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Forzzen

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Tout ce qui a été posté par Forzzen

  1. Mais pourquoi j'ai encore une sanction!!? C'est quoi ce qui a de mal dans le nom ?
  2. Bonjours, j'ai créer des grades (avec variables) et j'ai fait quelques truc pour que l'admin puisse faire des choses que les autres ne peuvent pas faire: options: prefix: &3[ProtectoServ] on join: set join message to "" if world of player is "lobby1" or "lobby2" or "lobby3" or "lobby4" or "lobby5" or "lobby6" or "lobby7" or "lobby8" or "lobby9" or "lobby10" or "lobby11" or "lobby12" or "lobby13" or "lobby14" or "lobby15": message "&bWelcome to Crozblock!" on quit: set quit message to "" on first join: set join message to "" broadcast "&6&k=&r&2%player% &bis connected for the first time on Crozblock!&6&k=" on damage: if world of attacker is "lobby1" or "lobby2" or "lobby3" or "lobby4" or "lobby5" or "lobby6" or "lobby7" or "lobby8" or "lobby9" or "lobby10" or "lobby11" or "lobby12" or "lobby13" or "lobby14" or "lobby15": if {admin.%UUID of player%} is false: cancel event send "{@prefix} You can't attack the players in the lobby" to attacker on place: if world of player is "lobby1" or "lobby2" or "lobby3" or "lobby4" or "lobby5" or "lobby6" or "lobby7" or "lobby8" or "lobby9" or "lobby10" or "lobby11" or "lobby12" or "lobby13" or "lobby14" or "lobby15": if {admin.%UUID of player%} is false: cancel event message "{@prefix} &4You can't be a block in the lobby" on break: if world of player is "lobby1" or "lobby2" or "lobby3" or "lobby4" or "lobby5" or "lobby6" or "lobby7" or "lobby8" or "lobby9" or "lobby10" or "lobby11" or "lobby12" or "lobby13" or "lobby14" or "lobby15": if {admin.%UUID of player%} is false: cancel event message "{@prefix} &4You can't break block in the lobby" Sauf que ligne 18, il me demande de mettre l'attacker ou la victime. J'ai essayer beaucoup de choses, mais ca ne marchais pas.
  3. Bonjour, je recherche un skript permettant de rendre invulnérable un joueur quand il spawn dans une lobby par exemple
  4. Forzzen

    Une grosse erreur!

    Ok pas de problème!
  5. Forzzen

    Une grosse erreur!

    Daccord tien mais la je l'ai laisse le id car j'avais essayer avant et ca ne faisait rien: #! VERSION: 2.0.5! #Clean up, ID order and updated by tim740, I will be updating this from now on! #Check out my other content here: [Contenu masqué] #Download at: [Contenu masqué] item = item¦s block = block¦s # List of alias groups. Only groups listed here are allowed below, # but you can easily define your own by adding it to this list. # The groups will be loaded in this order, # e.g. if 'custom aliases' is loaded after 'default aliases' you can use all default aliases to define your own aliases. aliases = default aliases, collections, custom aliases custom aliases: # === Custom Aliases === # I recommend putting your own aliases here. # You do not have to create an alias if you intend to use it in only one script, # but you can put it at the beginning of the script like this: # aliases: # admin blocks = bedrock, TNT, 52, 56 # wand = blaze rod # This also has the advantage that your script can be used by other people without having to add the aliases to their config. # If you want to edit a default alias, you should copy & paste it here to edit it. # This will make it easier for you if you choose to update Minecraft and more blocks & items are added, in which case # you can then simply download the updated config and copy & paste this section into it. # # The default aliases are loaded before these, so you can use them here. # You can also override them by creating an alias with the same name. #example: shorten names # ss = sandstone # llb = lapis lazuli block # ms = monster spawner #etc. collections: # === Collections === # all ores ore¦s = coal ore, iron ore, gold ore, diamond ore, lapis ore, any redstone ore # fuels, i.e. items which can be burned in the furnace fuel¦s = lava bucket, blaze rod, any coal, planks, log, huge mushroom, workbench, fence, wooden stairs, oak trapdoor, sapling, stick, chest, jukebox, note block # note: the above aliases are used in 'furnace automatisation.cfg' # all food which can be eaten by rightclicking, i.e. doesn't include cake. food¦s = any apple, mushroom soup, bread, any porkchop, any fish, cookie, melon slice, any beef, any chicken, rotten flesh, any carrot, any potato, pumpkin pie # the same list but without raw food & rotten flesh healthy food¦s = any apple, mushroom soup, bread, cooked porkchop, cooked fish, cookie, melon slice, steak, cooked chicken, any carrot, potato, baked potato, pumpkin pie # all vehicles, i.e. all minecarts and the boat vehicle¦s = any minecart, boat # all plants. By default this does not include pumpkins and melons, but their stems. plant¦s = leaves, any tall grass, dead bush, any flower, any mushroom, lily pad, vines, melon stem, pumpkin stem, nether wart default aliases: # === Default Aliases === # -- special -- anything @- = : something @- = : everything @- = * #VARIABLES TYPES <any> map¦s = 358:0-32767 # -- minecart rails -- {minerail}: straight = :0-5 straight flat = :0-1 flat straight = :0-1 curved = :6-9 flat = :0-1, :6-9 inclined = :2-5 {minerail straight}: flat = :0-1, :8-9 inclined = :2-5, :10-13 # normal rail [any] {minerail} [minecart] (rail|track)[s] = 27, 28, 66 {minerail} [minecart] (rail|track)[s] (item|block) = 66 # powered rail {minerail straight} powered [minecart] (rail|track) = 27 {minerail straight} [minecart] booster¦s = 27 {minerail straight} [minecart] booster (rail|track)¦s = 27 {minerail straight} powered [minecart] (rail|track)¦ on¦s on = powered rail:8-15 {minerail straight} powered [minecart] (rail|track)¦ off¦s off = powered rail:0-7 {minerail straight} active powered [minecart] (rail|track)¦s = powered rail:8-15 {minerail straight} inactive powered [minecart] (rail|track)¦s = powered rail:0-7 {minerail straight} [minecart] booster¦ on¦s on = powered rail:8-15 {minerail straight} [minecart] booster¦ off¦s off = powered rail:0-7 {minerail straight} [minecart] booster (rail|track)¦ on¦s on = powered rail:8-15 {minerail straight} [minecart] booster (rail|track)¦ off¦s off = powered rail:0-7 {minerail straight} (active|powered) [minecart] booster¦s = powered rail:8-15 {minerail straight} (inactive|unpowered) [minecart] booster¦s = powered rail:0-7 {minerail straight} (active|powered) [minecart] booster (rail|track)¦s = powered rail:8-15 {minerail straight} (inactive|unpowered) [minecart] booster (rail|track)¦s = powered rail:0-7 # detector rail {minerail straight} detector [minecart] (rail|track)¦s = 28 {minerail straight} detector [minecart] (rail|track)¦ on¦s on = detector rail:8-15 {minerail straight} detector [minecart] (rail|track)¦ off¦s off = detector rail:0-7 {minerail straight} active detector [minecart] (rail|track)¦s = detector rail:8-15 {minerail straight} inactive detector [minecart] (rail|track)¦s = detector rail:0-7 # activator rail {minerail straight} activator [minecart] (rail|track)¦s = 157 {huge mushroom type}: {default} = 99, 100 brown = 99 red = 100 huge {huge mushroom type} mushroom¦s = : huge {huge mushroom type} mushroom cap¦s = :1-9 #0 is not a real cap piece mushroom stem4 block = 99:10 mushroom stem6 block = 99:15 mushroom plain block = 99:0 {flower pot}: (empty|nothing) = :0 (rose|red flower) = :1 (dandelion|yellow flower) = :2 flower = :1-2 (normal|regular|oak) sapling = :3 (pine|redwood|fir|spruce) sapling = :4 birch sapling = :5 jungle [tree] sapling = :6 sapling = :3-6 red mushroom = :7 brown mushroom = :8 mushroom = :7-8 cactus = :9 dead bush = :10 fern = :11 red sandstone double slab¦s = 181 red sandstone slab¦s = 182 nether brick slab¦s = 44:6 nether quartz slab¦s = 44:7 oak(_| )stair¦s= 126:0 spruce(_| )stair¦= 126:1 birch(_| )stair¦= 126:2 jungle(_| )stair¦= 126:3 acacia(_| )stair¦= 126:4 dark(_| )oak(_| )stair¦= 126:5 # -- single & double steps / slabs -- {any slab}: {default} = 44, 126, 181, 182 single = 44, 126, 182 double = 43, 125, 181 {stone slab}: {default} = 44 single = 44 double = 43 {wooden slab}: {default} = 126 single = 126 double = 125 {red sandstone slab}: {default} = 182 single = 182 double = 181 {slab facing}: {default} = :0-7 regular = :0-7 default = :0-7 upside-down = :8-15 any = :0-15 {slab facing no default}: regular = :0-7 default = :0-7 upside-down = :8-15 any = :0-15 {wooden slab type}: {default} = :0-5, :8-13 <any> = :0-5, :8-13 (oak|regular|normal) = :0, :8 (spruce|fir|redwood|pine) = :1, :9 birch = :2, :10 jungle = :3, :11 acacia = :4, :12 dark(_| )oak = :5, :13 {stone slab type}: {default} = :0-1, :3-5, :8-9, :11-13 <any> = :0-1, :3-5, :8-9, :11-13 stone = :0, :8 sandstone = :1, :9 cobble[stone] = :3, :11 brick = :4, :12 stone(_| )brick[s] = :5, :13 {stone slab type no default}: <any> = :0-1, :3-5, :8-9, :11-13 stone = :0, :8 sandstone = :1, :9 cobble[stone] = :3, :11 brick = :4, :12 stone(_| )brick[s] = :5, :13 {slab facing no default} {stone slab} {stone slab type no default} (step|slab)¦s = : {slab facing} {stone slab} {stone slab type} (step|slab) (block|item)¦s = : {slab facing no default} {wooden slab} {wooden slab type} [wood[en]] (step|slab)¦s = : {slab facing} {wooden slab} {wooden slab type} (step|slab) (block|item)¦s = : {slab facing no default} {any slab} (step|slab)¦s = : {slab facing} {any slab} (step|slab) (block|item)¦s = : # -- stairs -- {stairs}: {default} = 53, 134, 135, 136, 67, 108, 109, 114, 128, 156, 180 (oak|regular|normal)(_| )[wood] = 53 (spruce|fir|redwood|pine)(_| )[wood] = 134 birch(_| )[wood] = 135 jungle(_| )[wood] = 136 [any](_| )wood[en] = 53, 134, 135, 136 cobble[stone] = 67 [clay](_| )brick[s] = 108 stone(_| )brick[s] = 109 nether(_| )[brick[s]] = 114 sand[(_| )]stone = 128 red(_| )sand[(_| )]stone = 180 [nether](_| )quartz = 156 acacia(_| )[wood] = 163 dark(_| )oak(_| )[wood] = 164 {stairs direction}: {default} = :0-3 any = :0-7 upside-down = :4-7 {stairs direction no default}: any = :0-7 upside-down = :4-7 {stairs direction no default} {stairs} stair[s] = : {stairs direction} {stairs} stair[s] (block|item)¦s = : # -- doors, trapdoors and fence(_| )gates -- # I currently discourage from creating aliases like 'open door' or doors with specific facings # as any 'block is <alias>' condition will fail if you click the wrong part of the door. # 'set <block> to door:1' will correctly place an open door though. {button}: {default} = 77, 143 stone = 77 wood[en] = 143 {button} button¦s = : {button} button¦ on¦s on = :8-15 pressed {button} button¦s = :8-15 active {button} button¦s = :8-15 {button} button¦ off¦s off = :0-7 unpressed {button} button¦s = :0-7 inactive {button} button¦s = :0-7 # -- mob head -- {mob head direction}: floor = :1 wall = :2-5 {mob head type}: skeleton = :0 wither skeleton = :1 zombie = :2 (human|player) = :3 creeper = :4 # -- fish -- {fish}: {default} = #-# fish¦es = :0 salmon¦s = :1 clownfish¦es = :2 pufferfish¦es = :3 # -- wood, leaves, saplings & planks -- {tree type}: {default} = :0-15 (normal|regular|oak) = :0, :4, :8, :12 (pine|redwood|fir|spruce) = :1, :5, :9, :13 birch = :2, :6, :10, :14 jungle = :3, :7, :11, :15 {tree type 2}: {default} = :0-15 acacia = :0, :4, :8, :12, :2, :6, :10, :14 dark oak = :1, :5, :9, :13, :3, :7, :11, :15 {wood type}: {default} = :0-5 <any> = :0-5 (oak|regular|normal) = :0 (spruce|fir|redwood|pine) = :1 birch = :2 jungle = :3 acacia = :4 dark oak = :5 {log direction}: {default} = :0-3 vertical = :0-3 east-west = :4-7 west-east = :4-7 south-north = :8-11 north-south = :8-11 horizontal = :4-11 rotated = :4-11 full[[ ]block] = :12-15 <any> = :0-15 {log direction no default}: vertical = :0-3 east-west = :4-7 west-east = :4-7 south-north = :8-11 north-south = :8-11 horizontal = :4-11 rotated = :4-11 full[[ ]block] = :12-15 <any> = :0-15 #End # -- 1.9 -- end[er](_| )rod¦s = 198 chorus(_| )plant¦s = 199 chorus(_| )flower¦s = 200 purpur(_| )block¦s = 201 purpur(_| )pillar¦s = 202 purpur(_| )stairs = 203 purpur(_| )double(_| )slab¦s = 204 purpur(_| )slab¦s = 205 endstone(_| )bricks = 206 beetroot(_| )block¦s = 207 grass(_| )path¦s = 208 ender(_| )gateway¦s = 209 repeating(_| )command(_| )block¦s = 210 chain(_| )command(_| )block¦s = 211 frosted(_| )ice¦s = 212 structure(_| )block¦s = 255 dragon(_| )head¦s = 397:5 ender(_| )crystal¦s = 426 chorus(_| )fruit¦s = 432 popped(_| )chorus(_| )fruit¦s = 433 beetroot¦s = 434 beetroot(_| )seeds = 435 beetroot(_| )soup¦s = 436 dragon(_| )breath¦s = 437 splash(_| )potion¦s = 438 spectral(_| )arrow¦s = 439 tipped(_| )arrow¦s = 440 lingering(_| )potion¦s = 441 shield¦s = 442 elytra¦s = 443 spruce(_| )boat¦s = 444 birch(_| )boat¦s = 445 jungle(_| )boat¦s = 446 acacia(_| )boat¦s = 447 dark(_| )oak(_| )boat¦s = 448 #Armor Sets leather(_| )armo[u]r¦s = 298, 299, 300, 301 chain[mail](_| )armo[u]r¦s = 302, 303, 304, 305 iron(_| )armo[u]r¦s = 306, 307, 308, 309 diamond(_| )armo[u]r¦s = 310, 311, 312, 313 gold(_| )armo[u]r¦s= 314, 315, 316, 317 [<any>](_| )helmet = 298, 302, 306, 310, 314 [<any>](_| )chestplate = 299, 303, 307, 311, 315 [<any>](_| )leggings = 300, 304, 308, 312, 316 [<any>](_| )boots = 301, 305, 309, 313, 317 [<any>](_| )sword = 268, 272, 283, 267, 276 [<any>](_| )pickaxe = 257, 270, 274, 278, 285 [<any>](_| )axe = 258, 271, 275, 279, 286 [<any>](_| )shovel = 256, 269, 273, 277, 284 [<any>](_| )hoe = 290, 291, 292, 293, 294 [<any>](_| )fence(_| )gate¦s = 107, 183, 184, 185, 186, 187 [<any>](_| )trapdoor¦s = 96, 167 [<any>](_| )normal(_| )pressure(_| )plate¦s = 70, 72 [<any>](_| )weight(_| )pressure(_| )plate¦s = 147, 148 [<any>](_| )pressure(_| )plate¦s = 70, 72, 147, 148 # IN ID ORDER STARTING NOW (air|nothing|none|empty) @- = 0 (empty|bare)(_| )(hand|fist)¦s = 0 stone¦s = 1 granite = 1:1 polished(_| )granite = 1:2 diorite = 1:3 polished(_| )diorite = 1:4 andesite = 1:5 polished(_| )andesite = 1:6 grass(_| )[block] = 2 dirt = 3 coarse(_| )dirt = 3:1 podzol = 3:2 cobble[stone] = 4 {wood type}(_| )(plank|wood[en] plank)¦s = 5 {wood type}(_| )sapling¦s = 6 bedrock = 7 water = 8 water = 9 stationary(_| )water = 8:0, 9:0 water(_| )source = 8:0, 9:0 flowing(_| )water = 8:1-8, 9:1-8 # change to ':1-7' if you want to exclude falling water falling(_| )water = 8:8, 9:8 moving(_| )water = 8:1-8, 9:1-8 lava = 10 lava = 11 stationary(_| )lava = 10:0, 11:0 lava(_| )source = 10:0, 11:0 flowing(_| )lava = 10:1-8, 11:1-8 # change to ':1-7' if you want to exclude falling lava falling(_| )lava = 10:8, 11:8 moving(_| )lava = 10:1-8, 11:1-8 [<any>](_| )sand = 12:0-1 sand = 12 normal(_| )sand = 12:0 redsand(_| )= 12:1 gravel(_| )= 13 gold(_| )ore¦s = 14 iron(_| )ore¦s @an = 15 coal(_| )ore¦s = 16 {log direction no default}(_| ){tree type}(_| )(log¦s|wood) = 17 {log direction} {tree type}(_| )(log|wood)(_| )<item/block> = 17 {log direction no default}(_| )(log¦s|wood) = 17, 162 {log direction}(_| )log(_| )<item/block> = 17, 162 [<any>](_| )oak(_| )leaves = 18, 18:4, 18:8, 18:12 [<any>](_| )spruce(_| )leaves = 18:1, 18:5, 18:9, 18:13 [<any>](_| )birch(_| )leaves = 18:2, 18:6, 18:10, 18:14 [<any>](_| )jungle(_| )leaves = 18:3, 18:7, 18:11, 18:15 [<any>](_| )acacia(_| )leaves = 161, 161:4, 161:8, 161:12 [<any>](_| )dark(_| )oak(_| )leaves = 161:1, 161:5, 161:9, 161:13 [<any>](_| )leaves = 18:0-15, 161:0-1, 161:4-5, 161:8-9, 161:12-13 [<any>](_| )normal(_| )leaves = 18:0-3, 161:0-1 [<any>](_| )undecaying(_| )leaves = 18:4-7, 161:4-5 [<any>](_| )decaying(_| )leaves = 18:8-11, 161:8-9 [<any>](_| )decaying(_| )undecaying(_| )leaves = 18:12-15, 161:12-13 oak(_| )leaves = 18 spruce(_| )leaves = 18:1 birch(_| )leaves = 18:2 jungle(_| )leaves = 18:3 acacia(_| )leaves = 161 dark(_| )oak(_| )leaves = 161:1 undecaying(_| )oak(_| )leaves = 18:4 undecaying(_| )spruce(_| )leaves = 18:5 undecaying(_| )birch(_| )leaves = 18:6 undecaying(_| )jungle(_| )leaves = 18:7 undecaying(_| )acacia(_| )leaves = 161:4 undecaying(_| )dark(_| )oak(_| )leaves = 161:5 decaying(_| )oak(_| )leaves = 18:8 decaying(_| )spruce(_| )leaves = 18:9 decaying(_| )birch(_| )leaves = 18:10 decaying(_| )jungle(_| )leaves = 18:11 decaying(_| )acacia(_| )leaves = 161:8 decaying(_| )dark(_| )oak(_| )leaves = 161:9 decaying(_| )undecaying(_| )oak(_| )leaves = 18:12 decaying(_| )undecaying(_| )spruce(_| )leaves = 18:13 decaying(_| )undecaying(_| )birch(_| )leaves = 18:14 decaying(_| )undecaying(_| )jungle(_| )leaves = 18:15 decaying(_| )undecaying(_| )acacia(_| )leaves = 161:12 decaying(_| )undecaying(_| )dark(_| )oak(_| )leaves = 161:13 sponge¦s = 19 wet(_| )sponge¦s = 19:1 [plain(_| )]glass(_| )block¦s = 20 lapis(_| )[lazuli(_| )]ore¦s = 21 lapis(_| )[lazuli(_| )]block¦s = 22 dispenser¦s = 23 sand[ ]stone¦s = 24 chiseled(_| )sand[ ]stone¦s = 24:1 smooth(_| )sand[ ]stone¦s = 24:2 note(_| )block¦s = 25 bed(_| )block¦s = 26 bed(_| )item¦s = 355 (head|top)(_| )bed(_| )block = 26:8-15 (foot|bottom)(_| )bed(_| )block = 26:0-7 [<any>](_| )bed¦s = 26, 355 #power rail=27 detector rail=28 sticky(_| )piston(_| )base¦s = 29 retracted(_| )sticky(_| )piston¦s = 29:0-5 extended(_| )sticky(_| )piston(_| )base¦s = 29:8-13 cobweb¦s = 30 [<any>](_| )tall(_| )grass = 31:1-2 dead(_| )grass = 31:0 (tall|long)(_| )grass = 31:1 fern¦s = 31:2 dead(_| )(shrub¦s|bush¦es) = 32 piston(_| )base¦s = 33 extended(_| )piston(_| )base¦s = 33:8-13 [<any>](_| )piston(_| )base¦s = 33, 29 [<any>](_| )piston¦s = 29, 33, 34 retracted(_| )piston¦s = 33:0-5 piston(_| )extension¦s = 34:0-5 sticky(_| )piston(_| )extension¦s = 34:8-13 [<any>](_| )piston(_| )extension¦s = 34 white(_| )wool(_| )block = 35 orange(_| )wool(_| )block = 35:1 magenta(_| )wool(_| )block = 35:2 light(_| )blue(_| )wool(_| )block = 35:3 yellow(_| )wool(_| )block = 35:4 light(_| )green(_| )wool(_| )block = 35:5 pink(_| )wool(_| )block = 35:6 gray(_| )wool(_| )block = 35:7 light(_| )gray(_| )wool(_| )block = 35:8 cyan(_| )wool(_| )block = 35:9 purple(_| )wool(_| )block = 35:10 blue(_| )wool(_| )block = 35:11 brown(_| )wool(_| )block = 35:12 [dark(_| )]green(_| )wool(_| )block = 35:13 red(_| )wool(_| )block = 35:14 black(_| )wool(_| )block = 35:15 [<any>](_| )wool(_| )block = 35:0-15 block(_| )36 = 36 block(_| )moved(_| )by(_| )piston = 36 moving(_| )block¦s = 36 dandelion¦s = 37 yellow(_| )flower¦s = 37 rose¦s = 38:0 red(_| )(rose¦s|flower¦s|popp¦y¦ies) = 38:0 [blue](_| )orchid¦s = 38:1 allium¦s @an = 38:2 azure(_| )bluet¦s @an = 38:3 red(_| )tulip¦s = 38:4 orange(_| )tulip¦s @an = 38:5 white(_| )tulip¦s = 38:6 pink(_| )tulip¦s = 38:7 ox[-]eye(_| )dais¦y¦ies @an = 38:8 ox[-]eye¦s @an = 38:8 dais¦y¦ies = 38:8 [<any>](_| )small(_| )flower¦s = 37, 38:0-8 mushroom¦s = 39, 40 brown(_| )mushroom¦s = 39 red(_| )mushroom¦s = 40 gold(_| )block¦s = 41 iron(_| )block¦s @an = 42 #double stone slab=43 slab=44 [clay](_| )brick¦s = 45, 336 [clay](_| )brick[s](_| )block = 45 (TNT|dynamite)¦s = 46 bookshel¦f¦ves = 47 mossy(_| )cobble[stone] = 48 obsidian = 49 torch¦es = 50 (ground|floor)(_| )torch = 50:5 wall(_| )torch = 50:1-4 fire¦s = 51 (eternal|infinite)(_| )fire¦s = 51:15 #never tested this myself finite(_| )fire¦s = 51:0-14 (new|fresh)(_| )fire¦s = 51:0 mob(_| )spawner¦s = 52 #oak stairs=53 chest¦s = 54 [redstone](_| )wire¦s = 55 [redstone](_| )wire¦(_| )on¦s(_| )on = 55:1-15 [redstone](_| )wire¦(_| )off¦s(_| )off = 55:0 diamond(_| )ore¦s = 56 diamond(_| )block¦s = 57 block¦¦s¦(_| )of(_| )diamond = 57 crafting(_| )table¦s = 58 workbench¦es = 58 crops = 59 wheat(_| )block¦s = 59 wheat = 59, 296 freshly(_| )planted(_| )(crops|wheat) = 59:0 ripe(_| )(crops|wheat) = 59:7 (farmland|soil) = 60 dry(_| )(farmland|soil) = 60:0 wet(_| )(farmland|soil) = 60:1-8 (non-burning|unlighted|unlit|extinguished)(_| )furnace¦s = 61 furnace¦(_| )off¦s(_| )off = 61 furnace¦(_| )on¦s(_| )on = 62 furnace¦s = 61, 62 (burning|lighted|lit)(_| )furnace¦s = 62 sign(_| )post¦s = 63 sign(_| )block¦s = 63, 68 oak(_| )door = 64 oak(_| )door(_| )top = 64:8-9 oak(_| )door(_| )bottom = 64:0-7 ladder¦s = 65 #rail=66 cobble stairs=67 wall(_| )sign¦s = 68 sign¦s = 63, 68, 323 lever¦s = 69 (unpulled|unthrown|inactive)(_| )lever¦s = 69:0-7 (pulled|thrown|active)(_| )lever = 69:8-15 (unpulled|unthrown|inactive)(_| )wall(_| )lever¦s = 69:1-4 (pulled|thrown|active)(_| )wall(_| )lever = 69:9-12 (unpulled|unthrown|inactive)(_| )wall(_| )lever¦s = 69:5-6 (pulled|thrown|active)(_| )ground(_| )lever = 69:13-14 [inactive(_| )]stone(_| )pressure(_| )plate = 70 active(_| )stone(_| )pressure(_| )plate = 70:1 iron(_| )door = 71 iron(_| )door(_| )top = 71:8-9 iron(_| )door(_| )bottom = 71:0-7 [inactive(_| )]wood[en](_| )pressure(_| )plate = 72 active(_| )wood[en](_| )pressure(_| )plate = 72:1 redstone(_| )ore¦(_| )off¦s(_| )off = 73 (inactive|non-glowing)(_| )redstone(_| )ore¦s = 73 redstone(_| )ore¦s = 73, 74 (active|glowing)(_| )redstone(_| )ore¦s = 74 redstone(_| )ore¦(_| )on¦s(_| )on = 74 redstone(_| )torch(_| )off = 75 inactive(_| )redstone(_| )torch = 75 (ground|floor)(_| )redstone(_| )torch(_| )off = 75:5 (ground|floor)inactive(_| )redstone(_| )torch = 75:5 wall(_| )redstone(_| )torch(_| )off = 75:1-4 wall(_| )inactive(_| )redstone(_| )torch = 75:1-4 redstone(_| )torch(_| )on = 76 active(_| )redstone(_| )torch = 76 (ground|floor)(_| )redstone(_| )torch(_| )on = 76:5 (ground|floor)active(_| )redstone(_| )torch = 76:5 wall(_| )active(_| )redstone(_| )torch = 76:1-4 wall(_| )redstone(_| )torch(_| )on = 76:1-4 #stone button=77 snow(_| )layer¦s = 78 ice = 79 ice(_| )block(_| ) = 79 snow = 80 snow(_| )block = 80 cact¦us¦i = 81 clay = 82, 337 clay(_| )block = 82 [sugar](_| )cane(_| )block¦s = 83 [sugar](_| )cane¦s = 83, 338 jukebox¦es = 84 fence¦s = 85 pumpkin¦s = 86 netherrack¦s = 87 soul[(_| )]sand¦s = 88 glowstone¦s = 89 [nether](_| )portal¦s = 90 jack-o-lantern¦s = 91 glowing(_| )pumpkin¦s = 91 cake(_| )block¦s = 92 cake¦s = 92, 354 [1-tick[-delay](_| )]redstone(_| )repeater(_| )off = 93:0-3 2-tick[-delay](_| )redstone(_| )repeater(_| )off = 93:4-7 3-tick[-delay](_| )redstone(_| )repeater(_| )off = 93:8-11 4-tick[-delay](_| )redstone(_| )repeater(_| )off = 93:12-15 [1-tick[-delay](_| )]redstone(_| )repeater(_| )on = 94:0-3 2-tick[-delay](_| )redstone(_| )repeater(_| )on = 94:4-7 3-tick[-delay](_| )redstone(_| )repeater(_| )on = 94:8-11 4-tick[-delay](_| )redstone(_| )repeater(_| )on = 94:12-15 redstone(_| )repeater(_| )item = 356 [<any>](_| )redstone(_| )repeater = 356, 93, 94 white(_| )glass(_| )block = 95 orange(_| )glass(_| )block = 95:1 magenta(_| )glass(_| )block = 95:2 light(_| )blue(_| )glass(_| )block = 95:3 yellow(_| )glass(_| )block = 95:4 light(_| )green(_| )glass(_| )block = 95:5 pink(_| )glass(_| )block = 95:6 gray(_| )glass(_| )block = 95:7 light(_| )gray(_| )glass(_| )block = 95:8 cyan(_| )glass(_| )block = 95:9 purple(_| )glass(_| )block = 95:10 blue(_| )glass(_| )block = 95:11 brown(_| )glass(_| )block = 95:12 [dark(_| )]green(_| )glass(_| )block = 95:13 red(_| )glass(_| )block = 95:14 black(_| )glass(_| )block = 95:15 [<any>](_| )glass(_| )block = 95:0-15 oak trapdoor¦s = 96 open[ed] oak trapdoor¦s = 96:4-7 closed oak trapdoor¦s = 96:0-3 silverfish(_| )block¦s = 97:0-2 hidden(_| )silverfish¦es = 97:0-2 [hidden](_| )[smooth](_| )stone(_| )silverfish¦es = 97:0 [hidden](_| )cobble[stone](_| )silverfish¦es = 97:1 [hidden](_| )stone(_| )brick[s](_| )silverfish¦es = 97:2 stone(_| )brick¦s = 98:0-3 [<any>](_| )stone(_| )brick¦s = 98:0-3 stone(_| )brick[s](_| )(item|block)¦s = 98:0 smooth(_| )[stone](_| )brick¦s = 98:0 mossy(_| )[stone](_| )brick¦s = 98:1 cracked(_| )[stone](_| )brick¦s = 98:2 (circle|fancy|decorated)(_| )[stone](_| )brick¦s = 98:3 #brown mushroom block=99/red=100 bars(_| )@x = 101 [plain(_| )]glass(_| )pane¦s = 102 melon¦s = 103 melon(_| )block¦s = 103 pumpkin(_| )stem¦s = 104 melon(_| )stem¦s = 105 vine¦s = 106 single(_| )vine = 106:1, 106:2, 106:4, 106:8 double(_| )vine[s] = 106:3, 106:5, 106:9, 106:6, 106:10, 106:12 triple(_| )vine[s] = 106:7, 106:11, 106:13, 106:14 quadruple(_| )vine[s] = 106:15 #oak oak(_| )fence(_| )gate¦s = 107 open[ed](_| )oak(_| )fence(_| )gate¦s = 107:4-7 closed(_| )oak(_| )fence(_| )gate¦s = 107:0-3 #brick stairs=108 stone brick stairs=109 mycelium = 110 mushroom(_| )(floor|ground|grass) = 110 lily(_| )pad¦s = 111 nether(_| )brick(_| )block¦s = 112 nether(_| )brick¦s = 112, 405 nether(_| )[brick[s]](_| )fence¦s = 113 #nether brick stairs=114 nether(_| )wart(_| )block¦s = 115 freshly(_| )planted(_| )nether(_| )wart¦s = 115:0 ripe(_| )nether(_| )wart¦s = 115:3 nether(_| )wart¦s = 115, 372 enchantment(_| )table¦s = 116 brewing(_| )stand(_| )block¦s = 117 empty(_| )brewing(_| )stand¦s(_| )@an = 117:0 full(_| )brewing(_| )stand¦s = 117:7 brewing(_| )stand¦s = 117, 379 cauldron(_| )block¦s = 118 empty(_| )cauldron¦s(_| )@an = 118:0 full(_| )cauldron¦s = 118:3 cauldron¦s = 118, 380 end[er](_| )portal¦s(_| )@an = 119 end[er](_| )portal(_| )frame¦s(_| )@an = 120 empty(_| )end[er](_| )portal(_| )frame¦s @an = 120:0-3 filled(_| )end[er](_| )portal(_| )frame¦s = 120:4-7 end[er](_| )stone¦s @an = 121 dragon(_| )egg¦s = 122 ender[(_| )]dragon(_| )egg¦s(_| )@an = 122 (inactive|unpowered|unlit)(_| )restone(_| )lamp¦s = 123 restone(_| )lamp¦(_| )off¦s(_| )off = 123 redstone(_| )lamp¦s = 123, 124 (active|glowing|powered|lit)(_| )redstone(_| )lamp¦s = 124 redstone(_| )lamp¦(_| )on¦s(_| )on = 124 #double slab=125 normal slab=126 cocoa = 127 cocoa(_| )plant¦s = 127 (freshly(_| )planted|small)(_| )cocoa(_| )[plant¦s] = 127:0-3 medium(_| )cocoa(_| )[plant¦s] = 127:4-7 (ripe|big|large)(_| )cocoa(_| )[plant¦s] = 127:8-11 #sandstone stairs=128 emerald(_| )ore¦s @an = 129 ender(_| )chest¦s @an = 130 [tripwire](_| )hook¦s = 131 tripwire¦s = 132 emerald(_| )block¦s @an = 133 block¦¦s¦(_| )of(_| )emerald = 133 #spruce wood(_| )stairs=134/birch=135/jungle=136 command(_| )block¦s = 137 beacon¦s = 138 cobble[stone](_| )wall¦s = 139:0-1 cobble[stone](_| )wall(_| )(item|block)¦s = 139:0 (normal|regular)(_| )cobble[stone](_| )wall¦s = 139:0 moss[y](_| )cobble[stone](_| )wall¦s = 139:1 {flower pot}(_| )flower(_| )pot¦s = 140 {flower pot}(_| )flower(_| )pot(_| )block¦s = 140 flower(_| )pot(_| )(holding|containing|with)(_| )[a[n]](_| ){flower pot} = 140 flower(_| )pot = 140 flower(_| )pot(_| )item = 390 [<any>](_| )flower(_| )pot¦s = 140, 390 carrot(_| )plant¦s = 141 carrot[s](_| )block¦s = 141 potato(_| )plant¦s = 142 potato[es](_| )block¦s = 142 #wooden button=143 {mob head direction}(_| )[mob](_| )head[(_| )block]¦s = 144 [mob](_| )head¦s = 144, 397 [(regular|complete|undamaged)(_| )]anvil = 145:0-1 [slightly(_| )]damaged(_| )anvil = 145:4-5 (very|heavily|severely)(_| )damaged(_| )anvil = 145:8-9 trapped(_| )chest¦s = 146 [inactive(_| )](gold[en]|light)(_| )pressure(_| )plate = 147 active(_| )(gold[en]|light)(_| )pressure(_| )plate = 147:1 [inactive(_| )](iron|heavy)(_| )pressure(_| )plate = 148 active(_| )(iron|heavy)(_| )pressure(_| )plate = 148:1 (inactive|unpowered)(_| )redstone(_| )comparator¦s = 149 redstone(_| )comparator(_| )block¦s = 149 redstone(_| )comparator¦s = 149, 150 (active|powered)(_| )redstone(_| )comparator¦s = 150 daylight(_| )sensor¦s = 151 redstone(_| )block¦s = 152 block¦¦s¦(_| )of(_| )redstone = 152 [nether](_| )quartz(_| )ore = 153 hopper¦s = 154 quartz(_| )block¦s = 155 chiselled(_| )quartz(_| )block¦s = 155:1 [vertical](_| )pillar(_| )quartz(_| )block¦s = 155:2 [horizontal](_| )pillar(_| )quartz(_| )block¦s = 155:3-4 [nether](_| )quartz = 155, 406 #quartz stairs=156 activator rail=157 dropper¦s = 158 white(_| )[stained](_| )[hard[ened]](_| )clay = 159 orange(_| )[stained](_| )[hard[ened]](_| )clay = 159:1 magenta(_| )[stained](_| )[hard[ened]](_| )clay = 159:2 light(_| )blue(_| )[stained](_| )[hard[ened]](_| )clay = 159:3 yellow(_| )[stained](_| )[hard[ened]](_| )clay = 159:4 light(_| )green(_| )[stained](_| )[hard[ened]](_| )clay = 159:5 pink(_| )[stained](_| )[hard[ened]](_| )clay = 159:6 gray(_| )[stained](_| )[hard[ened]](_| )clay = 159:7 light(_| )gray(_| )[stained](_| )[hard[ened]](_| )clay = 159:8 cyan(_| )[stained](_| )[hard[ened]](_| )clay = 159:9 purple(_| )[stained](_| )[hard[ened]](_| )clay = 159:10 blue(_| )[stained](_| )[hard[ened]](_| )clay = 159:11 brown(_| )[stained](_| )[hard[ened]](_| )clay = 159:12 [dark(_| )]green(_| )[stained](_| )[hard[ened]](_| )clay = 159:13 red(_| )[stained](_| )[hard[ened]](_| )clay = 159:14 black(_| )[stained](_| )[hard[ened]](_| )clay = 159:15 [<any>](_| )[stained](_| )[hard[ened]](_| )clay = 159:0-15 white(_| )[stained](_| )glass(_| )[pane] = 160 orange(_| )[stained](_| )glass(_| )[pane] = 160:1 magenta(_| )[stained](_| )glass(_| )[pane] = 160:2 light(_| )blue(_| )[stained](_| )glass(_| )[pane] = 160:3 yellow(_| )[stained](_| )glass(_| )[pane] = 160:4 light(_| )green(_| )[stained](_| )glass(_| )[pane] = 160:5 pink(_| )[stained](_| )glass(_| )[pane] = 160:6 gray(_| )[stained](_| )glass(_| )[pane] = 160:7 light(_| )gray(_| )[stained](_| )glass(_| )[pane] = 160:8 cyan(_| )[stained](_| )glass(_| )[pane] = 160:9 purple(_| )[stained](_| )glass(_| )[pane] = 160:10 blue(_| )[stained](_| )glass(_| )[pane] = 160:11 brown(_| )[stained](_| )glass(_| )[pane] = 160:12 [dark(_| )]green(_| )[stained](_| )glass(_| )[pane] = 160:13 red(_| )[stained](_| )glass(_| )[pane] = 160:14 black(_| )[stained](_| )glass(_| )[pane] = 160:15 [<any>](_| )[stained](_| )glass(_| )[pane] = 160:0-15 acacia(_| )leaves = 161 dark(_| )oak(_| )leaves = 161:1 {tree type 2}(_| )leaves(_| )@x = 161 {tree type 2}(_| )permanent(_| )leaves(_| )@x = 161:4-7, 161:12-15 acacia(_| )wood(_| )block = 162:0 dark(_| )oak(_| )wood(_| )block = 162:1 {log direction no default}(_| ){tree type 2}(_| )(log¦s|wood) = 162 {log direction}(_| ){tree type 2}(_| )(log|wood)(_| )<item/block> = 162 #acacia stairs=163/dark oak=164 slime(_| )block = 165 barrier = 166 iron trapdoor¦s = 167 iron open[ed] trapdoor¦s = 167:4-7 iron closed trapdoor¦s = 167:0-3 prismarine = 168 prismarine(_| )bricks = 168:1 dark(_| )prismarine = 168:2 sea(_| )lantern = 169 (hay|wheat)(_| )block¦s = 170 block¦¦s¦(_| )of(_| )(hay|wheat) = 170 white(_| )(carpet|rug)¦s = 171 orange(_| )(carpet|rug)¦s = 171:1 magenta(_| )(carpet|rug)¦s = 171:2 light(_| )blue(_| )(carpet|rug)¦s = 171:3 yellow(_| )(carpet|rug)¦s = 171:4 light(_| )green(_| )(carpet|rug)¦s = 171:5 pink(_| )(carpet|rug)¦s = 171:6 gray(_| )(carpet|rug)¦s = 171:7 light(_| )gray(_| )(carpet|rug)¦s = 171:8 cyan(_| )(carpet|rug)¦s = 171:9 purple(_| )(carpet|rug)¦s = 171:10 blue(_| )(carpet|rug)¦s = 171:11 brown(_| )(carpet|rug)¦s = 171:12 [dark(_| )]green(_| )(carpet|rug)¦s = 171:13 red(_| )(carpet|rug)¦s = 171:14 black(_| )(carpet|rug)¦s = 171:15 [<any>](_| )(carpet|rug)¦s = 171:0-15 hard[ened](_| )clay = 172 coal(_| )block = 173 block¦¦s¦(_| )of(_| )coal = 173 coal = 263:0, 173 packed(_| )ice = 174 packed(_| )ice(_| )block = 174 sunflower¦s = 175:0 lilac¦s = 175:1 double((_| )|-)(tall|long)(_| )grass = 175:2 large(_| )fern¦s = 175:3 rose(_| )bush¦es = 175:4 peon¦y¦ies = 175:5 [<any>](_| )large(_| )flower¦s = 175:0-1, 175:4-5 [<any>](_| )large(_| )plant¦s = 175:0-5 long(_| )grass = 175:6-15 # standing(_| )banner = 176 # wall(_| )banner = 177 daylight(_| )detector(_| )inverted = 178 red(_| )sand[(_| )]stone¦s = 179 chiseled(_| )red(_| )sand[(_| )]stone¦s = 179:1 smooth(_| )red(_| )sand[(_| )]stone¦s = 179:2 #red sandstone stairs=180 double stone slab2=181 stone slab2=182 #spruce spruce(_| )fence(_| )gate¦s = 183 open[ed](_| )spruce fence(_| )gate¦s = 183:4-7 closed(_| )spruce fence(_| )gate¦s = 183:0-3 #birch birch(_| )fence(_| )gate¦s = 184 open[ed](_| )birch(_| )fence(_| )gate¦s = 184:4-7 closed(_| )birch(_| )fence(_| )gate¦s = 184:0-3 #jungle jungle(_| )fence(_| )gate¦s = 185 open[ed](_| )jungle fence(_| )gate¦s = 185:4-7 closed(_| )jungle(_| )fence(_| )gate¦s = 185:0-3 #dark oak dark(_| )oak(_| )fence(_| )gate¦s = 186 open[ed](_| )dark(_| )oak(_| )fence(_| )gate¦s = 186:4-7 closed(_| )dark(_| )oak(_| )fence(_| )gate¦s = 186:0-3 #acacia acacia(_| )fence(_| )gate¦s = 187 open[ed](_| )acacia(_| )fence(_| )gate¦s = 187:4-7 closed(_| )acacia(_| )fence(_| )gate¦s = 187:0-3 spruce(_| )fence = 188 birch(_| )fence = 189 jungle(_| )fence = 190 dark(_| )oak(_| )fence = 191 acacia(_| )fence = 192 spruce(_| )door = 193 spruce(_| )door(_| )top = 193:8-9 spruce(_| )door(_| )bottom = 193:0-7 birch(_| )door = 194 birch(_| )door(_| )top = 194:8-9 birch(_| )door(_| )bottom = 194:0-7 jungle(_| )door = 195 jungle(_| )door(_| )top = 195:8-9 jungle(_| )door(_| )bottom = 195:0-7 acacia(_| )door = 196 acacia(_| )door(_| )top = 196:8-9 acacia(_| )door(_| )bottom = 196:0-7 dark(_| )oak(_| )door = 197 dark(_| )oak(_| )door(_| )top = 197:8-9 dark(_| )oak(_| )door(_| )bottom = 197:0-7 spruce(_| )door item¦s = 427 spruce(_| )door¦s = 427, 193 birch(_| )door item¦s = 428 birch(_| )door¦s = 428, 194 jungle(_| )door item¦s = 429 jungle(_| )door¦s = 429, 195 dark(_| )oak(_| )door item¦s = 430 dark(_| )oak(_| )door¦s = 430, 196 acacia(_| )door item¦s = 431 acacia(_| )door¦s = 431, 197 [<any>](_| )wood[en](_| )door¦s = 64, 193, 194, 195, 196, 197 [<any>](_| )door¦s = 64, 71, 193, 194, 195, 196, 197 #empty 198-255 sword¦s = 267, 268, 272, 276, 283 pick[axe]¦s = 270, 274, 257, 278, 285 axe¦s(_| )@an = 271, 275, 258, 279, 286 shovel¦s = 269, 273, 256, 277, 284 spade¦s = shovel hoe¦s = 290, 291, 292, 293, 294 iron(_| )(shovel|spade)¦s @an = 256 iron(_| )pick[axe]¦s @an = 257 iron(_| )axe¦s @an = 258 flint(_| )and(_| )steel¦s = 259 flint'n'steel¦s = 259 apple¦s @an = 260 red(_| )apple¦s = 260 [<any>](_| )apple¦s = 260, 322:0-1 bow¦s = 261 arrow¦s = 262 [<any>](_| )coal = 263:0-1 charcoal = 263:1 coal(_| )<item> = 263:0 diamond¦s = 264 iron(_| )(ingot|bar)¦s @an = 265 gold[en](_| )(ingot|bar)¦s = 266 ingot¦s @an = 265, 266 wood[en](_| )tool¦s = 268, 269, 270, 271, 290 stone(_| )tool¦s = 272,273, 274, 275, 291 iron(_| )tool¦s @an = 256, 257, 258, 267, 292 diamond(_| )tool¦s = 276, 277, 278, 279, 293 gold[en](_| )tool¦s = 283, 284, 285, 286, 294 iron(_| )sword¦s @an = 267 wood[en](_| )sword¦s = 268 wood[en](_| )(shovel|spade)¦s = 269 wood[en](_| )pick[axe]¦s = 270 wood[en](_| )axe¦s = 271 stone(_| )sword¦s = 272 stone(_| )(shovel|spade)¦s = 273 stone(_| )pick[axe]¦s = 274 stone(_| )axe¦s = 275 diamond(_| )sword¦s = 276 diamond(_| )(shovel|spade)¦s = 277 diamond(_| )pick[axe]¦s = 278 diamond(_| )axe¦s = 279 stick¦s = 280 bowl¦s = 281 empty(_| )bowl¦s @an = 281 [mushroom](_| )(stew|soup)¦s = 282 gold[en](_| )sword¦s = 283 gold[en](_| )(shovel|spade)¦s = 284 gold[en](_| )pick[axe]¦s = 285 gold[en](_| )axe¦s = 286 string¦s = 287 feather¦s = 288 sulphur = 289 gunpowder = 289 wood[en](_| )hoe¦s = 290 stone(_| )hoe¦s = 291 iron(_| )hoe¦s@an = 292 diamond(_| )hoe¦s = 293 gold[en](_| )hoe¦s = 294 [wheat](_| )seeds = 295 wheat(_| )item¦s = 296 bread¦s = 297 helmet¦s = 298, 302, 306, 310, 314 chestplate¦s = 299, 303, 307, 311, 315 leg[ging]s @x = 300, 304, 308, 312, 316 boots @x = 301, 305, 309, 313, 317 leather(_| )(cap|helmet)¦s = 298 leather(_| )(tunic|chest[plate])¦s = 299 leather(_| )(pants|leg[ging]s) @x = 300 leather(_| )boots @x = 301 chain[mail](_| )helmet¦s = 302 chain[mail](_| )chestplate¦s = 303 chain[mail](_| )leggings @x = 304 chain[mail](_| )boots @x = 305 iron(_| )helmet¦s @an = 306 iron(_| )chest[plate]¦s @an = 307 iron(_| )leg[ging]s @x = 308 iron(_| )boots @x = 309 diamond(_| )helmet¦s = 310 diamond(_| )chest[plate]¦s = 311 diamond(_| )leg[ging]s @x = 312 diamond(_| )boots @x = 313 gold[en](_| )helmet¦s = 314 gold[en](_| )chest[plate]¦s = 315 gold[en](_| )leg[ging]s @x = 316 gold[en](_| )boots @x = 317 flint¦s = 318 [<any>] pork[chop]¦s = 319, 320 pork[chop](_| )item¦s = 319 raw(_| )pork[chop]¦s = 319 (cooked|grilled)(_| )pork[chop]¦s = 320 painting¦s = 321 painting(_| )item¦s = 321 golden(_| )apple¦s = 322:0-1 golden(_| )apple(_| )item¦s = 322:0 enchanted(_| )golden(_| )apple¦s @an = 322:1 (god|notch)(_| )apple¦s @an = 322:1 sign(_| )item¦s = 323 oak(_| )door item¦s = 324 oak(_| )door¦s = 324, 194 [empty](_| )bucket¦s = 325 water(_| )bucket¦s = 326 bucket¦¦s¦(_| )of(_| )water = 326 lava(_| )bucket¦s = 327 bucket¦¦s¦(_| )of(_| )lava = 327 [<any>] minecart¦s = 328, 342, 343, 407, 408 minecart(_| )item¦s = 328 saddle¦s = 329 iron(_| )door item¦s = 330 iron(_| )door¦s = 330, 71 redstone = 331 redstone(_| )dust = 331 snowball¦s = 332 boat¦s = 333 leather = 334 milk(_| )[bucket¦s] = 335 [clay](_| )brick[s](_| )<item> = 336 clay(_| )<item> = 337 clay(_| )ball¦s = 337 [sugar](_| )cane(_| )item¦s = 338 paper = 339 book¦s = 340 slime[ball¦s] = 341 storage(_| )minecart¦s = 342 chest(_| )minecart¦s = 342 powered(_| )minecart¦s = 343 furnace(_| )minecart¦s = 343 egg¦s = 344 chicken(_| )egg¦s = 344 compass¦es = 345 fishing(_| )rod¦s = 346 clock¦s = 347 glowstone(_| )dust = 348 {fish}(_| )item¦s = 349 raw(_| ){fish} = 349 [<any>] {fish} = 349, 350 cooked(_| ){fish} = 350 dye¦s = 351:0-15 white(_| )dye¦s = 351:15 bone[(_| )]meal¦s = 351:15 orange(_| )dye¦s = 351:14 magenta(_| )dye¦s = 351:13 light(_| )blue(_| )dye¦s = 351:12 yellow(_| )dye¦s = 351:11 dandelion(_| )yellow(_| )[dye¦s] = 351:11 light(_| )green(_| )dye¦s = 351:10 pink(_| )dye¦s = 351:9 gray(_| )dye¦s = 351:8 light(_| )gray(_| )dye¦s = 351:7 cyan(_| )dye¦s = 351:6 purple(_| )dye¦s = 351:5 blue(_| )dye¦s = 351:4 lapis(_| )[lazuli¦s] = 351:4 cocoa(_| )beans = 351:3 brown(_| )dye¦s = 351:3 [dark](_| )green(_| )dye¦s = 351:2 cactus(_| )green(_| )[dye¦s] = 351:2 red(_| )dye¦s = 351:1 rose(_| )red = 351:1 black(_| )dye¦s = 351:0 ink(_| )sack¦s = 351:0 bone¦s = 352 sugar = 353 cake(_| )item¦s = 354 [redstone](_| )(repeater|diode)(_| )item¦s = 356 cookie¦s = 357 map¦s = 358 shears = 359 melon(_| )slice¦s = 360 pumpkin(_| )seeds = 361 melon(_| )seeds = 362 [<any>](_| )beef = 363, 364 beef(_| )item¦s = 363, 364 [raw](_| )beef = 363 steak¦s = 364 cooked(_| )beef = 364 [<any>](_| )chicken¦s = 365, 366 chicken(_| )item¦s = 365 raw(_| )chicken¦s = 365 cooked(_| )chicken¦s = 366 rotten(_| )flesh = 367 ender(_| )pearl¦s @an = 368 blaze(_| )rod¦s = 369 ghast(_| )tear¦s = 370 gold(_| )nugget¦s = 371 nether(_| )wart(_| )item¦s = 372 water(_| )bottle¦s = 373 potion¦s = 373 bottle¦¦s¦(_| )of(_| )water = 373 [glass](_| )bottle¦s = 374 vial¦s = 374 spider(_| )eye¦s = 375 fermented(_| )spider(_| )eye¦s = 376 blaze(_| )powder = 377 magma(_| )cream¦s = 378 brewing(_| )stand(_| )item¦s = 379 cauldron(_| )item¦s = 380 eye¦¦s¦(_| )of(_| )ender @an = 381 glistering(_| )melon¦s = 382 spawn(_| )egg¦s = 383 noegg = 383:1 bottle¦¦s¦(_| )(o'|of)(_| )enchanting = 384 (xp|exp[erience])(_| )bottle¦s @an = 384 fire(_| )charge¦s = 385 book¦¦s¦(_| )(and|with)(_| )quill = 386 written(_| )book¦s = 387 emerald¦s = 388 item(_| )frame¦s = 389 flower(_| )pot(_| )item¦s = 390 carrot[s](_| )[item¦s] = 391 [<any>](_| )carrot[s](_| )[item¦s] = 391, 396 potato¦es = 392 potato[es](_| )item¦s = 392 baked(_| )potato¦es = 393 poisonous(_| )potato¦es = 394 [<any>](_| )potato¦es = 392, 393, 394 empty(_| )map¦s @an = 395 golden(_| )carrot¦s = 396 {mob head type}(_| )[mob](_| )head[(_| )item]¦s = 397 carrot¦(_| )on(_| )a(_| )stick¦s(_| )on(_| )sticks = 398 (nether|wither)(_| )star¦s = 399 pumpkin(_| )pie¦s = 400 firework(_| )rocket¦s = 401 firework(_| )star¦s = 402 enchanted(_| )book¦s @an = 403 redstone(_| )comparator(_| )item¦s = 404 nether(_| )brick(_| )item¦s = 405 [nether](_| )quartz(_| )item¦s = 406 TNT(_| )minecart¦s = 407 hopper(_| )minecart¦s = 408 prismarine(_| )shard¦s = 409:0 prismarine(_| )crystal¦s = 410 [<any>](_| )rabbit(_| )meat = 411, 412 raw(_| )rabbit = 411 cooked(_| )rabbit = 412 rabbit(_| )stew = 413 rabbit(_| )foot = 414 rabbit(_| )hide = 415 armor(_| )stand = 416 iron(_| )horse(_| )armo[u]r¦s = 417 gold(_| )horse(_| )armo[u]r¦s = 418 diamond(_| )horse(_| )armo[u]r¦s = 419 lead¦s = 420 name(_| )tag¦s = 421 command(_| )block(_| )minecart¦¦s¦ = 422 [<any>](_| )mutton = 423, 424 raw(_| )mutton = 423 cooked(_| )mutton = 424 [<any>](_| )banner = 176:0-15, 177:0-15, 425:0-15 [<any>](_| )banner(_| )block = 176:0-15, 177:0-15 black(_| )banner(_| )item = 425 red(_| )banner(_| )item = 425:1 [dark(_| )]green(_| )banner(_| )item = 425:2 brown(_| )banner(_| )item = 425:3 blue(_| )banner(_| )item = 425:4 purple(_| )banner(_| )item = 425:5 cyan(_| )banner(_| )item = 425:6 light(_| )gray(_| )banner(_| )item = 425:7 gray(_| )banner(_| )item = 425:8 pink(_| )banner(_| )item = 425:9 (lime|light(_| )green)(_| )banner(_| )item = 425:10 yellow(_| )banner(_| )item = 425:11 light(_| )blue(_| )banner(_| )item = 425:12 magenta(_| )banner(_| )item = 425:13 orange(_| )banner(_| )item = 425:14 white(_| )banner(_| )item = 425:15 [<any>](_| )banner(_| )item = 425:0-15 black(_| )standing(_| )banner[(_| )block] = 176 red(_| )standing(_| )banner[(_| )block] = 176:1 [dark(_| )]green(_| )standing(_| )banner[(_| )block] = 176:2 brown(_| )standing(_| )banner[(_| )block] = 176:3 blue(_| )standing(_| )banner[(_| )block] = 176:4 purple(_| )standing(_| )banner[(_| )block] = 176:5 cyan(_| )standing(_| )banner[(_| )block] = 176:6 light(_| )gray(_| )standing(_| )banner[(_| )block] = 176:7 gray(_| )standing(_| )banner[(_| )block] = 176:8 pink(_| )standing(_| )banner[(_| )block] = 176:9 (lime|light(_| )green)(_| )standing(_| )banner[(_| )block] = 176:10 yellow(_| )standing(_| )banner[(_| )block] = 176:11 light(_| )blue(_| )standing(_| )banner[(_| )block] = 176:12 magenta(_| )standing(_| )banner[(_| )block] = 176:13 orange(_| )standing(_| )banner[(_| )block] = 176:14 white(_| )standing(_| )banner[(_| )block] = 176:15 [<any>](_| )standing(_| )banner[(_| )block] = 176:0-15 black(_| )wall(_| )banner[(_| )block] = 177 red(_| )wall(_| )banner[(_| )block] = 177:1 [dark(_| )]green(_| )wall(_| )banner[(_| )block] = 177:2 brown(_| )wall(_| )banner[(_| )block] = 177:3 blue(_| )wall(_| )banner[(_| )block] = 177:4 purple(_| )wall(_| )banner[(_| )block] = 177:5 cyan(_| )wall(_| )banner[(_| )block] = 177:6 light(_| )gray(_| )wall(_| )banner[(_| )block] = 177:7 gray(_| )wall(_| )banner[(_| )block] = 177:8 pink(_| )wall(_| )banner[(_| )block] = 177:9 (lime|light(_| )green)(_| )wall(_| )banner[(_| )block] = 177:10 yellow(_| )wall(_| )banner[(_| )block] = 177:11 light(_| )blue(_| )wall(_| )banner[(_| )block] = 177:12 magenta(_| )wall(_| )banner[(_| )block] = 177:13 orange(_| )wall(_| )banner[(_| )block] = 177:14 white(_| )wall(_| )banner[(_| )block] = 177:15 [<any>](_| )wall(_| )banner[(_| )block] = 177:0-15 #TYPE TO TYPE piston¦s = piston base, piston extension piston (item|block)¦s = piston base sticky piston¦s = sticky piston base, sticky piston extension sticky piston (item|block)¦s = sticky piston base [<any>](_| )extended piston base¦s = extended piston base, extended sticky piston base extended piston¦s = extended piston base, piston extension extended sticky piston¦s = extended sticky piston base, sticky piston extension [<any>](_| )extended piston¦s = any extended piston base, any piston extension [<any>](_| )retracted piston¦s = retracted piston, retracted sticky piston powered [redstone] wire¦s = redstone wire on [redstone] wire¦s = redstone wire off active [redstone] wire¦s = redstone wire on inactive [redstone] wire¦s = redstone wire off [<any>](_| )stained glass block = 95:0-15 #[<any>](_| )glass block = 20, [<any>](_| )stained glass block [<any>](_| )stained glass pane = 160:0-15 #[<any>](_| )glass pane = 102, [<any>](_| )stained glass pane #[<any>](_| )glass = [<any>](_| )glass block, [<any>](_| )glass pane [<any>](_| )log = 162:0-1, 17:0-3 [<any>] leaves = 18:0-15, 161:0-15 [<any>] permanent leaves = 18:4-7, 18:12-15, 161:4-7, 161:12-15 [<any>] flower¦s = any small flower, any large flower # -- music discs -- music(_| )disc¦s = 2256, 2257, 2258, 2259, 2260, 2261, 2262, 2263, 2264, 2265, 2266, 2267 record¦s = music disc gold(_| )[music] disc¦s = 2256 13-disc¦s = 2256 (green|cat)(_| )[music](_| )disc¦s = 2257 blocks(_| )[music](_| )disc¦s = 2258 chirp(_| )[music](_| )disc¦s = 2259 far(_| )[music](_| )disc¦s = 2260 mall(_| )[music](_| )disc¦s = 2261 mellohi(_| )[music](_| )disc¦s = 2262 stal(_| )[music](_| )disc¦s = 2263 strad(_| )[music](_| )disc¦s = 2264 ward(_| )[music](_| )disc¦s = 2265 11-disc¦s = 2266 wait(_| )[music](_| )disc¦s = 2267 Ps je n'ai pas trouver comment envoyer le fichier.
  6. Forzzen

    Une grosse erreur!

    Je l'ai fait mais ca me le fait encore
  7. Forzzen

    La différence entre 2 choses

    Donc en variable, on est obliger de mettre UUID of player ou on peut mettre player?
  8. Forzzen

    Une grosse erreur!

    J'ai tout fait, mais ca me met camme cette erreur. Mais mes skript marche camme, sauf que ca me met aussi toujours ca: [16:37:05] [server thread/WARN]: [skript] There are no aliases defined for the following ids: 438, 441 Ps: c'est pas plutôt: eteint le serveur, fait un backup (supprime le .cvs pour mettre le nouveau) et rallume le serveur?
  9. Bonjours, j'ai regarder des tutos, et ca disait que si on met %player%, ca me let nom de perso et que pour les versions au dessus de la 1.8, il faut faire &UUID of player%. Sauf que moi, en 1.9.4, le premier marche, mais le 2 e me donne des coordonnées. Peut-être me suis-je tromper. Mais alors a quoi sert le %UUID of player%?
  10. Forzzen

    Une grosse erreur!

    C'est quoi un backup^^
  11. Forzzen

    Une grosse erreur!

    [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [skript] Severe Error: [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! An error happened when trying to enably resolving offline players, so the feature has been turned off. Please report this at [Contenu masqué] [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If you're developing an add-on for Skript this likely means that you have done something wrong. [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If you're a server admin however please go to [Contenu masqué] [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! and check whether this error has already been reported. [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If not please create a new ticket with a meaningful title, copy & paste this whole error into it (or use paste service), [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! and describe what you did before it happened and/or what you think caused the error. [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If you think that it's a trigger that's causing the error please post the trigger as well. [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! By following this guide fixing the error should be easy and done fast. [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Stack trace: [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! java.lang.NullPointerException: null offline player resolve queue [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! at ch.njol.skript.bukkitutil.UnresolvedOfflinePlayer$1.run(UnresolvedOfflinePlayer.java:61) [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! at java.lang.Thread.run(Thread.java:745) [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Version Information: [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Skript: 2.2-dev25 [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Bukkit: 1.9.4-R0.1-SNAPSHOT [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Minecraft: 1.9.4 [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Java: 1.8.0_112 (Java HotSpot(TM) 64-Bit Server VM 25.112-b15) [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! OS: Linux amd64 3.2.0-4-amd64 [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Running CraftBukkit: false [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Current node: null [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Current item: null [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Thread: Skript offline player resolver thread (fetches UUIDs from the minecraft servers) [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! End of Error. [14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! PS: ca vien de la console en /reload
  12. Forzzen

    Skript 1.9.4

    Mais c'est pas interdit? Ps: te aller sur le lien?
  13. Forzzen

    Skript 1.9.4

    J'ai pas compris^^ (desoler je suis nouveau) C'est quoi les balises? Ca me remet ces erreurs: (et avec mon skript ca me met ca: [server thread/INFO]: [skript][m Can't find the script 'join server.sk' in the scripts folder! et ca me met que je n'ai pas de skript)! [13:45:50] [server thread/ERROR]: Error occurred while enabling WildSkript v1.8 (Is it up to date?) [13:45:50] [server thread/WARN]: [skript] There are no aliases defined for the following ids: 438, 441 Ps: matte ici: [Contenu masqué]
  14. Forzzen

    Une grosse erreur!

    J'ai reload mon serveur, et voila ce que ca me met (j'ai traduit avec Google traduction) [13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! [skript] Erreur grave:[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Une erreur s'est produite lors de la tentative de résolution de joueurs hors ligne, de sorte que la fonction a été désactivée. Veuillez signaler ceci à l'adresse [Contenu masqué]] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Si vous développez un add-on pour Skript, cela signifie probablement que vous avez fait quelque chose de mal.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Si vous êtes un administrateur du serveur, allez sur [Contenu masqué]] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Et vérifiez si cette erreur a déjà été signalée.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Sinon, créez un nouveau ticket avec un titre significatif, copiez et collez cette erreur dans ce (ou utilisez le service collier),[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Et décrivez ce que vous avez fait avant qu'il ne se produise et / ou ce que vous pensez causé l'erreur.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Si vous pensez que c'est un déclencheur qui cause l'erreur, veuillez également poster le déclencheur.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! En suivant ce guide, la correction de l'erreur devrait être simple et rapide.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Trace de la pile:[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Java.lang.NullPointerException: null offline offline pour résoudre le problème[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! À ch.njol.skript.bukkitutil.UnresolvedOfflinePlayer $ 1.run (UnresolvedOfflinePlayer.java:61)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! À java.lang.Thread.run (Thread.java: 745)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Information sur la version:[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Skript: 2.2-dev25[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Bukkit: 1.9.4-R0.1-SNAPSHOT[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Minecraft: 1.9.4[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Java: 1.8.0_112 (Java HotSpot 64-Bit Server VM 25.112-b15)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! OS: Linux amd64 3.2.0-4-amd64[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Running CraftBukkit: faux[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Noeud actuel: nul[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Article actuel: null[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Thread: thread de résolveur de lecteur hors ligne de Skript (récupère les UUID des serveurs minecraft)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Fin d'erreur.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #!
  15. Forzzen

    Skript 1.9.4

    D'accord mais regarde mon ancien message, j'ai rajouter des truc :) Ps il est déjà supprimé les lignes avec 1.10 (c'est bon plus de erreur mtn , ca devais être un bug) Et il est bon ce code: on join: set join message to "" on quit: set quit message to "" on join: message "Welcome to Crozblock" for 5 seconds on first join: message "Welcome to Crozblock" broadcast "%UUID of player% is connected for the first time on Croblock!" Ps: il y a pas les tabulations
  16. Forzzen

    Skript 1.9.4

    ok et il vien d'où ce message d'erreur? There are no aliases defined for the following ids: 438, 441 Et pourquoi je garde pas celu ique tu m'a envoyer de skquery? (et je l'ai déjà le skutilities , tu me l'a envoyer) Ps c'est tous les plugin quand je vais sur skUnity et que je fait documentation
  17. Juste comme ca, c'est quoi le meilleur traitement de texte et langage pour skript? (je suis avec Notepad++ et langage Skript 2.0) (J'aime pas trop)
  18. Forzzen

    Skript 1.9.4

    Tkt c'etait sur skript (tout cours) Ps: tu les a trouver ou ces add-ons? Je veux les prendres tous mais ca me redirige sur page bukkit avec le plugin skrit (et non celui que j'ai choisi) RePs: Je suis en 1.9.4, ca va pas me mettre des erreur avec la dernière versions des addons? Dernier truc: pourquoi ca me met cette erreur quand je fait /sk reload all [13:25:43] [server thread/WARN]: There are no aliases defined for the following ids: 438, 441
  19. Forzzen

    Skript 1.9.4

    Je pense que j'en ai oublier mais la y'a les principaux J'ai pas mis Umbaska car il est complètement bugué cet addon Comment je connais la bonne version a prendre? Ps quand j'en telecharge 1, ca me met error 404 (pas tous) Et puis c'est bukkit ca, c'est pas grave si je suis en spigot? RePS Quand j'en telecharge sur le site, ca me redirige sur une page bukkit avec skript.jar et non wildskript par ex
  20. Entre on join et command , il faut pas sauter une ligne?
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