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Bug !


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Posté(e)

Bonjour/Bonsoir, j'ai fait un script pour un scoreboard :

 

command /p:
   trigger:
       wipe player's sidebar
       if {p.%player%} is false:
           set {p.%player%} to true
           message "&atest"
       else if {p.%player%} is true:
           set {p.%player%} to false
           message "&ctest"

command /k:
   trigger:
       wipe player's sidebar
       set {_y.%player%} to rounded y-coordinate of player
       set {_z.%player%} to rounded z-coordinate of player
       set {_x.%player%} to rounded x-coordinate of player
       set score "&c%time%" in sidebar of player to 1
       set score "Test" in sidebar of player to -1
       set score "x: %{_x.%player%}% y: %{_y.%player%}% z: %{_z.%player%}%" in sidebar of player to 0

every 1 second:
   loop all players:
       if {p.%loop-player%} is true:
           execute loop-player command "/k" 

 

et quand j’exécute la commande /k cela me met cet erreur :

 

An internal error occurred while attempting to perform this command.

 

Et on ma dit que de donner l'erreur de la console donc la voici :

[spoiler=Erreur]

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! [skript] Severe Error:

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! If you're developing an add-on for Skript this likely means that you have done something wrong.

[20:51:26] [server thread/ERROR]: #!#! If you're a server admin however please go to https://github.com/bensku/Skript/issues/

[20:51:26] [server thread/ERROR]: #!#! and check whether this error has already been reported.

[20:51:26] [server thread/ERROR]: #!#! If not please create a new ticket with a meaningful title, copy & paste this whole error into it (or use paste service),

[20:51:26] [server thread/ERROR]: #!#! and describe what you did before it happened and/or what you think caused the error.

[20:51:26] [server thread/ERROR]: #!#! If you think that it's a trigger that's causing the error please post the trigger as well.

[20:51:26] [server thread/ERROR]: #!#! By following this guide fixing the error should be easy and done fast.

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! Stack trace:

[20:51:26] [server thread/ERROR]: #!#! java.lang.NullPointerException

[20:51:26] [server thread/ERROR]: #!#! at net.rayfall.eyesniper2.skrayfall.scoreboard.EffSetScore.execute(EffSetScore.java:46)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.lang.Effect.run(Effect.java:54)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:65)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:93)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.lang.Trigger.execute(Trigger.java:53)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.command.ScriptCommand.execute2(ScriptCommand.java:222)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.command.ScriptCommand.execute(ScriptCommand.java:184)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.command.Commands.handleCommand(Commands.java:270)

[20:51:26] [server thread/ERROR]: #!#! at ch.njol.skript.command.Commands$1.onPlayerCommand(Commands.java:165)

[20:51:26] [server thread/ERROR]: #!#! at sun.reflect.GeneratedMethodAccessor23.invoke(Unknown Source)

[20:51:26] [server thread/ERROR]: #!#! at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

[20:51:26] [server thread/ERROR]: #!#! at java.lang.reflect.Method.invoke(Method.java:498)

[20:51:26] [server thread/ERROR]: #!#! at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302)

[20:51:26] [server thread/ERROR]: #!#! at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)

[20:51:26] [server thread/ERROR]: #!#! at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:499)

[20:51:26] [server thread/ERROR]: #!#! at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:484)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.PlayerConnection.handleCommand(PlayerConnection.java:1377)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.PlayerConnection.a(PlayerConnection.java:1220)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:45)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:1)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.PlayerConnectionUtils$1.run(SourceFile:13)

[20:51:26] [server thread/ERROR]: #!#! at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)

[20:51:26] [server thread/ERROR]: #!#! at java.util.concurrent.FutureTask.run(FutureTask.java:266)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.SystemUtils.a(SourceFile:46)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:747)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:405)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:678)

[20:51:26] [server thread/ERROR]: #!#! at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:576)

[20:51:26] [server thread/ERROR]: #!#! at java.lang.Thread.run(Thread.java:745)

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! Version Information:

[20:51:26] [server thread/ERROR]: #!#! Skript: 2.2-dev25

[20:51:26] [server thread/ERROR]: #!#! Bukkit: 1.12-R0.1-SNAPSHOT

[20:51:26] [server thread/ERROR]: #!#! Minecraft: 1.12

[20:51:26] [server thread/ERROR]: #!#! Java: 1.8.0_72 (Java HotSpot 64-Bit Server VM 25.72-b15)

[20:51:26] [server thread/ERROR]: #!#! OS: Linux amd64 3.16.0-4-amd64

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! Running CraftBukkit: false

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! Current node: null

[20:51:26] [server thread/ERROR]: #!#! Current item: null

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! Thread: Server thread

[20:51:26] [server thread/ERROR]: #!#!

[20:51:26] [server thread/ERROR]: #!#! End of Error.

[20:51:26] [server thread/ERROR]: #!#!

 

 

Je ne sais toujours pas à quoi c'est du.

Addons:

SkQuery

SkRayFall

WildSkript

 

Merci d'avance ^^

7 réponses à cette question

Messages recommandés

  • 0
Posté(e)

Bonjour,

 

Je t'invite à utilise la "syntaxe" "code" pour mettre ton code et ton erreur. (Pour l'erreur met aussi un spoiler ;p)

  • 0
Posté(e)
Bonjour,

 

Je t'invite à utilise la "syntaxe" "code" pour mettre ton code et ton erreur. (Pour l'erreur met aussi un spoiler ;p)

Je ne sais pas comment on fait xDD

  • 0
Posté(e)

Bonsoir,

une ligne importante était manquante.

[spoiler=Code]

command /p:
   trigger:
       wipe player's sidebar
       if {p.%player%} is false:
           set {p.%player%} to true
           message "&atest"
       else if {p.%player%} is true:
           set {p.%player%} to false
           message "&ctest"

command /k:
   trigger:
       wipe player's sidebar
       set name of sidebar of player to "Skript-MC"
       set {_y.%player%} to rounded y-coordinate of player
       set {_z.%player%} to rounded z-coordinate of player
       set {_x.%player%} to rounded x-coordinate of player
       set score "&c%time%" in sidebar of player to 1
       set score "Test" in sidebar of player to -1
       set score "x: %{_x.%player%}% y: %{_y.%player%}% z: %{_z.%player%}%" in sidebar of player to 0

every 1 second:
   loop all players:
       if {p.%loop-player%} is true:
           execute loop-player command "/k" 

 

 

  • 0
Posté(e)
Bonsoir,

une ligne importante était manquante.

[spoiler=Code]

command /p:
   trigger:
       wipe player's sidebar
       if {p.%player%} is false:
           set {p.%player%} to true
           message "&atest"
       else if {p.%player%} is true:
           set {p.%player%} to false
           message "&ctest"

command /k:
   trigger:
       wipe player's sidebar
       set name of sidebar of player to "Skript-MC"
       set {_y.%player%} to rounded y-coordinate of player
       set {_z.%player%} to rounded z-coordinate of player
       set {_x.%player%} to rounded x-coordinate of player
       set score "&c%time%" in sidebar of player to 1
       set score "Test" in sidebar of player to -1
       set score "x: %{_x.%player%}% y: %{_y.%player%}% z: %{_z.%player%}%" in sidebar of player to 0

every 1 second:
   loop all players:
       if {p.%loop-player%} is true:
           execute loop-player command "/k" 

 

Du coup oui le scoreboard fonctionne mais pourquoi la command "/p" fonctionne pas :C

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