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_Issey

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Tout ce qui a été posté par _Issey

  1. _Issey

    résolu ✔ Protection

    cela marche mais ça ne prends pas en compte les équipes x)
  2. _Issey

    résolu ✔ Protection

    Oui, oui j'ai report mon propre message
  3. _Issey

    résolu ✔ Protection

    pour savoir si le mek est dans l'équipe rouge ou pas Et sinon oui ça marche .-.
  4. _Issey

    résolu ✔ Protection

    Bien sur je te copie ça tout de suite: on place: if {assault} is false: if player is in world "FKSiph": if {equipe.rouge.%player%}: if "%region at event-block%" contains "rouge": stop else: cancel event if {assault} is true: if player is in world "FKSiph": if {equipe.rouge.%player%}: if "%region at event-block%" contains "rouge": stop else: if the block is tnt or torch or lava or water or redstone torch or sign: stop else: cancel event
  5. _Issey

    résolu ✔ Protection

    A 1h du matin ? Je me pose des questions la
  6. _Issey

    résolu ✔ Protection

    Ah oui ? Tu peux me montrer ce que tu enlèverais ?
  7. _Issey

    résolu ✔ Protection

    On a juste pas la même façon de réfléchir plutot xD
  8. _Issey

    résolu ✔ Protection

    Bah moi pour ma part j'ai tous simplement mis une variable EDIT: j'ai fait une petite erreur sur la condition " if "%region at event-block%" contains "rouge" " le rouge est censé être "bleu" EDIT 2: Ah non enfaite ce n'est pas une erreur xDD
  9. _Issey

    résolu ✔ Protection

    Ce que tu m'as dit à très bien fonctionner ! Je te remercie, j'irai même à te dire que je t'aime mdrr Mais juste une question il y a combien de variable du style %region at player% / %region at event-block% / etc.... ?
  10. _Issey

    résolu ✔ Protection

    Je vais essayer ça de suite ! Si cela marche, je remercie FORT
  11. _Issey

    résolu ✔ Protection

    vais faire un schéma de ce que je veux... xD Pour que vous comprenez mieux Les gens ont le droit de placer des blocks que dans le carré bleu et non dans le rouge Si le joueur se trouve ici, cela fonctionne, il peut pas poser de block Mais si il se situe dedans, il peut poser des blocks tous autour Et je n'arrive pas à interdire cela Est-ce que c'est plus clair? je remercie Paint pour mes magnifiques dessins !
  12. _Issey

    résolu ✔ Protection

    Version de Minecraft : 1.14.4 Version de Skript : 2.4-beta10 Addons utilisés: SkQuery, SkRayFall, TuSKe plugins utilisés: WorldEdit, WorldGuard Type du skript : Fallen Kingdom Description du script : Bien le bonjour ! Alors, je demande cette aide car je suis bloqué, je fais un skript pour faire un Fallen Kingdom avec des amis dans pas longtemps ! J'ai réussi jusqu'à arriver à la partie de la protection. J'ai réussi à protéger les zones d'une façon assez simple mais... Il suffit de rester dans la zone de notre équipe pour build sur la map. Comment expliquer cela de façon simple... Dans un Fallen Kingdom, le seul endroit ou nous avons le droit de poser des blocks est notre base, appart quelques exceptions qu'on peut poser partout. Et le problème est donc le problème est vu que j'ai autorisé le build quand le joueur est dans sa région, bah si il ne sort pas de sa région il peut tout de même build au alentour de sa région, soit 5 blocks autour de sa région, comment empêcher cela ? Y'a-t-il une autre façon de prendre la région mais pas avec la location du joueur ? Voila comment j'ai fait pour faire la protection: on region enter: if "%region%" contains "bleu": if {bleu.%player%} is true: set {build.%player%} to true if "%region%" contains "rouge": if {rouge.%player%} is true: set {build.%player%} to true on region leave: if "%region%" contains "bleu": if {bleu.%player%} is true: set {build.%player%} to false if "%region%" contains "rouge": if {rouge.%player%} is true: set {build.%player%} to false on place: if {build.%player%} is false: if the block is tnt or torch or lava or water or redstone torch or sign: stop else: cancel event if {build.%player%} is true: stop
  13. _Issey

    inactif ✖ Menu shop

    C'est pas une demande de skript, vu que c'est dans la catégorie "Aide"
  14. _Issey

    Addons compatibilité.

    Je connais très bien les moyens de remettre l'ancien PvP, mais cela n'égalise pas la version initiale ^^ Et d'accord j'essaye puis, je vous dis si cela fonctionne en éditant ce post ! EDIT: Alors maintenant que j'ai essayé toute les possibilités, le problème vient de l'addons Skelett, je ferai sans merci !
  15. _Issey

    Addons compatibilité.

    Eh bien pour le PvP minecraft, la 1.7 ou bien la 1.8 sont les meilleurs versions. Si le problème vien d'un de ces deux addons, qu'est ce que je dois bien faire ? Faire sans ou bien regarder les versions ultérieurs ?
  16. _Issey

    Addons compatibilité.

    Bien le bonjour, Sur le serveur que je possède, je pense avoir un problème de compatibilité avec les addons que je possède. La liste des addons que je veux sont : SkAction ; Skellett ; SkQuery ; SkRayFall ; TuSKe Mon serveur étant en 1.8.8. Je ne comprends pas pourquoi sur un serveur hébergé, ils ne sont pas compatible alors que dans mon localhost cela marche parfaitement. Le problème ce crée après le 3ème addons ajouté. Les plugins sont dits fonctionnels mais à l’exécution d'une commande ou bien d'un effet du skript cela dit que la commande est introuvable, quant je reload le skript cela dit ne pas avoir d'erreur même si une erreur y est. Merci d'avance pour votre aide, je vous aime ! xD
  17. Bah enfaite tout simplement, il faisait comme code : command /gamemode 1: trigger: Blabla la commande command /gamemode 2: trigger: Blabla la commande
  18. A la place de mettre /gamemode 1 comme commande, tu fais /gamemode [<integer>] ce qui donne un code comme ceci : command /gamemode [<text>]: aliases: /gm usage: /gamemode <Mode de jeu> trigger: #-------------------------------------------- # Mode survie #-------------------------------------------- if arg-1 is "survival": if player has permission "gamemode.survival": set player's game mode to survival send "&7Votre mode de jeu est passé à &cSurvival&7." if arg-1 is "0": if player has permission "gamemode.survival": set player's game mode to survival send "&7Votre mode de jeu est passé à &cSurvival&7." #-------------------------------------------- # Mode créatif #-------------------------------------------- if arg-1 is "creatif": if player has permission "gamemode.creatif": set player's game mode to creative send "&7Votre mode de jeu est passé à &3Créatif&7." if arg-1 is "1": if player has permission "gamemode.creatif": set player's game mode to creative send "&7Votre mode de jeu est passé à &3Créatif&7." #-------------------------------------------- # Mode aventure #-------------------------------------------- if arg-1 is "aventure": if player has permission "gamemode.aventure": set player's game mode to adventure send "&7Votre mode de jeu est passé à &5Aventure&7." if arg-1 is "2": if player has permission "gamemode.aventure": set player's game mode to adventure send "&7Votre mode de jeu est passé à &5Aventure&7." Bref, rien de bien compliqué, bon début sur tes skripts ^^
  19. _Issey

    Système de Tokens

    _Issey submitted a new resource: [plain]Système de Tokens[/plain] - [plain]Système de Tokens // Op-Prison[/plain] Read more about this resource...
  20. Bien le bonjour, puis-je t'avoir en privé pour le skript ? ( une fois la discussion terminer le skript sera mit en public ) EDIT : Le lien du skript ici
  21. _Issey

    Cookie avec des effect

    Bonsoir ! Peux tu développer un peu plus ton idée ? Parce que je ne comprends pas très bien plus de détails ne sera pas de refus. ^^ Merci à toi ! :p
  22. _Issey

    Optimisation..

    Bien le merci à toi Random et j'étais entrain d'essayé d'apprendre l'utilisation du addon TuSKe, donc merci bien pour le tuto ^^
  23. _Issey

    Optimisation..

    Bonjour/Bonsoir, Pour mon serveur Minecraft, j'ai fait un skript pour qu'ils puissent vendre tout leurs items en restant à leurs base. Je voudrais juste savoir si je peux optimiser ou évité quelques bugs, car je ne suis qu'un débutant en skript command /shop: executable by: players Permission: shop.sk Permission message: &cTu n'as pas la permission, appelle un membre du staff. description: ... trigger: wait 2 ticks open chest with 3 rows named "Coffre Shop" to player wait 1 ticks format slot 0 of player with 1 white stained glass pane named " " to close format slot 1 of player with 1 white stained glass pane named " " to close format slot 2 of player with 1 white stained glass pane named " " to close format slot 3 of player with 1 white stained glass pane named " " to close format slot 4 of player with 1 white stained glass pane named " " to close format slot 5 of player with 1 white stained glass pane named " " to close format slot 6 of player with 1 white stained glass pane named " " to close format slot 7 of player with 1 white stained glass pane named " " to close format slot 8 of player with 1 white stained glass pane named " " to close format slot 9 of player with 1 white stained glass pane named " " to close format slot 10 of player with 1 white stained glass pane named " " to close format slot 11 of player with 1 golden ingot named "&9Vendre" to close then run [make player execute command "/sell.1"] format slot 12 of player with 1 white stained glass pane named " " to close format slot 13 of player with 1 white stained glass pane named " " to close format slot 14 of player with 1 white stained glass pane named " " to close format slot 15 of player with 1 white stained glass pane named " " to close format slot 16 of player with 1 eye of ender named "Téléportation" to close then run [make player execute command "/warp shop"] format slot 17 of player with 1 white stained glass pane named " " to close format slot 18 of player with 1 white stained glass pane named " " to close format slot 19 of player with 1 white stained glass pane named " " to close format slot 20 of player with 1 white stained glass pane named " " to close format slot 21 of player with 1 white stained glass pane named " " to close format slot 22 of player with 1 white stained glass pane named " " to close format slot 23 of player with 1 white stained glass pane named " " to close format slot 24 of player with 1 white stained glass pane named " " to close format slot 25 of player with 1 white stained glass pane named " " to close format slot 26 of player with 1 white stained glass pane named " " to close L'oeil sert à ce téléporter au shop et le lingot sert pour vendre les choses de sa position. Tout les lignes de skript qui va suivre seront pour continué vers la vente. command /sell.1: trigger: wait 2 ticks open chest with 3 rows named "tém vandre ?" to player wait 1 ticks format slot 0 of player with 1 white stained glass pane named " " to close format slot 1 of player with 1 white stained glass pane named " " to close format slot 2 of player with 1 white stained glass pane named " " to close format slot 3 of player with 1 white stained glass pane named " " to close format slot 4 of player with 1 white stained glass pane named " " to close format slot 5 of player with 1 white stained glass pane named " " to close format slot 6 of player with 1 white stained glass pane named " " to close format slot 7 of player with 1 white stained glass pane named " " to close format slot 8 of player with 1 white stained glass pane named " " to close format slot 9 of player with 1 white stained glass pane named " " to close format slot 10 of player with 1 magenta wool named "&9Blocks de couleurs" with lore "&7Liste de tout les blocks de couleurs" to close then run [make player execute command "/sell.couleurs"] format slot 11 of player with 1 white stained glass pane named " " to close format slot 12 of player with 1 white stained glass pane named " " to close format slot 13 of player with 1 creeper spawn egg named "&9Pillage" with lore "&7Liste des objets utiles au pillage." to close then run [make player execute command "/sell.pillage"] format slot 14 of player with 1 white stained glass pane named " " to close format slot 15 of player with 1 white stained glass pane named " " to close format slot 16 of player with 1 diamond named "&9Minerais" with lore "&7Liste de tout les minerais." to close then run [make player execute command "/sell.minerai"] format slot 17 of player with 1 white stained glass pane named " " to close format slot 18 of player with 1 white stained glass pane named " " to close format slot 19 of player with 1 white stained glass pane named " " to close format slot 20 of player with 1 white stained glass pane named " " to close format slot 21 of player with 1 white stained glass pane named " " to close format slot 22 of player with 1 white stained glass pane named " " to close format slot 23 of player with 1 white stained glass pane named " " to close format slot 24 of player with 1 white stained glass pane named " " to close format slot 25 of player with 1 white stained glass pane named " " to close format slot 26 of player with 1 black stained glass named "&3Page suivante" to close then run [make player execute command "/sell.2"] Et cela c'est pour choisir la catégories de vos items.. command /sell.pillage: trigger: wait 2 ticks open chest with 3 rows named "Coffre de pillage" to player wait 1 ticks format slot 0 of player with 1 white stained glass pane named " " to close format slot 1 of player with 1 white stained glass pane named " " to close format slot 2 of player with 1 white stained glass pane named " " to close format slot 3 of player with 1 white stained glass pane named " " to close format slot 4 of player with 1 white stained glass pane named " " to close format slot 5 of player with 1 white stained glass pane named " " to close format slot 6 of player with 1 white stained glass pane named " " to close format slot 7 of player with 1 white stained glass pane named " " to close format slot 8 of player with 1 white stained glass pane named " " to close format slot 9 of player with 1 white stained glass pane named " " to close format slot 10 of player with 8 tnt to run [make player execute command "/sell 46 8"] format slot 11 of player with 1 creeper spawn egg to run [make player execute command "/sell 383:50 1"] format slot 12 of player with 1 flint and steel to run [make player execute command "/sell 259 1"] format slot 13 of player with 8 sticky piston to run [make player execute command "/sell 29 8"] format slot 14 of player with 8 piston to run [make player execute command "/sell 33 8"] format slot 15 of player with 4 ender pearl to run [make player execute command "/sell 368 4"] format slot 16 of player with 2 boat to run [make player execute command "/sell 333 2"] format slot 17 of player with 1 white stained glass pane named " " to close format slot 18 of player with 1 white stained glass pane named " " to close format slot 19 of player with 1 white stained glass pane named " " to close format slot 20 of player with 1 white stained glass pane named " " to close format slot 21 of player with 1 white stained glass pane named " " to close format slot 22 of player with 1 white stained glass pane named " " to close format slot 23 of player with 1 white stained glass pane named " " to close format slot 24 of player with 1 white stained glass pane named " " to close format slot 25 of player with 1 white stained glass pane named " " to close format slot 26 of player with 1 white stained glass pane named " " to close Cela est la catégories Pillage.. Et pour terminer une dernière catégories pour être sur d'en avoir mis assez :c command /sell.minerai: trigger: wait 2 ticks open chest with 5 rows named "Coffre de minerais" to player wait 1 ticks format slot 0 of player with 1 white stained glass pane named " " to close format slot 1 of player with 1 white stained glass pane named " " to close format slot 2 of player with 1 white stained glass pane named " " to close format slot 3 of player with 1 white stained glass pane named " " to close format slot 4 of player with 1 white stained glass pane named " " to close format slot 5 of player with 1 white stained glass pane named " " to close format slot 6 of player with 1 white stained glass pane named " " to close format slot 7 of player with 1 white stained glass pane named " " to close format slot 8 of player with 1 white stained glass pane named " " to close format slot 9 of player with 1 white stained glass pane named " " to close format slot 10 of player with 5 gold ore to run [make player execute command "/sell 14 5"] format slot 11 of player with 5 iron ore to run [make player execute command "/sell 15 5"] format slot 12 of player with 5 coal ore to run [make player execute command "/sell 16 16"] format slot 13 of player with 5 lapis lazuli ore to run [make player execute command "/sell 21 5"] format slot 14 of player with 5 diamond ore to run [make player execute command "/sell 56 5"] format slot 15 of player with 5 inactive redstone ore to run [make player execute command "/sell 73 5"] format slot 16 of player with 5 emerald ore to run [make player execute command "/sell 129 5"] format slot 17 of player with 1 white stained glass pane named " " to close format slot 18 of player with 1 white stained glass pane named " " to close format slot 19 of player with 2 gold ingot to run [make player execute command "/sell 266 2"] format slot 20 of player with 2 iron ingot to run [make player execute command "/sell 265 2"] format slot 21 of player with 2 coal to run [make player execute command "/sell 263 2"] format slot 22 of player with 2 lapis lazuli to run [make player execute command "/sell 351:4 2"] format slot 23 of player with 2 diamond to run [make player execute command "/sell 264 2"] format slot 24 of player with 2 redstone to run [make player execute command "/sell 331 2"] format slot 25 of player with 2 emerald to run [make player execute command "/sell 388 2"] format slot 26 of player with 1 white stained glass pane named " " to close format slot 27 of player with 1 white stained glass pane named " " to close format slot 28 of player with 1 block of gold to run [make player execute command "/sell 41 1"] format slot 29 of player with 1 block of iron to run [make player execute command "/sell 42 1"] format slot 30 of player with 1 block of coal to run [make player execute command "/sell 173 1"] format slot 31 of player with 1 lapis lazuli block to run [make player execute command "/sell 22 1"] format slot 32 of player with 1 block of diamond to run [make player execute command "/sell 57 1"] format slot 33 of player with 1 block of redstone to run [make player execute command "/sell 152 1"] format slot 34 of player with 1 block of emerald to run [make player execute command "/sell 133 1"] format slot 35 of player with 1 white stained glass pane named " " to close format slot 36 of player with 1 black stained glass pane named "&9Précédent" to close then run [make player execute command "/sell.1"] format slot 37 of player with 1 white stained glass pane named " " to close format slot 38 of player with 1 white stained glass pane named " " to close format slot 39 of player with 1 white stained glass pane named " " to close format slot 40 of player with 1 white stained glass pane named " " to close format slot 41 of player with 1 white stained glass pane named " " to close format slot 42 of player with 1 white stained glass pane named " " to close format slot 43 of player with 1 white stained glass pane named " " to close format slot 44 of player with 1 white stained glass pane named " " to close Et cela c'est la catégories Minerais.. Bref, excusez moi, si mon skript vous a fait mal aux yeux mais c'est mon tout premier skript :c Je voudrais juste savoir si je devrai rajouté des choses pour éviter tout bug ou en enlever car c'est trop répétitif, merci de votre aide.. ^^
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