Version de Minecraft : 1.7.10
Version de Skript : 2.1.2
Addons utilisés: WildScript skUtilities SkQuery SkStuff Skellet Umbaska TuSKe skRayFall
Type du skript : script gérer
Description du script :
mon scripts doit mettre dans un GUI la têtes de toutes les personnes qui sont dans la liste "{employe.petrole::*}" qui a était défini avant.
Et lorsque que l'on clique sur la tête de cette "personne" on voir un menu avec son pseudo (valeur de {employe.petrole::*}).
command /entrepriselisteemployepetrole <player>:
trigger:
wait 2 tick
open chest with 5 rows named "&9Petrole - Employés" to arg 1
wait a tick
set {_slot} to 18
format slot 0 of arg 1 with nc back icon named "&cRetour" to close then run [make console execute "/entreprisegestionpetrole %arg 1%"]
format slot 8 of arg 1 with nc cross named "&cEteindre le telephone" to close
loop {employe.petrole::*}:
set {_employename} to loop-value
format slot {_slot} of arg 1 with 1 of arg 1's skull named "&2&l%loop-value% - %loop-index%" to close then run [make console execute "/eppetrolegerer %arg 1% %{_employename}% %{_employename}%"]
add 1 to {_slot}
command /eppetrolegerer <player> <text>:
trigger:
wait 2 tick
open chest with 4 rows named "&9Petrole - Employés" to arg 1
wait a tick
format slot 0 of arg 1 with nc back icon named "&cRetour" to close then run [make console execute "/entrepriselisteemployepetrole %arg 1%"]
format slot 8 of arg 1 with nc cross named "&cEteindre le telephone" to close
format slot 11 of arg 1 with 1 of arg 1's skull named "&6&lID: &r&e%arg 2%" to be unstealable
Le soucis est que ça me retourne toujours la dernière valeur du tableau (Marinoux) :
Voici la liste => [RayZens, cocosifredie, Marinoux]