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ColdariaEvent

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  1. ColdariaEvent

    Numéro

    Nop je compte mettre sa dans un "on damage:" :/
  2. ColdariaEvent

    Skript de quête

    Tout simplement: on rigthclick on villager: if name of event-entity is "nom": if {quette.%player%} is not set: add 1 to {quette.%player%} send "message" stop if {quette.%player%} = 1: add 1 to {quette.%player%} send "message" stop est incis de suite
  3. ColdariaEvent

    Numéro

    Bonjour je suis en création d'un MmoRpg (Skript) est je me demandais comment recuperer que le nombre du lore (ligne 1) en gros sur "Force: 10" je veux recuperer que le 10 j'ai tester: set {_lv} to integer in line 1 of lore of player's tool met cela ne marche pas merci d'avance
  4. ColdariaEvent

    shoot tnt

    Enfaite att moi je veux monter l'explosion et pas la rapiditer du lancement comment faire?
  5. ColdariaEvent

    shoot tnt

    Merci :);):cool::p:D je like
  6. ColdariaEvent

    shoot tnt

    force pour la force de l'explosion ._.
  7. ColdariaEvent

    shoot tnt

    Bonsoir pourquoi cela ne marche pas: shoot tnt of force 10 merci d'avance
  8. ColdariaEvent

    Selectionner un slot

    go skype xd Gidix
  9. ColdariaEvent

    Selectionner un slot

    "set name of player's slot 1 to "&7L'archéllerie"" marche pas
  10. ColdariaEvent

    Selectionner un slot

    Non j'ai une erreur "Can't understand this condition/effect: set name of player's lot 1 to "nom""
  11. ColdariaEvent

    Selectionner un slot

    oui met genre pour faire set name of player's slot 1 to "Nom" sa marche?
  12. ColdariaEvent

    Selectionner un slot

    on rightclick: if player's tool is bow: if name of player's tool is "&7Rechargement!": cancel event if name of player's tool is "&7L'archéllerie": set name of player's tool to "&7Rechargement!" set {tool%player%} to slot shoot arrow at speed 3 wait 1 seconds set name of player's slot {tool%player%} to "&7L'archéllerie"
  13. ColdariaEvent

    Selectionner un slot

    Pourquoi cela marche pas? set name of player's slot 1 to "&7L'archéllerie"
  14. ColdariaEvent

    Probleme ServAuth

    Oui je l'ai
  15. ColdariaEvent

    Probleme ServAuth

    Bonjour j'ai un probleme avec se fameux ServAuth (Liaisons avec un site craftmywebsite) j'ai une erreur allor que j'ai tout les addons code: Options: # /!\ NE MODIFIEZ QUE LE TEXTE APRES LES : # # Adresse du serveur d'authentification # N'oubliez pas la partie http:// # Exemple : http://sitecraft.fr/cmw/server/auth/ServAuth.php ServAuthAdress : http://coldariaevent.com/ServAuth.php # Temps avec kick si la connexion est trop longue: # Une minute = 20 (donc 30 secondes = 10 ; 3 minutes = 60 ; 10 minutes = 200 ; etc) TimeKickLog : 20 # Adresse de votre site site : http://coldariaevent.com/ # /!\ NE MODIFIEZ PLUS RIEN SANS SAVOIR CE QUE VOUS FAITES on any move: if {connect.%player%} is false: cancel event on click: if {connect.%player%} is false: cancel event on chat: if {connect.%player%} is false: cancel event on command: if {connect.%player%} is false: if "%command%" contains "login": stop else: cancel event command /login <text>: aliases: log, connexion, connect, l trigger: if arg 1 is set: if {connect.%player%} is true: send "&cTu est déjà connecté." if {connect.%player%} is false: set {_playermdp} to hashed arg-1 using "SHA-1" set {_playermdp} to hashed {_playermdp} set {_servauth} to text from "{@ServAuthAdress}?&pseudo=%player%&imdp=%{_playermdp}%" if {_servauth} is "auth true": set {connect.%player%} to true send "&aConnexion réussi !" teleport player to {location.%player%} if {_servauth} is "mdp false": set {connect.%player%} to false message "&cMot de passe incorrect !" if {_servauth} is "pseudo inconnu": set {connect.%player%} to false kick player due to "&cVous n'êtes pas inscrit sur le site !" if {_servauth} is "": kick player due to "&cServeur d'authentification injoignable. Merci de contacter un administrateur au plus vite !" log "Erreur d'authentification de %player% : Serveur injoignable !" to "ServAuth.log" if {_servauth} is "erreur": kick player due to "&cErreur lors de l'authentification. Merci de contacter un administrateur au plus vite !" log "Erreur d'authentification de '%player%' : inconnue !" to "ServAuth.log" if {_servauth} is "invalide var": kick player due to "&cErreur lors de l'authentification. Merci de contacter un administrateur au plus vite !" log "Erreur d'authentification de '%player%' : inconnue !" to "ServAuth.log" clear {_playermdp} clear {_servauth} command /setloginlocation: aliases: /setloginzone, /slz, /setlogloc permission: servauth.loginlocation.place trigger: set {loginlocation.loc} to location of player send "&aZone de connexion placée à &o%{loginlocation.loc}%" command /unlogin: aliases: /unlog, /disconnect, /disconnexion, /deconnect, /deconnexion, /deco trigger: set {connect.%player%} to false kick player due to "&aDéconnecté avec succès ! A bientôt :)" on any move: if {connect.%player%} is false: teleport player to {loginlocation.loc} on drop: if {connect.%player%} is false: cancel event message "&cConnecte toi pour jeter des items ! &b/login <mot de passe>" on join: set {connect.asktime.%player%} to 1 set {connect.%player%} to false set {location.%player%} to location of player wait 1 tick teleport player to {loginlocation.loc} wait 3 tick send "&cConnecte toi avec la commande /login <mot de passe>" every 3 seconds: loop all players: if {connect.%loop-player%} is false: send "&cConnecte toi avec la commande /login <mot de passe>" to loop-player add 1 to {connect.asktime.%loop-player%} if {connect.asktime.%loop-player%} is {@TimeKickLog}: kick loop-player due to "&cVous avez mis trop de temps à vous connecter !" erreur: [09:09:00 ERROR]: Can't understand this expression: 'hashed arg-1 using "SHA-1"' (ServAuth.sk, line 42: set {_playermdp} to hashed arg-1 using "SHA-1"')
  16. ColdariaEvent

    Base de donée

    VOila je t'es ajouter shayem
  17. ColdariaEvent

    Base de donée

    t'auras pas skype tu m'explique?
  18. ColdariaEvent

    Base de donée

    host: http://www.livehost.fr/monsql/ #Where the database server is located at, e.g. 'example.com', 'localhost', or '192.168.1.100' port: 3306# 3306 is MySQL's default port, i.e. you likely won't need to change this value user: coldaria_m3ow password: Tuauraspas database: coldaria_m3ow database: u727946002_cold sa marche pas :(
  19. ColdariaEvent

    Base de donée

    Accepte demande skype stp
  20. ColdariaEvent

    Base de donée

    et comment faire pour pas que sa sois localhost je met le nom du site sur lequel j'heberge? genre www.hostinger.com?
  21. ColdariaEvent

    Base de donée

    as tu skype Tristiisch74 au pire?
  22. ColdariaEvent

    Base de donée

    Toujour pas de réponse?
  23. ColdariaEvent

    Base de donée

    Bonjour, j'ai essaye de relier mon skript a ma base de donée met celci ne cree pas de table pourquoi? si possible une personne ayant skype pour m'aider code: database 1: # an example database to describe all possible options. type: MySQL # The type of this database. Allowed values are 'CSV', 'SQLite', 'MySQL' and 'disabled'. # CSV uses a text file to store the variables, while SQLite and MySQL use databases, and 'disabled' makes Skript ignore the database as if it wasn't defined at all. pattern: bdd.* # Defines which variables to save in this database. # This pattern uses Regex syntax, e.g. use 'db_.*' (without the quotes) to store all variables prefixed with 'db_' in this database, # or use '.*' (the default value) to store all variables here (recommended for the last database in this list, as otherwise some variables might not be saved). # Please note that variables are only stored in one database, and databases are checked from top to bottom, # e.g. if a variable matches the topmost database's pattern it will be saved there and nowhere else. # BTW: Patterns are checked in a separate thread, i.e. your server likely won't run slower when using complicated patterns. monitor changes: true monitor interval: 20 seconds # If 'monitor changes' is set to true, variables will repeatedly be checked for updates in the database (in intervals set in 'monitor interval'). # ! Please note that you should set 'pattern', 'monitor changes' and 'monitor interval' to the same values on all servers that access the same database! # == MySQL configuration == host: localhost # Where the database server is located at, e.g. 'example.com', 'localhost', or '192.168.1.100' port: 3306 # 3306 is MySQL's default port, i.e. you likely won't need to change this value user: u727946002_cold password: TuAurasPasLeMdp database: u727946002_cold # The database to use. Skript will automatically create a table 'variables21' in this database if it doesn't exist # (If the table exists but is defined differently that how Skript expects it to be you'll get errors and no variables will be saved and/or loaded) # == SQLite/CSV configuration == file: ./plugins/Skript/variables.db # Where to save the variables to. For a CSV file, the file extension '.csv' is recommended, but not required, but SQLite database files must end in '.db' (SQLibrary forces this). # The file path can either be absolute (e.g. 'C:\whatever\...' [Windows] or '/usr/whatever/...' [unix]), or relative to the server directory (e.g. './plugins/Skript/...'). backup interval: 2 hours # Creates a backup of the file every so often. This can be useful if you ever want to revert variables to an older state. # Variables are saved constantly no matter what is set here, thus a server crash will never make you loose any variables. # Set this to 0 to disable this feature.
  24. Bonjour j'ai essayer: command /setspawner <text>: permission: spawner.set trigger: add 1 to {spawner.nombre} if arg 1 is "test": set {spawner.basic::%{spawner.nombre}%} to location of player every 5 seconds: loop {spawner.basic::*}: set {_spawnerbasic} to loop-value spawn zombie at {_spawnerbasic} met sa ne marche pas. pourquoi?
  25. ColdariaEvent

    Probleme plugins towny

    Je vien de le mettre ._.
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