Bonjour, je vais vous expliquer mon problème. J'ai 3 skripts sur le serveur, et quand des personnes se connecte ou quand on joue sur le serveur, tout un coup il se met à crash, on est toujours sur le serveur, mais on peux plus ecrire dans le chat et après un certains moments sa nous fait timed out.
J'espère que vous pourrez m'aider, voici les skripts.
Premier Skript :
command /plugins:
trigger:
send "&fPlugins (1): &aSkyDariaPlugins"
command /pl:
trigger:
send "&fPlugins (1): &aSkyDariaPlugins"
command /plugin:
trigger:
send "&fPlugins (1): &aSkyDariaPlugins"
command /help:
trigger:
send "&7----&6Help&7----"
send " "
send "&7/aide: &7Permet de se teleporter au warp aide !"
send "&7/spawn: Permet de se teleporter au spawn !"
send "&7/f: Permet d'ouvrir le menu Amis !"
send "&7/is: Permet de se teleporter a ton île !"
send "&7/pc (pseudo): Permet de voir le temps de connexion d'un Joueur !"
send " "
send "&7----&6Help&7----"
command /aide:
trigger:
make player execute command "/warp aide"
Deuxieme Skript :
on join:
set join message to "&6%player% &7a rejoint le serveur !"
on quit:
set quit message to "&6%player% &7a quitter le serveur !"
on first join:
set slot 4 of player to a clock named "&6Menu"
on right click on clock:
if player is in "world":
if name of player's tool is "&aMenu":
execute player command "/menu"
command /menu:
trigger:
wait 5 ticks
open chest with 6 rows named "&6Menu" to player
wait 5 ticks
format slot 27 of player with white stained glass pane named "&6--" to close
format slot 28 of player with white stained glass pane named "&6--" to close
format slot 29 of player with white stained glass pane named "&6--" to close
format slot 30 of player with white stained glass pane named "&6--" to close
format slot 31 of player with white stained glass pane named "&6--" to close
format slot 32 of player with white stained glass pane named "&6--" to close
format slot 33 of player with white stained glass pane named "&6--" to close
format slot 34 of player with white stained glass pane named "&6--" to close
format slot 35 of player with white stained glass pane named "&6--" to close
format slot 40 of player with bed named "&cSpawn !" to close then run [make player execute command "/spawn"]
format slot 44 of player with ender chest named "&6Cosmétiques !" to close then run [make player execute command "/cosmetiques"]
format slot 53 of player with saddle named "&6Pets !" to close then run [make player execute command "/pets"]
format slot 45 of player with paper named "&6Informations !" to close then run [make player execute command "/infos"]
format slot 36 of player with gold ingot named "&6Boutique-En-Jeux !" to close then run [make player execute command "/boutique"]
command /boutique:
trigger:
wait 5 ticks
open chest with 1 rows named "&6Boutique-En-Jeux !" to player
wait 5 ticks
format slot 0 of player with white stained glass pane named "&6--" to close
format slot 1 of player with white stained glass pane named "&6--" to close
format slot 2 of player with white stained glass pane named "&6--" to close
format slot 6 of player with white stained glass pane named "&6--" to close
format slot 7 of player with white stained glass pane named "&6--" to close
format slot 8 of player with white stained glass pane named "&6--" to close
format slot 3 of player with dirt named "&6Packs !" to close then run [make player execute command "/boutiquepacks"]
format slot 4 of player with iron chestplate named "&6Grades !" to close then run [make player execute command "/boutiquegrades"]
format slot 5 of player with emerald named "&6Skycoins !" to close then run [make player execute command "/boutiqueskycoins"]
command /boutiquepacks:
trigger:
wait 5 ticks
open chest with 1 rows named "&6Grades !" to player
wait 5 ticks
format slot 0 of player with white stained glass pane named "&6--" to close
format slot 2 of player with white stained glass pane named "&6--" to close
format slot 4 of player with white stained glass pane named "&6--" to close
format slot 6 of player with white stained glass pane named "&6--" to close
format slot 8 of player with white stained glass pane named "&6--" to close
format slot 1 of player with bricks block named "&cCharpentier" with lore "&7Prix: &b256 000" to close then run "/buycharpentier"
format slot 3 of player with diamond named "&cMinerais" with lore "&7Prix: &b256 000" to close then run "/buyminerais"
format slot 5 of player with glass bottle named "&cAlchimiste" with lore "&7Prix: &b800 000" to close then run "/buyalchimiste"
format slot 7 of player with bottle o' enchanting named "&cEnchantement" with lore "&7Prix: &b200 000" to close then run "/buyenchantement"
command /boutiquegrades:
trigger:
wait 5 ticks
open chest with 1 rows named "&6Packs !" to player
wait 5 ticks
format slot 0 of player with white stained glass pane named "&6--" to close
format slot 2 of player with white stained glass pane named "&6--" to close
format slot 3 of player with white stained glass pane named "&6--" to close
format slot 4 of player with white stained glass pane named "&6--" to close
format slot 5 of player with white stained glass pane named "&6--" to close
format slot 6 of player with white stained glass pane named "&6--" to close
format slot 8 of player with white stained glass pane named "&6--" to close
format slot 1 of player with anvil named "&cForgeron" with lore "&7Prix: &b128 000" to close then run "/buyforgeron"
format slot 7 of player with golden pickaxe named "&cMineur" with lore "&7Prix: &b256 000" to close then run "/buymineur"
command /buycharpentier:
trigger:
if player's balance is greater than 255000:
remove 256000 from player's balance
give 32 oak wood to player
give 48 grass block to player
give 32 stone to player
give 64 cobblestone to player
give 16 glowstone to player
give 64 glass to player
send "&7[&6SkyDaria&7] &7Vous avez acheter le pack &6Charpentier !"
else:
send "&7[&6SkyDaria&7] &7Vous n'avez pas assez de SkyCoins !"
command /buyminerais:
trigger:
if player's balance is greater than 255000:
remove 256000 from player's balance
give 15 gold ingot to player
give 25 iron ingot to player
give 7 diamond to player
give 32 coal to player
give 2 emerald to player
send "&7[&6SkyDaria&7] &7Vous avez acheter le pack &6Minerais !"
else:
send "&7[&6SkyDaria&7] &7Vous n'avez pas assez de SkyCoins !"
command /cosmetiques:
trigger:
send "&7----&6Cosmétiques&7----"
send " "
send "&7Bientôt..."
send " "
send "&7----&6Cosmétiques&7----"
command /pets:
trigger:
send "&7----&6Pets&7----"
send " "
send "&7Bientôt..."
send " "
send "&7----&6Pets&7----"
command /infos:
trigger:
send "&7----&6Informations&7----"
send " "
send "&7Twitter: &6@SkyDariaMC"
send "&7Discord: &6 https://discord.gg/DQz5bPH"
send "&7Version: &62.0"
send " "
send "&7----&6Informations&7----"
Troisième :
options:
header: &6[&7-----&7<&6PlayerConnection&7>&7-----&6]
HelpMessageline1: &7/pc <joueur> : &7Voir le temps de connection d'un joueur !
HelpMessageline2: &7/pc <joueur> reset : &7Réinitialiser le temps de connection d'un joueur !
NoPermissionMessage: &7[&6SkyDaria&7] &7Vous n'avez pas la permission !
ResetTime: &7Vous avez bien réinitialisé le temps de jeu de &6%{_player}%&7 ! &7(Il était connecté &6%{_hour}%&7h &6%{_minute}%&7min&7)
ResetTimeWhileConnect: &7Il était connecté depuis &6%{_hour.last}%&7h &6%{_minute.last}%&7min.
SeeTime: &6%{_player}% &7a été connecté &6%{_hour}%&7h &6%{_minute}%&7min.
SeeTimeSinceLastConnection: &7Il est connecté depuis &6%{_hour.last}%&7h &6%{_minute.last}%&7min.
SeeTimeAFK: &7AFK: &6%{_player}% &7a été AFK pendant &6%{_hour.afk}%&7h &6%{_minute.afk}%&7min en tout.
SeeTimeAFKSinceLastConnection: &7AFK: &6%{_player}% &7a été AFK pendant &6%{_hour.afk.last}%&7h &6%{_minute.afk.last}%&7min depuis sa dernière connection.
PlayerIsConnect: &6%{_player}% &7est actuellement &6connecté &7!
PlayerIsNotConnect: &6%{_player}% &7est actuellement &6chors-ligne &7!
On join:
set {playerconnection.afk.%player%} to false
set {playerconnection.last.hour.%player%} to 0
set {playerconnection.last.minute.%player%} to 0
set {playerconnection.afk.last.hour.%player%} to 0
set {playerconnection.afk.last.minute.%player%} to 0
while player is online:
if player has permission "playerconnection.calcultime":
wait 60 seconds
if {playerconnection.afk.%player%} is false:
if {playerconnection.hour.%player%} is not set:
set {playerconnection.hour.%player%} to 0
if {playerconnection.minute.%player%} is not set:
set {playerconnection.minute.%player%} to 0
if {playerconnection.last.hour.%player%} is not set:
set {playerconnection.last.hour.%player%} to 0
if {playerconnection.last.minute.%player%} is not set:
set {playerconnection.last.minute.%player%} to 0
add 1 to {playerconnection.minute.%player%}
if {playerconnection.minute.%player%} = 60:
set {playerconnection.minute.%player%} to 0
add 1 to {playerconnection.hour.%player%}
add 1 to {playerconnection.last.minute.%player%}
if {playerconnection.last.minute.%player%} = 60:
set {playerconnection.last.minute.%player%} to 0
add 1 to {playerconnection.last.hour.%player%}
else:
add 1 to {playerconnection.afk.minute.%player%}
if {playerconnection.afk.minute.%player%} = 60:
set {playerconnection.afk.minute.%player%} to 0
add 1 to {playerconnection.afk.hour.%player%}
add 1 to {playerconnection.afk.last.minute.%player%}
if {playerconnection.afk.last.minute.%player%} = 60:
set {playerconnection.afk.last.minute.%player%} to 0
add 1 to {playerconnection.afk.last.hour.%player%}
command /playerconnection [<offline player>] [<text>]:
aliases: pc, playerc, pconnection, playerco
trigger:
if player has permission "playerconnection.seetime":
if arg 1 is set:
set {_hour} to {playerconnection.hour.%arg 1%}
set {_minute} to {playerconnection.minute.%arg 1%}
set {_hour.last} to {playerconnection.last.hour.%arg 1%}
set {_minute.last} to {playerconnection.last.minute.%arg 1%}
set {_hour.afk} to {playerconnection.afk.hour.%arg-1%}
set {_minute.afk} to {playerconnection.afk.minute.%arg-1%}
set {_hour.afk.last} to {playerconnection.afk.last.hour.%arg-1%}
set {_minute.afk.last} to {playerconnection.afk.last.minute.%arg-1%}
set {_player} to arg-1
if arg 2 is set:
if {playerconnection.hour.%arg 1%} is not set:
set {playerconnection.hour.%arg-1%} to 0
message "{@header}"
message "{@ResetTime}"
if arg-1 is online:
message "{@ResetTimeWhileConnect}"
wait a tick
set {playerconnection.hour.%arg-1%} to 0
set {playerconnection.minute.%arg-1%} to 0
set {playerconnection.last.hour.%arg-1%} to 0
set {playerconnection.last.minute.%arg-1%} to 0
set {playerconnection.afk.hour.%arg-1%} to 0
set {playerconnection.afk.minute.%arg-1%} to 0
set {playerconnection.afk.last.hour.%arg-1%} to 0
set {playerconnection.afk.last.minute.%arg-1%} to 0
else:
message "{@header}"
message "{@SeeTime}"
if {playerconnection.afk.minute.%arg-1%} is not 0:
message "{@SeeTimeAFK}"
message " "
if arg-1 is online:
message "{@SeeTimeSinceLastConnection}"
if {playerconnection.afk.last.minute.%arg-1%} is not 0:
message "{@SeeTimeAFKSinceLastConnection}"
message " "
message "{@PlayerIsConnect}"
else:
message "{@PlayerIsNotConnect}"
else:
message "{@header}"
message "{@HelpMessageline1}"
message "{@HelpMessageline2}"
else:
message "{@NoPermissionMessage}"
on afk toggle:
wait 1 second
if player is afk:
set {playerconnection.afk.%player%} to true
else:
set {playerconnection.afk.%player%} to false
Voila ! J'espère vraiment que vous pourrez m'aider =) Il n'y a aucune erreur quand je reload les skripts
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Question
VenozFX
Bonjour, je vais vous expliquer mon problème. J'ai 3 skripts sur le serveur, et quand des personnes se connecte ou quand on joue sur le serveur, tout un coup il se met à crash, on est toujours sur le serveur, mais on peux plus ecrire dans le chat et après un certains moments sa nous fait timed out.
J'espère que vous pourrez m'aider, voici les skripts.
Premier Skript :
Deuxieme Skript :
Troisième :
Voila ! J'espère vraiment que vous pourrez m'aider =) Il n'y a aucune erreur quand je reload les skripts
5 réponses à cette question
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