set {_lol} to "%loop-player%" send "&6&l[Téléportation]&f Vous avez été téléporté à &b%loop-player%&f !" to player on rightclick: if name of tool of player is "&3Téléportation aléatoire": if player has permissions "tprdm": make player execute command "pss_§!eijwqiu" on join: add 1 to {number.player} on quit: remove 1 from {number.player} (Les droits sur le skript me reviennent ..) En espérant t'avoir aider
Vengelis_ Posté(e) le 25 février 2018 Posté(e) le 25 février 2018 Alors là je t’en tire mon chapeau. Un nombre incalculable de skript comme tu le veux existe dans les ressources et tu demandes ca ? Fait l’effort de chercher un petit peu avant de demander ! Je ferme le sujet et je le déplace en résolu.
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