Non ça fonctionne toujours pas. Voici mon code en entier:
on load:
new recipe "Magikarp";
"Magikarp".Recipe.setIngredient{1, 1 gold block};
"Magikarp".Recipe.setIngredient{2, 1 emerald block};
"Magikarp".Recipe.setIngredient{3, 1 gold block};
"Magikarp".Recipe.setIngredient{4, 1 emerald block};
"Magikarp".Recipe.setIngredient{5, 1 raw clownfish};
"Magikarp".Recipe.setIngredient{6, 1 emerald block};
"Magikarp".Recipe.setIngredient{7, 1 gold block};
"Magikarp".Recipe.setIngredient{8, 1 emerald block};
"Magikarp".Recipe.setIngredient{9, 1 gold block};
"Magikarp".Recipe.setResult{1 raw clownfish named "&e&kaa&bMagikarp&e&kaa" with lore "&7Résistance au feu (6:00)||&7Rapidité II (4:00)||&7Régénération IV (0:15)||&7Absorption (2:00)"};
"Magikarp".Recipe.register{};
on rightclick:
if player is holding a raw clownfish named "&e&kaa&bMagikarp&e&kaa"
cancel event
set the player's food level to 10